Spectral Shield Throw: Difference between revisions

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>L1merBot
(PyPoE/ExporterBot/1.0.0a0: Item exporter)
>Vinibot
m (→‎top: Switched to new skill cost parameters)
Line 20: Line 20:
|cast_time                              = 1.0
|cast_time                              = 1.0
|required_level                          = 12
|required_level                          = 12
|skill_cost1_type                        = mana
|quality_type1_weight                    = 50
|quality_type1_weight                    = 50
|quality_type1_stat_text                = 2% increased Projectile Speed
|quality_type1_stat_text                = 2% increased Projectile Speed
Line 56: Line 57:
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 12
|level1_level_requirement                = 12
|level1_mana_cost                        = 7
|level1_cost1_amount                    = 7
|level1_stat_text                        = 20 to 30 Base Off Hand Physical Damage<br>Fires 8 additional Projectiles<br>Base Off Hand Attack time is 0.7 seconds
|level1_stat_text                        = 20 to 30 Base Off Hand Physical Damage<br>Fires 8 additional Projectiles<br>Base Off Hand Attack time is 0.7 seconds
|level1_stat1_id                        = off_hand_local_minimum_added_physical_damage
|level1_stat1_id                        = off_hand_local_minimum_added_physical_damage
Line 68: Line 69:
|level2                                  = True
|level2                                  = True
|level2_level_requirement                = 15
|level2_level_requirement                = 15
|level2_mana_cost                        = 7
|level2_cost1_amount                    = 7
|level2_stat_text                        = 24 to 35 Base Off Hand Physical Damage<br>Fires 9 additional Projectiles<br>Base Off Hand Attack time is 0.69 seconds
|level2_stat_text                        = 24 to 35 Base Off Hand Physical Damage<br>Fires 9 additional Projectiles<br>Base Off Hand Attack time is 0.69 seconds
|level2_stat1_id                        = off_hand_local_minimum_added_physical_damage
|level2_stat1_id                        = off_hand_local_minimum_added_physical_damage
Line 80: Line 81:
|level3                                  = True
|level3                                  = True
|level3_level_requirement                = 19
|level3_level_requirement                = 19
|level3_mana_cost                        = 7
|level3_cost1_amount                    = 7
|level3_stat_text                        = 29 to 44 Base Off Hand Physical Damage<br>Fires 9 additional Projectiles<br>Base Off Hand Attack time is 0.69 seconds
|level3_stat_text                        = 29 to 44 Base Off Hand Physical Damage<br>Fires 9 additional Projectiles<br>Base Off Hand Attack time is 0.69 seconds
|level3_stat1_id                        = off_hand_local_minimum_added_physical_damage
|level3_stat1_id                        = off_hand_local_minimum_added_physical_damage
Line 92: Line 93:
|level4                                  = True
|level4                                  = True
|level4_level_requirement                = 23
|level4_level_requirement                = 23
|level4_mana_cost                        = 7
|level4_cost1_amount                    = 7
|level4_stat_text                        = 36 to 54 Base Off Hand Physical Damage<br>Fires 9 additional Projectiles<br>Base Off Hand Attack time is 0.68 seconds
|level4_stat_text                        = 36 to 54 Base Off Hand Physical Damage<br>Fires 9 additional Projectiles<br>Base Off Hand Attack time is 0.68 seconds
|level4_stat1_id                        = off_hand_local_minimum_added_physical_damage
|level4_stat1_id                        = off_hand_local_minimum_added_physical_damage
Line 104: Line 105:
|level5                                  = True
|level5                                  = True
|level5_level_requirement                = 27
|level5_level_requirement                = 27
|level5_mana_cost                        = 7
|level5_cost1_amount                    = 7
|level5_stat_text                        = 43 to 65 Base Off Hand Physical Damage<br>Fires 9 additional Projectiles<br>Base Off Hand Attack time is 0.68 seconds
|level5_stat_text                        = 43 to 65 Base Off Hand Physical Damage<br>Fires 9 additional Projectiles<br>Base Off Hand Attack time is 0.68 seconds
|level5_stat1_id                        = off_hand_local_minimum_added_physical_damage
|level5_stat1_id                        = off_hand_local_minimum_added_physical_damage
Line 116: Line 117:
|level6                                  = True
|level6                                  = True
|level6_level_requirement                = 31
|level6_level_requirement                = 31
|level6_mana_cost                        = 7
|level6_cost1_amount                    = 7
|level6_stat_text                        = 51 to 77 Base Off Hand Physical Damage<br>Fires 10 additional Projectiles<br>Base Off Hand Attack time is 0.67 seconds
|level6_stat_text                        = 51 to 77 Base Off Hand Physical Damage<br>Fires 10 additional Projectiles<br>Base Off Hand Attack time is 0.67 seconds
|level6_stat1_id                        = off_hand_local_minimum_added_physical_damage
|level6_stat1_id                        = off_hand_local_minimum_added_physical_damage
Line 128: Line 129:
|level7                                  = True
|level7                                  = True
|level7_level_requirement                = 35
|level7_level_requirement                = 35
|level7_mana_cost                        = 8
|level7_cost1_amount                    = 8
|level7_stat_text                        = 61 to 91 Base Off Hand Physical Damage<br>Fires 10 additional Projectiles<br>Base Off Hand Attack time is 0.67 seconds
|level7_stat_text                        = 61 to 91 Base Off Hand Physical Damage<br>Fires 10 additional Projectiles<br>Base Off Hand Attack time is 0.67 seconds
|level7_stat1_id                        = off_hand_local_minimum_added_physical_damage
|level7_stat1_id                        = off_hand_local_minimum_added_physical_damage
Line 140: Line 141:
|level8                                  = True
|level8                                  = True
|level8_level_requirement                = 38
|level8_level_requirement                = 38
|level8_mana_cost                        = 8
|level8_cost1_amount                    = 8
