Ice Shot: Difference between revisions
Hueftsteak (talk | contribs) |
(PyPoE/ExporterBot/1.0.0a0: Item exporter) |
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Line 18: | Line 18: | ||
|cast_time = 1.0 | |cast_time = 1.0 | ||
|required_level = 1 | |required_level = 1 | ||
|quality_type1_weight = | |quality_type1_weight = 1 | ||
|quality_type1_stat_text = | |quality_type1_stat_text = 3% increased Area of Effect angle | ||
|quality_type1_stat_breakpoint = 1 | |quality_type1_stat_breakpoint = 1 | ||
|quality_type1_stat_per_breakpoint = | |quality_type1_stat_per_breakpoint = 3% increased Area of Effect angle | ||
|quality_type1_stat1_id = skill_area_angle_+% | |||
|quality_type1_stat1_value = 3000 | |||
| | |||
| | |||
|static_cost_types = Mana | |static_cost_types = Mana | ||
|static_attack_speed_multiplier = 100 | |static_attack_speed_multiplier = 100 | ||
Line 42: | Line 30: | ||
|static_stat2_id = skill_physical_damage_%_to_convert_to_cold | |static_stat2_id = skill_physical_damage_%_to_convert_to_cold | ||
|static_stat2_value = 60 | |static_stat2_value = 60 | ||
|stat_text = (2-75) to (3-113) Added Cold Damage<br>60% of Physical Damage Converted to Cold Damage<br>Chills Enemies as though dealing (100-195)% more Damage | |stat_text = (2-75) to (3-113) Added Cold Damage<br>60% of Physical Damage Converted to Cold Damage<br>Chills Enemies as though dealing (100-195)% more Damage | ||
|level1 = True | |level1 = True | ||
|level1_level_requirement = 1 | |level1_level_requirement = 1 | ||
Line 60: | Line 48: | ||
|level2_damage_effectiveness = 132 | |level2_damage_effectiveness = 132 | ||
|level2_damage_multiplier = 132.3 | |level2_damage_multiplier = 132.3 | ||
|level2_stat_text = 2 to 3 Added Cold Damage<br>Chills Enemies as though dealing 105% more Damage | |level2_stat_text = 2 to 3 Added Cold Damage<br>Chills Enemies as though dealing 105% more Damage | ||
|level2_stat1_id = attack_minimum_added_cold_damage | |level2_stat1_id = attack_minimum_added_cold_damage | ||
|level2_stat1_value = 2 | |level2_stat1_value = 2 | ||
Line 67: | Line 55: | ||
|level2_stat3_id = active_skill_chill_as_though_damage_+%_final | |level2_stat3_id = active_skill_chill_as_though_damage_+%_final | ||
|level2_stat3_value = 105 | |level2_stat3_value = 105 | ||
|level3 = True | |level3 = True | ||
|level3_level_requirement = 4 | |level3_level_requirement = 4 | ||
Line 74: | Line 60: | ||
|level3_damage_effectiveness = 135 | |level3_damage_effectiveness = 135 | ||
|level3_damage_multiplier = 134.6 | |level3_damage_multiplier = 134.6 | ||
|level3_stat_text = 3 to 4 Added Cold Damage<br>Chills Enemies as though dealing 110% more Damage | |level3_stat_text = 3 to 4 Added Cold Damage<br>Chills Enemies as though dealing 110% more Damage | ||
|level3_stat1_id = attack_minimum_added_cold_damage | |level3_stat1_id = attack_minimum_added_cold_damage | ||
|level3_stat1_value = 3 | |level3_stat1_value = 3 | ||
Line 81: | Line 67: | ||
|level3_stat3_id = active_skill_chill_as_though_damage_+%_final | |level3_stat3_id = active_skill_chill_as_though_damage_+%_final | ||
|level3_stat3_value = 110 | |level3_stat3_value = 110 | ||
|level4 = True | |level4 = True | ||
|level4_level_requirement = 7 | |level4_level_requirement = 7 | ||
Line 88: | Line 72: | ||
|level4_damage_effectiveness = 137 | |level4_damage_effectiveness = 137 | ||
|level4_damage_multiplier = 136.9 | |level4_damage_multiplier = 136.9 | ||
|level4_stat_text = 4 to 6 Added Cold Damage<br>Chills Enemies as though dealing 115% more Damage | |level4_stat_text = 4 to 6 Added Cold Damage<br>Chills Enemies as though dealing 115% more Damage | ||
|level4_stat1_id = attack_minimum_added_cold_damage | |level4_stat1_id = attack_minimum_added_cold_damage | ||
|level4_stat1_value = 4 | |level4_stat1_value = 4 | ||
Line 95: | Line 79: | ||
|level4_stat3_id = active_skill_chill_as_though_damage_+%_final | |level4_stat3_id = active_skill_chill_as_though_damage_+%_final | ||
|level4_stat3_value = 115 | |level4_stat3_value = 115 | ||
|level5 = True | |level5 = True | ||
|level5_level_requirement = 11 | |level5_level_requirement = 11 | ||
Line 102: | Line 84: | ||
|level5_damage_effectiveness = 139 | |level5_damage_effectiveness = 139 | ||
|level5_damage_multiplier = 139.3 | |level5_damage_multiplier = 139.3 | ||
|level5_stat_text = 5 to 8 Added Cold Damage<br>Chills Enemies as though dealing 120% more Damage | |level5_stat_text = 5 to 8 Added Cold Damage<br>Chills Enemies as though dealing 120% more Damage | ||
|level5_stat1_id = attack_minimum_added_cold_damage | |level5_stat1_id = attack_minimum_added_cold_damage | ||
|level5_stat1_value = 5 | |level5_stat1_value = 5 | ||
Line 109: | Line 91: | ||
|level5_stat3_id = active_skill_chill_as_though_damage_+%_final | |level5_stat3_id = active_skill_chill_as_though_damage_+%_final | ||
|level5_stat3_value = 120 | |level5_stat3_value = 120 | ||
|level6 = True | |level6 = True | ||
|level6_level_requirement = 16 | |level6_level_requirement = 16 | ||
Line 116: | Line 96: | ||
|level6_damage_effectiveness = 142 | |level6_damage_effectiveness = 142 | ||
|level6_damage_multiplier = 141.6 | |level6_damage_multiplier = 141.6 | ||
|level6_stat_text = 7 to 11 Added Cold Damage<br>Chills Enemies as though dealing 125% more Damage | |level6_stat_text = 7 to 11 Added Cold Damage<br>Chills Enemies as though dealing 125% more Damage | ||
|level6_stat1_id = attack_minimum_added_cold_damage | |level6_stat1_id = attack_minimum_added_cold_damage | ||
|level6_stat1_value = 7 | |level6_stat1_value = 7 | ||
Line 123: | Line 103: | ||
