Kinetic Blast: Difference between revisions

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(PyPoE/ExporterBot/1.0.0a0: Item exporter)
(PyPoE/ExporterBot/1.0.0a0: Item exporter)
 
(10 intermediate revisions by 5 users not shown)
Line 11: Line 11:
|intelligence_percent                    = 100
|intelligence_percent                    = 100
|gem_tags                                = Attack, Projectile, AoE
|gem_tags                                = Attack, Projectile, AoE
|gem_description                        = Fires a projectile from a Wand that causes a series of small explosions surrounding its point of impact, each damaging enemies caught in the area.
|gem_description                        = Fires a projectile from a Wand that causes a series of area explosions in a secondary radius around its point of impact, each damaging enemies.
|active_skill_name                      = Kinetic Blast
|active_skill_name                      = Kinetic Blast
|item_class_id_restriction              = Wand
|item_class_id_restriction              = Wand
Line 17: Line 17:
|cast_time                              = 1.0
|cast_time                              = 1.0
|required_level                          = 28
|required_level                          = 28
|quality_type1_weight                    = 50
|quality_type1_weight                    = 1
|quality_type1_stat_text                = 0.5% increased Area of Effect
|quality_type1_stat_text                = Kinetic Blast creates (0.05-1) additional explosions
|quality_type1_stat1_id                  = base_skill_area_of_effect_+%
|quality_type1_breakpoints               = 20.0
|quality_type1_stat1_value              = 500
|quality_type1_stat1_id                 = cluster_burst_spawn_amount
|quality_type2_weight                    = 10
|quality_type1_stat1_value               = 50
|quality_type2_stat_text                = Projectiles Pierce 0.1 additional Targets
|quality_type2_stat1_id                  = projectile_base_number_of_targets_to_pierce
|quality_type2_stat1_value               = 100
|quality_type3_weight                    = 100
|quality_type3_stat_text                = Projectiles gain 1.5% increased Area of Effect after Forking
|quality_type3_stat1_id                 = kinetic_blast_projectiles_gain_%_aoe_after_forking
|quality_type3_stat1_value               = 1500
|static_cost_types                      = Mana
|static_cost_types                      = Mana
|static_attack_speed_multiplier          = 100
|static_attack_speed_multiplier          = 100
Line 39: Line 32:
|static_stat4_id                        = active_skill_area_damage_+%_final
|static_stat4_id                        = active_skill_area_damage_+%_final
|static_stat4_value                      = -35
|static_stat4_value                      = -35
|stat_text                              = (0-19)% increased Area of Effect<br>Creates 4 explosions<br>35% less Area Damage
|static_stat5_id                        = quality_display_active_skill_area_damage_is_gem
|static_stat5_value                      = 1
|static_stat6_id                        = active_skill_area_of_effect_description_mode
|static_stat6_value                      = 1
|static_stat7_id                        = active_skill_base_area_of_effect_radius
|static_stat7_value                      = 14
|static_stat8_id                        = active_skill_base_secondary_area_of_effect_radius
|static_stat8_value                      = 20
|stat_text                              = Kinetic Blast creates 4 additional explosions<br>35% less Area Damage<br>Base explosion radius is 1.4 metres<br>Base secondary radius is 2 metres
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 28
|level1_level_requirement                = 28
Line 50: Line 51:
|level2_damage_effectiveness            = 141
|level2_damage_effectiveness            = 141
|level2_damage_multiplier                = 140.8
|level2_damage_multiplier                = 140.8
|level2_stat_text                        = 1% increased Area of Effect
|level2_stat1_id                        = base_skill_area_of_effect_+%
|level2_stat1_value                      = 1
|level3                                  = True
|level3                                  = True
|level3_level_requirement                = 34
|level3_level_requirement                = 34
Line 58: Line 56:
|level3_damage_effectiveness            = 142
|level3_damage_effectiveness            = 142
|level3_damage_multiplier                = 141.6
|level3_damage_multiplier                = 141.6
|level3_stat_text                        = 2% increased Area of Effect
|level3_stat1_id                        = base_skill_area_of_effect_+%
|level3_stat1_value                      = 2
|level4                                  = True
|level4                                  = True
|level4_level_requirement                = 37
|level4_level_requirement                = 37
Line 66: Line 61:
|level4_damage_effectiveness            = 142
|level4_damage_effectiveness            = 142
|level4_damage_multiplier                = 142.4
|level4_damage_multiplier                = 142.4
|level4_stat_text                        = 3% increased Area of Effect
|level4_stat1_id                        = base_skill_area_of_effect_+%
|level4_stat1_value                      = 3
|level5                                  = True
|level5                                  = True
|level5_level_requirement                = 40
|level5_level_requirement                = 40
Line 74: Line 66:
|level5_damage_effectiveness            = 143
|level5_damage_effectiveness            = 143
|level5_damage_multiplier                = 143.2
|level5_damage_multiplier                = 143.2
|level5_stat_text                        = 4% increased Area of Effect
|level5_stat1_id                        = base_skill_area_of_effect_+%
|level5_stat1_value                      = 4
|level6                                  = True
|level6                                  = True
|level6_level_requirement                = 42
|level6_level_requirement                = 42
Line 82: Line 71:
|level6_damage_effectiveness            = 144
|level6_damage_effectiveness            = 144
|level6_damage_multiplier                = 143.9
|level6_damage_multiplier                = 143.9
|level6_stat_text                        = 5% increased Area of Effect
|level6_stat1_id                        = base_skill_area_of_effect_+%
|level6_stat1_value                      = 5
|level7                                  = True
|level7                                  = True
|level7_level_requirement                = 44
