Scorching Ray: Difference between revisions

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|metadata_id                            = Metadata/Items/Gems/SkillGemFireBeam
|metadata_id                            = Metadata/Items/Gems/SkillGemFireBeam
|help_text                              = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
|help_text                              = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
|purchase_cost_normal1_name              = Orb of Transmutation
|purchase_cost_normal1_amount            = 1
|intelligence_percent                    = 100
|intelligence_percent                    = 100
|gem_tags                                = Spell, Fire, Duration, Channelling
|gem_tags                                = Spell, Fire, Duration, Channelling
|gem_description                        = Unleash a beam of fire that burns enemies it touches. Remaining in the beam intensifies the burning, adding a portion of the beam's damage in stages. Inflicts Fire Exposure at maximum stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam can turn.
|gem_description                        = Unleash a beam of fire that burns enemies it touches. Remaining in the beam raises the burning, adding a portion of the beam's damage in stages. Inflicts Fire Exposure at maximum stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam turns.
|active_skill_name                      = Scorching Ray
|active_skill_name                      = Scorching Ray
|skill_id                                = FireBeam
|skill_id                                = FireBeam
|cast_time                              = 0.25
|cast_time                              = 0.25
|required_level                          = 12
|required_level                          = 12
|quality_type1_weight                    = 50
|quality_type1_weight                    = 1
|quality_type1_stat_text                = 0.5% increased beam length
|quality_type1_stat_text                = Additional Debuff stages add +(0.5-10)% of Damage
|quality_type1_stat1_id                  = fire_beam_length_+%
|quality_type1_breakpoints              = 2.0
|quality_type1_stat1_id                  = fire_beam_additional_stack_damage_+%_final
|quality_type1_stat1_value              = 500
|quality_type1_stat1_value              = 500
|quality_type2_weight                    = 100
|quality_type2_stat_text                = 1% increased Skill Effect Duration
|quality_type2_stat1_id                  = skill_effect_duration_+%
|quality_type2_stat1_value              = 1000
|quality_type3_weight                    = 50
|quality_type3_stat_text                = 2% increased Cast Speed<br>2% less Skill Effect Duration
|quality_type3_stat1_id                  = base_cast_speed_+%
|quality_type3_stat1_value              = 2000
|quality_type3_stat2_id                  = active_skill_quality_duration_+%_final
|quality_type3_stat2_value              = -2000
|static_cost_types                      = Mana
|static_cost_types                      = Mana
|static_damage_effectiveness            = 100
|static_damage_effectiveness            = 100
|static_damage_multiplier                = 100
|static_damage_multiplier                = 100
|static_attack_speed_multiplier          = 100
|static_attack_speed_multiplier          = 100
|static_duration                        = 1.5
|static_stat1_id                        = base_skill_effect_duration
|static_stat1_id                        = base_skill_effect_duration
|static_stat1_value                      = 1500
|static_stat1_value                      = 1500
|static_stat2_id                        = fire_beam_additional_stack_damage_+%_final
|static_stat2_id                        = spell_damage_modifiers_apply_to_skill_dot
|static_stat2_value                      = -40
|static_stat2_value                      = 1
|static_stat3_id                        = display_max_fire_beam_stacks
|static_stat3_id                        = display_max_fire_beam_stacks
|static_stat3_value                      = 8
|static_stat3_value                      = 8
|static_stat4_id                        = base_fire_damage_resistance_%
|static_stat4_id                        = fire_beam_additional_stack_damage_+%_final
|static_stat4_value                      = -25
|static_stat4_value                      = -40
|static_stat5_id                        = spell_damage_modifiers_apply_to_skill_dot
|static_stat5_id                        = quality_display_firebeam_is_gem
|static_stat5_value                      = 1
|static_stat5_value                      = 1
|stat_text                              = Deals (11.7-439.4) Base Fire Damage per second<br>Base duration is 1.5 seconds<br>Additional Debuff stages add 60% of Damage<br>Burning Debuff can have a maximum of 8 stages<br>Fire Exposure applies -25% to Fire Resistance<br>Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
|static_stat6_id                        = base_fire_damage_resistance_%
|static_stat6_value                      = -25
|stat_text                              = Deals (13.4-780.7) Base Fire Damage per second<br>Base duration is 1.50 seconds<br>Modifiers to Spell Damage apply to this Skill's Damage Over Time effect<br>Burning Debuff can have a maximum of 8 stages<br>Additional Debuff stages add 60% of Damage<br>Fire Exposure applies -25% to Fire Resistance
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 12
|level1_level_requirement                = 12
|level1_cost_amounts                    = 2
|level1_cost_amounts                    = 2
|level1_stat_text                        = Deals 11.7 Base Fire Damage per second
|level1_stat_text                        = Deals 13.4 Base Fire Damage per second
|level1_stat1_id                        = base_fire_damage_to_deal_per_minute
|level1_stat1_id                        = base_fire_damage_to_deal_per_minute
|level1_stat1_value                      = 700
|level1_stat1_value                      = 802
|level2                                  = True
|level2                                  = True
|level2_level_requirement                = 15
|level2_level_requirement                = 15
|level2_cost_amounts                    = 2
|level2_cost_amounts                    = 2
|level2_stat_text                        = Deals 15 Base Fire Damage per second
|level2_stat_text                        = Deals 17.6 Base Fire Damage per second
|level2_stat1_id                        = base_fire_damage_to_deal_per_minute
|level2_stat1_id                        = base_fire_damage_to_deal_per_minute
|level2_stat1_value                      = 898
|level2_stat1_value                      = 1053
|level3                                  = True
|level3                                  = True
|level3_level_requirement                = 19
|level3_level_requirement                = 19
|level3_cost_amounts                    = 2
|level3_cost_amounts                    = 2
|level3_stat_text                        = Deals 20.4 Base Fire Damage per second
|level3_stat_text                        = Deals 24.7 Base Fire Damage per second
|level3_stat1_id                        = base_fire_damage_to_deal_per_minute
|level3_stat1_id                        = base_fire_damage_to_deal_per_minute
|level3_stat1_value                      = 1225
|level3_stat1_value                      = 1481
|level4                                  = True
|level4                                  = True
|level4_level_requirement                = 23
|level4_level_requirement                = 23
|level4_cost_amounts                    = 3
|level4_cost_amounts                    = 3
|level4_stat_text                        = Deals 27.3 Base Fire Damage per second
|level4_stat_text                        = Deals 34 Base Fire Damage per second
|level4_stat1_id                        = base_fire_damage_to_deal_per_minute
|level4_stat1_id                        = base_fire_damage_to_deal_per_minute
|level4_stat1_value                      = 1639
|level4_stat1_value                      = 2041
|level5                                  = True
|level5                                  = True
|level5_level_requirement                = 27
|level5_level_requirement                = 27
|level5_cost_amounts                    = 3
|level5_cost_amounts                    = 3
|level5_stat_text                        = Deals 36 Base Fire Damage per second
