Holy Flame Totem: Difference between revisions

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>Illviljan
m (Illviljan moved page Flame Totem to Holy Flame Totem: Renamed)
>Illviljan
mNo edit summary
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{{Base item
{{Base item
|rarity_id                              = normal
|rarity_id                              = normal
|name                                    = Flame Totem
|name                                    = Holy Flame Totem
|name_list                              = Flame Totem
|class_id                                = Active Skill Gem
|class_id                                = Active Skill Gem
|size_x                                  = 1
|size_x                                  = 1
Line 13: Line 14:
|strength_percent                        = 60
|strength_percent                        = 60
|intelligence_percent                    = 40
|intelligence_percent                    = 40
|gem_tags                                = Totem, Spell, Projectile, Fire
|gem_tags                                = Totem, Spell, Projectile, Fire, Channelling
|gem_description                        = Summons a totem that fires a stream of flame at nearby enemies.
|gem_description                        = Summons a totem that channels to fire a stream of flame at nearby enemies, and creates an area of consecrated ground around the totem.
|active_skill_name                      = Flame Totem
|active_skill_name                      = Holy Flame Totem
|projectile_speed                        = 750
|projectile_speed                        = 750
|skill_id                                = FlameTotem
|skill_id                                = FlameTotem
Line 21: Line 22:
|required_level                          = 4
|required_level                          = 4
|static_critical_strike_chance          = 5
|static_critical_strike_chance          = 5
|static_damage_effectiveness            = 25
|static_damage_effectiveness            = 30
|static_damage_multiplier                = 100
|static_damage_multiplier                = 100
|static_stat1_id                        = base_totem_duration
|static_stat1_id                        = base_totem_duration
|static_stat1_value                      = 8000
|static_stat1_value                      = 8000
|static_stat2_id                        = is_totem
|static_stat2_id                        = number_of_additional_projectiles
|static_stat2_value                      = 1
|static_stat2_value                      = 2
|static_stat3_id                        = always_pierce
|static_stat3_id                        = skill_physical_damage_%_to_convert_to_fire
|static_stat3_value                      = 1
|static_stat3_value                      = 50
|static_stat4_id                        = base_totem_range
|static_stat4_id                        = is_totem
|static_stat4_value                      = 100
|static_stat4_value                      = 1
|static_stat5_id                        = base_skill_is_totemified
|static_stat5_id                        = always_pierce
|static_stat5_value                      = 1
|static_stat5_value                      = 1
|static_stat6_id                        = base_is_projectile
|static_stat6_id                        = consecrated_ground_immune_to_curses
|static_stat6_value                      = 1
|static_stat6_value                      = 1
|stat_text                              = Totem lasts 8 seconds<br>Deals (1-122) to (2-183) Fire Damage<br>Summons a Totem which uses the Supported Skill<br>Projectiles Pierce all Targets<br>Fires (0-2) additional Projectiles
|static_stat7_id                        = base_totem_range
|quality_stat_text                      = 1% increased totem life
|static_stat7_value                      = 100
|static_quality_stat1_id                = totem_life_+%
|static_stat8_id                        = ignite_art_variation
|static_stat8_value                      = 7
|static_stat9_id                        = base_skill_is_totemified
|static_stat9_value                      = 1
|static_stat10_id                        = base_is_projectile
|static_stat10_value                    = 1
|static_stat11_id                        = visual_hit_effect_elemental_is_holy
|static_stat11_value                    = 1
|stat_text                              = Totem lasts 8 seconds<br>Deals (3-134) to (5-202) Physical Damage<br>Fires 2 additional Projectiles<br>50% of Physical Damage Converted to Fire Damage<br>Summons a Totem which uses the Supported Skill<br>Projectiles Pierce all Targets<br>Consecrated Ground grants Immunity to Curses to you and Allies
|quality_stat_text                      = 1% increased Projectile Speed
|static_quality_stat1_id                = base_projectile_speed_+%
|static_quality_stat1_value              = 1
|static_quality_stat1_value              = 1
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 4
|level1_level_requirement                = 4
|level1_mana_cost                        = 12
|level1_mana_cost                        = 11
|level1_stat_text                        = Deals 1 to 2 Fire Damage
|level1_stat_text                        = Deals 3 to 5 Physical Damage
|level1_stat1_id                        = spell_minimum_base_fire_damage
|level1_stat1_id                        = spell_minimum_base_physical_damage
|level1_stat1_value                      = 1
|level1_stat1_value                      = 3
|level1_stat2_id                        = spell_maximum_base_fire_damage
|level1_stat2_id                        = spell_maximum_base_physical_damage
|level1_stat2_value                      = 2
|level1_stat2_value                      = 5