|level7_level_requirement                = 44
Line 90: Line 76:
|level7_damage_effectiveness            = 145
|level7_damage_effectiveness            = 145
|level7_damage_multiplier                = 144.7
|level7_damage_multiplier                = 144.7
|level7_stat_text                        = 6% increased Area of Effect
|level7_stat1_id                        = base_skill_area_of_effect_+%
|level7_stat1_value                      = 6
|level8                                  = True
|level8                                  = True
|level8_level_requirement                = 46
|level8_level_requirement                = 46
Line 98: Line 81:
|level8_damage_effectiveness            = 146
|level8_damage_effectiveness            = 146
|level8_damage_multiplier                = 145.5
|level8_damage_multiplier                = 145.5
|level8_stat_text                        = 7% increased Area of Effect
|level8_stat1_id                        = base_skill_area_of_effect_+%
|level8_stat1_value                      = 7
|level9                                  = True
|level9                                  = True
|level9_level_requirement                = 48
|level9_level_requirement                = 48
Line 106: Line 86:
|level9_damage_effectiveness            = 146
|level9_damage_effectiveness            = 146
|level9_damage_multiplier                = 146.3
|level9_damage_multiplier                = 146.3
|level9_stat_text                        = 8% increased Area of Effect
|level9_stat1_id                        = base_skill_area_of_effect_+%
|level9_stat1_value                      = 8
|level10                                = True
|level10                                = True
|level10_level_requirement              = 50
|level10_level_requirement              = 50
Line 114: Line 91:
|level10_damage_effectiveness            = 147
|level10_damage_effectiveness            = 147
|level10_damage_multiplier              = 147.1
|level10_damage_multiplier              = 147.1
|level10_stat_text                      = 9% increased Area of Effect
|level10_stat1_id                        = base_skill_area_of_effect_+%
|level10_stat1_value                    = 9
|level11                                = True
|level11                                = True
|level11_level_requirement              = 52
|level11_level_requirement              = 52
Line 122: Line 96:
|level11_damage_effectiveness            = 148
|level11_damage_effectiveness            = 148
|level11_damage_multiplier              = 147.9
|level11_damage_multiplier              = 147.9
|level11_stat_text                      = 10% increased Area of Effect
|level11_stat1_id                        = base_skill_area_of_effect_+%
|level11_stat1_value                    = 10
|level12                                = True
|level12                                = True
|level12_level_requirement              = 54
|level12_level_requirement              = 54
Line 130: Line 101:
|level12_damage_effectiveness            = 149
|level12_damage_effectiveness            = 149
|level12_damage_multiplier              = 148.7
|level12_damage_multiplier              = 148.7
|level12_stat_text                      = 11% increased Area of Effect
|level12_stat1_id                        = base_skill_area_of_effect_+%
|level12_stat1_value                    = 11
|level13                                = True
|level13                                = True
|level13_level_requirement              = 56
|level13_level_requirement              = 56
Line 138: Line 106:
|level13_damage_effectiveness            = 149
|level13_damage_effectiveness            = 149
|level13_damage_multiplier              = 149.5
|level13_damage_multiplier              = 149.5
|level13_stat_text                      = 12% increased Area of Effect
|level13_stat1_id                        = base_skill_area_of_effect_+%
|level13_stat1_value                    = 12
|level14                                = True
|level14                                = True
|level14_level_requirement              = 58
|level14_level_requirement              = 58
Line 146: Line 111:
|level14_damage_effectiveness            = 150
|level14_damage_effectiveness            = 150
|level14_damage_multiplier              = 150.3
|level14_damage_multiplier              = 150.3
|level14_stat_text                      = 13% increased Area of Effect
|level14_stat1_id                        = base_skill_area_of_effect_+%
|level14_stat1_value                    = 13
|level15                                = True
|level15                                = True
|level15_level_requirement              = 60
|level15_level_requirement              = 60
Line 154: Line 116:
|level15_damage_effectiveness            = 151
|level15_damage_effectiveness            = 151
|level15_damage_multiplier              = 151.1
|level15_damage_multiplier              = 151.1
|level15_stat_text                      = 14% increased Area of Effect
|level15_stat1_id                        = base_skill_area_of_effect_+%
|level15_stat1_value                    = 14
|level16                                = True
|level16                                = True
|level16_level_requirement              = 62
|level16_level_requirement              = 62
Line 162: Line 121:
|level16_damage_effectiveness            = 152
|level16_damage_effectiveness            = 152
|level16_damage_multiplier              = 151.8
|level16_damage_multiplier              = 151.8
|level16_stat_text                      = 15% increased Area of Effect
|level16_stat1_id                        = base_skill_area_of_effect_+%
|level16_stat1_value                    = 15
|level17                                = True
|level17                                = True
|level17_level_requirement              = 64
|level17_level_requirement              = 64
Line 170: Line 126:
|level17_damage_effectiveness            = 153
|level17_damage_effectiveness            = 153
|level17_damage_multiplier              = 152.6
|level17_damage_multiplier              = 152.6
|level17_stat_text                      = 16% increased Area of Effect
|level17_stat1_id                        = base_skill_area_of_effect_+%
|level17_stat1_value                    = 16
|level18                                = True
|level18                                = True
|level18_level_requirement              = 66
|level18_level_requirement              = 66
Line 178: Line 131:
|level18_damage_effectiveness            = 153
|level18_damage_effectiveness            = 153
|level18_damage_multiplier              = 153.4