|level6_stat3_id = active_skill_chill_as_though_damage_+%_final | |level6_stat3_id = active_skill_chill_as_though_damage_+%_final | ||
|level6_stat3_value = 125 | |level6_stat3_value = 125 | ||
|level7 = True | |level7 = True | ||
|level7_level_requirement = 20 | |level7_level_requirement = 20 | ||
Line 130: | Line 108: | ||
|level7_damage_effectiveness = 144 | |level7_damage_effectiveness = 144 | ||
|level7_damage_multiplier = 143.9 | |level7_damage_multiplier = 143.9 | ||
|level7_stat_text = 9 to 13 Added Cold Damage<br>Chills Enemies as though dealing 130% more Damage | |level7_stat_text = 9 to 13 Added Cold Damage<br>Chills Enemies as though dealing 130% more Damage | ||
|level7_stat1_id = attack_minimum_added_cold_damage | |level7_stat1_id = attack_minimum_added_cold_damage | ||
|level7_stat1_value = 9 | |level7_stat1_value = 9 | ||
Line 137: | Line 115: | ||
|level7_stat3_id = active_skill_chill_as_though_damage_+%_final | |level7_stat3_id = active_skill_chill_as_though_damage_+%_final | ||
|level7_stat3_value = 130 | |level7_stat3_value = 130 | ||
|level8 = True | |level8 = True | ||
|level8_level_requirement = 24 | |level8_level_requirement = 24 | ||
Line 144: | Line 120: | ||
|level8_damage_effectiveness = 146 | |level8_damage_effectiveness = 146 | ||
|level8_damage_multiplier = 146.2 | |level8_damage_multiplier = 146.2 | ||
|level8_stat_text = 11 to 17 Added Cold Damage<br>Chills Enemies as though dealing 135% more Damage | |level8_stat_text = 11 to 17 Added Cold Damage<br>Chills Enemies as though dealing 135% more Damage | ||
|level8_stat1_id = attack_minimum_added_cold_damage | |level8_stat1_id = attack_minimum_added_cold_damage | ||
|level8_stat1_value = 11 | |level8_stat1_value = 11 | ||
Line 151: | Line 127: | ||
|level8_stat3_id = active_skill_chill_as_though_damage_+%_final | |level8_stat3_id = active_skill_chill_as_though_damage_+%_final | ||
|level8_stat3_value = 135 | |level8_stat3_value = 135 | ||
|level9 = True | |level9 = True | ||
|level9_level_requirement = 28 | |level9_level_requirement = 28 | ||
Line 158: | Line 132: | ||
|level9_damage_effectiveness = 149 | |level9_damage_effectiveness = 149 | ||
|level9_damage_multiplier = 148.5 | |level9_damage_multiplier = 148.5 | ||
|level9_stat_text = 14 to 20 Added Cold Damage<br>Chills Enemies as though dealing 140% more Damage | |level9_stat_text = 14 to 20 Added Cold Damage<br>Chills Enemies as though dealing 140% more Damage | ||
|level9_stat1_id = attack_minimum_added_cold_damage | |level9_stat1_id = attack_minimum_added_cold_damage | ||
|level9_stat1_value = 14 | |level9_stat1_value = 14 | ||
Line 165: | Line 139: | ||
|level9_stat3_id = active_skill_chill_as_though_damage_+%_final | |level9_stat3_id = active_skill_chill_as_though_damage_+%_final | ||
|level9_stat3_value = 140 | |level9_stat3_value = 140 | ||
|level10 = True | |level10 = True | ||
|level10_level_requirement = 32 | |level10_level_requirement = 32 | ||
Line 172: | Line 144: | ||
|level10_damage_effectiveness = 151 | |level10_damage_effectiveness = 151 | ||
|level10_damage_multiplier = 150.8 | |level10_damage_multiplier = 150.8 | ||
|level10_stat_text = 16 to 25 Added Cold Damage<br>Chills Enemies as though dealing 145% more Damage | |level10_stat_text = 16 to 25 Added Cold Damage<br>Chills Enemies as though dealing 145% more Damage | ||
|level10_stat1_id = attack_minimum_added_cold_damage | |level10_stat1_id = attack_minimum_added_cold_damage | ||
|level10_stat1_value = 16 | |level10_stat1_value = 16 | ||
Line 179: | Line 151: | ||
|level10_stat3_id = active_skill_chill_as_though_damage_+%_final | |level10_stat3_id = active_skill_chill_as_though_damage_+%_final | ||
|level10_stat3_value = 145 | |level10_stat3_value = 145 | ||
|level11 = True | |level11 = True | ||
|level11_level_requirement = 36 | |level11_level_requirement = 36 | ||
Line 186: | Line 156: | ||
|level11_damage_effectiveness = 153 | |level11_damage_effectiveness = 153 | ||
|level11_damage_multiplier = 153.2 | |level11_damage_multiplier = 153.2 | ||
|level11_stat_text = 20 to 30 Added Cold Damage<br>Chills Enemies as though dealing 150% more Damage | |level11_stat_text = 20 to 30 Added Cold Damage<br>Chills Enemies as though dealing 150% more Damage | ||
|level11_stat1_id = attack_minimum_added_cold_damage | |level11_stat1_id = attack_minimum_added_cold_damage | ||
|level11_stat1_value = 20 | |level11_stat1_value = 20 | ||
Line 193: | Line 163: | ||
|level11_stat3_id = active_skill_chill_as_though_damage_+%_final | |level11_stat3_id = active_skill_chill_as_though_damage_+%_final | ||
|level11_stat3_value = 150 | |level11_stat3_value = 150 | ||
|level12 = True | |level12 = True | ||
|level12_level_requirement = 40 | |level12_level_requirement = 40 | ||
Line 200: | Line 168: | ||
|level12_damage_effectiveness = 155 | |level12_damage_effectiveness = 155 | ||
|level12_damage_multiplier = 155.5 | |level12_damage_multiplier = 155.5 | ||
|level12_stat_text = 24 to 35 Added Cold Damage<br>Chills Enemies as though dealing 155% more Damage | |level12_stat_text = 24 to 35 Added Cold Damage<br>Chills Enemies as though dealing 155% more Damage | ||
|level12_stat1_id = attack_minimum_added_cold_damage | |level12_stat1_id = attack_minimum_added_cold_damage | ||
|level12_stat1_value = 24 | |level12_stat1_value = 24 | ||
Line 207: | Line 175: | ||
|level12_stat3_id = active_skill_chill_as_though_damage_+%_final | |level12_stat3_id = active_skill_chill_as_though_damage_+%_final | ||
|level12_stat3_value = 155 | |level12_stat3_value = 155 | ||
|level13 = True | |level13 = True | ||
|level13_level_requirement = 44 | |level13_level_requirement = 44 | ||
