Search results

Jump to navigation Jump to search
  • (170-190)% increased Physical Damage (8-12)% increased Attack Speed 60% of Physical Damage Converted to Fire Damage Damage Penetrates 20% Fire Resistance"The...
    6 KB (427 words) - 23:19, 11 May 2024
  • Physical damage is mitigated by armour (against hits) and physical damage reduction. Chaos damage is not elemental, thus "+% to all Elemental Resistances"...
    21 KB (3,355 words) - 23:16, 11 May 2024
  • 15% additional Physical Damage Reduction per Endurance Charge +15% to all Elemental Resistances per Endurance Charge 4% more Damage per Frenzy Charge 15%...
    10 KB (634 words) - 20:11, 4 May 2024
  • per second as Fire Damage You Burn for 70% of your Maximum Energy Shield per second as Fire Damage Grants (20-39)% more Spell Damage Base radius is (1.8-2...
    16 KB (3,504 words) - 23:13, 11 May 2024
  • Minions convert 25% of Physical Damage to Fire Damage per Red Socket Minions convert 25% of Physical Damage to Cold Damage per Green Socket Minions convert...
    13 KB (5,165 words) - 23:13, 11 May 2024
  • Water elemental. Elemental Damage refers to fire damage, cold damage, and lightning damage collectively. Passives or items which refer to elemental damage...
    5 KB (224 words) - 23:12, 11 May 2024
  • Shard Projectiles Deal 50% less Damage (47-203) to (70-304) Base Off Hand Physical Damage (3-5) to (4-7) Added Physical Damage per 15 Armour or Evasion Rating...
    7 KB (339 words) - 18:08, 25 August 2023
  • Attack Physical Damage (30-49)% more Damage with Bleeding Causes Bleeding Additional Effects From 1-20% Quality: +(1-20)% more Damage with BleedingPlace...
    15 KB (1,440 words) - 23:21, 11 May 2024
  • Lightning damage (category Damage types) (section Damage taken as Lightning Damage)
    "Lightning Damage" redirects here. For the passive skill, see Lightning Damage (passive skill). Lightning damage is one of the five damage types and is...
    15 KB (3,037 words) - 16:52, 12 May 2024
  • Cold damage (category Damage types) (section Damage taken as Cold Damage)
    count as elemental damage. Hitting an enemy with cold damage can inflict chill. Critical strikes with cold damage can inflict freeze. Cold damage is mitigated...
    16 KB (2,306 words) - 16:50, 12 May 2024
  • Level 24Left ring slot: Minions take 15% reduced Damage Right ring slot: Minions take 15% increased Damage, Penumbra RingPenumbra RingRequires Level 24Left...
    20 KB (3,094 words) - 20:18, 7 May 2024
  • elemental_damage, damage, elemental, cold, critical not_dex 200 default 250 Chilling ColdDamagePercentage (14-16)% increased Cold Damage elemental_damage, damage, elemental...
    6 KB (1,056 words) - 16:53, 29 March 2024
  • have a x% increased Elemental Damage implicit modifier. Maraketh weapons with this item class have a Damage Penetrates x% Elemental Resistances implicit...
    2 KB (91 words) - 22:58, 12 September 2022
  • Bow (section Version history)
    critical strike chance but moderate physical damage and attack speed, resulting in overall higher damage per second than wands. Bows sometimes do not have...
    3 KB (168 words) - 13:40, 28 January 2024
  • 100 damage) To prevent 90% of damage, you need armour 45 times the damage (e.g. 4500 armour for 100 damage) Armour will never prevent more damage than...
    16 KB (1,827 words) - 23:10, 11 May 2024
  • granted by The Whispering IceThe Whispering Ice Vile StaffWarstaff Physical Damage: 41-76 Critical Strike Chance: 6.10% Attacks per Second: 1.30 Weapon Range:...
    8 KB (750 words) - 23:13, 11 May 2024
  • the extra damage is 130% - 100% = 30%. The total reduced extra damage is 30%, so multiply the extra damage by 0.7. 30% * 0.7 = 21% extra damage. Therefore...