|level5_stat_text                        = Deals 46.2 Base Fire Damage per second
|level5_stat1_id                        = base_fire_damage_to_deal_per_minute
|level5_stat1_id                        = base_fire_damage_to_deal_per_minute
|level5_stat1_value                      = 2159
|level5_stat1_value                      = 2772
|level6                                  = True
|level6                                  = True
|level6_level_requirement                = 31
|level6_level_requirement                = 31
|level6_cost_amounts                    = 3
|level6_cost_amounts                    = 3
|level6_stat_text                        = Deals 46.9 Base Fire Damage per second
|level6_stat_text                        = Deals 62 Base Fire Damage per second
|level6_stat1_id                        = base_fire_damage_to_deal_per_minute
|level6_stat1_id                        = base_fire_damage_to_deal_per_minute
|level6_stat1_value                      = 2812
|level6_stat1_value                      = 3720
|level7                                  = True
|level7                                  = True
|level7_level_requirement                = 35
|level7_level_requirement                = 35
|level7_cost_amounts                    = 3
|level7_cost_amounts                    = 3
|level7_stat_text                        = Deals 60.4 Base Fire Damage per second
|level7_stat_text                        = Deals 82.4 Base Fire Damage per second
|level7_stat1_id                        = base_fire_damage_to_deal_per_minute
|level7_stat1_id                        = base_fire_damage_to_deal_per_minute
|level7_stat1_value                      = 3626
|level7_stat1_value                      = 4945
|level8                                  = True
|level8                                  = True
|level8_level_requirement                = 38
|level8_level_requirement                = 38
|level8_cost_amounts                    = 3
|level8_cost_amounts                    = 3
|level8_stat_text                        = Deals 72.7 Base Fire Damage per second
|level8_stat_text                        = Deals 101.5 Base Fire Damage per second
|level8_stat1_id                        = base_fire_damage_to_deal_per_minute
|level8_stat1_id                        = base_fire_damage_to_deal_per_minute
|level8_stat1_value                      = 4364
|level8_stat1_value                      = 6088
|level9                                  = True
|level9                                  = True
|level9_level_requirement                = 41
|level9_level_requirement                = 41
|level9_cost_amounts                    = 4
|level9_cost_amounts                    = 4
|level9_stat_text                        = Deals 87.2 Base Fire Damage per second
|level9_stat_text                        = Deals 124.5 Base Fire Damage per second
|level9_stat1_id                        = base_fire_damage_to_deal_per_minute
|level9_stat1_id                        = base_fire_damage_to_deal_per_minute
|level9_stat1_value                      = 5232
|level9_stat1_value                      = 7467
|level10                                = True
|level10                                = True
|level10_level_requirement              = 44
|level10_level_requirement              = 44
|level10_cost_amounts                    = 4
|level10_cost_amounts                    = 4
|level10_stat_text                      = Deals 104.2 Base Fire Damage per second
|level10_stat_text                      = Deals 152.1 Base Fire Damage per second
|level10_stat1_id                        = base_fire_damage_to_deal_per_minute
|level10_stat1_id                        = base_fire_damage_to_deal_per_minute
|level10_stat1_value                    = 6252
|level10_stat1_value                    = 9126
|level11                                = True
|level11                                = True
|level11_level_requirement              = 47
|level11_level_requirement              = 47
|level11_cost_amounts                    = 4
|level11_cost_amounts                    = 4
|level11_stat_text                      = Deals 124.1 Base Fire Damage per second
|level11_stat_text                      = Deals 185.3 Base Fire Damage per second
|level11_stat1_id                        = base_fire_damage_to_deal_per_minute
|level11_stat1_id                        = base_fire_damage_to_deal_per_minute
|level11_stat1_value                    = 7446
|level11_stat1_value                    = 11119
|level12                                = True
|level12                                = True
|level12_level_requirement              = 50
|level12_level_requirement              = 50
|level12_cost_amounts                    = 4
|level12_cost_amounts                    = 4
|level12_stat_text                      = Deals 147.4 Base Fire Damage per second
|level12_stat_text                      = Deals 225.2 Base Fire Damage per second
|level12_stat1_id                        = base_fire_damage_to_deal_per_minute
|level12_stat1_id                        = base_fire_damage_to_deal_per_minute
|level12_stat1_value                    = 8843
|level12_stat1_value                    = 13509
|level13                                = True
|level13                                = True
|level13_level_requirement              = 53
|level13_level_requirement              = 53
|level13_cost_amounts                    = 4
|level13_cost_amounts                    = 4
|level13_stat_text                      = Deals 174.6 Base Fire Damage per second
|level13_stat_text                      = Deals 272.9 Base Fire Damage per second
|level13_stat1_id                        = base_fire_damage_to_deal_per_minute
|level13_stat1_id                        = base_fire_damage_to_deal_per_minute
|level13_stat1_value                    = 10477
|level13_stat1_value                    = 16371
|level14                                = True
|level14                                = True
|level14_level_requirement              = 56
|level14_level_requirement              = 56
|level14_cost_amounts                    = 5
|level14_cost_amounts                    = 5
|level14_stat_text                      = Deals 206.4 Base Fire Damage per second
|level14_stat_text                      = Deals 329.9 Base Fire Damage per second
|level14_stat1_id                        = base_fire_damage_to_deal_per_minute
|level14_stat1_id                        = base_fire_damage_to_deal_per_minute
|level14_stat1_value                    = 12384
|level14_stat1_value                    = 19795
|level15                                = True
|level15                                = True
|level15_level_requirement              = 59
|level15_level_requirement              = 59
|level15_cost_amounts                    = 5
|level15_cost_amounts                    = 5
|level15_stat_text                      = Deals 243.5 Base Fire Damage per second
|level15_stat_text                      = Deals 398.1 Base Fire Damage per second
|level15_stat1_id                        = base_fire_damage_to_deal_per_minute
|level15_stat1_id                        = base_fire_damage_to_deal_per_minute
|level15_stat1_value                    = 14608
|level15_stat1_value                    = 23885
|level16                                = True
|level16                                = True
|level16_level_requirement              = 62
|level16_level_requirement              = 62
|level16_cost_amounts                    = 5
|level16_cost_amounts                    = 5
|level16_stat_text                      = Deals 286.6 Base Fire Damage per second
|level16_stat_text                      = Deals 479.4 Base Fire Damage per second
|level16_stat1_id                        = base_fire_damage_to_deal_per_minute
|level16_stat1_id                        = base_fire_damage_to_deal_per_minute
|level16_stat1_value                    = 17198
|level16_stat1_value                    = 28765
|level17                                = True
|level17                                = True
|level17_level_requirement              = 64
|level17_level_requirement              = 64
|level17_cost_amounts                    = 5
|level17_cost_amounts                    = 5
|level17_stat_text                      = Deals 319.3 Base Fire Damage per second
|level17_stat_text                      = Deals 542.1 Base Fire Damage per second
|level17_stat1_id                        = base_fire_damage_to_deal_per_minute