Line 214: | Line 180: | ||
|level13_damage_effectiveness = 158 | |level13_damage_effectiveness = 158 | ||
|level13_damage_multiplier = 157.8 | |level13_damage_multiplier = 157.8 | ||
|level13_stat_text = 28 to 42 Added Cold Damage<br>Chills Enemies as though dealing 160% more Damage | |level13_stat_text = 28 to 42 Added Cold Damage<br>Chills Enemies as though dealing 160% more Damage | ||
|level13_stat1_id = attack_minimum_added_cold_damage | |level13_stat1_id = attack_minimum_added_cold_damage | ||
|level13_stat1_value = 28 | |level13_stat1_value = 28 | ||
Line 221: | Line 187: | ||
|level13_stat3_id = active_skill_chill_as_though_damage_+%_final | |level13_stat3_id = active_skill_chill_as_though_damage_+%_final | ||
|level13_stat3_value = 160 | |level13_stat3_value = 160 | ||
|level14 = True | |level14 = True | ||
|level14_level_requirement = 48 | |level14_level_requirement = 48 | ||
Line 228: | Line 192: | ||
|level14_damage_effectiveness = 160 | |level14_damage_effectiveness = 160 | ||
|level14_damage_multiplier = 160.1 | |level14_damage_multiplier = 160.1 | ||
|level14_stat_text = 33 to 49 Added Cold Damage<br>Chills Enemies as though dealing 165% more Damage | |level14_stat_text = 33 to 49 Added Cold Damage<br>Chills Enemies as though dealing 165% more Damage | ||
|level14_stat1_id = attack_minimum_added_cold_damage | |level14_stat1_id = attack_minimum_added_cold_damage | ||
|level14_stat1_value = 33 | |level14_stat1_value = 33 | ||
Line 235: | Line 199: | ||
|level14_stat3_id = active_skill_chill_as_though_damage_+%_final | |level14_stat3_id = active_skill_chill_as_though_damage_+%_final | ||
|level14_stat3_value = 165 | |level14_stat3_value = 165 | ||
|level15 = True | |level15 = True | ||
|level15_level_requirement = 52 | |level15_level_requirement = 52 | ||
Line 242: | Line 204: | ||
|level15_damage_effectiveness = 162 | |level15_damage_effectiveness = 162 | ||
|level15_damage_multiplier = 162.4 | |level15_damage_multiplier = 162.4 | ||
|level15_stat_text = 39 to 58 Added Cold Damage<br>Chills Enemies as though dealing 170% more Damage | |level15_stat_text = 39 to 58 Added Cold Damage<br>Chills Enemies as though dealing 170% more Damage | ||
|level15_stat1_id = attack_minimum_added_cold_damage | |level15_stat1_id = attack_minimum_added_cold_damage | ||
|level15_stat1_value = 39 | |level15_stat1_value = 39 | ||
Line 249: | Line 211: | ||
|level15_stat3_id = active_skill_chill_as_though_damage_+%_final | |level15_stat3_id = active_skill_chill_as_though_damage_+%_final | ||
|level15_stat3_value = 170 | |level15_stat3_value = 170 | ||
|level16 = True | |level16 = True | ||
|level16_level_requirement = 56 | |level16_level_requirement = 56 | ||
Line 256: | Line 216: | ||
|level16_damage_effectiveness = 165 | |level16_damage_effectiveness = 165 | ||
|level16_damage_multiplier = 164.7 | |level16_damage_multiplier = 164.7 | ||
|level16_stat_text = 45 to 68 Added Cold Damage<br>Chills Enemies as though dealing 175% more Damage | |level16_stat_text = 45 to 68 Added Cold Damage<br>Chills Enemies as though dealing 175% more Damage | ||
|level16_stat1_id = attack_minimum_added_cold_damage | |level16_stat1_id = attack_minimum_added_cold_damage | ||
|level16_stat1_value = 45 | |level16_stat1_value = 45 | ||
Line 263: | Line 223: | ||
|level16_stat3_id = active_skill_chill_as_though_damage_+%_final | |level16_stat3_id = active_skill_chill_as_though_damage_+%_final | ||
|level16_stat3_value = 175 | |level16_stat3_value = 175 | ||
|level17 = True | |level17 = True | ||
|level17_level_requirement = 60 | |level17_level_requirement = 60 | ||
Line 270: | Line 228: | ||
|level17_damage_effectiveness = 167 | |level17_damage_effectiveness = 167 | ||
|level17_damage_multiplier = 167.1 | |level17_damage_multiplier = 167.1 | ||
|level17_stat_text = 52 to 79 Added Cold Damage<br>Chills Enemies as though dealing 180% more Damage | |level17_stat_text = 52 to 79 Added Cold Damage<br>Chills Enemies as though dealing 180% more Damage | ||
|level17_stat1_id = attack_minimum_added_cold_damage | |level17_stat1_id = attack_minimum_added_cold_damage | ||
|level17_stat1_value = 52 | |level17_stat1_value = 52 | ||
Line 277: | Line 235: | ||
|level17_stat3_id = active_skill_chill_as_though_damage_+%_final | |level17_stat3_id = active_skill_chill_as_though_damage_+%_final | ||
|level17_stat3_value = 180 | |level17_stat3_value = 180 | ||
|level18 = True | |level18 = True | ||
|level18_level_requirement = 64 | |level18_level_requirement = 64 | ||
Line 284: | Line 240: | ||
|level18_damage_effectiveness = 169 | |level18_damage_effectiveness = 169 | ||
|level18_damage_multiplier = 169.4 | |level18_damage_multiplier = 169.4 | ||
|level18_stat_text = 61 to 91 Added Cold Damage<br>Chills Enemies as though dealing 185% more Damage | |level18_stat_text = 61 to 91 Added Cold Damage<br>Chills Enemies as though dealing 185% more Damage | ||
|level18_stat1_id = attack_minimum_added_cold_damage | |level18_stat1_id = attack_minimum_added_cold_damage | ||
|level18_stat1_value = 61 | |level18_stat1_value = 61 | ||
Line 291: | Line 247: | ||
|level18_stat3_id = active_skill_chill_as_though_damage_+%_final | |level18_stat3_id = active_skill_chill_as_though_damage_+%_final | ||
|level18_stat3_value = 185 | |level18_stat3_value = 185 | ||
|level19 = True | |level19 = True | ||
|level19_level_requirement = 67 | |level19_level_requirement = 67 | ||
Line 298: | Line 252: | ||
|level19_damage_effectiveness = 172 | |level19_damage_effectiveness = 172 | ||
|level19_damage_multiplier = 171.7 | |level19_damage_multiplier = 171.7 | ||