    13 KB (2,533 words) - 16:50, 12 May 2024
  • discussion may be found on the talk page. Evading an attack prevents all damage from the attack and other harmful effects including ailments and stun. Spells...
    15 KB (1,249 words) - 23:12, 11 May 2024
  • (120-160)% increased Energy Shield 15% of Fire Damage Converted to Chaos Damage 100% increased Spell Damage taken when on Low ManaDespair hums, softly, deadly...
    12 KB (1,968 words) - 23:15, 11 May 2024
  • Chaos damage (category Damage types) (section Damage taken as Chaos Damage)
    chaos damage by a percentage. Unique items that convert damage to chaos damage. Unique items that add a portion of other damage types as chaos damage. Unique...
    12 KB (1,334 words) - 16:50, 12 May 2024
  • Water elemental (category Water elementals) (section Version history)
    is about the monster type. For other uses, see Water elemental (disambiguation). A water elemental is a type of monster found in Act 1 and onward. According...
    3 KB (72 words) - 01:29, 7 April 2024
  • Movement speed (category Pages with version history for unknown versions) (section Version history)
    is beneficial for characters that employ evasion as the primary form of damage reduction, since it requires a play style where physically avoiding enemy...
    7 KB (421 words) - 16:53, 12 May 2024
  • Physical Damage Adds (3-4) to (5-8) Physical Damage 15% increased Attack Speed Gain (25-30)% of Physical Damage as Extra Cold Damage 10% increased Damage taken...
    8 KB (534 words) - 23:19, 11 May 2024
  • Physical Damage Adds (65-75) to (100-110) Physical Damage (6-12)% increased Attack Speed Attack Skills gain 5% of Physical Damage as Extra Fire Damage per Socketed...
    7 KB (588 words) - 23:11, 11 May 2024
  • Cold Damage as Extra Chaos Damage Passives granting Cold Resistance or all Elemental Resistances in Radius also grant Chance to Suppress Spell Damage at...
    21 KB (4,885 words) - 13:52, 5 January 2024
  • Rock elemental (category Rock elementals) (section Version history)
    with Stone golem (monster type). A rock elemental is a type of monster found primarily in Act 2. Rock elementals are large creatures made of rocks and debris...
    3 KB (116 words) - 16:52, 1 December 2023
  • they overlap.(4-172) to (6-258) Base Off Hand Physical Damage (3-5) to (4-7) Added Physical Damage per 15 Armour or Evasion Rating on Shield +(0-0.6) metres...
    8 KB (616 words) - 23:10, 11 May 2024
  • additional 1 maximum life. Every 5 strength grants 1% increased melee physical damage. Certain unique items can impart additional scaling to strength: Some unique...
    10 KB (613 words) - 23:17, 11 May 2024
  • recover during its effect (25-34)% less Elemental Damage taken (25-35)% less Physical Damage taken 15% less Physical Damage taken per Endurance Charge removed...
    21 KB (7,412 words) - 16:51, 12 May 2024
  • Chaos Damage 80 (17-23)% increased Chaos Damage Opal RingOpal RingRequires Level 80(15-25)% increased Elemental Damage 80 (15-25)% increased Elemental Damage...
    1 KB (70 words) - 06:42, 7 July 2023
  • Fire golem (redirect from Fire Elemental) (section Version history)
    to internal monster type Holy Fire Elemental Solar Elemental, belongs to internal monster type Holy Fire Elemental Solar Guard, belongs to internal monster...
    2 KB (226 words) - 17:19, 9 April 2024
  • Quiver (category Pages with version history for unknown versions) (section Version history)
    Level 55Gain (10-15)% of Physical Damage as Extra Chaos Damage 55 Gain (10-15)% of Physical Damage as Extra Chaos Damage Heavy Arrow QuiverHeavy Arrow QuiverRequires...
    3 KB (68 words) - 13:52, 3 April 2023
  • Skitterbots, apply shock without dealing damage. When non-lightning damage taken as lightning damage, the lightning damage can scale the shock's magnitude as...
