Mercenary's Lot

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Mercenary's Lot
Slink Gloves
Evasion: (322-398)Requires Level 70, 95 Dex+(80-120) to Evasion Rating
(5-8)% increased Attack and Cast Speed
Mark Skills have (10-15)% increased Cast Speed
(30-50)% increased Damage with Hits and Ailments against Marked Enemy
8% of Damage from Hits is taken from Marked Target's Life before you
Your Mark Transfers to another Enemy when Marked Enemy dies
The target changes, but the job's always the same.
Vendor Offer
8x Alchemy Shard
8x Alteration Shard
Metadata
Item class: Gloves

Mercenary's Lot is a pair of unique Slink GlovesSlink GlovesEvasion: (242-278)Requires Level 70, 95 Dex.

Mechanics

Interactions

List of Mark skills:

GemRequired character level at gem level 1Gem requires strengthGem requires dexterityGem requires intelligence
Alchemist's MarkAlchemist's MarkSpell, Curse, Mark, AoE, Duration, Fire, Chaos
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 sec
Requires Level 24Curses a single enemy, granting flask charges when you hit them and creating Burning Ground under them if your hit Ignites them, and Caustic Ground if it Poisons them. Damage modifiers do not apply to these ground effects. You can only have one Mark at a time.Base duration is 4.00 seconds
Burning Ground deals (20-26)% of the Fire Damage per Second of strongest Ignite on Enemy
Caustic Ground deals (60-79)% of the Chaos Damage per Second of strongest Poison on Enemy
Can create each Ground effect no more than once each second
Gain 1 Flask Charge when you Hit a Cursed Enemy, no more than once every 3 seconds

Additional Effects From 1-20% Quality:
(0.5-10)% increased Effect of Mark
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
24NoYesNo
Poacher's MarkPoacher's MarkPhysical, Spell, Curse, Mark
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 sec
Requires Level 16Curses a single enemy, lowering their physical damage reduction, and adding physical damage to all hits against them. Attacking the cursed enemy will grant life and mana, and killing them will grant a frenzy charge. You can only have one Mark at a time.Cursed enemies have a 100% chance to grant a Frenzy Charge when slain
Cursed enemies grant (15-50) Life when Hit by Attacks
Cursed enemies grant (8-25) Mana when Hit by Attacks
Cursed enemies have -20% to Physical Damage Reduction
Adds (3-30) to (4-45) Physical Damage to Hits against Cursed Enemies

Additional Effects From 1-20% Quality:
Cursed Enemies have a (0.25-5)% chance to grant a Frenzy Charge when Hit
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
16NoYesNo
Sniper's MarkSniper's MarkSpell, Curse, Mark
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 sec
Requires Level 4Curses a single enemy, increasing the damage they take from projectiles, and making projectiles split when hitting them, to hit other targets around them. You can only have one Mark at a time.Cursed enemies take (10-29)% increased Damage from Projectile Hits
Projectiles which Hit Cursed Enemies Split towards 2 additional targets

Additional Effects From 1-20% Quality:
Cursed enemies take (0.25-5)% increased Damage from Projectile Hits
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
4NoYesNo
Assassin's MarkAssassin's MarkCritical, Spell, Curse, Mark
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 sec
Requires Level 16Curses a single enemy, making them more vulnerable to Critical Strikes. Killing the cursed enemy will grant life and mana, and a power charge. You can only have one Mark at a time.Cursed enemies have a 100% chance to grant a Power Charge when slain
Hits against Cursed Enemies have +1.5% to Critical Strike Chance
Hits against Cursed Enemies have +(30-49)% to Critical Strike Multiplier
Cursed enemies grant (65-600) Life when Killed
Cursed enemies grant (25-80) Mana when Killed

Additional Effects From 1-20% Quality:
Cursed Enemies have a (0.25-5)% chance to grant a Power Charge when Hit
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
16NoYesYes
Warlord's MarkWarlord's MarkSpell, Curse, Mark
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 sec
Requires Level 16Curses a single enemy, giving a chance to double the duration of stuns on them. Attacking the cursed enemy will leech life and mana, stunning them will grant rage, and killing it will grant an endurance charge. You can only have one Mark at a time.Cursed enemies grant (2-2.95)% Life Leech when Hit by Attacks
Cursed enemies grant (2-2.95)% Mana Leech when Hit by Attacks
Cursed enemies have a 100% chance to grant an Endurance Charge when slain
Hits against Cursed Enemies have (40-59)% chance to double Stun Duration
Cursed Enemies grant 10 Rage when Stunned

Additional Effects From 1-20% Quality:
Cursed Enemies have a (0.25-5)% chance to grant an Endurance Charge when Hit
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
16YesYesNo

Item acquisition

Mercenary's Lot can drop anywhere. It can be chanced.

Recipes

Mercenary's Lot can be created from the following recipes:

AmountPartDescriptionMeta
5MittsMitts5GlovesThose whose hands are their livelihood know the importance of keeping them safe and warm.Random glovesA
7PrejudicePrejudice7Item
Influenced Item
One who is blinded by their past may only see a sliver of the present.
Random influenced itemA
6Costly CurioCostly Curio6Item
Double-Influenced Item
"Oh no, I couldn't possibly afford this fine artefact. I'm... just looking."
Random double-influenced itemA
8Arrogance of the VaalArrogance of the Vaal8Item
Two-Implicit
Corrupted
Discovery can lead to beauty, or it can lead to ruin.
Random two-implicit corrupted itemA
4Jack in the BoxJack in the Box4ItemTurn the crank,
close your eyes,
and pray to the gods
for a pleasant surprise.
Random itemA
1Singular IncubatorSingular IncubatorStack Size: 10Adds an incubated Unique item to an equippable item
Item drops after killing # monsters
Right click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random itemA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Gallery

Legacy variants

Mercenary's Lot has a legacy variant.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

3.26.0
  • +(80-120) to Evasion Rating
  • (5-8)% increased Attack and Cast Speed
  • Mark Skills have (10-15)% increased Cast Speed
  • (30-50)% increased Damage with Hits and Ailments against Marked Enemy
  • Your Mark Transfers to another Enemy when Marked Enemy dies

Version history

Mercenary's Lot was first introduced as a league-specific item that could only drop in Heist league.

As of version 3.26.0, Mercenary's Lot is no longer in the pool of league-specific items. It briefly could be obtained only in Mercenaries league, but was restored to the core drop pool in version 3.26.0c. It was not restored to the pool of league-specific items.

Version Changes
3.26.0c
  • Mercenary's Lot Unique Gloves can no longer appear on Mercenaries.
  • Mercenary's Lot Unique Gloves are now capable of dropping as part of the global drop pool.
3.26.0
  • The Mercenary's Lot Unique Gloves are no longer part of the core drop pool, and can instead be found equipped to certain Mercenaries. This Unique now also has 8% of Damage from Hits is taken from Marked Target's Life before you.
3.14.0
  • Many unique items that were league-specific have now also been added to the core drop pool.
3.13.0
  • The league-specific items from Heist league, such as Mercenary's Lot and Blunderbore, can drop in heists. They are still considered league-specific items.[1]
3.12.5e
  • With the end of Heist league, this item is drop disabled. [Undocumented]
3.12.0
  • Introduced to the game in Heist league.

References