|level8_stat_text                        = 68 to 102 Base Off Hand Physical Damage<br>Fires 10 additional Projectiles<br>Base Off Hand Attack time is 0.66 seconds
|level8_stat_text                        = 68 to 102 Base Off Hand Physical Damage<br>Fires 10 additional Projectiles<br>Base Off Hand Attack time is 0.66 seconds
|level8_stat1_id                        = off_hand_local_minimum_added_physical_damage
|level8_stat1_id                        = off_hand_local_minimum_added_physical_damage
Line 152: Line 153:
|level9                                  = True
|level9                                  = True
|level9_level_requirement                = 41
|level9_level_requirement                = 41
|level9_mana_cost                        = 8
|level9_cost1_amount                    = 8
|level9_stat_text                        = 76 to 115 Base Off Hand Physical Damage<br>Fires 10 additional Projectiles<br>Base Off Hand Attack time is 0.66 seconds
|level9_stat_text                        = 76 to 115 Base Off Hand Physical Damage<br>Fires 10 additional Projectiles<br>Base Off Hand Attack time is 0.66 seconds
|level9_stat1_id                        = off_hand_local_minimum_added_physical_damage
|level9_stat1_id                        = off_hand_local_minimum_added_physical_damage
Line 164: Line 165:
|level10                                = True
|level10                                = True
|level10_level_requirement              = 44
|level10_level_requirement              = 44
|level10_mana_cost                      = 8
|level10_cost1_amount                    = 8
|level10_stat_text                      = 85 to 128 Base Off Hand Physical Damage<br>Fires 11 additional Projectiles<br>Base Off Hand Attack time is 0.65 seconds
|level10_stat_text                      = 85 to 128 Base Off Hand Physical Damage<br>Fires 11 additional Projectiles<br>Base Off Hand Attack time is 0.65 seconds
|level10_stat1_id                        = off_hand_local_minimum_added_physical_damage
|level10_stat1_id                        = off_hand_local_minimum_added_physical_damage
Line 176: Line 177:
|level11                                = True
|level11                                = True
|level11_level_requirement              = 47
|level11_level_requirement              = 47
|level11_mana_cost                      = 8
|level11_cost1_amount                    = 8
|level11_stat_text                      = 95 to 143 Base Off Hand Physical Damage<br>Fires 11 additional Projectiles<br>Base Off Hand Attack time is 0.65 seconds
|level11_stat_text                      = 95 to 143 Base Off Hand Physical Damage<br>Fires 11 additional Projectiles<br>Base Off Hand Attack time is 0.65 seconds
|level11_stat1_id                        = off_hand_local_minimum_added_physical_damage
|level11_stat1_id                        = off_hand_local_minimum_added_physical_damage
Line 188: Line 189:
|level12                                = True
|level12                                = True
|level12_level_requirement              = 50
|level12_level_requirement              = 50
|level12_mana_cost                      = 8
|level12_cost1_amount                    = 8
|level12_stat_text                      = 106 to 158 Base Off Hand Physical Damage<br>Fires 11 additional Projectiles<br>Base Off Hand Attack time is 0.64 seconds
|level12_stat_text                      = 106 to 158 Base Off Hand Physical Damage<br>Fires 11 additional Projectiles<br>Base Off Hand Attack time is 0.64 seconds
|level12_stat1_id                        = off_hand_local_minimum_added_physical_damage
|level12_stat1_id                        = off_hand_local_minimum_added_physical_damage
Line 200: Line 201:
|level13                                = True
|level13                                = True
|level13_level_requirement              = 53
|level13_level_requirement              = 53
|level13_mana_cost                      = 9
|level13_cost1_amount                    = 9
|level13_stat_text                      = 117 to 175 Base Off Hand Physical Damage<br>Fires 11 additional Projectiles<br>Base Off Hand Attack time is 0.64 seconds
|level13_stat_text                      = 117 to 175 Base Off Hand Physical Damage<br>Fires 11 additional Projectiles<br>Base Off Hand Attack time is 0.64 seconds
|level13_stat1_id                        = off_hand_local_minimum_added_physical_damage
|level13_stat1_id                        = off_hand_local_minimum_added_physical_damage
Line 212: Line 213:
|level14                                = True
|level14                                = True
|level14_level_requirement              = 56
|level14_level_requirement              = 56
|level14_mana_cost                      = 9
|level14_cost1_amount                    = 9
|level14_stat_text                      = 129 to 194 Base Off Hand Physical Damage<br>Fires 12 additional Projectiles<br>Base Off Hand Attack time is 0.63 seconds
|level14_stat_text                      = 129 to 194 Base Off Hand Physical Damage<br>Fires 12 additional Projectiles<br>Base Off Hand Attack time is 0.63 seconds
|level14_stat1_id                        = off_hand_local_minimum_added_physical_damage
|level14_stat1_id                        = off_hand_local_minimum_added_physical_damage
Line 224: Line 225:
|level15                                = True
|level15                                = True
|level15_level_requirement              = 59
|level15_level_requirement              = 59
|level15_mana_cost                      = 9
|level15_cost1_amount                    = 9
|level15_stat_text                      = 142 to 213 Base Off Hand Physical Damage<br>Fires 12 additional Projectiles<br>Base Off Hand Attack time is 0.63 seconds
|level15_stat_text                      = 142 to 213 Base Off Hand Physical Damage<br>Fires 12 additional Projectiles<br>Base Off Hand Attack time is 0.63 seconds
|level15_stat1_id                        = off_hand_local_minimum_added_physical_damage
|level15_stat1_id                        = off_hand_local_minimum_added_physical_damage
Line 236: Line 237:
|level16                                = True
|level16                                = True
|level16_level_requirement              = 62
|level16_level_requirement              = 62
|level16_mana_cost                      = 9
|level16_cost1_amount                    = 9
|level16_stat_text                      = 157 to 235 Base Off Hand Physical Damage<br>Fires 12 additional Projectiles<br>Base Off Hand Attack time is 0.62 seconds
