Lira Arthain

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Lira Arthain is a Atlas region located in the outside bottom right of the Atlas of Worlds.

Atlas passive skills

Lira Arthain Skill Tree

The Lira Arthain Atlas Passive Skill Tree allows players to increase specific types of drops, enemies, and map events within this region. Players can allocate ten points in this region, earned by completing The Maven's challenges, and skill tree allocations can be refunded with an Orb of UnmakingOrb of UnmakingStack Size: 40Grants an atlas passive skill refund pointRight click on this item to use it..

Beyond Skilltree:

  1. Spores on the Wind: Maps found in Areas have 10% chance to contain an additional Blight encounter
  2. Epidemiology: Blight Chests in Areas have 100% more chance to contain Blighted Maps. Blighted Maps found in Areas are Anointed.

Breach Skilltree:

  1. Probing for Weaknesses: Areas have +10% chance to contain Breaches
  2. Flash Breach: Breaches in Areas spawn 10 additional Rare Monsters. Breaches in Areas open and close 100% faster

Bestiary Skilltree:

  1. Animal Companion: Einhar Missions in Areas grant 100% increased Favour. Areas have 10% chance to grant an additional Einhar Mission on Completion
  2. Natural Selection: Beasts in Areas are more likely to be less common varieties
  3. Mighty Hunter: Einhar has 100% increased Cooldown Recovery Rate in Areas. Einhar deals 1000% more Damage to Unique Monsters in Areas. Einhar remains in Areas after his Mission is Complete

Blight Skilltree:

  1. Immune Response (Blight): Blight Encounters in Areas spawn 100% more non-Unique Monsters. Blight Monsters in Areas spawn 100% faster

Heist Skilltree:

  1. Secret Stash (Heist): Areas have 10% additional chance to contain a Smuggler's Cache
  2. Inside Job (Heist): Blueprints that drop in Areas have 10% chance to be fully Revealed. Smuggler's Caches in areas have 100% increased chance to drop Blueprints

Atlas base item types

The following base item types can be found in this region:

Atlas Region White maps (T1-T5) Yellow Maps (T6-T10) Red maps (T11+)
Haewark Hamlet Gripped GlovesGripped GlovesEvasion: (220-253)Requires Level 70, 95 Dex(14-18)% increased Projectile Attack Damage
Marble AmuletMarble AmuletRequires Level 74Regenerate (1.2-1.6)% of Life per second
Two-Toned BootsTwo-Toned BootsEvasion: (126-145)
Energy Shield: (26-30)
Requires Level 70, 62 Dex, 62 Int+(8-12)% to Cold and Lightning Resistances
Gripped GlovesGripped GlovesEvasion: (220-253)Requires Level 70, 95 Dex(14-18)% increased Projectile Attack Damage
Marble AmuletMarble AmuletRequires Level 74Regenerate (1.2-1.6)% of Life per second
Two-Toned BootsTwo-Toned BootsEvasion: (126-145)
Energy Shield: (26-30)
Requires Level 70, 62 Dex, 62 Int+(8-12)% to Cold and Lightning Resistances

Crystal BeltCrystal BeltRequires Level 79+(60-80) to maximum Energy Shield
Gripped GlovesGripped GlovesEvasion: (220-253)Requires Level 70, 95 Dex(14-18)% increased Projectile Attack Damage
Marble AmuletMarble AmuletRequires Level 74Regenerate (1.2-1.6)% of Life per second
Two-Toned BootsTwo-Toned BootsEvasion: (126-145)
Energy Shield: (26-30)
Requires Level 70, 62 Dex, 62 Int+(8-12)% to Cold and Lightning Resistances

Crystal BeltCrystal BeltRequires Level 79+(60-80) to maximum Energy Shield
Opal RingOpal RingRequires Level 80(15-25)% increased Elemental Damage
Valdo's Rest Artillery QuiverArtillery QuiverRequires Level 74(20-30)% increased Totem Placement speed
Convoking WandConvoking WandWand
Physical Damage: 30-55
Critical Strike Chance: 7.00%
Attacks per Second: 1.40
Requires Level 72, 242 IntMinions deal (26-30)% increased Damage

Spiked GlovesSpiked GlovesArmour: (220-253)Requires Level 70, 95 Str(16-20)% increased Melee Damage
Two-Toned BootsTwo-Toned BootsArmour: (126-145)
Evasion: (126-145)
Requires Level 70, 62 Str, 62 Dex+(8-12)% to Fire and Cold Resistances
Artillery QuiverArtillery QuiverRequires Level 74(20-30)% increased Totem Placement speed
Convoking WandConvoking WandWand
Physical Damage: 30-55
Critical Strike Chance: 7.00%
Attacks per Second: 1.40
Requires Level 72, 242 IntMinions deal (26-30)% increased Damage