    14 KB (1,436 words) - 23:35, 11 May 2024
  • Helmet (category Pages with version history for unknown versions) (section Version history)
    ImmortalityDemigod's Immortality Golden VisageRequires Level 12+(8-16)% to all Elemental Resistances+(20-30) to all Attributes 10% increased Character SizeThe champion's...
    3 KB (355 words) - 10:48, 7 July 2023
  • to all Elemental Resistances Your Fire Damage can Shock but not Ignite Your Cold Damage can Ignite but not Freeze or Chill Your Lightning Damage can Freeze...
    11 KB (1,270 words) - 23:26, 11 May 2024
  • Fire damage (category Damage types) (section Damage taken as Fire Damage)
    fire damage by a percentage. Unique items that convert damage to fire damage. Unique items that add a portion of other damage types as fire damage. Unique...
    15 KB (2,899 words) - 16:51, 12 May 2024
  • Physical DamageAdds (14-16) to (30-32) Fire Damage to Attacks Adds (10-12) to (24-28) Cold Damage to Attacks Adds 1 to (60-68) Lightning Damage to Attacks...
    1,020 bytes (60 words) - 06:15, 7 July 2023
  • when damage is taken, even damage from Labyrinth traps, that damage is inflicted on energy shield first. Physical damage reductions and elemental resistances...
    17 KB (1,729 words) - 23:25, 11 May 2024
  • high base critical strike chance, low base physical damage and, usually, a x% increased Spell Damage implicit modifier. Maraketh weapons with this item...
    2 KB (399 words) - 13:45, 10 December 2023
  • maximum Life +(17-23)% to Chaos Resistance Gain (3-5)% of Elemental Damage as Extra Chaos Damage per Shaper Item Equipped Hits ignore Enemy Monster Chaos...
    1 KB (232 words) - 19:16, 15 April 2024
  • to all Elemental Resistances +1 to Maximum Spirit Charges per Abyss Jewel affecting you Gain a Spirit Charge on Kill Gain 5% of Physical Damage as Extra...
    4 KB (401 words) - 23:10, 11 May 2024
  • Devourer (category Pages with version history for unknown versions) (section Version History)
    recover during its effect (25-34)% less Elemental Damage taken (25-35)% less Physical Damage taken 15% less Physical Damage taken per Endurance Charge removed...
    2 KB (513 words) - 01:56, 11 February 2024
  • Resistances 30% increased Elemental Damage 10% chance to Freeze, Shock and Ignite 30% increased Elemental Damage with Attack Skills"Moon after moon did Berek make...
    510 bytes (15 words) - 23:30, 11 May 2024
  • increased Attack Damage (4-6)% chance to Freeze, Shock and Ignite 50% of Cold Damage from Hits taken as Fire Damage 50% of Cold Damage from Hits taken as...
    1 KB (96 words) - 06:45, 7 July 2023
  • DeathExplodeIceElemental), as well as resist cold damage. The other common skill of this monster type is barrage (MonsterSwordElementalSpear, IceElementalSpearRepeated...
    5 KB (816 words) - 23:46, 18 July 2023
  • Spell (redirect from Spell Damage) (category Damage sources) (section Spell Damage also apply to Attacks)
    spell damage is one of four damage sources. Most spells that can deal damage with hits deal spell damage unless stated otherwise. Spell damage can be...
    8 KB (190 words) - 16:53, 12 May 2024
  • deals (20-26)% of the Fire Damage per Second of strongest Ignite on Enemy Caustic Ground deals (60-79)% of the Chaos Damage per Second of strongest Poison...
    34 KB (2,138 words) - 16:51, 12 May 2024
  • affect the damage of ignite: Damage Damage over Time Elemental Damage Fire Damage Burning Damage Ignite Damage Damage over Time Multiplier Fire Damage over Time...
    12 KB (1,469 words) - 23:28, 11 May 2024
  • Added Fire Damage Explosion deals base Fire Damage equal to 6% of the corpse's Maximum Life 60% of Physical Damage Converted to Fire Damage Base radius...