|level17_stat1_id                        = base_fire_damage_to_deal_per_minute
|level17_stat1_value                    = 19156
|level17_stat1_value                    = 32529
|level18                                = True
|level18                                = True
|level18_level_requirement              = 66
|level18_level_requirement              = 66
|level18_cost_amounts                    = 5
|level18_cost_amounts                    = 5
|level18_stat_text                      = Deals 355.4 Base Fire Damage per second
|level18_stat_text                      = Deals 612.6 Base Fire Damage per second
|level18_stat1_id                        = base_fire_damage_to_deal_per_minute
|level18_stat1_id                        = base_fire_damage_to_deal_per_minute
|level18_stat1_value                    = 21322
|level18_stat1_value                    = 36758
|level19                                = True
|level19                                = True
|level19_level_requirement              = 68
|level19_level_requirement              = 68
|level19_cost_amounts                    = 5
|level19_cost_amounts                    = 5
|level19_stat_text                      = Deals 395.3 Base Fire Damage per second
|level19_stat_text                      = Deals 691.8 Base Fire Damage per second
|level19_stat1_id                        = base_fire_damage_to_deal_per_minute
|level19_stat1_id                        = base_fire_damage_to_deal_per_minute
|level19_stat1_value                    = 23716
|level19_stat1_value                    = 41508
|level20                                = True
|level20                                = True
|level20_level_requirement              = 70
|level20_level_requirement              = 70
|level20_cost_amounts                    = 5
|level20_cost_amounts                    = 5
|level20_stat_text                      = Deals 439.4 Base Fire Damage per second
|level20_stat_text                      = Deals 780.7 Base Fire Damage per second
|level20_stat1_id                        = base_fire_damage_to_deal_per_minute
|level20_stat1_id                        = base_fire_damage_to_deal_per_minute
|level20_stat1_value                    = 26361
|level20_stat1_value                    = 46841
|level21                                = True
|level21                                = True
|level21_level_requirement              = 72
|level21_level_requirement              = 72
|level21_cost_amounts                    = 5
|level21_cost_amounts                    = 5
|level21_stat_text                      = Deals 488.1 Base Fire Damage per second
|level21_stat_text                      = Deals 880.4 Base Fire Damage per second
|level21_stat1_id                        = base_fire_damage_to_deal_per_minute
|level21_stat1_id                        = base_fire_damage_to_deal_per_minute
|level21_stat1_value                    = 29283
|level21_stat1_value                    = 52826
|level22                                = True
|level22                                = True
|level22_level_requirement              = 74
|level22_level_requirement              = 74
|level22_cost_amounts                    = 6
|level22_cost_amounts                    = 6
|level22_stat_text                      = Deals 541.8 Base Fire Damage per second
|level22_stat_text                      = Deals 992.3 Base Fire Damage per second
|level22_stat1_id                        = base_fire_damage_to_deal_per_minute
|level22_stat1_id                        = base_fire_damage_to_deal_per_minute
|level22_stat1_value                    = 32510
|level22_stat1_value                    = 59540
|level23                                = True
|level23                                = True
|level23_level_requirement              = 76
|level23_level_requirement              = 76
|level23_cost_amounts                    = 6
|level23_cost_amounts                    = 6
|level23_stat_text                      = Deals 601.2 Base Fire Damage per second
|level23_stat_text                      = Deals 1117.8 Base Fire Damage per second
|level23_stat1_id                        = base_fire_damage_to_deal_per_minute
|level23_stat1_id                        = base_fire_damage_to_deal_per_minute
|level23_stat1_value                    = 36071
|level23_stat1_value                    = 67069
|level24                                = True
|level24                                = True
|level24_level_requirement              = 78
|level24_level_requirement              = 78
|level24_cost_amounts                    = 6
|level24_cost_amounts                    = 6
|level24_stat_text                      = Deals 666.7 Base Fire Damage per second
|level24_stat_text                      = Deals 1258.5 Base Fire Damage per second
|level24_stat1_id                        = base_fire_damage_to_deal_per_minute
|level24_stat1_id                        = base_fire_damage_to_deal_per_minute
|level24_stat1_value                    = 40001
|level24_stat1_value                    = 75509
|level25                                = True
|level25                                = True
|level25_level_requirement              = 80
|level25_level_requirement              = 80
|level25_cost_amounts                    = 6
|level25_cost_amounts                    = 6
|level25_stat_text                      = Deals 738.9 Base Fire Damage per second
|level25_stat_text                      = Deals 1416.1 Base Fire Damage per second
|level25_stat1_id                        = base_fire_damage_to_deal_per_minute
|level25_stat1_id                        = base_fire_damage_to_deal_per_minute
|level25_stat1_value                    = 44336
|level25_stat1_value                    = 84967
|level26                                = True
|level26                                = True
|level26_level_requirement              = 82
|level26_level_requirement              = 82
|level26_cost_amounts                    = 6
|level26_cost_amounts                    = 6
|level26_stat_text                      = Deals 818.6 Base Fire Damage per second
|level26_stat_text                      = Deals 1592.7 Base Fire Damage per second
|level26_stat1_id                        = base_fire_damage_to_deal_per_minute
|level26_stat1_id                        = base_fire_damage_to_deal_per_minute
|level26_stat1_value                    = 49116
|level26_stat1_value                    = 95562
|level27                                = True
|level27                                = True
|level27_level_requirement              = 84
|level27_level_requirement              = 84
|level27_cost_amounts                    = 6
|level27_cost_amounts                    = 6
|level27_stat_text                      = Deals 906.4 Base Fire Damage per second
|level27_stat_text                      = Deals 1790.5 Base Fire Damage per second
|level27_stat1_id                        = base_fire_damage_to_deal_per_minute
|level27_stat1_id                        = base_fire_damage_to_deal_per_minute
|level27_stat1_value                    = 54386
|level27_stat1_value                    = 107428
|level28                                = True
|level28                                = True
|level28_level_requirement              = 86
|level28_level_requirement              = 86
|level28_cost_amounts                    = 6
|level28_cost_amounts                    = 6
|level28_stat_text                      = Deals 1003.2 Base Fire Damage per second
|level28_stat_text                      = Deals 2011.9 Base Fire Damage per second
|level28_stat1_id                        = base_fire_damage_to_deal_per_minute
|level28_stat1_id                        = base_fire_damage_to_deal_per_minute
|level28_stat1_value                    = 60194
|level28_stat1_value                    = 120712
|level29                                = True
|level29                                = True
|level29_level_requirement              = 88
|level29_level_requirement              = 88
|level29_cost_amounts                    = 6
|level29_cost_amounts                    = 6
|level29_stat_text                      = Deals 1109.9 Base Fire Damage per second
|level29_stat_text                      = Deals 2259.7 Base Fire Damage per second
|level29_stat1_id                        = base_fire_damage_to_deal_per_minute
|level29_stat1_id                        = base_fire_damage_to_deal_per_minute
|level29_stat1_value                    = 66593