|level1_stat3_id                        = base_active_skill_totem_level
|level1_stat3_id                        = base_active_skill_totem_level
|level1_stat3_value                      = 4
|level1_stat3_value                      = 4
|level2                                  = True
|level2                                  = True
|level2_level_requirement                = 6
|level2_level_requirement                = 6
|level2_mana_cost                        = 14
|level2_mana_cost                        = 12
|level2_stat_text                        = Deals 1 to 3 Fire Damage
|level2_stat_text                        = Deals 3 to 6 Physical Damage
|level2_stat1_id                        = spell_minimum_base_fire_damage
|level2_stat1_id                        = spell_minimum_base_physical_damage
|level2_stat1_value                      = 1
|level2_stat1_value                      = 3
|level2_stat2_id                        = spell_maximum_base_fire_damage
|level2_stat2_id                        = spell_maximum_base_physical_damage
|level2_stat2_value                      = 3
|level2_stat2_value                      = 6
|level2_stat3_id                        = base_active_skill_totem_level
|level2_stat3_id                        = base_active_skill_totem_level
|level2_stat3_value                      = 6
|level2_stat3_value                      = 6
|level3                                  = True
|level3                                  = True
|level3_level_requirement                = 9
|level3_level_requirement                = 9
|level3_mana_cost                        = 16
|level3_mana_cost                        = 13
|level3_stat_text                        = Deals 2 to 4 Fire Damage
|level3_stat_text                        = Deals 4 to 8 Physical Damage
|level3_stat1_id                        = spell_minimum_base_fire_damage
|level3_stat1_id                        = spell_minimum_base_physical_damage
|level3_stat1_value                      = 2
|level3_stat1_value                      = 4
|level3_stat2_id                        = spell_maximum_base_fire_damage
|level3_stat2_id                        = spell_maximum_base_physical_damage
|level3_stat2_value                      = 4
|level3_stat2_value                      = 8
|level3_stat3_id                        = base_active_skill_totem_level
|level3_stat3_id                        = base_active_skill_totem_level
|level3_stat3_value                      = 9
|level3_stat3_value                      = 9
|level4                                  = True
|level4                                  = True
|level4_level_requirement                = 12
|level4_level_requirement                = 12
|level4_mana_cost                        = 17
|level4_mana_cost                        = 14
|level4_stat_text                        = Deals 3 to 5 Fire Damage
|level4_stat_text                        = Deals 7 to 11 Physical Damage
|level4_stat1_id                        = spell_minimum_base_fire_damage
|level4_stat1_id                        = spell_minimum_base_physical_damage
|level4_stat1_value                      = 3
|level4_stat1_value                      = 7
|level4_stat2_id                        = spell_maximum_base_fire_damage
|level4_stat2_id                        = spell_maximum_base_physical_damage
|level4_stat2_value                      = 5
|level4_stat2_value                      = 11
|level4_stat3_id                        = base_active_skill_totem_level
|level4_stat3_id                        = base_active_skill_totem_level
|level4_stat3_value                      = 12
|level4_stat3_value                      = 12
|level5                                  = True
|level5                                  = True
|level5_level_requirement                = 16
|level5_level_requirement                = 16
|level5_mana_cost                        = 19
|level5_mana_cost                        = 16
|level5_stat_text                        = Deals 4 to 7 Fire Damage<br>Fires an additional Projectile
|level5_stat_text                        = Deals 8 to 14 Physical Damage
|level5_stat1_id                        = spell_minimum_base_fire_damage
|level5_stat1_id                        = spell_minimum_base_physical_damage
|level5_stat1_value                      = 4
|level5_stat1_value                      = 8
|level5_stat2_id                        = spell_maximum_base_fire_damage
|level5_stat2_id                        = spell_maximum_base_physical_damage
|level5_stat2_value                      = 7
|level5_stat2_value                      = 14
|level5_stat3_id                        = base_active_skill_totem_level
|level5_stat3_id                        = base_active_skill_totem_level
|level5_stat3_value                      = 16
|level5_stat3_value                      = 16
|level5_stat4_id                        = number_of_additional_projectiles
|level5_stat4_value                      = 1
|level6                                  = True
|level6                                  = True
|level6_level_requirement                = 20
|level6_level_requirement                = 20
|level6_mana_cost                        = 21
|level6_mana_cost                        = 18
|level6_stat_text                        = Deals 6 to 10 Fire Damage<br>Fires an additional Projectile
|level6_stat_text                        = Deals 12 to 18 Physical Damage
|level6_stat1_id                        = spell_minimum_base_fire_damage
|level6_stat1_id                        = spell_minimum_base_physical_damage
|level6_stat1_value                      = 6
|level6_stat1_value                      = 12
|level6_stat2_id                        = spell_maximum_base_fire_damage