    4 KB (2,745 words) - 23:29, 11 May 2024
  • undead monster (skeleton) found in the ruins of Wraeclast that can use elemental spells. Players can summon skeleton mages by using Summon Skeletons of...
    5 KB (581 words) - 17:31, 8 February 2024
  • Deals (21-300) to (32-450) Physical Damage Knocks Enemies Back on Hit 100% of Physical Damage Converted to Cold Damage Cannot Knockback Unique Enemies more...
    3 KB (813 words) - 17:30, 9 April 2024
  • increased Elemental Damage(100-140)% increased Physical Damage 40% increased Damage with Hits against Frozen Enemies +(25-35)% to Cold Damage over Time...
    16 KB (2,733 words) - 10:31, 16 February 2023
  • convert 50% of Physical Damage to Cold Damage Minions deal (25-35) to (50-65) additional Cold Damage Minions deal no Non-Cold Damage Blood of CorruptionBlood...
    531 bytes (66 words) - 15:36, 12 September 2022
  • Cold Damage as Extra Chaos Damage per Frenzy Charge Gain 1% of Fire Damage as Extra Chaos Damage per Endurance Charge Gain 1% of Lightning Damage as Extra...
    14 KB (378 words) - 23:16, 11 May 2024
  • which choose a random element between Fire, Cold, and Lightning to deal damage with. This behaviour can be modified through Combat Focus jewels. There...
    1 KB (62 words) - 16:53, 12 May 2024
  • physical damage reduction is effective against hits and non-hits such as bleeding. When reducing damage from hits, it stacks with the damage reduction...
    14 KB (439 words) - 23:12, 11 May 2024
  • Totem (section Damage)
    8 seconds Deals (32.1-3899.6) Base Fire Damage per second Modifiers to Spell Damage apply to this Skill's Damage Over Time effect Summons a Totem which...
    20 KB (5,287 words) - 16:54, 12 May 2024
  • Necromancer (monster type) (category Pages with version history for unknown versions) (section Version history)
    Cold Damage Base duration is 5.00 seconds Deals (28.7-1895.4) Base Cold Damage per second Modifiers to Spell Damage apply to this Skill's Damage Over Time...
    4 KB (42 words) - 07:52, 13 April 2024
  • Fire Damage 110% more Spell Damage for each stage Empowered Flameblast Deals 1893 to 2839 Fire Damage 110% more Spell Damage for each stage Damage Penetrates...
    12 KB (3,164 words) - 13:40, 28 January 2024
  • at 0. For example, Adds # to # Fire Damage on a Solarine BowSolarine BowBow Physical Damage: 16-24 Elemental Damage: (121-133) to (184-197) Critical Strike...
    48 KB (6,017 words) - 02:53, 19 April 2024
  • increased Elemental DamageAdds (2-3) to (5-6) Fire Damage to Spells Adds (2-3) to (5-6) Cold Damage to Spells Adds 1 to (10-12) Lightning Damage to Spells...
    6 KB (494 words) - 23:11, 11 May 2024
  • Resistance Gain 1% of Cold Damage as Extra Fire Damage per 1% Chill Effect on Enemy Gain 30% of Cold Damage as Extra Fire Damage against Frozen EnemiesGive...
    1 KB (46 words) - 14:02, 8 February 2024
  • Level 10 Gluttony of Elements Skill Adds 19 to 43 Chaos Damage to Attacks -(10-5)% to all Elemental Resistances +(17-29)% to Chaos ResistanceCorruptedIn my...
    9 KB (2,005 words) - 23:24, 11 May 2024
  • 31Adds (7-9) to (13-16) Physical Damage to Attacks(20-24)% Chance to Block Attack Damage (12-15)% Chance to Block Spell Damage +(400-450) to Armour (20-30)%...
    568 bytes (15 words) - 23:30, 11 May 2024
  • Prismatic RingRequires Level 30+(8-10)% to all Elemental Resistances Acquisition Drop restricted Drop level: 30 Aside from unique variants, Prismatic Ring...