|level29_stat1_value                    = 135579
|level30                                = True
|level30                                = True
|level30_level_requirement              = 90
|level30_level_requirement              = 90
|level30_cost_amounts                    = 7
|level30_cost_amounts                    = 7
|level30_stat_text                      = Deals 1227.4 Base Fire Damage per second
|level30_stat_text                      = Deals 2536.9 Base Fire Damage per second
|level30_stat1_id                        = base_fire_damage_to_deal_per_minute
|level30_stat1_id                        = base_fire_damage_to_deal_per_minute
|level30_stat1_value                    = 73642
|level30_stat1_value                    = 152214
|level31                                = True
|level31                                = True
|level31_level_requirement              = 91
|level31_level_requirement              = 91
|level31_cost_amounts                    = 7
|level31_cost_amounts                    = 7
|level31_stat_text                      = Deals 1290.5 Base Fire Damage per second
|level31_stat_text                      = Deals 2687.6 Base Fire Damage per second
|level31_stat1_id                        = base_fire_damage_to_deal_per_minute
|level31_stat1_id                        = base_fire_damage_to_deal_per_minute
|level31_stat1_value                    = 77429
|level31_stat1_value                    = 161257
|level32                                = True
|level32                                = True
|level32_level_requirement              = 92
|level32_level_requirement              = 92
|level32_cost_amounts                    = 7
|level32_cost_amounts                    = 7
|level32_stat_text                      = Deals 1356.7 Base Fire Damage per second
|level32_stat_text                      = Deals 2847 Base Fire Damage per second
|level32_stat1_id                        = base_fire_damage_to_deal_per_minute
|level32_stat1_id                        = base_fire_damage_to_deal_per_minute
|level32_stat1_value                    = 81403
|level32_stat1_value                    = 170821
|level33                                = True
|level33                                = True
|level33_level_requirement              = 93
|level33_level_requirement              = 93
|level33_cost_amounts                    = 7
|level33_cost_amounts                    = 7
|level33_stat_text                      = Deals 1426.2 Base Fire Damage per second
|level33_stat_text                      = Deals 3015.6 Base Fire Damage per second
|level33_stat1_id                        = base_fire_damage_to_deal_per_minute
|level33_stat1_id                        = base_fire_damage_to_deal_per_minute
|level33_stat1_value                    = 85574
|level33_stat1_value                    = 180934
|level34                                = True
|level34                                = True
|level34_level_requirement              = 94
|level34_level_requirement              = 94
|level34_cost_amounts                    = 7
|level34_cost_amounts                    = 7
|level34_stat_text                      = Deals 1499.2 Base Fire Damage per second
|level34_stat_text                      = Deals 3193.8 Base Fire Damage per second
|level34_stat1_id                        = base_fire_damage_to_deal_per_minute
|level34_stat1_id                        = base_fire_damage_to_deal_per_minute
|level34_stat1_value                    = 89949
|level34_stat1_value                    = 191628
|level35                                = True
|level35                                = True
|level35_level_requirement              = 95
|level35_level_requirement              = 95
|level35_cost_amounts                    = 7
|level35_cost_amounts                    = 7
|level35_stat_text                      = Deals 1575.7 Base Fire Damage per second
|level35_stat_text                      = Deals 3382.2 Base Fire Damage per second
|level35_stat1_id                        = base_fire_damage_to_deal_per_minute
|level35_stat1_id                        = base_fire_damage_to_deal_per_minute
|level35_stat1_value                    = 94539
|level35_stat1_value                    = 202935
|level36                                = True
|level36                                = True
|level36_level_requirement              = 96
|level36_level_requirement              = 96
|level36_cost_amounts                    = 7
|level36_cost_amounts                    = 7
|level36_stat_text                      = Deals 1655.9 Base Fire Damage per second
|level36_stat_text                      = Deals 3581.5 Base Fire Damage per second
|level36_stat1_id                        = base_fire_damage_to_deal_per_minute
|level36_stat1_id                        = base_fire_damage_to_deal_per_minute
|level36_stat1_value                    = 99354
|level36_stat1_value                    = 214890
|level37                                = True
|level37                                = True
|level37_level_requirement              = 97
|level37_level_requirement              = 97
|level37_cost_amounts                    = 7
|level37_cost_amounts                    = 7
|level37_stat_text                      = Deals 1740.1 Base Fire Damage per second
|level37_stat_text                      = Deals 3792.2 Base Fire Damage per second
|level37_stat1_id                        = base_fire_damage_to_deal_per_minute
|level37_stat1_id                        = base_fire_damage_to_deal_per_minute
|level37_stat1_value                    = 104405
|level37_stat1_value                    = 227529
|level38                                = True
|level38                                = True
|level38_level_requirement              = 98
|level38_level_requirement              = 98
|level38_cost_amounts                    = 7
|level38_cost_amounts                    = 7
|level38_stat_text                      = Deals 1828.4 Base Fire Damage per second
|level38_stat_text                      = Deals 4014.8 Base Fire Damage per second
|level38_stat1_id                        = base_fire_damage_to_deal_per_minute
|level38_stat1_id                        = base_fire_damage_to_deal_per_minute
|level38_stat1_value                    = 109704
|level38_stat1_value                    = 240890
|level39                                = True
|level39                                = True
|level39_level_requirement              = 99
|level39_level_requirement              = 99
|level39_cost_amounts                    = 7
|level39_cost_amounts                    = 7
|level39_stat_text                      = Deals 1921 Base Fire Damage per second
|level39_stat_text                      = Deals 4250.2 Base Fire Damage per second
|level39_stat1_id                        = base_fire_damage_to_deal_per_minute
|level39_stat1_id                        = base_fire_damage_to_deal_per_minute
|level39_stat1_value                    = 115261
|level39_stat1_value                    = 255014
|level40                                = True
|level40                                = True
|level40_level_requirement              = 100
|level40_level_requirement              = 100
|level40_cost_amounts                    = 7
|level40_cost_amounts                    = 7
|level40_stat_text                      = Deals 2018.2 Base Fire Damage per second
|level40_stat_text                      = Deals 4499.1 Base Fire Damage per second
|level40_stat1_id                        = base_fire_damage_to_deal_per_minute
|level40_stat1_id                        = base_fire_damage_to_deal_per_minute
|level40_stat1_value                    = 121090
|level40_stat1_value                    = 269943
|level1_intelligence_requirement        = 33
|level1_intelligence_requirement        = 33
|level1_experience                      = 0
|level1_experience                      = 0
Line 351: Line 343:
|quest_reward4_npc                      = Lilly Roth
|quest_reward4_npc                      = Lilly Roth
}}
}}
'''Scorching Ray''' is a [[channelling]] [[fire]] [[spell]] [[active skill|skill]] that fires a beam that inflicts [[burning]] damage to targets in front of the caster and applies fire [[resistance]] [[exposure]] at maximum stages.
'''Scorching Ray''' is a [[channelling]] [[fire]] [[spell]] [[active skill|skill]] that fires a beam that inflicts [[burning]] damage to targets in front of the caster and applies fire [[exposure]] at maximum stages.