|level19_stat_text = 68 to 102 Added Cold Damage<br>Chills Enemies as though dealing 190% more Damage | |level19_stat_text = 68 to 102 Added Cold Damage<br>Chills Enemies as though dealing 190% more Damage | ||
|level19_stat1_id = attack_minimum_added_cold_damage | |level19_stat1_id = attack_minimum_added_cold_damage | ||
|level19_stat1_value = 68 | |level19_stat1_value = 68 | ||
Line 305: | Line 259: | ||
|level19_stat3_id = active_skill_chill_as_though_damage_+%_final | |level19_stat3_id = active_skill_chill_as_though_damage_+%_final | ||
|level19_stat3_value = 190 | |level19_stat3_value = 190 | ||
|level20 = True | |level20 = True | ||
|level20_level_requirement = 70 | |level20_level_requirement = 70 | ||
Line 312: | Line 264: | ||
|level20_damage_effectiveness = 174 | |level20_damage_effectiveness = 174 | ||
|level20_damage_multiplier = 174 | |level20_damage_multiplier = 174 | ||
|level20_stat_text = 75 to 113 Added Cold Damage<br>Chills Enemies as though dealing 195% more Damage | |level20_stat_text = 75 to 113 Added Cold Damage<br>Chills Enemies as though dealing 195% more Damage | ||
|level20_stat1_id = attack_minimum_added_cold_damage | |level20_stat1_id = attack_minimum_added_cold_damage | ||
|level20_stat1_value = 75 | |level20_stat1_value = 75 | ||
Line 319: | Line 271: | ||
|level20_stat3_id = active_skill_chill_as_though_damage_+%_final | |level20_stat3_id = active_skill_chill_as_though_damage_+%_final | ||
|level20_stat3_value = 195 | |level20_stat3_value = 195 | ||
|level21 = True | |level21 = True | ||
|level21_level_requirement = 72 | |level21_level_requirement = 72 | ||
Line 326: | Line 276: | ||
|level21_damage_effectiveness = 176 | |level21_damage_effectiveness = 176 | ||
|level21_damage_multiplier = 176.3 | |level21_damage_multiplier = 176.3 | ||
|level21_stat_text = 81 to 122 Added Cold Damage<br>Chills Enemies as though dealing 200% more Damage | |level21_stat_text = 81 to 122 Added Cold Damage<br>Chills Enemies as though dealing 200% more Damage | ||
|level21_stat1_id = attack_minimum_added_cold_damage | |level21_stat1_id = attack_minimum_added_cold_damage | ||
|level21_stat1_value = 81 | |level21_stat1_value = 81 | ||
Line 333: | Line 283: | ||
|level21_stat3_id = active_skill_chill_as_though_damage_+%_final | |level21_stat3_id = active_skill_chill_as_though_damage_+%_final | ||
|level21_stat3_value = 200 | |level21_stat3_value = 200 | ||
|level22 = True | |level22 = True | ||
|level22_level_requirement = 74 | |level22_level_requirement = 74 | ||
Line 340: | Line 288: | ||
|level22_damage_effectiveness = 179 | |level22_damage_effectiveness = 179 | ||
|level22_damage_multiplier = 178.6 | |level22_damage_multiplier = 178.6 | ||
|level22_stat_text = 87 to 130 Added Cold Damage<br>Chills Enemies as though dealing 205% more Damage | |level22_stat_text = 87 to 130 Added Cold Damage<br>Chills Enemies as though dealing 205% more Damage | ||
|level22_stat1_id = attack_minimum_added_cold_damage | |level22_stat1_id = attack_minimum_added_cold_damage | ||
|level22_stat1_value = 87 | |level22_stat1_value = 87 | ||
Line 347: | Line 295: | ||
|level22_stat3_id = active_skill_chill_as_though_damage_+%_final | |level22_stat3_id = active_skill_chill_as_though_damage_+%_final | ||
|level22_stat3_value = 205 | |level22_stat3_value = 205 | ||
|level23 = True | |level23 = True | ||
|level23_level_requirement = 76 | |level23_level_requirement = 76 | ||
Line 354: | Line 300: | ||
|level23_damage_effectiveness = 181 | |level23_damage_effectiveness = 181 | ||
|level23_damage_multiplier = 180.9 | |level23_damage_multiplier = 180.9 | ||
|level23_stat_text = 93 to 140 Added Cold Damage<br>Chills Enemies as though dealing 210% more Damage | |level23_stat_text = 93 to 140 Added Cold Damage<br>Chills Enemies as though dealing 210% more Damage | ||
|level23_stat1_id = attack_minimum_added_cold_damage | |level23_stat1_id = attack_minimum_added_cold_damage | ||
|level23_stat1_value = 93 | |level23_stat1_value = 93 | ||
Line 361: | Line 307: | ||
|level23_stat3_id = active_skill_chill_as_though_damage_+%_final | |level23_stat3_id = active_skill_chill_as_though_damage_+%_final | ||
|level23_stat3_value = 210 | |level23_stat3_value = 210 | ||
|level24 = True | |level24 = True | ||
|level24_level_requirement = 78 | |level24_level_requirement = 78 | ||
Line 368: | Line 312: | ||
|level24_damage_effectiveness = 183 | |level24_damage_effectiveness = 183 | ||
|level24_damage_multiplier = 183.3 | |level24_damage_multiplier = 183.3 | ||
|level24_stat_text = 100 to 150 Added Cold Damage<br>Chills Enemies as though dealing 215% more Damage | |level24_stat_text = 100 to 150 Added Cold Damage<br>Chills Enemies as though dealing 215% more Damage | ||
|level24_stat1_id = attack_minimum_added_cold_damage | |level24_stat1_id = attack_minimum_added_cold_damage | ||
|level24_stat1_value = 100 | |level24_stat1_value = 100 | ||
Line 375: | Line 319: | ||
|level24_stat3_id = active_skill_chill_as_though_damage_+%_final | |level24_stat3_id = active_skill_chill_as_though_damage_+%_final | ||
|level24_stat3_value = 215 | |level24_stat3_value = 215 | ||
|level25 = True | |level25 = True | ||
|level25_level_requirement = 80 | |level25_level_requirement = 80 | ||
Line 382: | Line 324: | ||
|level25_damage_effectiveness = 186 | |level25_damage_effectiveness = 186 | ||
|level25_damage_multiplier = 185.6 | |level25_damage_multiplier = 185.6 | ||
|level25_stat_text = 107 to 160 Added Cold Damage<br>Chills Enemies as though dealing 220% more Damage | |level25_stat_text = 107 to 160 Added Cold Damage<br>Chills Enemies as though dealing 220% more Damage | ||