|level18_damage_multiplier              = 153.4
|level18_stat_text                      = 17% increased Area of Effect
|level18_stat1_id                        = base_skill_area_of_effect_+%
|level18_stat1_value                    = 17
|level19                                = True
|level19                                = True
|level19_level_requirement              = 68
|level19_level_requirement              = 68
Line 186: Line 136:
|level19_damage_effectiveness            = 154
|level19_damage_effectiveness            = 154
|level19_damage_multiplier              = 154.2
|level19_damage_multiplier              = 154.2
|level19_stat_text                      = 18% increased Area of Effect
|level19_stat1_id                        = base_skill_area_of_effect_+%
|level19_stat1_value                    = 18
|level20                                = True
|level20                                = True
|level20_level_requirement              = 70
|level20_level_requirement              = 70
Line 194: Line 141:
|level20_damage_effectiveness            = 155
|level20_damage_effectiveness            = 155
|level20_damage_multiplier              = 155
|level20_damage_multiplier              = 155
|level20_stat_text                      = 19% increased Area of Effect
|level20_stat1_id                        = base_skill_area_of_effect_+%
|level20_stat1_value                    = 19
|level21                                = True
|level21                                = True
|level21_level_requirement              = 72
|level21_level_requirement              = 72
Line 202: Line 146:
|level21_damage_effectiveness            = 156
|level21_damage_effectiveness            = 156
|level21_damage_multiplier              = 155.8
|level21_damage_multiplier              = 155.8
|level21_stat_text                      = 20% increased Area of Effect
|level21_stat1_id                        = base_skill_area_of_effect_+%
|level21_stat1_value                    = 20
|level22                                = True
|level22                                = True
|level22_level_requirement              = 74
|level22_level_requirement              = 74
Line 210: Line 151:
|level22_damage_effectiveness            = 157
|level22_damage_effectiveness            = 157
|level22_damage_multiplier              = 156.6
|level22_damage_multiplier              = 156.6
|level22_stat_text                      = 21% increased Area of Effect
|level22_stat1_id                        = base_skill_area_of_effect_+%
|level22_stat1_value                    = 21
|level23                                = True
|level23                                = True
|level23_level_requirement              = 76
|level23_level_requirement              = 76
Line 218: Line 156:
|level23_damage_effectiveness            = 157
|level23_damage_effectiveness            = 157
|level23_damage_multiplier              = 157.4
|level23_damage_multiplier              = 157.4
|level23_stat_text                      = 22% increased Area of Effect
|level23_stat1_id                        = base_skill_area_of_effect_+%
|level23_stat1_value                    = 22
|level24                                = True
|level24                                = True
|level24_level_requirement              = 78
|level24_level_requirement              = 78
Line 226: Line 161:
|level24_damage_effectiveness            = 158
|level24_damage_effectiveness            = 158
|level24_damage_multiplier              = 158.2
|level24_damage_multiplier              = 158.2
|level24_stat_text                      = 23% increased Area of Effect
|level24_stat1_id                        = base_skill_area_of_effect_+%
|level24_stat1_value                    = 23
|level25                                = True
|level25                                = True
|level25_level_requirement              = 80
|level25_level_requirement              = 80
Line 234: Line 166:
|level25_damage_effectiveness            = 159
|level25_damage_effectiveness            = 159
|level25_damage_multiplier              = 158.9
|level25_damage_multiplier              = 158.9
|level25_stat_text                      = 24% increased Area of Effect
|level25_stat1_id                        = base_skill_area_of_effect_+%
|level25_stat1_value                    = 24
|level26                                = True
|level26                                = True
|level26_level_requirement              = 82
|level26_level_requirement              = 82
Line 242: Line 171:
|level26_damage_effectiveness            = 160
|level26_damage_effectiveness            = 160
|level26_damage_multiplier              = 159.7
|level26_damage_multiplier              = 159.7
|level26_stat_text                      = 25% increased Area of Effect
|level26_stat1_id                        = base_skill_area_of_effect_+%
|level26_stat1_value                    = 25
|level27                                = True
|level27                                = True
|level27_level_requirement              = 84
|level27_level_requirement              = 84
Line 250: Line 176:
|level27_damage_effectiveness            = 161
|level27_damage_effectiveness            = 161
|level27_damage_multiplier              = 160.5
|level27_damage_multiplier              = 160.5
|level27_stat_text                      = 26% increased Area of Effect
|level27_stat1_id                        = base_skill_area_of_effect_+%
|level27_stat1_value                    = 26
|level28                                = True
|level28                                = True
|level28_level_requirement              = 86
|level28_level_requirement              = 86
Line 258: Line 181:
|level28_damage_effectiveness            = 161
|level28_damage_effectiveness            = 161
|level28_damage_multiplier              = 161.3
|level28_damage_multiplier              = 161.3
|level28_stat_text                      = 27% increased Area of Effect
|level28_stat1_id                        = base_skill_area_of_effect_+%
|level28_stat1_value                    = 27
|level29                                = True
|level29                                = True
|level29_level_requirement              = 88
|level29_level_requirement              = 88
Line 266: Line 186:
|level29_damage_effectiveness            = 162
|level29_damage_effectiveness            = 162
|level29_damage_multiplier              = 162.1
|level29_damage_multiplier              = 162.1
|level29_stat_text                      = 28% increased Area of Effect
|level29_stat1_id                        = base_skill_area_of_effect_+%
|level29_stat1_value                    = 28
