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==Mechanics==
==Mechanics==
Each unique Timeless Jewel alters passive nodes within its radius based on its ''seed'' and ''name''. As an example, the numbers on {{il|Glorious Vanity}} range from 100 to 8000, with no specific benefit associated with a particular range of numbers (The range is different for the 4 other jewels). Each number is associated with a variant of the alternative skill tree, and each name is associated with a different keystone passive. (I.e., the same seed yielded the same skill tree with the same effect on notable and basic passive, but the keystone is only affected by the name) There are 7901 possibilities for each of [[Ahuana, Architect of Ceremonies|Ahuana]], [[Doryani]] and [[Xibaqua]] variants of the {{il|Glorious Vanity}} jewel alone, meaning that there are a total of 23703 different possibilities for each jewel. Using a {{il|Divine Orb}} will randomize both the seed and name.
The following uses the {{il|Glorious Vanity}} unique timeless jewel as an example, but the concepts apply to each of the five unique Timeless Jewels.  


Note that only  {{il|Glorious Vanity}} has the range 100-8000. The range of {{il|Militant Faith}} is 2000-10000 (8001 variants). {{il|Brutal Restraint}} and {{il|Elegant Hubris}} and {{il|Lethal Pride}} have their own range as well.
Every unique Timeless Jewel alters passive tree nodes within its radius, based on its ''seed'' and ''name''. Glorious Vanity has the modifier {{c|mod|Bathed in the blood of (100-8000) sacrificed in the name of (Ahuana-Doryani-Xibaqua)}}, where {{c|mod|(100-8000)}} is the seed, and {{c|mod|(Ahuana-Doryani-Xibaqua)}} is the name.  


Each modified keystone can only affect the player once - identical keystones do not stack.
The seed determines how notable and small passives in the radius of the jewel will be modified, and the name determines how keystones in the radius will be modified. The seed and the name are independent and do not affect each other e.g. a Glorious Vanity with the seed {{c|mod|2894}} will always have the same effect on notables and small passives, regardless of what the name is. Using a {{il|Divine Orb}} will randomize both the seed and name.


You may only equip one unique Timeless Jewel at a time.  Each unique version has the tag "{{c|default|Limited to:}} {{c|value|1 Historic}}", (Currently due to the template used in this wiki, the infobox cannot display {{c|value|1 Historic}} but display as 1 incorrectly)
As with regular Keystones, each modified Keystone can only affect the player once, even if it is allocated multiple times.
 
You may only equip one unique Timeless Jewel at a time.  Each unique version has the tag "{{c|default|Limited to:}} {{c|value|1 Historic}}".


===Conquered===
===Conquered===
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For example, {{il|Lioneye's Fall}} cannot modify the Timeless Jewel conquered passives. Thus "Conquered" means the Timeless Jewel replaced the passive skill tree as well as not able to be further modified.
For example, {{il|Lioneye's Fall}} cannot modify the Timeless Jewel conquered passives. Thus "Conquered" means the Timeless Jewel replaced the passive skill tree as well as not able to be further modified.
===Non-unique Timeless Jewel===
===Non-unique Timeless Jewel===
Players can trade 5 rare Timeless Jewel from the bricked attempt of vaaling the unique versions, to a vendor as a vendor recipe. The resultant item is a rare, non-corrupted, Timeless Jewel that can be used in [[Chaos Orb|Chaos]] spam, or [[Orb of Scouring|Scoured]] to become a normal rarity item for further crafting. Likes {{il|Prismatic Jewel}}, a non-unique non-corrupted Timeless Jewel can roll any explicit modifiers from {{il|Cobalt Jewel|Cobalt}}, {{il|Crimson Jewel|Crimson}} and {{il|Viridian Jewel}}.
Players can obtain a non-unique Timeless Jewel by [[corrupt]]ing unique Timeless Jewels into rares, then selling five corrupted rare Timeless Jewel to a [[vendor]] for an uncorrupted rare. Like the {{il|Prismatic Jewel}} base, a non-unique non-corrupted Timeless Jewel can roll any explicit modifiers from {{il|Cobalt Jewel|Cobalt}}, {{il|Crimson Jewel|Crimson}} and {{il|Viridian Jewel|Viridian Jewels}}.
 