Spiked GlovesSpiked GlovesArmour: (220-253)Requires Level 70, 95 Str(16-20)% increased Melee Damage
Two-Toned BootsTwo-Toned BootsArmour: (126-145)
Evasion: (126-145)
Requires Level 70, 62 Str, 62 Dex+(8-12)% to Fire and Cold Resistances
Artillery QuiverArtillery QuiverRequires Level 74(20-30)% increased Totem Placement speed
Convoking WandConvoking WandWand
Physical Damage: 30-55
Critical Strike Chance: 7.00%
Attacks per Second: 1.40
Requires Level 72, 242 IntMinions deal (26-30)% increased Damage

Spiked GlovesSpiked GlovesArmour: (220-253)Requires Level 70, 95 Str(16-20)% increased Melee Damage
Two-Toned BootsTwo-Toned BootsArmour: (126-145)
Evasion: (126-145)
Requires Level 70, 62 Str, 62 Dex+(8-12)% to Fire and Cold Resistances

Iolite RingIolite RingRequires Level 80(17-23)% increased Chaos Damage
Lira Arthain Bone HelmetBone HelmetArmour: (197-227)
Energy Shield: (40-46)
Requires Level 73, 76 Str, 76 IntMinions deal (15-20)% increased Damage

Fingerless Silk GlovesFingerless Silk GlovesEnergy Shield: (45-52)Requires Level 70, 95 Int(12-16)% increased Spell Damage
Fugitive BootsFugitive BootsEvasion: (112-129)
Energy Shield: (32-37)
Requires Level 70, 56 Dex, 76 Int+(13-17)% to Chaos Resistance

Seaglass AmuletSeaglass AmuletRequires Level 74(10-15)% faster start of Energy Shield Recharge
Bone HelmetBone HelmetArmour: (197-227)
Energy Shield: (40-46)
Requires Level 73, 76 Str, 76 IntMinions deal (15-20)% increased Damage

Fingerless Silk GlovesFingerless Silk GlovesEnergy Shield: (45-52)Requires Level 70, 95 Int(12-16)% increased Spell Damage
Fugitive BootsFugitive BootsEvasion: (112-129)
Energy Shield: (32-37)
Requires Level 70, 56 Dex, 76 Int+(13-17)% to Chaos Resistance

Seaglass AmuletSeaglass AmuletRequires Level 74(10-15)% faster start of Energy Shield Recharge
Bone HelmetBone HelmetArmour: (197-227)
Energy Shield: (40-46)
Requires Level 73, 76 Str, 76 IntMinions deal (15-20)% increased Damage

Fingerless Silk GlovesFingerless Silk GlovesEnergy Shield: (45-52)Requires Level 70, 95 Int(12-16)% increased Spell Damage
Fugitive BootsFugitive BootsEvasion: (112-129)
Energy Shield: (32-37)
Requires Level 70, 56 Dex, 76 Int+(13-17)% to Chaos Resistance

Seaglass AmuletSeaglass AmuletRequires Level 74(10-15)% faster start of Energy Shield Recharge
Steel RingSteel RingRequires Level 80Adds (3-4) to (10-14) Physical Damage to Attacks
Glennach Cairns Apothecary's GlovesApothecary's GlovesArmour: (108-124)
Energy Shield: (29-33)
Requires Level 70, 46 Str, 59 Int(14-18)% increased Damage over Time

Blue Pearl AmuletBlue Pearl AmuletRequires Level 77(48-56)% increased Mana Regeneration Rate
Two-Toned BootsTwo-Toned BootsArmour: (126-145)
Energy Shield: (26-30)
Requires Level 70, 62 Str, 62 Int+(8-12)% to Fire and Lightning Resistances
Apothecary's GlovesApothecary's GlovesArmour: (108-124)
Energy Shield: (29-33)
Requires Level 70, 46 Str, 59 Int(14-18)% increased Damage over Time

Blue Pearl AmuletBlue Pearl AmuletRequires Level 77(48-56)% increased Mana Regeneration Rate
Two-Toned BootsTwo-Toned BootsArmour: (126-145)
Energy Shield: (26-30)
Requires Level 70, 62 Str, 62 Int+(8-12)% to Fire and Lightning Resistances

Vanguard BeltVanguard BeltRequires Level 78+(260-320) to Armour and Evasion Rating
Apothecary's GlovesApothecary's GlovesArmour: (108-124)
Energy Shield: (29-33)
Requires Level 70, 46 Str, 59 Int(14-18)% increased Damage over Time

Blue Pearl AmuletBlue Pearl AmuletRequires Level 77(48-56)% increased Mana Regeneration Rate
Two-Toned BootsTwo-Toned BootsArmour: (126-145)
Energy Shield: (26-30)
Requires Level 70, 62 Str, 62 Int+(8-12)% to Fire and Lightning Resistances

Vanguard BeltVanguard BeltRequires Level 78+(260-320) to Armour and Evasion Rating
Cerulean RingCerulean RingRequires Level 80(8-10)% increased maximum Mana
Vermillion RingVermillion RingRequires Level 80(5-7)% increased maximum Life

Maps located within this region

ItemMap
Tier
Atlas map tier
based on region
Atlas map level
based on region

ru:Лира Артейн