|level30                                = True
|level30                                = True
|level30_level_requirement              = 90
|level30_level_requirement              = 90
Line 274: Line 191:
|level30_damage_effectiveness            = 163
|level30_damage_effectiveness            = 163
|level30_damage_multiplier              = 162.9
|level30_damage_multiplier              = 162.9
|level30_stat_text                      = 29% increased Area of Effect
|level30_stat1_id                        = base_skill_area_of_effect_+%
|level30_stat1_value                    = 29
|level31                                = True
|level31                                = True
|level31_level_requirement              = 91
|level31_level_requirement              = 91
Line 282: Line 196:
|level31_damage_effectiveness            = 163
|level31_damage_effectiveness            = 163
|level31_damage_multiplier              = 163.3
|level31_damage_multiplier              = 163.3
|level31_stat_text                      = 29% increased Area of Effect
|level31_stat1_id                        = base_skill_area_of_effect_+%
|level31_stat1_value                    = 29
|level32                                = True
|level32                                = True
|level32_level_requirement              = 92
|level32_level_requirement              = 92
Line 290: Line 201:
|level32_damage_effectiveness            = 164
|level32_damage_effectiveness            = 164
|level32_damage_multiplier              = 163.7
|level32_damage_multiplier              = 163.7
|level32_stat_text                      = 30% increased Area of Effect
|level32_stat1_id                        = base_skill_area_of_effect_+%
|level32_stat1_value                    = 30
|level33                                = True
|level33                                = True
|level33_level_requirement              = 93
|level33_level_requirement              = 93
Line 298: Line 206:
|level33_damage_effectiveness            = 164
|level33_damage_effectiveness            = 164
|level33_damage_multiplier              = 164.1
|level33_damage_multiplier              = 164.1
|level33_stat_text                      = 30% increased Area of Effect
|level33_stat1_id                        = base_skill_area_of_effect_+%
|level33_stat1_value                    = 30
|level34                                = True
|level34                                = True
|level34_level_requirement              = 94
|level34_level_requirement              = 94
Line 306: Line 211:
|level34_damage_effectiveness            = 164
|level34_damage_effectiveness            = 164
|level34_damage_multiplier              = 164.5
|level34_damage_multiplier              = 164.5
|level34_stat_text                      = 31% increased Area of Effect
|level34_stat1_id                        = base_skill_area_of_effect_+%
|level34_stat1_value                    = 31
|level35                                = True
|level35                                = True
|level35_level_requirement              = 95
|level35_level_requirement              = 95
Line 314: Line 216:
|level35_damage_effectiveness            = 165
|level35_damage_effectiveness            = 165
|level35_damage_multiplier              = 164.9
|level35_damage_multiplier              = 164.9
|level35_stat_text                      = 31% increased Area of Effect
|level35_stat1_id                        = base_skill_area_of_effect_+%
|level35_stat1_value                    = 31
|level36                                = True
|level36                                = True
|level36_level_requirement              = 96
|level36_level_requirement              = 96
Line 322: Line 221:
|level36_damage_effectiveness            = 165
|level36_damage_effectiveness            = 165
|level36_damage_multiplier              = 165.3
|level36_damage_multiplier              = 165.3
|level36_stat_text                      = 32% increased Area of Effect
|level36_stat1_id                        = base_skill_area_of_effect_+%
|level36_stat1_value                    = 32
|level37                                = True
|level37                                = True
|level37_level_requirement              = 97
|level37_level_requirement              = 97
Line 330: Line 226:
|level37_damage_effectiveness            = 166
|level37_damage_effectiveness            = 166
|level37_damage_multiplier              = 165.7
|level37_damage_multiplier              = 165.7
|level37_stat_text                      = 32% increased Area of Effect
|level37_stat1_id                        = base_skill_area_of_effect_+%
|level37_stat1_value                    = 32
|level38                                = True
|level38                                = True
|level38_level_requirement              = 98
|level38_level_requirement              = 98
Line 338: Line 231:
|level38_damage_effectiveness            = 166
|level38_damage_effectiveness            = 166
|level38_damage_multiplier              = 166.1
|level38_damage_multiplier              = 166.1
|level38_stat_text                      = 33% increased Area of Effect
|level38_stat1_id                        = base_skill_area_of_effect_+%
|level38_stat1_value                    = 33
|level39                                = True
|level39                                = True
|level39_level_requirement              = 99
|level39_level_requirement              = 99
Line 346: Line 236:
|level39_damage_effectiveness            = 166
|level39_damage_effectiveness            = 166
|level39_damage_multiplier              = 166.4
|level39_damage_multiplier              = 166.4
|level39_stat_text                      = 33% increased Area of Effect
|level39_stat1_id                        = base_skill_area_of_effect_+%
|level39_stat1_value                    = 33
|level40                                = True
|level40                                = True
|level40_level_requirement              = 100
|level40_level_requirement              = 100
Line 354: Line 241:
|level40_damage_effectiveness            = 167
|level40_damage_effectiveness            = 167
|level40_damage_multiplier              = 166.8
|level40_damage_multiplier              = 166.8
|level40_stat_text                      = 34% increased Area of Effect
|level40_stat1_id                        = base_skill_area_of_effect_+%
|level40_stat1_value                    = 34
|level1_intelligence_requirement        = 67
|level1_intelligence_requirement        = 67
|level1_experience                      = 0
|level1_experience                      = 0
Line 426: Line 310:


==Skill functions and interactions==
==Skill functions and interactions==
* '''Multiple Projectiles''': Kinetic blast always produces 4 explosions per projectile impact. This makes supports such as {{il| Lesser Multiple Projectiles Support}} and {{il| Greater Multiple Projectiles Support}} valuable additions for clearing groups. Note that only one projectile per attack can contact any enemy at a time. While it is possible to cause the explosions to overlap on a single target from multiple projectiles careful targeting is required. Positioning an enemy in front of a wall or obstacle is one of the most reliable ways to make sure the areas overlap since Kinetic Blast can no long interact with the player or ally's Frost Walls, as of [[Version 2.4.0]].
* '''Multiple Projectiles''': Kinetic blast always produces 4 explosions per projectile impact. This makes supports such as {{il| Lesser Multiple Projectiles Support}} and {{il| Greater Multiple Projectiles Support}} valuable additions for clearing groups. Note that only one projectile per attack can contact any enemy at a time. While it's possible to cause the explosions to overlap on a single target from multiple projectiles, careful targeting is required. Positioning an enemy in front of a wall or obstacle is one of the most reliable ways to make sure the areas overlap (Kinetic Blast can no longer interact with the player or ally's Frost Walls as of [[Version 2.4.0]]).


* '''[[Piercing]], [[Forking]], and [[Chaining]]''': Kinetic Blast will produce its 4 additional explosions for each enemy contacted by the projectile. This makes piercing, chaining, and forking useful mechanics to utilize for clearing large groups of enemies. However, due to the large damage penalty associated with supporting a skill with {{il| Chain Support}}, chain is not recommended unless it comes from a passive source skill such as the [[Deadeye]] notable passive [[Ricochet]].  
* '''[[Piercing]], [[Forking]], and [[Chaining]]''': Kinetic Blast will produce its 4 additional explosions for each enemy contacted by the projectile. This makes piercing, chaining, and forking useful mechanics to utilize for clearing large groups of enemies. However, due to the large damage penalty associated with supporting a skill with {{il| Chain Support}}, chain is not recommended unless it comes from a passive source skill such as the [[Deadeye]] notable passive [[Ricochet]].  
Line 434: Line 318:
==Gem level progression==
==Gem level progression==
{{Skill progression
{{Skill progression
| c1_abbr = increased<br>AoE
| c1_header = x% increased Area of Effect
| c1_pattern_extract = (%d+)%% increased Area of Effect
| c1_pattern_value = %d%%
}}
}}