|level25_stat1_id = attack_minimum_added_cold_damage | |level25_stat1_id = attack_minimum_added_cold_damage | ||
|level25_stat1_value = 107 | |level25_stat1_value = 107 | ||
Line 389: | Line 331: | ||
|level25_stat3_id = active_skill_chill_as_though_damage_+%_final | |level25_stat3_id = active_skill_chill_as_though_damage_+%_final | ||
|level25_stat3_value = 220 | |level25_stat3_value = 220 | ||
|level26 = True | |level26 = True | ||
|level26_level_requirement = 82 | |level26_level_requirement = 82 | ||
Line 396: | Line 336: | ||
|level26_damage_effectiveness = 188 | |level26_damage_effectiveness = 188 | ||
|level26_damage_multiplier = 187.9 | |level26_damage_multiplier = 187.9 | ||
|level26_stat_text = 114 to 172 Added Cold Damage<br>Chills Enemies as though dealing 225% more Damage | |level26_stat_text = 114 to 172 Added Cold Damage<br>Chills Enemies as though dealing 225% more Damage | ||
|level26_stat1_id = attack_minimum_added_cold_damage | |level26_stat1_id = attack_minimum_added_cold_damage | ||
|level26_stat1_value = 114 | |level26_stat1_value = 114 | ||
Line 403: | Line 343: | ||
|level26_stat3_id = active_skill_chill_as_though_damage_+%_final | |level26_stat3_id = active_skill_chill_as_though_damage_+%_final | ||
|level26_stat3_value = 225 | |level26_stat3_value = 225 | ||
|level27 = True | |level27 = True | ||
|level27_level_requirement = 84 | |level27_level_requirement = 84 | ||
Line 410: | Line 348: | ||
|level27_damage_effectiveness = 190 | |level27_damage_effectiveness = 190 | ||
|level27_damage_multiplier = 190.2 | |level27_damage_multiplier = 190.2 | ||
|level27_stat_text = 123 to 184 Added Cold Damage<br>Chills Enemies as though dealing 230% more Damage | |level27_stat_text = 123 to 184 Added Cold Damage<br>Chills Enemies as though dealing 230% more Damage | ||
|level27_stat1_id = attack_minimum_added_cold_damage | |level27_stat1_id = attack_minimum_added_cold_damage | ||
|level27_stat1_value = 123 | |level27_stat1_value = 123 | ||
Line 417: | Line 355: | ||
|level27_stat3_id = active_skill_chill_as_though_damage_+%_final | |level27_stat3_id = active_skill_chill_as_though_damage_+%_final | ||
|level27_stat3_value = 230 | |level27_stat3_value = 230 | ||
|level28 = True | |level28 = True | ||
|level28_level_requirement = 86 | |level28_level_requirement = 86 | ||
Line 424: | Line 360: | ||
|level28_damage_effectiveness = 193 | |level28_damage_effectiveness = 193 | ||
|level28_damage_multiplier = 192.5 | |level28_damage_multiplier = 192.5 | ||
|level28_stat_text = 131 to 197 Added Cold Damage<br>Chills Enemies as though dealing 235% more Damage | |level28_stat_text = 131 to 197 Added Cold Damage<br>Chills Enemies as though dealing 235% more Damage | ||
|level28_stat1_id = attack_minimum_added_cold_damage | |level28_stat1_id = attack_minimum_added_cold_damage | ||
|level28_stat1_value = 131 | |level28_stat1_value = 131 | ||
Line 431: | Line 367: | ||
|level28_stat3_id = active_skill_chill_as_though_damage_+%_final | |level28_stat3_id = active_skill_chill_as_though_damage_+%_final | ||
|level28_stat3_value = 235 | |level28_stat3_value = 235 | ||
|level29 = True | |level29 = True | ||
|level29_level_requirement = 88 | |level29_level_requirement = 88 | ||
Line 438: | Line 372: | ||
|level29_damage_effectiveness = 195 | |level29_damage_effectiveness = 195 | ||
|level29_damage_multiplier = 194.8 | |level29_damage_multiplier = 194.8 | ||
|level29_stat_text = 140 to 210 Added Cold Damage<br>Chills Enemies as though dealing 240% more Damage | |level29_stat_text = 140 to 210 Added Cold Damage<br>Chills Enemies as though dealing 240% more Damage | ||
|level29_stat1_id = attack_minimum_added_cold_damage | |level29_stat1_id = attack_minimum_added_cold_damage | ||
|level29_stat1_value = 140 | |level29_stat1_value = 140 | ||
Line 445: | Line 379: | ||
|level29_stat3_id = active_skill_chill_as_though_damage_+%_final | |level29_stat3_id = active_skill_chill_as_though_damage_+%_final | ||
|level29_stat3_value = 240 | |level29_stat3_value = 240 | ||
|level30 = True | |level30 = True | ||
|level30_level_requirement = 90 | |level30_level_requirement = 90 | ||
Line 452: | Line 384: | ||
|level30_damage_effectiveness = 197 | |level30_damage_effectiveness = 197 | ||
|level30_damage_multiplier = 197.2 | |level30_damage_multiplier = 197.2 | ||
|level30_stat_text = 150 to 224 Added Cold Damage<br>Chills Enemies as though dealing 245% more Damage | |level30_stat_text = 150 to 224 Added Cold Damage<br>Chills Enemies as though dealing 245% more Damage | ||
|level30_stat1_id = attack_minimum_added_cold_damage | |level30_stat1_id = attack_minimum_added_cold_damage | ||
|level30_stat1_value = 150 | |level30_stat1_value = 150 | ||
Line 459: | Line 391: | ||
|level30_stat3_id = active_skill_chill_as_though_damage_+%_final | |level30_stat3_id = active_skill_chill_as_though_damage_+%_final | ||
|level30_stat3_value = 245 | |level30_stat3_value = 245 | ||
|level31 = True | |level31 = True | ||
|level31_level_requirement = 91 | |level31_level_requirement = 91 | ||
Line 466: | Line 396: | ||
|level31_damage_effectiveness = 198 | |level31_damage_effectiveness = 198 | ||
|level31_damage_multiplier = 198.3 | |level31_damage_multiplier = 198.3 | ||
|level31_stat_text = 155 to 232 Added Cold Damage<br>Chills Enemies as though dealing 247% more Damage | |level31_stat_text = 155 to 232 Added Cold Damage<br>Chills Enemies as though dealing 247% more Damage | ||
|level31_stat1_id = attack_minimum_added_cold_damage | |level31_stat1_id = attack_minimum_added_cold_damage | ||
|level31_stat1_value = 155 | |level31_stat1_value = 155 | ||
Line 473: | Line 403: | ||