|level16_stat_text                      = 157 to 235 Base Off Hand Physical Damage<br>Fires 12 additional Projectiles<br>Base Off Hand Attack time is 0.62 seconds
|level16_stat1_id                        = off_hand_local_minimum_added_physical_damage
|level16_stat1_id                        = off_hand_local_minimum_added_physical_damage
Line 248: Line 249:
|level17                                = True
|level17                                = True
|level17_level_requirement              = 64
|level17_level_requirement              = 64
|level17_mana_cost                      = 9
|level17_cost1_amount                    = 9
|level17_stat_text                      = 167 to 250 Base Off Hand Physical Damage<br>Fires 12 additional Projectiles<br>Base Off Hand Attack time is 0.62 seconds
|level17_stat_text                      = 167 to 250 Base Off Hand Physical Damage<br>Fires 12 additional Projectiles<br>Base Off Hand Attack time is 0.62 seconds
|level17_stat1_id                        = off_hand_local_minimum_added_physical_damage
|level17_stat1_id                        = off_hand_local_minimum_added_physical_damage
Line 260: Line 261:
|level18                                = True
|level18                                = True
|level18_level_requirement              = 66
|level18_level_requirement              = 66
|level18_mana_cost                      = 9
|level18_cost1_amount                    = 9
|level18_stat_text                      = 177 to 266 Base Off Hand Physical Damage<br>Fires 13 additional Projectiles<br>Base Off Hand Attack time is 0.61 seconds
|level18_stat_text                      = 177 to 266 Base Off Hand Physical Damage<br>Fires 13 additional Projectiles<br>Base Off Hand Attack time is 0.61 seconds
|level18_stat1_id                        = off_hand_local_minimum_added_physical_damage
|level18_stat1_id                        = off_hand_local_minimum_added_physical_damage
Line 272: Line 273:
|level19                                = True
|level19                                = True
|level19_level_requirement              = 68
|level19_level_requirement              = 68
|level19_mana_cost                      = 10
|level19_cost1_amount                    = 10
|level19_stat_text                      = 189 to 283 Base Off Hand Physical Damage<br>Fires 13 additional Projectiles<br>Base Off Hand Attack time is 0.6 seconds
|level19_stat_text                      = 189 to 283 Base Off Hand Physical Damage<br>Fires 13 additional Projectiles<br>Base Off Hand Attack time is 0.6 seconds
|level19_stat1_id                        = off_hand_local_minimum_added_physical_damage
|level19_stat1_id                        = off_hand_local_minimum_added_physical_damage
Line 284: Line 285:
|level20                                = True
|level20                                = True
|level20_level_requirement              = 70
|level20_level_requirement              = 70
|level20_mana_cost                      = 10
|level20_cost1_amount                    = 10
|level20_stat_text                      = 200 to 301 Base Off Hand Physical Damage<br>Fires 13 additional Projectiles<br>Base Off Hand Attack time is 0.6 seconds
|level20_stat_text                      = 200 to 301 Base Off Hand Physical Damage<br>Fires 13 additional Projectiles<br>Base Off Hand Attack time is 0.6 seconds
|level20_stat1_id                        = off_hand_local_minimum_added_physical_damage
|level20_stat1_id                        = off_hand_local_minimum_added_physical_damage
Line 296: Line 297:
|level21                                = True
|level21                                = True
|level21_level_requirement              = 72
|level21_level_requirement              = 72
|level21_mana_cost                      = 10
|level21_cost1_amount                    = 10
|level21_stat_text                      = 213 to 319 Base Off Hand Physical Damage<br>Fires 13 additional Projectiles<br>Base Off Hand Attack time is 0.59 seconds
|level21_stat_text                      = 213 to 319 Base Off Hand Physical Damage<br>Fires 13 additional Projectiles<br>Base Off Hand Attack time is 0.59 seconds
|level21_stat1_id                        = off_hand_local_minimum_added_physical_damage
|level21_stat1_id                        = off_hand_local_minimum_added_physical_damage
Line 308: Line 309:
|level22                                = True
|level22                                = True
|level22_level_requirement              = 74
|level22_level_requirement              = 74
|level22_mana_cost                      = 10
|level22_cost1_amount                    = 10
|level22_stat_text                      = 226 to 339 Base Off Hand Physical Damage<br>Fires 14 additional Projectiles<br>Base Off Hand Attack time is 0.59 seconds
|level22_stat_text                      = 226 to 339 Base Off Hand Physical Damage<br>Fires 14 additional Projectiles<br>Base Off Hand Attack time is 0.59 seconds
|level22_stat1_id                        = off_hand_local_minimum_added_physical_damage
|level22_stat1_id                        = off_hand_local_minimum_added_physical_damage
Line 320: Line 321:
|level23                                = True
|level23                                = True
|level23_level_requirement              = 76
|level23_level_requirement              = 76
|level23_mana_cost                      = 10
|level23_cost1_amount                    = 10
|level23_stat_text                      = 240 to 359 Base Off Hand Physical Damage<br>Fires 14 additional Projectiles<br>Base Off Hand Attack time is 0.58 seconds
|level23_stat_text                      = 240 to 359 Base Off Hand Physical Damage<br>Fires 14 additional Projectiles<br>Base Off Hand Attack time is 0.58 seconds
|level23_stat1_id                        = off_hand_local_minimum_added_physical_damage
|level23_stat1_id                        = off_hand_local_minimum_added_physical_damage
Line 332: Line 333:
|level24                                = True
|level24                                = True
|level24_level_requirement              = 78
|level24_level_requirement              = 78
|level24_mana_cost                      = 10
|level24_cost1_amount                    = 10
|level24_stat_text                      = 254 to 381 Base Off Hand Physical Damage<br>Fires 14 additional Projectiles<br>Base Off Hand Attack time is 0.58 seconds
|level24_stat_text                      = 254 to 381 Base Off Hand Physical Damage<br>Fires 14 additional Projectiles<br>Base Off Hand Attack time is 0.58 seconds