Line 451: Line 331:
==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.23.0|
* No longer has 0-19% increased Area of Effect.
* Quality now causes the skill to create 0-1 explosions, instead of providing 0-10% increased Area of Effect.
}}
{{Version history table row|3.13.0|
{{Version history table row|3.13.0|
* Kinetic Blast and {{il|Storm Call}} have brand new effects.
* Kinetic Blast and {{il|Storm Call}} have brand new effects.

Latest revision as of 04:55, 31 March 2024

Kinetic BlastKinetic Blast of Clustering
Kinetic BlastAttack, Projectile, AoE
Level: (1-20)
Cost: (15-16) Mana
Attack Damage: (140-155)% of base
Effectiveness of Added Damage: (140-155)%
AoE Radius: 14
Requires Level 28Fires a projectile from a Wand that causes a series of area explosions in a secondary radius around its point of impact, each damaging enemies.Kinetic Blast creates 4 additional explosions
35% less Area Damage
Base explosion radius is 1.4 metres
Base secondary radius is 2 metres

Additional Effects From 1-20% Quality:
Kinetic Blast creates (0.05-1) additional explosions
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Acquisition
Drop level: 28
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemKineticBlast

Kinetic Blast fires a projectile from a wand that causes a series of small explosions surrounding its point of impact, each damaging enemies caught in the area.