==Skill functions and interactions==
==Skill functions and interactions==
* Applies the fire exposure debuff at max stacks, which lowers the target's fire resistance by 25%.
* Scorching Ray inflicts a [[damage over time]] debuff for a duration, which is refreshed while enemies are in the beam.<ref name="Mechanics"/>
* Touching an unaffected target by the beam at any point during a cast interval will apply the first stage of the debuff. If the target remains in the beam, the spell will apply the next stage of the debuff the instant it consumes mana from the player again. As a result, It is possible to inflict multiple debuff stacks in quick succession to targets with only brief contact such as when sweeping the beam across the screen.
** An entity can take damage from multiple Scorching Ray debuffs when inflicted by different exiles or totems.<ref>https://www.reddit.com/r/pathofexile/comments/a34jl9/this_unique_item_introduces_one_of_three_new/eb6ozk0/</ref> Each debuff gains stages individually, up to the maximum of 8.<ref>https://www.pathofexile.com/forum/view-thread/1770220</ref>
* '''[[Damage over time]]''': Modifiers to Spell, [[Fire]], [[Elemental]], [[Burning Damage]], [[Damage Over Time]], and [[duration]] affect the damage over time component of this spell.
* Scorching Ray does not [[hit]] and therefore cannot be supported by added damage supports such as {{il|Added Chaos Damage Support}} and cannot confer the effects of supports such as {{il|Blind Support}} or {{il|Hextouch Support}}.
* While channeling Scorching Ray, the player has a reduced turning rate. Increasing scorching ray's cast speed will increase the rate at which the player can rotate while channeling it, up to a maximum +150% increased cast speed modifier.<ref>https://www.youtube.com/watch?v=ZsFKTJDws9Y</ref>
* Scorching Ray has a delay, equal to the cast time, between the pressing of the skill and the appearance of the beam.
* Scorching Ray has a delay, equal to the cast time, between the pressing of the skill and the appearance of the beam.
* Scorching Ray is not a [[projectile]] or an [[area of effect]] skill and therefore is not affected by modifiers to projectile damage, area damage, [[projectile speed]], or [[area of effect]].<ref name="Mechanics"/>
* Even a brief contact with the beam applies the first stage of the debuff against an unaffected target, allowing reliable application by quickly sweeping the beam across the screen. Additional stages are applied on each channelling tick, if targets remain in the beam. 
* Scorching Ray has the [[channelling]] tag and therefore cannot be supported by {{il|Spell Echo Support}}.
* While channelling Scorching Ray, the player has a reduced turning rate. Increasing scorching ray's cast speed will increase the rate at which the player can rotate while channelling it, up to a maximum +150% increased cast speed modifier.<ref>https://www.youtube.com/watch?v=ZsFKTJDws9Y</ref>
* See [[Channelling]] for more information.
* Reaching maximum stacks applies the [[exposure]] debuff, which lowers the target's fire resistance by 25%.
** This may be modified by stats like {{c|mod|Fire Exposure you inflict applies an extra -5% to Fire Resistance}} when cast by the player. These stats do not currently apply when Scorching Ray is cast by a totem, possibly due to a bug.<ref>https://www.pathofexile.com/forum/view-thread/3474018</ref>
* Despite its name, Scorching Ray cannot [[scorch]] enemies, as it does not [[hit]].