|level24_stat1_id                        = off_hand_local_minimum_added_physical_damage
|level24_stat1_id                        = off_hand_local_minimum_added_physical_damage
Line 344: Line 345:
|level25                                = True
|level25                                = True
|level25_level_requirement              = 80
|level25_level_requirement              = 80
|level25_mana_cost                      = 11
|level25_cost1_amount                    = 11
|level25_stat_text                      = 269 to 404 Base Off Hand Physical Damage<br>Fires 14 additional Projectiles<br>Base Off Hand Attack time is 0.57 seconds
|level25_stat_text                      = 269 to 404 Base Off Hand Physical Damage<br>Fires 14 additional Projectiles<br>Base Off Hand Attack time is 0.57 seconds
|level25_stat1_id                        = off_hand_local_minimum_added_physical_damage
|level25_stat1_id                        = off_hand_local_minimum_added_physical_damage
Line 356: Line 357:
|level26                                = True
|level26                                = True
|level26_level_requirement              = 82
|level26_level_requirement              = 82
|level26_mana_cost                      = 11
|level26_cost1_amount                    = 11
|level26_stat_text                      = 285 to 427 Base Off Hand Physical Damage<br>Fires 15 additional Projectiles<br>Base Off Hand Attack time is 0.57 seconds
|level26_stat_text                      = 285 to 427 Base Off Hand Physical Damage<br>Fires 15 additional Projectiles<br>Base Off Hand Attack time is 0.57 seconds
|level26_stat1_id                        = off_hand_local_minimum_added_physical_damage
|level26_stat1_id                        = off_hand_local_minimum_added_physical_damage
Line 368: Line 369:
|level27                                = True
|level27                                = True
|level27_level_requirement              = 84
|level27_level_requirement              = 84
|level27_mana_cost                      = 11
|level27_cost1_amount                    = 11
|level27_stat_text                      = 302 to 452 Base Off Hand Physical Damage<br>Fires 15 additional Projectiles<br>Base Off Hand Attack time is 0.56 seconds
|level27_stat_text                      = 302 to 452 Base Off Hand Physical Damage<br>Fires 15 additional Projectiles<br>Base Off Hand Attack time is 0.56 seconds
|level27_stat1_id                        = off_hand_local_minimum_added_physical_damage
|level27_stat1_id                        = off_hand_local_minimum_added_physical_damage
Line 380: Line 381:
|level28                                = True
|level28                                = True
|level28_level_requirement              = 86
|level28_level_requirement              = 86
|level28_mana_cost                      = 11
|level28_cost1_amount                    = 11
|level28_stat_text                      = 319 to 479 Base Off Hand Physical Damage<br>Fires 15 additional Projectiles<br>Base Off Hand Attack time is 0.56 seconds
|level28_stat_text                      = 319 to 479 Base Off Hand Physical Damage<br>Fires 15 additional Projectiles<br>Base Off Hand Attack time is 0.56 seconds
|level28_stat1_id                        = off_hand_local_minimum_added_physical_damage
|level28_stat1_id                        = off_hand_local_minimum_added_physical_damage
Line 392: Line 393:
|level29                                = True
|level29                                = True
|level29_level_requirement              = 88
|level29_level_requirement              = 88
|level29_mana_cost                      = 11
|level29_cost1_amount                    = 11
|level29_stat_text                      = 337 to 506 Base Off Hand Physical Damage<br>Fires 15 additional Projectiles<br>Base Off Hand Attack time is 0.55 seconds
|level29_stat_text                      = 337 to 506 Base Off Hand Physical Damage<br>Fires 15 additional Projectiles<br>Base Off Hand Attack time is 0.55 seconds
|level29_stat1_id                        = off_hand_local_minimum_added_physical_damage
|level29_stat1_id                        = off_hand_local_minimum_added_physical_damage
Line 404: Line 405:
|level30                                = True
|level30                                = True
|level30_level_requirement              = 90
|level30_level_requirement              = 90
|level30_mana_cost                      = 11
|level30_cost1_amount                    = 11
|level30_stat_text                      = 357 to 535 Base Off Hand Physical Damage<br>Fires 16 additional Projectiles<br>Base Off Hand Attack time is 0.55 seconds
|level30_stat_text                      = 357 to 535 Base Off Hand Physical Damage<br>Fires 16 additional Projectiles<br>Base Off Hand Attack time is 0.55 seconds
|level30_stat1_id                        = off_hand_local_minimum_added_physical_damage
|level30_stat1_id                        = off_hand_local_minimum_added_physical_damage
Line 416: Line 417:
|level31                                = True
|level31                                = True
|level31_level_requirement              = 91
|level31_level_requirement              = 91
|level31_mana_cost                      = 11
|level31_cost1_amount                    = 11
|level31_stat_text                      = 367 to 550 Base Off Hand Physical Damage<br>Fires 16 additional Projectiles<br>Base Off Hand Attack time is 0.54 seconds
|level31_stat_text                      = 367 to 550 Base Off Hand Physical Damage<br>Fires 16 additional Projectiles<br>Base Off Hand Attack time is 0.54 seconds
|level31_stat1_id                        = off_hand_local_minimum_added_physical_damage
|level31_stat1_id                        = off_hand_local_minimum_added_physical_damage
Line 428: Line 429:
|level32                                = True
|level32                                = True
|level32_level_requirement              = 92
|level32_level_requirement              = 92
|level32_mana_cost                      = 12
|level32_cost1_amount                    = 12
|level32_stat_text                      = 377 to 565 Base Off Hand Physical Damage<br>Fires 16 additional Projectiles<br>Base Off Hand Attack time is 0.54 seconds
|level32_stat_text                      = 377 to 565 Base Off Hand Physical Damage<br>Fires 16 additional Projectiles<br>Base Off Hand Attack time is 0.54 seconds
|level32_stat1_id                        = off_hand_local_minimum_added_physical_damage