Skill functions and interactions

  • Multiple Projectiles: Kinetic blast always produces 4 explosions per projectile impact. This makes supports such as Lesser Multiple Projectiles SupportLesser Multiple Projectiles SupportSupport, Projectile
    Icon: l
    Level: (1-20)
    Cost & Reservation Multiplier: 130%
    Requires Level 8Supports projectile skills.Supported Skills deal (15-6)% less Projectile Damage
    Supported Skills fire 2 additional Projectiles

    Additional Effects From 1-20% Quality:
    Supported Skills deal (0.5-10)% increased Projectile Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    and Greater Multiple Projectiles SupportGreater Multiple Projectiles SupportSupport, Projectile
    Icon: P
    Level: (1-20)
    Cost & Reservation Multiplier: 150%
    Requires Level 38Supports projectile skills.Supported Skills deal (35-26)% less Projectile Damage
    Supported Skills fire 4 additional Projectiles

    Additional Effects From 1-20% Quality:
    Supported Skills deal (0.5-10)% increased Projectile Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    valuable additions for clearing groups. Note that only one projectile per attack can contact any enemy at a time. While it's possible to cause the explosions to overlap on a single target from multiple projectiles, careful targeting is required. Positioning an enemy in front of a wall or obstacle is one of the most reliable ways to make sure the areas overlap (Kinetic Blast can no longer interact with the player or ally's Frost Walls as of Version 2.4.0).
  • Piercing, Forking, and Chaining: Kinetic Blast will produce its 4 additional explosions for each enemy contacted by the projectile. This makes piercing, chaining, and forking useful mechanics to utilize for clearing large groups of enemies. However, due to the large damage penalty associated with supporting a skill with Chain SupportChain SupportSupport, Chaining, Projectile
    Icon: c
    Level: (1-20)
    Cost & Reservation Multiplier: 150%
    Requires Level 38Supports projectile skills, and any other skills that chain.Supported Skills Chain +2 times
    Supported Skills deal (30-11)% less Damage with Hits

    Additional Effects From 1-20% Quality:
    Supported Skills have (0.5-10)% increased Chaining range
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    , chain is not recommended unless it comes from a passive source skill such as the Deadeye notable passive Ricochet.
  • Area of Effect: Increases to this skill's area of effect such as those in the skill tree or Increased Area of Effect SupportIncreased Area of Effect SupportSupport, AoE
    Icon: E
    Level: (1-20)
    Cost & Reservation Multiplier: 130%
    Requires Level 38Supports any skill with an area of effect.Supported Skills have (30-49)% increased Area of Effect

    Additional Effects From 1-20% Quality:
    Supported Skills deal (0.5-10)% increased Area Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    will affect both the radius of the explosions and their spacing apart from each other, meaning more area of effect will increase coverage but not increase the chance of multiple explosions hitting a single target.

Gem level progression

LevelRequired LevelRequired IntelligenceMana
Cost
Damage
Effectiveness
Attack
Damage
Exp.Total Exp.
1286715140%140%00
2317315141%140.8%199345199345
3347915142%141.6%285815485160
4378515142%142.4%401344886504
5409215143%143.2%5543791440883
6429615144%143.9%4774371918320
74410015145%144.7%5837862502106
84610415146%145.5%7103593212465
94810916146%146.3%13555114567976
105011316147%147.1%11388775706853
115211716148%147.9%13682337075086
125412116149%148.7%16383388713424
135612516149%149.5%195664810670072
145813016150%150.3%365518414325256
156013416151%151.1%301732717342583
166213816152%151.8%775999525102578
176414216153%152.6%1513819340240771
186614616153%153.4%2608382566324596
196815116154%154.2%62620247128944843
207015516155%155%211708088340652931
217215916156%155.8%N/AN/A
2274N/A16157%156.6%N/AN/A
2376N/A16157%157.4%N/AN/A
2478N/A16158%158.2%N/AN/A
2580N/A17159%158.9%N/AN/A
2682N/A17160%159.7%N/AN/A
2784N/A17161%160.5%N/AN/A
2886N/A17161%161.3%N/AN/A
2988N/A17162%162.1%N/AN/A
3090N/A17163%162.9%N/AN/A
3191N/A17163%163.3%N/AN/A
3292N/A17164%163.7%N/AN/A
3393N/A17164%164.1%N/AN/A
3494N/A17164%164.5%N/AN/A
3595N/A17165%164.9%N/AN/A
3696N/A17165%165.3%N/AN/A
3797N/A17166%165.7%N/AN/A
3898N/A18166%166.1%N/AN/A
3999N/A18166%166.4%N/AN/A
40100N/A18167%166.8%N/AN/A

Gem quality

TypeAdditional Effects per 1-20% QualityWeight
SuperiorKinetic Blast creates (0.05-1) additional explosions1

Item acquisition

Kinetic Blast can drop anywhere.