{{Item unique versions}}
{{Item unique versions}}


{{Item acquisition}}
{{Item acquisition}}
This basetype does not drop normally. It drops as unique item only.


The general way to acquire unique Timeless Jewels is from their respective [[Legion]]s in the [[Domain of Timeless Conflict]]. Players need to place at least 2 [[emblem]]s from different legions in the map device to open the portal to the area. Read the article about [[emblem]]s for details.
The general way to acquire unique Timeless Jewels is from their respective [[Legion]]s in the [[Domain of Timeless Conflict]]. Players need to place at least 2 [[emblem]]s from different legions in the map device to open the portal to the area. Read the article about [[emblem]]s for details.


Non-unique Timeless Jewels do not normally drop. Players can obtain a non-unique Timeless Jewel by [[corrupt]]ing five unique Timeless Jewels into rares, then selling five corrupted rare Timeless Jewel to a [[vendor]] for an uncorrupted rare. Since not every corruption outcome is a rare, players need to vaal, at minimum, five Timeless jewels to use this vendor recipe.
Non-unique Timeless Jewels do not normally drop. Players can obtain a non-unique craftabe Timeless Jewel by [[corrupt]]ing five unique Timeless Jewels into rares, then selling five corrupted rare Timeless Jewel to a [[vendor]] for an uncorrupted rare. Since not every corruption outcome is a rare, players need to vaal, at minimum, five Timeless jewels to use this vendor recipe, or just buy bricked Timeless Jewel from other players.