|level31_stat3_id = active_skill_chill_as_though_damage_+%_final | |level31_stat3_id = active_skill_chill_as_though_damage_+%_final | ||
|level31_stat3_value = 247 | |level31_stat3_value = 247 | ||
|level32 = True | |level32 = True | ||
|level32_level_requirement = 92 | |level32_level_requirement = 92 | ||
Line 480: | Line 408: | ||
|level32_damage_effectiveness = 199 | |level32_damage_effectiveness = 199 | ||
|level32_damage_multiplier = 199.5 | |level32_damage_multiplier = 199.5 | ||
|level32_stat_text = 160 to 240 Added Cold Damage<br>Chills Enemies as though dealing 250% more Damage | |level32_stat_text = 160 to 240 Added Cold Damage<br>Chills Enemies as though dealing 250% more Damage | ||
|level32_stat1_id = attack_minimum_added_cold_damage | |level32_stat1_id = attack_minimum_added_cold_damage | ||
|level32_stat1_value = 160 | |level32_stat1_value = 160 | ||
Line 487: | Line 415: | ||
|level32_stat3_id = active_skill_chill_as_though_damage_+%_final | |level32_stat3_id = active_skill_chill_as_though_damage_+%_final | ||
|level32_stat3_value = 250 | |level32_stat3_value = 250 | ||
|level33 = True | |level33 = True | ||
|level33_level_requirement = 93 | |level33_level_requirement = 93 | ||
Line 494: | Line 420: | ||
|level33_damage_effectiveness = 201 | |level33_damage_effectiveness = 201 | ||
|level33_damage_multiplier = 200.6 | |level33_damage_multiplier = 200.6 | ||
|level33_stat_text = 165 to 248 Added Cold Damage<br>Chills Enemies as though dealing 252% more Damage | |level33_stat_text = 165 to 248 Added Cold Damage<br>Chills Enemies as though dealing 252% more Damage | ||
|level33_stat1_id = attack_minimum_added_cold_damage | |level33_stat1_id = attack_minimum_added_cold_damage | ||
|level33_stat1_value = 165 | |level33_stat1_value = 165 | ||
Line 501: | Line 427: | ||
|level33_stat3_id = active_skill_chill_as_though_damage_+%_final | |level33_stat3_id = active_skill_chill_as_though_damage_+%_final | ||
|level33_stat3_value = 252 | |level33_stat3_value = 252 | ||
|level34 = True | |level34 = True | ||
|level34_level_requirement = 94 | |level34_level_requirement = 94 | ||
Line 508: | Line 432: | ||
|level34_damage_effectiveness = 202 | |level34_damage_effectiveness = 202 | ||
|level34_damage_multiplier = 201.8 | |level34_damage_multiplier = 201.8 | ||
|level34_stat_text = 171 to 256 Added Cold Damage<br>Chills Enemies as though dealing 255% more Damage | |level34_stat_text = 171 to 256 Added Cold Damage<br>Chills Enemies as though dealing 255% more Damage | ||
|level34_stat1_id = attack_minimum_added_cold_damage | |level34_stat1_id = attack_minimum_added_cold_damage | ||
|level34_stat1_value = 171 | |level34_stat1_value = 171 | ||
Line 515: | Line 439: | ||
|level34_stat3_id = active_skill_chill_as_though_damage_+%_final | |level34_stat3_id = active_skill_chill_as_though_damage_+%_final | ||
|level34_stat3_value = 255 | |level34_stat3_value = 255 | ||
|level35 = True | |level35 = True | ||
|level35_level_requirement = 95 | |level35_level_requirement = 95 | ||
Line 522: | Line 444: | ||
|level35_damage_effectiveness = 203 | |level35_damage_effectiveness = 203 | ||
|level35_damage_multiplier = 202.9 | |level35_damage_multiplier = 202.9 | ||
|level35_stat_text = 176 to 265 Added Cold Damage<br>Chills Enemies as though dealing 257% more Damage | |level35_stat_text = 176 to 265 Added Cold Damage<br>Chills Enemies as though dealing 257% more Damage | ||
|level35_stat1_id = attack_minimum_added_cold_damage | |level35_stat1_id = attack_minimum_added_cold_damage | ||
|level35_stat1_value = 176 | |level35_stat1_value = 176 | ||
Line 529: | Line 451: | ||
|level35_stat3_id = active_skill_chill_as_though_damage_+%_final | |level35_stat3_id = active_skill_chill_as_though_damage_+%_final | ||
|level35_stat3_value = 257 | |level35_stat3_value = 257 | ||
|level36 = True | |level36 = True | ||
|level36_level_requirement = 96 | |level36_level_requirement = 96 | ||
Line 536: | Line 456: | ||
|level36_damage_effectiveness = 204 | |level36_damage_effectiveness = 204 | ||
|level36_damage_multiplier = 204.1 | |level36_damage_multiplier = 204.1 | ||
|level36_stat_text = 182 to 273 Added Cold Damage<br>Chills Enemies as though dealing 260% more Damage | |level36_stat_text = 182 to 273 Added Cold Damage<br>Chills Enemies as though dealing 260% more Damage | ||
|level36_stat1_id = attack_minimum_added_cold_damage | |level36_stat1_id = attack_minimum_added_cold_damage | ||
|level36_stat1_value = 182 | |level36_stat1_value = 182 | ||
Line 543: | Line 463: | ||
|level36_stat3_id = active_skill_chill_as_though_damage_+%_final | |level36_stat3_id = active_skill_chill_as_though_damage_+%_final | ||
|level36_stat3_value = 260 | |level36_stat3_value = 260 | ||
|level37 = True | |level37 = True | ||
|level37_level_requirement = 97 | |level37_level_requirement = 97 | ||
Line 550: | Line 468: | ||
|level37_damage_effectiveness = 205 | |level37_damage_effectiveness = 205 | ||
|level37_damage_multiplier = 205.3 | |level37_damage_multiplier = 205.3 | ||
|level37_stat_text = 188 to 282 Added Cold Damage<br>Chills Enemies as though dealing 262% more Damage | |level37_stat_text = 188 to 282 Added Cold Damage<br>Chills Enemies as though dealing 262% more Damage | ||
|level37_stat1_id = attack_minimum_added_cold_damage | |level37_stat1_id = attack_minimum_added_cold_damage | ||
|level37_stat1_value = 188 | |level37_stat1_value = 188 | ||
Line 557: | Line 475: | ||
|level37_stat3_id = active_skill_chill_as_though_damage_+%_final | |level37_stat3_id = active_skill_chill_as_though_damage_+%_final | ||
|level37_stat3_value = 262 | |level37_stat3_value = 262 | ||