==Gem level progression==
==Gem level progression==
Line 371: Line 362:
   |c1_pattern_value  = %s
   |c1_pattern_value  = %s
}}
}}
==Gem quality==
{{Skill quality}}


{{Item acquisition}}
{{Item acquisition}}
Line 389: Line 383:
{{Skill enchantment modifier list}}
{{Skill enchantment modifier list}}


{{Skill microtransaction list}}
{{Alternate skill effect list}}


==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.16.0}}
{{Version history table row|3.23.0|
* Quality now causes Additional Debuff stages to add +0-10% of Damage, instead of providing 0-10% increased beam length.
}}
{{Version history table row|3.19.0|
* Scorching Ray now deals 13.4 Base Fire Damage per second at gem level 1 (previously 12.8), up to 780.7 at gem level 20 (previously 696.3).
}}
{{Version history table row|3.16.0|
* Now deals 12.8 Base Fire Damage per second at gem level 1 (previously 11.7), up to 696.3 at gem level 20 (previously 439.4).
* Fixed a common client crash occurring with {{il|Scorching Ray}}.
* Fixed a common client crash occurring with {{il|Scorching Ray}}.
{{Version history table row|3.13.1e}}
}}
{{Version history table row|3.14.0|
* Fixed a bug where {{il|Scorching Ray}} [[totems]] did not stack their damage correctly with other Scorching Ray totems.
}}
{{Version history table row|3.13.1e|
* PvP Changes: now has an attack time override of 3 seconds.
* PvP Changes: now has an attack time override of 3 seconds.
{{Version history table row|3.13.0}}
}}
{{Version history table row|3.13.0|
* Now has a base cast time of 0.25 seconds (from 0.5).
* Now has a base cast time of 0.25 seconds (from 0.5).
* Now has a mana cost of 2 at gem level 1 (from 4), up to 5 at gem level 20 (from 11).
* Now has a mana cost of 2 at gem level 1 (from 4), up to 5 at gem level 20 (from 11).
* PvP Changes: Now has an attack time override of 0.5 seconds (from 0.2 seconds).
* PvP Changes: Now has an attack time override of 0.5 seconds (from 0.2 seconds).
{{Version history table row|3.12.0}}
}}
{{Version history table row|3.12.0|
* Now has alternative gem quality
* Now has alternative gem quality
{{Version history table row|3.6.0}}
}}
{{Version history table row|3.6.0|
* Mana Cost at gem level 20 is now 11 (was 10).
* Mana Cost at gem level 20 is now 11 (was 10).
* Now deals 13 base Fire damage per second at gem level 1 (up from 8.2) and 488.2 base Fire damage per second at gem level 20 (up from 388.3).
* Now deals 13 base Fire damage per second at gem level 1 (up from 8.2) and 488.2 base Fire damage per second at gem level 20 (up from 388.3).
* No longer lowers enemy resistance with a stacking debuff.
* No longer lowers enemy resistance with a stacking debuff.
* Now applies Fire Exposure at maximum stacks.
* Now applies Fire Exposure at maximum stacks.
{{Version history table row|2.4.2}}
}}
{{Version history table row|3.2.0b|
* Fixed a bug where {{il|Scorching Ray}} [[totems]] did not stack their damage correctly with other Scorching Ray totems.
}}
{{Version history table row|2.4.2|
* Scorching Ray has been added to the game.
* Scorching Ray has been added to the game.
|}
}}
{{Version history table end}}