===Divination cards===
===Divination cards===
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|description=1
|description=1
}}
}}
==List of passive nodes==
{{Update|section}}
===Changed nodes===
Read the respective articles of the unique Timeless Jewels
===Additive nodes===
{| class="wikitable sortable"
! Jewel Type
! Passive Type
! Effect
! Seed
|-
| Vaal
| notable
| (7-12)% increased Fire Damage
|
|-
| Vaal
| notable
| (7-12)% increased Cold Damage
|
|-
| Vaal
| notable
| (7-12)% increased Lightning Damage
|
|-
| Vaal
| notable
| (7-12)% increased Physical Damage
|
|-
| Vaal
| notable
| (7-12)% increased Chaos Damage
|
|-
| Vaal
| notable
| Minions deal (8-13)% increased Damage
|
|-
| Vaal
| notable
| (7-12)% increased Attack Damage
|
|-
| Vaal
| notable
| (7-12)% increased Spell Damage
|
|-
| Vaal
| notable
| (7-12)% increased Area Damage
|
|-
| Vaal
| notable
| (7-12)% increased Projectile Damage
|
|-
| Vaal
| notable
| (7-12)% increased Damage over Time
|
|-
| Vaal
| notable
| (4-7)% increased Area of Effect
|
|-
| Vaal
| notable
| (7-12)% increased Projectile Speed
|
|-
| Vaal
| notable
| (7-14)% increased Critical Strike Chance
|
|-
| Vaal
| notable
| +(6-10)% to Critical Strike Multiplier
|
|-
| Vaal
| notable
| (3-4)% increased Attack Speed
|
|-
| Vaal
| notable
| (2-3)% increased Cast Speed
|
|-
| Vaal
| notable
| (2-3)% increased Movement Speed
|
|-
| Vaal
| notable
| (3-6)% chance to Ignite
|
|-
| Vaal
| notable
| (3-6)% chance to Freeze
|
|-
| Vaal
| notable
| (3-6)% chance to Shock
|
|-
| Vaal
| notable
| (4-7)% increased Skill Effect Duration
|
|-
| Vaal
| notable
| (2-4)% increased maximum Life
|
|-
| Vaal
| notable
| (4-6)% increased maximum Mana
|
|-
| Vaal
| notable
| (12-17)% increased Mana Regeneration Rate
|
|-
| Vaal
| notable
| (7-12)% increased Armour
|
|-
| Vaal
| notable
| (7-12)% increased Evasion Rating
|
|-
| Vaal
| notable
| (3-5)% increased maximum Energy Shield
|
|-
| Vaal
| notable
| +1% Chance to Block Attack Damage
|
|-
| Vaal
| notable
| 1% Chance to Block Spell Damage
|
|-
| Vaal
| notable
| 3% chance to Avoid Elemental Ailments
|
|-
| Vaal
| notable
| 2% chance to Suppress Spell Damage
|
|-
| Vaal
| notable
| (3-5)% increased effect of Non-Curse Auras from your Skills
|
|-
| Vaal
| notable
| (3-5)% increased Effect of your Curses
|
|-
| Vaal
| notable
| +(9-14)% to Fire Resistance
|
|-
| Vaal
| notable
| +(9-14)% to Cold Resistance
|
|-
| Vaal
| notable
| +(9-14)% to Lightning Resistance
|
|-
| Vaal
| notable
| +(6-10)% to Chaos Resistance
|
|-
| Karui
| regular1
| +2 to Strength
|
|-
| Karui
| regular2
| +4 to Strength
|
|-
| Karui
| notable
| +20 to Strength
|
|-
| Karui
| notable
| 5% increased Strength
|
|-
| Karui
| notable
| 20% increased Armour
|
|-
| Karui
| notable
| 0.4% of Attack Damage Leeched as Life
|
|-
| Karui
| notable
| 5% chance to deal Double Damage
|
|-
| Karui
| notable
| 4% increased maximum Life
|
|-
| Karui
| notable
| 10% increased Effect of Fortify on you
|
|-
| Karui
| notable
| 1% of Life Regenerated per second
|
|-
| Karui
| notable
| +20% to Fire Resistance
|
|-
| Karui
| notable
| 20% increased Melee Damage
|
|-
| Karui
| notable
| You take 10% reduced Extra Damage from Critical Strikes
|
|-
| Karui
| notable
| 30% increased Melee Critical Strike Chance
|
|-
| Karui
| notable
| 20% increased Burning Damage
|
|-
| Karui
| notable
| 20% increased Totem Damage
|
|-
| Karui
| notable
| +15% to Melee Critical Strike Multiplier
|
|-
| Karui
| notable
| 20% increased Physical Damage
|
|-
| Karui
| notable
| 20% increased Warcry Buff Effect
|
|-
| Karui
| notable
| 12% increased Totem Placement speed
|
|-
| Karui
| notable
| 20% increased Stun Duration on Enemies
|
|-
| Karui
| notable
| Ignites you inflict deal Damage 10% faster
|
|-
| Karui
| notable
| 10% reduced Enemy Stun Threshold
|
|-
| Karui
| notable
| Gain 5% of Physical Damage as Extra Fire Damage
|
|-
| Karui
| notable
| 5% of Physical Damage from Hits taken as Fire Damage
|
|-
| Karui
| notable
| 5% chance to gain an Endurance Charge on Kill
|
|-
| Karui
| notable
| 10% chance to Intimidate Enemies for 4 seconds on Hit
|
|-
| Maraketh
| regular1
| +2 to Dexterity
|
|-
| Maraketh
| regular2
| +4 to Dexterity
|
|-
| Maraketh
| notable
| +20 to Dexterity
|
|-
| Maraketh
| notable
| 5% increased Dexterity
|
|-
| Maraketh
| notable
| 20% increased Evasion Rating
|
|-
| Maraketh
| notable
| 10% increased Flask Charges gained
|
|-
| Maraketh
| notable
| 5% increased Attack and Cast Speed
|
|-
| Maraketh
| notable
| 4% increased maximum Life
|
|-
| Maraketh
| notable
| 5% chance to Blind Enemies on Hit
|
|-
| Maraketh
| notable
| 5% increased Movement Speed
|
|-
| Maraketh
| notable
| +20% to Cold Resistance
|
|-
| Maraketh
| notable
| 20% increased Projectile Damage
|
|-
| Maraketh
| notable
| 10% chance to Avoid being Stunned
|
|-
| Maraketh
| notable
| 25% increased Critical Strike Chance
|
|-
| Maraketh
| notable
| 20% increased Damage with Poison
|
|-
| Maraketh
| notable
| Minions deal 20% increased Damage
|
|-
| Maraketh
| notable
| 5% increased Global Accuracy Rating
|
|-
| Maraketh
| notable
| 20% increased Elemental Damage
|
|-
| Maraketh
| notable
| 10% increased effect of Non-Curse Auras from your Skills
|
|-
| Maraketh
| notable
| Minions have 15% increased Movement Speed
|
|-
| Maraketh
| notable
| 10% increased Duration of Elemental Ailments on Enemies
|
|-
| Maraketh
| notable
| Poisons you inflict deal Damage 10% faster
|
|-
| Maraketh
| notable
| 10% increased Effect of non-Damaging Ailments on Enemies
|
|-
| Maraketh
| notable
| Gain 5% of Physical Damage as Extra Cold Damage
|
|-
| Maraketh
| notable
| Non-unique Flasks have 8% increased Effect on you
|
|-
| Maraketh
| notable
| 5% chance to gain a Frenzy Charge on Kill
|
|-
| Maraketh
| notable
| You gain Onslaught for 8 seconds on Kill
|
|-
| Templar
| regular2
| +5 to Devotion
|
|-
| Templar
| notable
| +5 to Devotion
|
|}