|level32_stat1_id                        = off_hand_local_minimum_added_physical_damage
Line 440: Line 441:
|level33                                = True
|level33                                = True
|level33_level_requirement              = 93
|level33_level_requirement              = 93
|level33_mana_cost                      = 12
|level33_cost1_amount                    = 12
|level33_stat_text                      = 387 to 581 Base Off Hand Physical Damage<br>Fires 16 additional Projectiles<br>Base Off Hand Attack time is 0.53 seconds
|level33_stat_text                      = 387 to 581 Base Off Hand Physical Damage<br>Fires 16 additional Projectiles<br>Base Off Hand Attack time is 0.53 seconds
|level33_stat1_id                        = off_hand_local_minimum_added_physical_damage
|level33_stat1_id                        = off_hand_local_minimum_added_physical_damage
Line 452: Line 453:
|level34                                = True
|level34                                = True
|level34_level_requirement              = 94
|level34_level_requirement              = 94
|level34_mana_cost                      = 12
|level34_cost1_amount                    = 12
|level34_stat_text                      = 398 to 597 Base Off Hand Physical Damage<br>Fires 17 additional Projectiles<br>Base Off Hand Attack time is 0.53 seconds
|level34_stat_text                      = 398 to 597 Base Off Hand Physical Damage<br>Fires 17 additional Projectiles<br>Base Off Hand Attack time is 0.53 seconds
|level34_stat1_id                        = off_hand_local_minimum_added_physical_damage
|level34_stat1_id                        = off_hand_local_minimum_added_physical_damage
Line 464: Line 465:
|level35                                = True
|level35                                = True
|level35_level_requirement              = 95
|level35_level_requirement              = 95
|level35_mana_cost                      = 12
|level35_cost1_amount                    = 12
|level35_stat_text                      = 409 to 614 Base Off Hand Physical Damage<br>Fires 17 additional Projectiles<br>Base Off Hand Attack time is 0.52 seconds
|level35_stat_text                      = 409 to 614 Base Off Hand Physical Damage<br>Fires 17 additional Projectiles<br>Base Off Hand Attack time is 0.52 seconds
|level35_stat1_id                        = off_hand_local_minimum_added_physical_damage
|level35_stat1_id                        = off_hand_local_minimum_added_physical_damage
Line 476: Line 477:
|level36                                = True
|level36                                = True
|level36_level_requirement              = 96
|level36_level_requirement              = 96
|level36_mana_cost                      = 12
|level36_cost1_amount                    = 12
|level36_stat_text                      = 420 to 631 Base Off Hand Physical Damage<br>Fires 17 additional Projectiles<br>Base Off Hand Attack time is 0.52 seconds
|level36_stat_text                      = 420 to 631 Base Off Hand Physical Damage<br>Fires 17 additional Projectiles<br>Base Off Hand Attack time is 0.52 seconds
|level36_stat1_id                        = off_hand_local_minimum_added_physical_damage
|level36_stat1_id                        = off_hand_local_minimum_added_physical_damage
Line 488: Line 489:
|level37                                = True
|level37                                = True
|level37_level_requirement              = 97
|level37_level_requirement              = 97
|level37_mana_cost                      = 12
|level37_cost1_amount                    = 12
|level37_stat_text                      = 432 to 648 Base Off Hand Physical Damage<br>Fires 17 additional Projectiles<br>Base Off Hand Attack time is 0.51 seconds
|level37_stat_text                      = 432 to 648 Base Off Hand Physical Damage<br>Fires 17 additional Projectiles<br>Base Off Hand Attack time is 0.51 seconds
|level37_stat1_id                        = off_hand_local_minimum_added_physical_damage
|level37_stat1_id                        = off_hand_local_minimum_added_physical_damage
Line 500: Line 501:
|level38                                = True
|level38                                = True
|level38_level_requirement              = 98
|level38_level_requirement              = 98
|level38_mana_cost                      = 13
|level38_cost1_amount                    = 13
|level38_stat_text                      = 444 to 666 Base Off Hand Physical Damage<br>Fires 18 additional Projectiles<br>Base Off Hand Attack time is 0.51 seconds
|level38_stat_text                      = 444 to 666 Base Off Hand Physical Damage<br>Fires 18 additional Projectiles<br>Base Off Hand Attack time is 0.51 seconds
|level38_stat1_id                        = off_hand_local_minimum_added_physical_damage
|level38_stat1_id                        = off_hand_local_minimum_added_physical_damage
Line 512: Line 513:
|level39                                = True
|level39                                = True
|level39_level_requirement              = 99
|level39_level_requirement              = 99
|level39_mana_cost                      = 13
|level39_cost1_amount                    = 13
|level39_stat_text                      = 456 to 684 Base Off Hand Physical Damage<br>Fires 18 additional Projectiles<br>Base Off Hand Attack time is 0.5 seconds
|level39_stat_text                      = 456 to 684 Base Off Hand Physical Damage<br>Fires 18 additional Projectiles<br>Base Off Hand Attack time is 0.5 seconds
|level39_stat1_id                        = off_hand_local_minimum_added_physical_damage
|level39_stat1_id                        = off_hand_local_minimum_added_physical_damage
Line 524: Line 525:
|level40                                = True
|level40                                = True
|level40_level_requirement              = 100
|level40_level_requirement              = 100
|level40_mana_cost                      = 13
|level40_cost1_amount                    = 13
|level40_stat_text                      = 468 to 702 Base Off Hand Physical Damage<br>Fires 18 additional Projectiles<br>Base Off Hand Attack time is 0.49 seconds
|level40_stat_text                      = 468 to 702 Base Off Hand Physical Damage<br>Fires 18 additional Projectiles<br>Base Off Hand Attack time is 0.49 seconds
|level40_stat1_id                        = off_hand_local_minimum_added_physical_damage
|level40_stat1_id                        = off_hand_local_minimum_added_physical_damage