==References==
==References==
{{reflist|refs=
{{reflist|refs=
<ref name="Mechanics">{{cite web|author=Bex_GGG|date=November 1, 2016|title=Scorching Ray Skill Gem Mechanics|url=https://www.pathofexile.com/forum/view-thread/1762565|publisher=Official Path of Exile Forums|accessdate=November 3, 2016}}</ref>
<ref name="Mechanics">{{cite web|author=Bex_GGG|date=November 1, 2016|title=Scorching Ray Skill Gem Mechanics|url=https://www.pathofexile.com/forum/view-thread/1762565|publisher=Official Path of Exile Forums|accessdate=November 3, 2016}}</ref>
<ref name="GemData">{{cite web|author=Bex_GGG|date=November 17, 2016|title=Scorching Ray Debuff Mechanics|url=https://www.reddit.com/r/pathofexile/comments/5dimbh/is_there_data_for_shorching_ray_gem/|publisher=Path of Exile Official Subreddit|accessdate=November 17, 2016}}</ref>
<ref name="ResReduction">{{cite web|author=Bex_GGG|date=November 21, 2016|title=Recently Asked Community Questions|url=https://www.pathofexile.com/forum/view-thread/1770220|publisher=Path of Exile Forums|accessdate=November 21, 2016}}</ref>
}}
}}



Latest revision as of 20:40, 29 February 2024

Scorching RayScorching Ray of Immolation
Scorching RaySpell, Fire, Duration, Channelling
Level: (1-20)
Cost: (2-5) Mana
Cast Time: 0.25 sec
Requires Level 12Unleash a beam of fire that burns enemies it touches. Remaining in the beam raises the burning, adding a portion of the beam's damage in stages. Inflicts Fire Exposure at maximum stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam turns.Deals (13.4-780.7) Base Fire Damage per second
Base duration is 1.50 seconds
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Burning Debuff can have a maximum of 8 stages
Additional Debuff stages add 60% of Damage
Fire Exposure applies -25% to Fire Resistance

Additional Effects From 1-20% Quality:
Additional Debuff stages add +(0.5-10)% of Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Acquisition
Drop level: 12
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemFireBeam

Scorching Ray is a channelling fire spell skill that fires a beam that inflicts burning damage to targets in front of the caster and applies fire exposure at maximum stages.

Skill functions and interactions

  • Scorching Ray inflicts a damage over time debuff for a duration, which is refreshed while enemies are in the beam.[1]
    • An entity can take damage from multiple Scorching Ray debuffs when inflicted by different exiles or totems.[2] Each debuff gains stages individually, up to the maximum of 8.[3]
  • Scorching Ray has a delay, equal to the cast time, between the pressing of the skill and the appearance of the beam.
  • Even a brief contact with the beam applies the first stage of the debuff against an unaffected target, allowing reliable application by quickly sweeping the beam across the screen. Additional stages are applied on each channelling tick, if targets remain in the beam.
  • While channelling Scorching Ray, the player has a reduced turning rate. Increasing scorching ray's cast speed will increase the rate at which the player can rotate while channelling it, up to a maximum +150% increased cast speed modifier.[4]
  • Reaching maximum stacks applies the exposure debuff, which lowers the target's fire resistance by 25%.
    • This may be modified by stats like Fire Exposure you inflict applies an extra -5% to Fire Resistance when cast by the player. These stats do not currently apply when Scorching Ray is cast by a totem, possibly due to a bug.[5]
  • Despite its name, Scorching Ray cannot scorch enemies, as it does not hit.

Gem level progression

LevelRequired LevelRequired IntelligenceMana
Cost
Fire
Damage
per sec
Exp.Total Exp.
11233213.400
21539217.61524915249
31948224.74151756766
4235633481983138749
52764346.2147968286717
63173362250557537274
73581382.4405086942360
838883101.54477181390078
941944124.56153182005396
10441004152.18346392840035
11471064185.315707604410795
12501134225.216339876044782
13531194272.921510308195812
14561255329.9281218911008001
15591325398.1509936016107361
16621385479.4940073125508092
17641425542.11527336640781458
18661465612.62628658267068040
19681515691.862890590129958630
20701555780.7212046017342004647
21721595880.4N/AN/A
2274N/A6992.3N/AN/A
2376N/A61117.8N/AN/A
2478N/A61258.5N/AN/A
2580N/A61416.1N/AN/A
2682N/A61592.7N/AN/A
2784N/A61790.5N/AN/A
2886N/A62011.9N/AN/A
2988N/A62259.7N/AN/A
3090N/A72536.9N/AN/A
3191N/A72687.6N/AN/A
3292N/A72847N/AN/A
3393N/A73015.6N/AN/A
3494N/A73193.8N/AN/A
3595N/A73382.2N/AN/A
3696N/A73581.5N/AN/A
3797N/A73792.2N/AN/A
3898N/A74014.8N/AN/A
3999N/A74250.2N/AN/A
40100N/A74499.1N/AN/A

Gem quality

TypeAdditional Effects per 1-20% QualityWeight
SuperiorAdditional Debuff stages add +(0.5-10)% of Damage1

Item acquisition

Scorching Ray can drop anywhere.

Recipes

Scorching Ray can be created from the following recipes:

AmountPartDescriptionMeta
13The CataclysmThe Cataclysm13Level 21 Spell Gem
Corrupted
The mighty warriors traded in blows, the nimble archers in arrows, yet it was the brazen thaumaturgists who would bring catastrophe to all.
Random corrupted level 21 Spell gemA
6The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox."
- Ezomyte Proverb
Random level 20 gemA
3Gemcutter's PromiseGemcutter's Promise3Gem
Quality: +20%
"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Random gem with 20% qualityA
1Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item
Item drops after killing {0} monsters
Right click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random gem with 1–20% qualityA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Quest reward

This item is given as a quest reward for the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
The Siren's Cadence
Act 1

Vendor reward

This item can be bought at the listed NPC vendors, after completing the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
The Siren's Cadence
Act 1
Nessa
A Fixture of Fate
Act 3
Siosa
Fallen from Grace
Act 6
Lilly Roth

Unique items

The following unique items are related to Scorching Ray:

ItemBase ItemRequired levelStats
BalefireBalefire
Opal Sceptre
Sceptre
Physical Damage: 49-73
Critical Strike Chance: 6.50%
Attacks per Second: 1.25
Weapon Range: 1.1 metres
Requires Level 60, 95 Str, 131 Int40% increased Elemental DamageGrants Level 25 Scorching Ray Skill
(12-20)% increased Cast Speed
Recover (1-3)% of Life on Kill
Recover (1-3)% of Mana on Kill
10% increased Scorching Ray beam length
After the fires swept down from the sky and swallowed the city,
all that lingered, as if locked in time,
was a memory of that which was gone, a whisper of deeds undone.
Opal Sceptre6040% increased Elemental DamageGrants Level 25 Scorching Ray Skill
(12-20)% increased Cast Speed
Recover (1-3)% of Life on Kill
Recover (1-3)% of Mana on Kill
10% increased Scorching Ray beam length

Related helmet enchantments

The following helmet enchantments affect Scorching Ray.

Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.LabyrinthStatsSpawn Weighting
Enchantment Fire Beam Cast Speed 166Merciless Labyrinth8% increased Scorching Ray Cast Speedhelmet 100
Enchantment Fire Beam Cast Speed 275Eternal Labyrinth12% increased Scorching Ray Cast Speedhelmet 100
Enchantment Scorching Ray Damage 166Merciless Labyrinth25% increased Scorching Ray Damagehelmet 100
Enchantment Scorching Ray Damage 275Eternal Labyrinth40% increased Scorching Ray Damagehelmet 100
Enchantment Fire Beam Length 166Merciless Labyrinth10% increased Scorching Ray beam lengthhelmet 100
Enchantment Fire Beam Length 275Eternal Labyrinth15% increased Scorching Ray beam lengthhelmet 100

Alternate skill effects

Scorching Ray has the following alternate skill effects:

ItemEffect(s)
Radiant Scorching Ray EffectRadiant Scorching Ray EffectSkill Gem EffectYour Scorching Ray becomes a Radiant effect.Your Scorching Ray becomes a Radiant effect.
Shaper Scorching Ray EffectShaper Scorching Ray EffectSkill Gem EffectYour Scorching Ray becomes a Shaper Effect.Your Scorching Ray becomes a Shaper Effect.
Stygian Scorching Ray EffectStygian Scorching Ray EffectSkill Gem EffectYour Scorching Ray becomes a Stygian Effect.Your Scorching Ray becomes a Stygian Effect.

Version history

Version Changes
3.23.0
  • Quality now causes Additional Debuff stages to add +0-10% of Damage, instead of providing 0-10% increased beam length.
3.19.0
  • Scorching Ray now deals 13.4 Base Fire Damage per second at gem level 1 (previously 12.8), up to 780.7 at gem level 20 (previously 696.3).
3.16.0
  • Now deals 12.8 Base Fire Damage per second at gem level 1 (previously 11.7), up to 696.3 at gem level 20 (previously 439.4).
  • Fixed a common client crash occurring with Scorching RayScorching RaySpell, Fire, Duration, Channelling
    Level: (1-20)
    Cost: (2-5) Mana
    Cast Time: 0.25 sec
    Requires Level 12Unleash a beam of fire that burns enemies it touches. Remaining in the beam raises the burning, adding a portion of the beam's damage in stages. Inflicts Fire Exposure at maximum stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam turns.Deals (13.4-780.7) Base Fire Damage per second
    Base duration is 1.50 seconds
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    Burning Debuff can have a maximum of 8 stages
    Additional Debuff stages add 60% of Damage
    Fire Exposure applies -25% to Fire Resistance

    Additional Effects From 1-20% Quality:
    Additional Debuff stages add +(0.5-10)% of Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    .
3.14.0
  • Fixed a bug where Scorching RayScorching RaySpell, Fire, Duration, Channelling
    Level: (1-20)
    Cost: (2-5) Mana
    Cast Time: 0.25 sec
    Requires Level 12Unleash a beam of fire that burns enemies it touches. Remaining in the beam raises the burning, adding a portion of the beam's damage in stages. Inflicts Fire Exposure at maximum stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam turns.Deals (13.4-780.7) Base Fire Damage per second
    Base duration is 1.50 seconds
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    Burning Debuff can have a maximum of 8 stages
    Additional Debuff stages add 60% of Damage
    Fire Exposure applies -25% to Fire Resistance

    Additional Effects From 1-20% Quality:
    Additional Debuff stages add +(0.5-10)% of Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    totems did not stack their damage correctly with other Scorching Ray totems.
3.13.1e
  • PvP Changes: now has an attack time override of 3 seconds.
3.13.0
  • Now has a base cast time of 0.25 seconds (from 0.5).
  • Now has a mana cost of 2 at gem level 1 (from 4), up to 5 at gem level 20 (from 11).
  • PvP Changes: Now has an attack time override of 0.5 seconds (from 0.2 seconds).
3.12.0
  • Now has alternative gem quality
3.6.0
  • Mana Cost at gem level 20 is now 11 (was 10).
  • Now deals 13 base Fire damage per second at gem level 1 (up from 8.2) and 488.2 base Fire damage per second at gem level 20 (up from 388.3).
  • No longer lowers enemy resistance with a stacking debuff.
  • Now applies Fire Exposure at maximum stacks.
3.2.0b
  • Fixed a bug where Scorching RayScorching RaySpell, Fire, Duration, Channelling
    Level: (1-20)
    Cost: (2-5) Mana
    Cast Time: 0.25 sec
    Requires Level 12Unleash a beam of fire that burns enemies it touches. Remaining in the beam raises the burning, adding a portion of the beam's damage in stages. Inflicts Fire Exposure at maximum stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam turns.Deals (13.4-780.7) Base Fire Damage per second
    Base duration is 1.50 seconds
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    Burning Debuff can have a maximum of 8 stages
    Additional Debuff stages add 60% of Damage
    Fire Exposure applies -25% to Fire Resistance

    Additional Effects From 1-20% Quality:
    Additional Debuff stages add +(0.5-10)% of Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    totems did not stack their damage correctly with other Scorching Ray totems.
2.4.2
  • Scorching Ray has been added to the game.

References

ru:Опаляющий луч