==Version history==
==Version history==

Revision as of 06:33, 29 February 2024

Timeless JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Acquisition
Drop restricted
Drop level: 20
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Jewel
Metadata ID: Metadata/Items/Jewels/JewelTimeless

Timeless Jewel is the basetype of a set of five unique jewels that can alter the passive tree nodes.

Mechanics

The following uses the Glorious VanityGlorious Vanity
Timeless Jewel
Limited to: 1 Historic
Radius: Large
Bathed in the blood of (100-8000) sacrificed in the name of (Ahuana-Doryani-Xibaqua)
Passives in radius are Conquered by the Vaal
Historic
They believed themselves the pinnacle of civilisation, but that height toppled their empire.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
unique timeless jewel as an example, but the concepts apply to each of the five unique Timeless Jewels.

Every unique Timeless Jewel alters passive tree nodes within its radius, based on its seed and name. Glorious Vanity has the modifier Bathed in the blood of (100-8000) sacrificed in the name of (Ahuana-Doryani-Xibaqua), where (100-8000) is the seed, and (Ahuana-Doryani-Xibaqua) is the name.

The seed determines how notable and small passives in the radius of the jewel will be modified, and the name determines how keystones in the radius will be modified. The seed and the name are independent and do not affect each other e.g. a Glorious Vanity with the seed 2894 will always have the same effect on notables and small passives, regardless of what the name is. Using a Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it. will randomize both the seed and name.

As with regular Keystones, each modified Keystone can only affect the player once, even if it is allocated multiple times.

You may only equip one unique Timeless Jewel at a time. Each unique version has the tag "Limited to: 1 Historic".

Conquered

  • Conquered Passive Skills cannot be modified by other jewels - in-game help text

For example, Lioneye's FallLioneye's Fall
Viridian Jewel
Radius: MediumMelee and Melee Weapon Type modifiers in Radius are Transformed to Bow ModifiersThe shield crab does not leave his shell unless it is forced to,
and even then, it knows to keep its distance.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
cannot modify the Timeless Jewel conquered passives. Thus "Conquered" means the Timeless Jewel replaced the passive skill tree as well as not able to be further modified.

Non-unique Timeless Jewel

Players can obtain a non-unique Timeless Jewel by corrupting unique Timeless Jewels into rares, then selling five corrupted rare Timeless Jewel to a vendor for an uncorrupted rare. Like the Prismatic JewelPrismatic JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. base, a non-unique non-corrupted Timeless Jewel can roll any explicit modifiers from CobaltCobalt JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket., CrimsonCrimson JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. and Viridian JewelsViridian JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket..