Revision as of 20:28, 6 July 2021

Spectral Shield ThrowSpectral Shield Throw of Shattering
Spectral Shield ThrowAttack, Projectile, Physical
Level: (1-20)
Requires Level 12Throws a spectral copy of your shield as a projectile which cannot pierce, and deals off-hand damage augmented by the defences of the shield. When it collides with something it will shatter, launching a number of smaller shards as projectiles in all directions. Modifiers that cause additional projectiles to be fired will add more shards, not more copies of the shield.(20-200) to (30-301) Base Off Hand Physical Damage
3 to 4 Added Physical Damage per 15 Armour or Evasion Rating on Shield
Fires (8-13) additional Projectiles
Shard Projectiles Deal 25% less Damage
Base Off Hand Attack time is (0.7-0.6) seconds
+0.2% to Critical Strike Chance per 10 Maximum Energy Shield on Shield
Base Off Hand Critical Strike Chance is 5%

Additional Effects From 1-20% Quality:
2% increased Projectile Speed1% increased Damage0.5% increased Attack Speed+1% to Critical Strike Multiplier per 100 Maximum Energy Shield on Shield
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Acquisition
Drop level: 12
Vendor Prices
Normal1x Orb of Transmutation
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemThrownShieldProjectile

Spectral Shield Throw is an attack skill. The user tosses their shield at an enemy. On impact, it deals physical damage to the enemy and releases shards that deals damage to nearby enemies. Unlike most attack skills, Spectral Shield Throw uses your shield's stats to calculate damage.