Recipes

Kinetic Blast can be created from the following recipes:

AmountPartDescriptionMeta
6The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox."
- Ezomyte Proverb
Random level 20 gemA
3Gemcutter's PromiseGemcutter's Promise3Gem
Quality: +20%
"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Random gem with 20% qualityA
1Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item
Item drops after killing {0} monsters
Right click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random gem with 1–20% qualityA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Quest reward

This item is given as a quest reward for the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Sever the Right Hand
Act 3

Vendor reward

This item can be bought at the listed NPC vendors, after completing the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
A Fixture of Fate
Act 3
Siosa
Sever the Right Hand
Act 3
Clarissa
Fallen from Grace
Act 6
Lilly Roth

Related helmet enchantments

The following helmet enchantments affect Kinetic Blast.

Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.LabyrinthStatsSpawn Weighting
Enchantment Kinetic Blast Damage 166Merciless Labyrinth25% increased Kinetic Blast Damagehelmet 100
Enchantment Kinetic Blast Damage 275Eternal Labyrinth40% increased Kinetic Blast Damagehelmet 100
Enchantment Kinetic Blast Explosions 166Merciless LabyrinthKinetic Blast has a 50% chance for an additional explosionhelmet 100
Enchantment Kinetic Blast Explosions 275Eternal LabyrinthKinetic Blast has a 75% chance for an additional explosionhelmet 100
Enchantment Kinetic Blast Area Of Effect 166Merciless Labyrinth16% increased Kinetic Blast Area of Effecthelmet 100
Enchantment Kinetic Blast Area Of Effect 275Eternal Labyrinth24% increased Kinetic Blast Area of Effecthelmet 100

Alternate skill effects

Kinetic Blast has the following alternate skill effects:

ItemEffect(s)
Celestial Kinetic Blast EffectCelestial Kinetic Blast EffectSkill Gem EffectYour Kinetic Blast becomes a Celestial Effect.Your Kinetic Blast becomes a Celestial Effect.
Heritage Kinetic Blast EffectHeritage Kinetic Blast EffectSkill Gem EffectYour Kinetic Blast becomes a Heritage Effect.Your Kinetic Blast becomes a Heritage Effect.

Version history

Version Changes
3.23.0
  • No longer has 0-19% increased Area of Effect.
  • Quality now causes the skill to create 0-1 explosions, instead of providing 0-10% increased Area of Effect.
3.13.0
  • Kinetic Blast and Storm CallStorm CallSpell, AoE, Duration, Lightning
    Level: (1-20)
    Cost: (6-16) Mana
    Cast Time: 0.50 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 250%
    Requires Level 12Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.Deals (21-949) to (39-1762) Lightning Damage
    Base duration is 1.50 seconds
    +(0-0.6) metres to radius

    Additional Effects From 1-20% Quality:
    (0.75-15)% chance for Lightning to Strike the Marker when Cast
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    have brand new effects.
3.12.0
  • Now has alternative gem quality.
3.10.0
  • Now deals base damage and has an added damage effectiveness of 140% at gem level 1 (from 120%), up to 155% at gem level 20 (from 147%).
3.4.0
  • Now deals 35% less Area Damage (down from 25% less).
  • Explosion placement has been reworked. They are now divided across 4 equal arcs (like pizza slices). In cases where there is no space in an arc that it could place an explosion, that explosion is not placed. Explosion spacing is also now more regular. The net result is that in open spaces, the area coverage will, on average, be more even, but single-target damage in tight spaces is now lower.
2.6.0
  • Kinetic Blast's radius has increased from 10 to 14. Kinetic Blast's spread of explosions has also been increased to avoid overlapping with the primary target as a result of the changes to the explosion radius.
  • Increased Area of Effect radius replaced with Increased Area of Effect
1.3.0d
  • The art for Kinetic Blast has been made blue to prevent it from appearing disabled when it is active.
1.3.0
  • Kinetic Blast has been added to the game.

References

ru:Кинетический взрыв