    3 KB (103 words) - 02:46, 7 January 2024
  • time. Very high damage. Tentacles Slam - "Writhing mass!" - after a delay, summons a set of tentacles that slam in a direction. Medium damage. Lightning Beam...
    8 KB (1,039 words) - 23:04, 30 April 2024
  • (25-39)% of Physical Damage as Extra Fire Damage Additional Effects From 1-20% Quality: Supported Skills deal (0.5-10)% increased Fire DamageThis is a Support...
    6 KB (1,474 words) - 10:45, 28 January 2024
  • AoE cold damage to enemies near them. This damage is not affected by modifiers to spell damage.Deals (18-308) to (26-462) Cold Damage Damage cannot be...
    11 KB (3,611 words) - 13:46, 3 April 2024
  • sword it is on. It won't affect the damage on an off-hand weapon when dual-wielding, and won't increase physical damage granted from other items like rings...
    4 KB (1,030 words) - 00:58, 7 July 2023
  • Frenzy Charges Charge Players gain more Damage and increased Attack and Cast Speed for each Frenzy Charge they have 4% increased Attack Speed per Frenzy...
    13 KB (403 words) - 23:12, 11 May 2024
  • Strike Chance per Inspiration Charge Supported Skills deal (3-5)% more Elemental Damage per Inspiration Charge Lose all Inspiration Charges after Spending...
    9 KB (2,022 words) - 23:34, 11 May 2024
  • to all Elemental Resistances Elemental Resistances are capped by your highest Maximum Elemental Resistance instead -(6-4)% to all maximum Elemental Resistances"We...
    899 bytes (65 words) - 15:13, 29 May 2023
  • out, gaining stages while this drain occurs. The Frost Shield takes some damage from hits in place of you and allies while in its area. Enemies in the area...
    2 KB (454 words) - 16:51, 12 May 2024
  • increased Physical Damage Gain (10-30)% of Physical Damage as Extra Fire Damage Gain (10-30)% of Physical Damage as Extra Cold Damage Gain (10-30)% of Physical...
    26 KB (5,218 words) - 21:52, 6 May 2024
  • recover during its effect (25-34)% less Elemental Damage taken (25-35)% less Physical Damage taken 15% less Physical Damage taken per Endurance Charge removed...
    5 KB (42 words) - 11:05, 16 July 2023
  • Redblade: Redblade - 10% of Physical Damage from Hits taken as Fire Damage (Prefix) (helmets) Renegades: Betrayer's: Damage Penetrates (6 to 10)% Fire Resistance...
    9 KB (738 words) - 04:19, 24 March 2024
  • "less damage taken" modifier that tapers off over 15 seconds after first being triggered. For each monster they touch, they take 5% increased damage. Each...
    21 KB (436 words) - 18:58, 11 May 2024
  • Map area File:The Alluring Abyss area screenshot.jpg 60% increased Monster Damage Area does not contain Rogue Exiles (Hidden) See also: Mortal Set The Alluring...
    1 KB (126 words) - 18:58, 11 May 2024
  • Resistances 100% of Physical Damage Converted to Cold Damage while Sphere has no Ailments 100% of Physical Damage Converted to Lightning Damage while sphere is Shocked...
    1 KB (58 words) - 16:53, 12 May 2024
  • enemies, or could otherwise apply elemental ailments.(0-19)% increased Duration of Elemental Ailments on Enemies Elemental Ailments inflicted by Supported...
    24 KB (1,017 words) - 20:53, 13 April 2024
  • require strength and intelligence and usually have a x% Chance to Block Attack Damage while wielding a Staff implicit modifier as well as a moderately high base...
    3 KB (215 words) - 13:01, 10 December 2023
  • more Elemental Damage Elemental Damage from Supported Skills cannot be Reflected Additional Effects From 1-20% Quality: (0.5-10)% increased Elemental Damage...
    5 KB (802 words) - 16:50, 12 May 2024
  • (Shadow Minion) deal high physical damage and chaos damage. The melee monsters (Vaal Fallen) are slow and can inflict elemental status effects on hit. A good...