Skill functions and interactions

  • Projectile Modifiers: The initial projectile from Spectral Shield Throw can be modified to chain and fork, but not to have additional projectiles or pierce. Support gems that add these effects will have their appropriate damage modifiers applied to all part of Spectral Shield Throw's damage.
  • Fork: Fork splits the initial shield throw into two projectiles, which can then each individually chain or hit. Secondary projectiles (Shards) pierce by default and therefor are unmodifiable in functionality.
  • Shards: The shield will only explode into shards after it is done forking and chaining. The shards can pierce.
  • Projectile Speed: Increased projectile speed will increase the velocity of the initial shield throw. Similarly to Ethereal KnivesEthereal KnivesSpell, Projectile, Physical
    Level: (1-20)
    Cost: (5-20) Mana
    Cast Time: 0.60 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 220%
    Projectile Speed: 1300
    Fires an arc of knives outwards in front of the caster which deal physical damage.Deals (7-949) to (10-1423) Physical Damage
    Fires (10-13) Projectiles

    Additional Effects From 1-20% Quality:
    Fires +(0.1-2) Projectiles
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , the distance the shards travel is affected by projectile speed.
  • Increased Defences from Equipped Shield Passives: Despite raising the Defences of the equipped shield when taking passives of this nature, these passives do not raise the intrinsic values present on your shield and thus do NOT increase the damage of Spectral Shield Throw.
  • Totems: Spectral Shield Throw cannot be supported by Ballista Totem SupportBallista Totem SupportBow, Projectile, Support, Totem
    Icon: R
    Level: (1-20)
    Cost & Reservation Multiplier: 120%
    Requires Level 8Supports any bow or wand attack skill, causing it to summon a ballista totem that uses the skill for you.Supported Attack Skills cannot be used with Melee Weapons
    Supported Skills deal (32-24)% less Damage
    Supported Skills will summon a Ballista Totem which uses that Skill
    Totem lasts 8 seconds
    Supported Skills have +2 to maximum number of Summoned Ballista Totems
    Supported Skills have 50% less Attack Speed

    Additional Effects From 1-20% Quality:
    Supported Skills have (0.5-10)% increased Totem Placement speed
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    .
  • Attack Speed Modifiers: May not be acting as intended, with many modifiers not applying at 100% of their value.
  • Unarmed: FacebreakerFacebreaker
    Strapped Mitts
    Evasion: (30-39)
    Energy Shield: (7-9)
    Requires Level 16+30% to Global Critical Strike Multiplier
    10% reduced Enemy Stun Threshold
    (600-800)% more Physical Damage with Unarmed Melee Attacks
    Extra gore
    Fly like a Storm Crow, crush like a Rhoa
    and Doryani's FistDoryani's Fist
    Vaal Gauntlets
    Armour: (232-266)
    Energy Shield: (80-100)
    Requires Level 63, 100 StrGrants Level 20 Doryani's Touch Skill
    +(80-100) to maximum Energy Shield
    30% chance to Shock
    Adds (150-225) to (525-600) Lightning Damage to Unarmed Melee Hits
    Adds (90-135) to (315-360) Lightning Damage to Spells while Unarmed
    +(200-250) Energy Shield gained on Killing a Shocked Enemy
    30% increased Effect of Lightning Ailments
    Doryani's ingenuity raised the Vaal Empire to unprecedented heights. His curiosity reduced it to ruins and bones.
    provide no damage bonus to Spectral Shield Throw.[1]
  • Wands: Can be used with a wand, as long as there is a shield in the offhand.
  • Gloves: Sinistral GlovesSinistral GlovesEvasion: (236-271)Requires Level 70, 101 Dex25% reduced Attack Damage with Main Hand
    (40-50)% increased Attack Damage with Off Hand
    increase damage with offhand, which includes shield offhand damage

Gem level progression

LevelRequired LevelRequired DexterityRequired StrengthMana
Cost
Physical DamageProjectilesAttack timeExp.Total Exp.
1284229747 to 70N/AN/A00
2314632753 to 80N/AN/A199345199345
3345035760 to 90N/AN/A285815485160
4375437767 to 101N/AN/A401344886504
5405840776 to 113N/AN/A5543791440883
6426042781 to 122N/AN/A4774371918320
7446344887 to 131N/AN/A5837862502106
8466646894 to 141N/AN/A7103593212465
94868488101 to 151N/AN/A13555114567976
105071498108 to 162N/AN/A11388775706853
115274518115 to 173N/AN/A13682337075086
125476538123 to 185N/AN/A16383388713424
135679559131 to 197N/AN/A195664810670072
145882579140 to 210N/AN/A365518414325256
156084599149 to 224N/AN/A301732717342583
166287609159 to 238N/AN/A775999525102578
176490629169 to 254N/AN/A1513819340240771
186692649180 to 270N/AN/A2608382566324596
1968956610191 to 286N/AN/A62620247128944843
2070986810203 to 304N/AN/A211708088340652931
21721007010215 to 322N/AN/AN/AN/A
2274N/AN/A10228 to 342N/AN/AN/AN/A
2376N/AN/A10241 to 362N/AN/AN/AN/A
2478N/AN/A10256 to 384N/AN/AN/AN/A
2580N/AN/A11271 to 406N/AN/AN/AN/A
2682N/AN/A11286 to 430N/AN/AN/AN/A
2784N/AN/A11303 to 454N/AN/AN/AN/A
2886N/AN/A11320 to 480N/AN/AN/AN/A
2988N/AN/A11338 to 507N/AN/AN/AN/A
3090N/AN/A11357 to 536N/AN/AN/AN/A
3191N/AN/A11367 to 550N/AN/AN/AN/A
3292N/AN/A12377 to 565N/AN/AN/AN/A
3393N/AN/A12387 to 581N/AN/AN/AN/A
3494N/AN/A12398 to 597N/AN/AN/AN/A
3595N/AN/A12409 to 613N/AN/AN/AN/A
3696N/AN/A12420 to 629N/AN/AN/AN/A
3797N/AN/A12431 to 646N/AN/AN/AN/A
3898N/AN/A13442 to 664N/AN/AN/AN/A
3999N/AN/A13454 to 681N/AN/AN/AN/A
40100N/AN/A13466 to 700N/AN/AN/AN/A