Unique versions

ItemRequired level
Brutal RestraintBrutal Restraint
Timeless Jewel
Limited to: 1 Historic
Radius: Large
Denoted service of (500-8000) dekhara in the akhara of (Asenath-Balbala-Nasima)
Passives in radius are Conquered by the Maraketh
Historic
They believed themselves the most ordered, but that tradition turned their forests to salt.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1
Elegant HubrisElegant Hubris
Timeless Jewel
Limited to: 1 Historic
Radius: Large
Commissioned (2000-160000) coins to commemorate (Cadiro-Caspiro-Victario)
Passives in radius are Conquered by the Eternal Empire
Historic
They believed themselves better than the past, but that confidence brought about nightmare.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1
Glorious VanityGlorious Vanity
Timeless Jewel
Limited to: 1 Historic
Radius: Large
Bathed in the blood of (100-8000) sacrificed in the name of (Ahuana-Doryani-Xibaqua)
Passives in radius are Conquered by the Vaal
Historic
They believed themselves the pinnacle of civilisation, but that height toppled their empire.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1
Lethal PrideLethal Pride
Timeless Jewel
Limited to: 1 Historic
Radius: Large
Commanded leadership over (10000-18000) warriors under (Akoya-Kaom-Rakiata)
Passives in radius are Conquered by the Karui
Historic
They believed themselves the greatest warriors, but that savagery turned upon their own.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1
Militant FaithMilitant Faith
Timeless Jewel
Limited to: 1 Historic
Radius: Large
Carved to glorify (2000-10000) new faithful converted by High Templar (Avarius-Dominus-Maxarius)
Passives in radius are Conquered by the Templars
Historic
<two random mods of devotion>
They believed themselves the utmost faithful, but that conviction became oppression.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1

Item acquisition

Timeless Jewel has restrictions on where or how it can drop.

The general way to acquire unique Timeless Jewels is from their respective Legions in the Domain of Timeless Conflict. Players need to place at least 2 emblems from different legions in the map device to open the portal to the area. Read the article about emblems for details.

Non-unique Timeless Jewels do not normally drop. Players can obtain a non-unique craftabe Timeless Jewel by corrupting five unique Timeless Jewels into rares, then selling five corrupted rare Timeless Jewel to a vendor for an uncorrupted rare. Since not every corruption outcome is a rare, players need to vaal, at minimum, five Timeless jewels to use this vendor recipe, or just buy bricked Timeless Jewel from other players.

Divination cards

The following divination cards can be exchanged for Timeless Jewels:

ItemStack
Size
Effect(s)
Peaceful MomentsPeaceful Moments5Timeless JewelSavour these moments, for they may never return.5Timeless Jewel
The Eternal WarThe Eternal War4Timeless Jewel
Two-Implicit
Corrupted
They believed, falsely, that the strongest of generals could outlast eons of corruption.
4Timeless Jewel
Two-Implicit
Corrupted

Version history

Version Changes
3.16.0
  • Timeless Passives that granted Spell Dodge now grant a chance to Suppress Spell Damage.
  • Timeless Passives that granted Attack Dodge now grant a chance to Avoid Elemental Ailments.
3.14.0
  • Chainbreaker no longer causes you to Lose 5 Rage when you Hit an Enemy, no more than once every 0.3 seconds. Now causes Skills to cost +3 Rage.
  • Corrupted Soul now causes you to Gain 15% of Maximum Life as Extra Maximum Energy Shield (previously 20%).
3.11.0
  • Timeless Jewel Keystone passives have become a popular feature for many builds, but are prohibitively difficult to acquire (especially without trade). We've moved some of the most build-defining Keystones out of the Timeless Jewels and into the tree itself. These Keystones have been added to the tree: The Agnostic, Glancing Blows, Supreme Ego, Wind Dancer and Eternal Youth.
  • New keystones have been added to replace the five that are now available on the passive skill tree. The new ones are: The Traitor, Supreme Ostentation, Chainbreaker, Transcendence, Immortal Ambition. Existing Timeless Jewels will retain the old keystones, but if you reroll them with a Divine Orb they will be able to reveal these new keystones.
3.9.2f
  • The following items now allocate to the Map Maker when they drop: Timeless Jewels, Ivory Watchstones, Awakened Gems, Awakener's Orbs, Conquerors Exalted Orbs and Uniques from Legion, Blight, Metamorph and Conquerors of the Atlas bosses.
3.7.0
  • Introduced to the game.

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