|level38 = True | |level38 = True | ||
|level38_level_requirement = 98 | |level38_level_requirement = 98 | ||
Line 564: | Line 480: | ||
|level38_damage_effectiveness = 206 | |level38_damage_effectiveness = 206 | ||
|level38_damage_multiplier = 206.4 | |level38_damage_multiplier = 206.4 | ||
|level38_stat_text = 194 to 292 Added Cold Damage<br>Chills Enemies as though dealing 265% more Damage | |level38_stat_text = 194 to 292 Added Cold Damage<br>Chills Enemies as though dealing 265% more Damage | ||
|level38_stat1_id = attack_minimum_added_cold_damage | |level38_stat1_id = attack_minimum_added_cold_damage | ||
|level38_stat1_value = 194 | |level38_stat1_value = 194 | ||
Line 571: | Line 487: | ||
|level38_stat3_id = active_skill_chill_as_though_damage_+%_final | |level38_stat3_id = active_skill_chill_as_though_damage_+%_final | ||
|level38_stat3_value = 265 | |level38_stat3_value = 265 | ||
|level39 = True | |level39 = True | ||
|level39_level_requirement = 99 | |level39_level_requirement = 99 | ||
Line 578: | Line 492: | ||
|level39_damage_effectiveness = 208 | |level39_damage_effectiveness = 208 | ||
|level39_damage_multiplier = 207.6 | |level39_damage_multiplier = 207.6 | ||
|level39_stat_text = 201 to 301 Added Cold Damage<br>Chills Enemies as though dealing 267% more Damage | |level39_stat_text = 201 to 301 Added Cold Damage<br>Chills Enemies as though dealing 267% more Damage | ||
|level39_stat1_id = attack_minimum_added_cold_damage | |level39_stat1_id = attack_minimum_added_cold_damage | ||
|level39_stat1_value = 201 | |level39_stat1_value = 201 | ||
Line 585: | Line 499: | ||
|level39_stat3_id = active_skill_chill_as_though_damage_+%_final | |level39_stat3_id = active_skill_chill_as_though_damage_+%_final | ||
|level39_stat3_value = 267 | |level39_stat3_value = 267 | ||
|level40 = True | |level40 = True | ||
|level40_level_requirement = 100 | |level40_level_requirement = 100 | ||
Line 592: | Line 504: | ||
|level40_damage_effectiveness = 209 | |level40_damage_effectiveness = 209 | ||
|level40_damage_multiplier = 208.7 | |level40_damage_multiplier = 208.7 | ||
|level40_stat_text = 207 to 311 Added Cold Damage<br>Chills Enemies as though dealing 270% more Damage | |level40_stat_text = 207 to 311 Added Cold Damage<br>Chills Enemies as though dealing 270% more Damage | ||
|level40_stat1_id = attack_minimum_added_cold_damage | |level40_stat1_id = attack_minimum_added_cold_damage | ||
|level40_stat1_value = 207 | |level40_stat1_value = 207 | ||
Line 599: | Line 511: | ||
|level40_stat3_id = active_skill_chill_as_though_damage_+%_final | |level40_stat3_id = active_skill_chill_as_though_damage_+%_final | ||
|level40_stat3_value = 270 | |level40_stat3_value = 270 | ||
|level1_dexterity_requirement = 0 | |level1_dexterity_requirement = 0 | ||
|level1_experience = 0 | |level1_experience = 0 |
Revision as of 07:15, 9 December 2023
Level: (1-20)
Cost: (6-10) Mana
Attack Damage: (130-174)% of base
Effectiveness of Added Damage: (130-174)%
Projectile Speed: 3260
AoE Radius: 23 / 10Fires an arrow that converts some physical damage to cold on its target and converts all physical damage to cold in a cone behind that target.(2-75) to (3-113) Added Cold Damage
60% of Physical Damage Converted to Cold Damage
Chills Enemies as though dealing (100-195)% more Damage
Additional Effects From 1-20% Quality:
3% increased Area of Effect anglePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Drop level: 5Vendor Offer
1x Scroll FragmentMetadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemIceShot
Ice Shot is a ranged attack skill that fires an arrow that deals cold damage to the target and in a cone behind the target. The skill has increased chill effect and has a stronger threshold to apply the chill.
Skill Functions and Interactions
Explosion: On hitting a target, Ice Shot creates a cone-shaped explosion that damages enemies behind the primary target. Targets that create a cone-shaped explosion will not be damaged by their own cone, but can be damaged by other cones created by additional projectiles. This triggers on every hit, so with pierce, fork, chain, or return, multiple explosions can occur with one use of Ice Shot. The explosions can overlap.
Gem level progression
Level | Mana Cost | Damage Effectiveness | Attack Damage | Cold Damage | Chill Amplifier | Cold Ailment Effect | Exp. | Total Exp. | ||
---|---|---|---|---|---|---|---|---|---|---|
1 | 1 | 0 | 6 | 130% | 130% | 2 to 3 | 100% | N/A | 0 | 0 |
2 | 2 | 0 | 6 | 132% | 132.3% | 2 to 3 | 105% | N/A | 70 | 70 |
3 | 4 | 16 | 6 | 135% | 134.6% | 3 to 4 | 110% | N/A | 308 | 378 |
4 | 7 | 22 | 7 | 137% | 136.9% | 4 to 6 | 115% | N/A | 1554 | 1932 |
5 | 11 | 31 | 7 | 139% | 139.3% | 5 to 8 | 120% | N/A | 6667 | 8599 |
6 | 16 | 41 | 7 | 142% | 141.6% | 7 to 11 | 125% | N/A | 26047 | 34646 |
7 | 20 | 50 | 7 | 144% | 143.9% | 9 to 13 | 130% | N/A | 49725 | 84371 |
8 | 24 | 58 | 8 | 146% | 146.2% | 11 to 17 | 135% | N/A | 95714 | 180085 |
9 | 28 | 67 | 8 | 149% | 148.5% | 14 to 20 | 140% | N/A | 169595 | 349680 |
10 | 32 | 75 | 8 | 151% | 150.8% | 16 to 25 | 145% | N/A | 283759 | 633439 |
11 | 36 | 83 | 8 | 153% | 153.2% | 20 to 30 | 150% | N/A | 453996 | 1087435 |
12 | 40 | 92 | 8 | 155% | 155.5% | 24 to 35 | 155% | N/A | 703128 | 1790563 |
13 | 44 | 100 | 9 | 158% | 157.8% | 28 to 42 | 160% | N/A | 1061223 | 2851786 |
14 | 48 | 109 | 9 | 160% | 160.1% | 33 to 49 | 165% | N/A | 2065870 | 4917656 |
15 | 52 | 117 | 9 | 162% | 162.4% | 39 to 58 | 170% | N/A | 2507110 | 7424766 |
16 | 56 | 125 | 9 | 165% | 164.7% | 45 to 68 | 175% | N/A | 5798936 | 13223702 |