Item acquisition

Spectral Shield Throw can drop anywhere.

Recipes

Spectral Shield Throw can be created from the following recipes:

AmountPartDescriptionMeta
6The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox."
- Ezomyte Proverb
Random level 20 gemA
3Gemcutter's PromiseGemcutter's Promise3Gem
Quality: +20%
"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Random gem with 20% qualityA
1Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item
Item drops after killing {0} monsters
Right click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random gem with 1–20% qualityA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Quest reward

This item is given as a quest reward for the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Sever the Right Hand
Act 3

Vendor reward

This item can be bought at the listed NPC vendors, after completing the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
A Fixture of Fate
Act 3
Siosa
Sever the Right Hand
Act 3
Maramoa
Fallen from Grace
Act 6
Lilly Roth

Threshold jewels

The following threshold jewels augment Spectral Shield Throw:

Note that the jewels may be drop disabled and only be found in the permanent leagues as legacy items.

ItemLimitRadiusStatsDrop
Enabled

Related helmet enchantments

The following helmet enchantments affect Spectral Shield Throw.

Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.LabyrinthStatsSpawn Weighting
Enchantment Spectral Shield Throw Damage 166Merciless Labyrinth25% increased Spectral Shield Throw Damagehelmet 100
Enchantment Spectral Shield Throw Damage 275Eternal Labyrinth40% increased Spectral Shield Throw Damagehelmet 100
Enchantment Spectral Shield Throw Num Of Additional Projectiles 166Merciless LabyrinthSpectral Shield Throw fires 2 additional Shard Projectileshelmet 100
Enchantment Spectral Shield Throw Num Of Additional Projectiles 275Eternal LabyrinthSpectral Shield Throw fires 3 additional Shard Projectileshelmet 100
Enchantment Spectral Shield Throw Projectile Speed 166Merciless Labyrinth20% increased Spectral Shield Throw Projectile Speedhelmet 100
Enchantment Spectral Shield Throw Projectile Speed 275Eternal Labyrinth30% increased Spectral Shield Throw Projectile Speedhelmet 100

Alternate skill effects

Spectral Shield Throw has the following alternate skill effects:

ItemEffect(s)
Stygian Spectral Shield ThrowStygian Spectral Shield ThrowSkill Gem EffectYour Spectral Shield Throw becomes a Stygian Effect.Your Spectral Shield Throw becomes a Stygian Effect.

Version history

Version Changes
3.13.0
  • Now deals 20 to 30 base off hand physical damage at gem level 1 (from 18 to 27), up to 200 to 301 at gem level 20 (from 182 to 272).
  • Now has +0.2% base critical strike chance per 10 maximum energy shield on your shield (from 0.1% per 10).
  • Now deals 3 to 4 added physical damage per 15 armour or evasion rating on shield (from 2 to 3 added physical damage per 15 armour or evasion rating).
3.12.0
  • Now has alternative gem quality.
3.7.0
  • Now deals 18 to 27 base off hand physical damage at gem level 1 (from 13 to 19), up to 182 to 272 at gem level 20 (from 132 to 198).
  • Now fires more projectiles on shield impact as the skill levels up, up to 13 at gem level 20 (from 8 at all levels).
  • Now has a base off hand attack time of 0.7 seconds at gem level 1 (from 0.65), down to 0.6 seconds at gem level 20 (from 0.56).
3.6.0
  • Base Off Hand Attack Time is now 0.65 seconds at gem level 1 (from 0.7 seconds) and 0.56 seconds at gem level 20 (from 0.61 seconds).
  • Base projectile speed is now slightly faster.
3.2.0
  • Added a new Dexterity/Strength Skill Gem - Spectral Shield Throw: Throws a spectral copy of your shield as a projectile which cannot pierce, and deals off-hand damage augmented by the defences of the shield. When it collides with something it will shatter, launching a number of smaller shards as projectiles in all directions. Modifiers that cause additional projectiles to be fired will add more shards, not more copies of the shield.

References

  1. Mark_GGG (16 February 2018). "Spectral Shield Throw - what there is to know". Reddit. Retrieved 11 April 2018.

ru:Бросок призрачного щита