    9 KB (760 words) - 15:18, 10 April 2024
  • (Hidden) Monsters deal 50% extra Physical Damage as Lightning Monsters are Immune to randomly chosen Elemental Ailments or Stun Monsters' Melee Attacks...
    12 KB (429 words) - 18:56, 11 May 2024
  • recover during its effect (25-34)% less Elemental Damage taken (25-35)% less Physical Damage taken 15% less Physical Damage taken per Endurance Charge removed...
    7 KB (2,993 words) - 21:05, 1 January 2024
  • increased Elemental Damage +10% to all Elemental Resistances [1] Prodigious Defence +3% Chance to Block Attack Damage 3% Chance to Block Spell Damage 30% increased...
    6 KB (478 words) - 04:20, 14 December 2023
  • the mechanics of The Elder and The Shaper At least 1 million damage per second Capped elemental resistances (fire, cold and lightning resistance at 75%);...
    17 KB (1,412 words) - 20:17, 30 April 2024
  • more Elemental Damage Elemental Damage from Supported Skills cannot be Reflected Additional Effects From 1-20% Quality: (0.5-10)% increased Elemental Damage...
    6 KB (778 words) - 03:25, 10 April 2024
  • to all Elemental Resistances Your Fire Damage can Shock but not Ignite Your Cold Damage can Ignite but not Freeze or Chill Your Lightning Damage can Freeze...
    13 KB (1,531 words) - 23:23, 11 May 2024
  • prevents all damage. Piety helps the player by disabling his shield with her Piety Beam. Standing in the lightning beam deals lightning damage over time and...
    9 KB (1,287 words) - 16:23, 14 April 2024
  • aura Corona SolarisCorona Solaris Crystal WandWand Physical Damage: 28-52 Elemental Damage: (30-45) to (60-80) Critical Strike Chance: 7.00% Attacks per...
    21 KB (4,809 words) - 16:55, 12 May 2024
  • Critical Strike Chance: 5.00% Effectiveness of Added Damage: 250%Requires Level 4Teleport to a location, damaging enemies and leaving Chilled ground in an area...
    4 KB (778 words) - 16:50, 12 May 2024
  • Support Elemental Army Support Elemental Damage with Attacks Support Elemental Focus Support Elemental Hit Elemental Proliferation Support Elemental Weakness...
    6 KB (400 words) - 12:57, 16 July 2023
  • investment. Finally we're changing Elemental Overload and Elemental Equilibrium and massively buffing elemental damage over time to be less dependent on...
    204 KB (60,693 words) - 20:46, 1 January 2024
  • deals damage.Supported Skills deal (25-39)% more Physical Damage Supported Skills deal no Chaos Damage Supported Skills deal no Elemental Damage Additional...
    91 KB (40,397 words) - 15:58, 17 April 2023
  • equipment that are equipped to deal damage with attacks or provide various modifiers that modify a character's damage. Characters can equip two sets of weapons...
    3 KB (150 words) - 00:45, 18 July 2023
  • (30-20)% less Attack Damage First Repeat of Supported Skills deals 22% more Damage Second Repeat of Supported Skills deals 44% more Damage Additional Effects...
    10 KB (1,993 words) - 23:37, 11 May 2024
  • -15% to Elemental Resistance matching highest Damage taken Additional Effects From 1-20% Quality: Damage Penetrates (0.75-15)% of Enemy Elemental ResistancesPlace...
    15 KB (4,902 words) - 23:17, 11 May 2024
  • Travel (category Pages with version history for unknown versions) (section Version history)
    Fire Damage per second Base duration is 4.00 seconds Deals (7-659) to (11-988) Fire Damage Modifiers to Spell Damage apply to this Skill's Damage Over...
    1 KB (60 words) - 16:54, 12 May 2024
  • shield based on damage dealt.Supported Skills have (1.5-1.9)% of Damage Leeched as Energy Shield Supported Skills deal (10-14)% more Damage while on Full...
    23 KB (3,278 words) - 23:29, 11 May 2024
View (previous 100 | ) (20 | 50 | 100 | 250 | 500)