17 | 60 | 134 | 9 | 167% | 167.1% | 52 to 79 | 180% | N/A | 15083919 | 28307621 |
18 | 64 | 142 | 10 | 169% | 169.4% | 61 to 91 | 185% | N/A | 27792735 | 56100356 |
19 | 67 | 148 | 10 | 172% | 171.7% | 68 to 102 | 190% | N/A | 43869739 | 99970095 |
20 | 70 | 155 | 10 | 174% | 174% | 75 to 113 | 195% | N/A | 242081556 | 342051651 |
21 | 72 | 159 | 10 | 176% | 176.3% | 81 to 122 | 200% | N/A | N/A | N/A |
22 | 74 | N/A | 10 | 179% | 178.6% | 87 to 130 | 205% | N/A | N/A | N/A |
23 | 76 | N/A | 11 | 181% | 180.9% | 93 to 140 | 210% | N/A | N/A | N/A |
24 | 78 | N/A | 11 | 183% | 183.3% | 100 to 150 | 215% | N/A | N/A | N/A |
25 | 80 | N/A | 11 | 186% | 185.6% | 107 to 160 | 220% | N/A | N/A | N/A |
26 | 82 | N/A | 11 | 188% | 187.9% | 114 to 172 | 225% | N/A | N/A | N/A |
27 | 84 | N/A | 11 | 190% | 190.2% | 123 to 184 | 230% | N/A | N/A | N/A |
28 | 86 | N/A | 12 | 193% | 192.5% | 131 to 197 | 235% | N/A | N/A | N/A |
29 | 88 | N/A | 12 | 195% | 194.8% | 140 to 210 | 240% | N/A | N/A | N/A |
30 | 90 | N/A | 12 | 197% | 197.2% | 150 to 224 | 245% | N/A | N/A | N/A |
31 | 91 | N/A | 12 | 198% | 198.3% | 155 to 232 | 247% | N/A | N/A | N/A |
32 | 92 | N/A | 13 | 199% | 199.5% | 160 to 240 | 250% | N/A | N/A | N/A |
33 | 93 | N/A | 13 | 201% | 200.6% | 165 to 248 | 252% | N/A | N/A | N/A |
34 | 94 | N/A | 13 | 202% | 201.8% | 171 to 256 | 255% | N/A | N/A | N/A |
35 | 95 | N/A | 13 | 203% | 202.9% | 176 to 265 | 257% | N/A | N/A | N/A |
36 | 96 | N/A | 13 | 204% | 204.1% | 182 to 273 | 260% | N/A | N/A | N/A |
37 | 97 | N/A | 14 | 205% | 205.3% | 188 to 282 | 262% | N/A | N/A | N/A |
38 | 98 | N/A | 14 | 206% | 206.4% | 194 to 292 | 265% | N/A | N/A | N/A |
39 | 99 | N/A | 14 | 208% | 207.6% | 201 to 301 | 267% | N/A | N/A | N/A |
40 | 100 | N/A | 14 | 209% | 208.7% | 207 to 311 | 270% | N/A | N/A | N/A |
Gem quality
Type | Additional Effects per 1-20% Quality | Weight |
---|---|---|
Superior | (4-80)% increased Area of Effect angle | 1 |
Item acquisition
Ice Shot can drop anywhere.
Recipes
Ice Shot can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
6 | The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox." - Ezomyte Proverb | Random level 20 gem | A |
3 | Gemcutter's PromiseGemcutter's Promise3Gem Quality: +20%"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter | Random gem with 20% quality | A |
1 | Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. | Random gem with 1–20% quality | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Quest reward
This item is given as a quest reward for the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
Enemy at the Gate Act 1 | ✗ | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ |
Vendor reward
This item can be bought at the listed NPC vendors, after completing the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
Enemy at the Gate Act 1 Nessa | ✗ | ✗ | ✓ | ✓ | ✗ | ✗ | ✓ |
A Fixture of Fate Act 3 Siosa | ✓ | ||||||
Fallen from Grace Act 6 Lilly Roth | ✓ |
Threshold jewels
The following threshold jewels augment Ice Shot:
Note that the jewels may be drop disabled and only be found in the permanent leagues as legacy items.
Item | Limit | Radius | Stats | Drop Enabled |
---|---|---|---|---|
Omen on the WindsOmen on the Winds Viridian JewelLimited to: 2 Radius: Medium(15-20)% increased Damage with Hits against Chilled Enemies With at least 40 Dexterity in Radius, Ice Shot has 25% increased Area of Effect With at least 40 Dexterity in Radius, Ice Shot Pierces 3 additional TargetsAs Malachai stepped into the Highgate mines, cold winds billowed from the mountain above. One final, feeble attempt to save what was meant to be eternal.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 2 | Medium | (15-20)% increased Damage with Hits against Chilled Enemies With at least 40 Dexterity in Radius, Ice Shot has 25% increased Area of Effect With at least 40 Dexterity in Radius, Ice Shot Pierces 3 additional Targets | 0 |
Related helmet enchantments
The following helmet enchantments affect Ice Shot.
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
Name | Labyrinth | Stats | Spawn Weighting | |
---|---|---|---|---|
Enchantment Ice Shot Cone Angle 1 | 66 | Merciless Labyrinth | Ice Shot has 30% increased Area of Effect angle | helmet 100 |
Enchantment Ice Shot Cone Angle 2 | 75 | Eternal Labyrinth | Ice Shot has 60% increased Area of Effect angle | helmet 100 |
Enchantment Ice Shot Damage 1 | 66 | Merciless Labyrinth | 25% increased Ice Shot Damage | helmet 100 |
Enchantment Ice Shot Damage 2 | 75 | Eternal Labyrinth | 40% increased Ice Shot Damage | helmet 100 |
Enchantment Ice Shot Damage 1 | 66 | Merciless Labyrinth | 24% increased Ice Shot Damage | helmet 0 |
Enchantment Ice Shot Damage 2 | 75 | Eternal Labyrinth | 36% increased Ice Shot Damage | helmet 0 |
Enchantment Ice Shot Area Of Effect 1 | 66 | Merciless Labyrinth | 16% increased Ice Shot Area of Effect | helmet 100 |
Enchantment Ice Shot Area Of Effect 2 | 75 | Eternal Labyrinth | 24% increased Ice Shot Area of Effect | helmet 100 |
Alternate skill effects
Ice Shot has the following alternate skill effects:
Item | Effect(s) |
---|---|
Skadi Ice Shot EffectSkadi Ice Shot EffectSkill Gem EffectYour Ice Shot becomes a Skadi Effect. | Your Ice Shot becomes a Skadi Effect. |
Vaal Orb Ice Shot EffectVaal Orb Ice Shot EffectSkill Gem EffectYour Ice Shot becomes a Vaal Orb Effect. | Your Ice Shot becomes a Vaal Orb Effect. |
Version history
Version | Changes |
---|---|
3.23.0 |
|
3.9.0 |
|
3.8.0 |
|
2.6.0 |
|
2.1.0 |
|
2.0.0 |
|
1.2.0 |
|
1.0.6 |
|
1.0.0b |
|
0.10.0g |
|
0.10.0 |
|
0.9.12h |
|
0.9.12b |
|
0.9.12 |
|