|level6_stat2_id                        = spell_maximum_base_physical_damage
|level6_stat2_value                      = 10
|level6_stat2_value                      = 18
|level6_stat3_id                        = base_active_skill_totem_level
|level6_stat3_id                        = base_active_skill_totem_level
|level6_stat3_value                      = 20
|level6_stat3_value                      = 20
|level6_stat4_id                        = number_of_additional_projectiles
|level6_stat4_value                      = 1
|level7                                  = True
|level7                                  = True
|level7_level_requirement                = 24
|level7_level_requirement                = 24
|level7_mana_cost                        = 23
|level7_mana_cost                        = 19
|level7_stat_text                        = Deals 9 to 13 Fire Damage<br>Fires an additional Projectile
|level7_stat_text                        = Deals 15 to 23 Physical Damage
|level7_stat1_id                        = spell_minimum_base_fire_damage
|level7_stat1_id                        = spell_minimum_base_physical_damage
|level7_stat1_value                      = 9
|level7_stat1_value                      = 15
|level7_stat2_id                        = spell_maximum_base_fire_damage
|level7_stat2_id                        = spell_maximum_base_physical_damage
|level7_stat2_value                      = 13
|level7_stat2_value                      = 23
|level7_stat3_id                        = base_active_skill_totem_level
|level7_stat3_id                        = base_active_skill_totem_level
|level7_stat3_value                      = 24
|level7_stat3_value                      = 24
|level7_stat4_id                        = number_of_additional_projectiles
|level7_stat4_value                      = 1
|level8                                  = True
|level8                                  = True
|level8_level_requirement                = 28
|level8_level_requirement                = 28
|level8_mana_cost                        = 24
|level8_mana_cost                        = 21
|level8_stat_text                        = Deals 11 to 17 Fire Damage<br>Fires an additional Projectile
|level8_stat_text                        = Deals 19 to 29 Physical Damage
|level8_stat1_id                        = spell_minimum_base_fire_damage
|level8_stat1_id                        = spell_minimum_base_physical_damage
|level8_stat1_value                      = 11
|level8_stat1_value                      = 19
|level8_stat2_id                        = spell_maximum_base_fire_damage
|level8_stat2_id                        = spell_maximum_base_physical_damage
|level8_stat2_value                      = 17
|level8_stat2_value                      = 29
|level8_stat3_id                        = base_active_skill_totem_level
|level8_stat3_id                        = base_active_skill_totem_level
|level8_stat3_value                      = 28
|level8_stat3_value                      = 28
|level8_stat4_id                        = number_of_additional_projectiles
|level8_stat4_value                      = 1
|level9                                  = True
|level9                                  = True
|level9_level_requirement                = 32
|level9_level_requirement                = 32
|level9_mana_cost                        = 26
|level9_mana_cost                        = 23
|level9_stat_text                        = Deals 14 to 22 Fire Damage<br>Fires 2 additional Projectiles
|level9_stat_text                        = Deals 24 to 36 Physical Damage
|level9_stat1_id                        = spell_minimum_base_fire_damage
|level9_stat1_id                        = spell_minimum_base_physical_damage
|level9_stat1_value                      = 14
|level9_stat1_value                      = 24
|level9_stat2_id                        = spell_maximum_base_fire_damage
|level9_stat2_id                        = spell_maximum_base_physical_damage
|level9_stat2_value                      = 22
|level9_stat2_value                      = 36
|level9_stat3_id                        = base_active_skill_totem_level
|level9_stat3_id                        = base_active_skill_totem_level
|level9_stat3_value                      = 32
|level9_stat3_value                      = 32
|level9_stat4_id                        = number_of_additional_projectiles
|level9_stat4_value                      = 2
|level10                                = True
|level10                                = True
|level10_level_requirement              = 36
|level10_level_requirement              = 36
|level10_mana_cost                      = 29
|level10_mana_cost                      = 25
|level10_stat_text                      = Deals 18 to 28 Fire Damage<br>Fires 2 additional Projectiles
|level10_stat_text                      = Deals 29 to 44 Physical Damage
|level10_stat1_id                        = spell_minimum_base_fire_damage
|level10_stat1_id                        = spell_minimum_base_physical_damage
|level10_stat1_value                    = 18
|level10_stat1_value                    = 29
|level10_stat2_id                        = spell_maximum_base_fire_damage
|level10_stat2_id                        = spell_maximum_base_physical_damage
|level10_stat2_value                    = 28
|level10_stat2_value                    = 44
|level10_stat3_id                        = base_active_skill_totem_level
|level10_stat3_id                        = base_active_skill_totem_level
|level10_stat3_value                    = 36
|level10_stat3_value                    = 36
|level10_stat4_id                        = number_of_additional_projectiles
|level10_stat4_value                    = 2
|level11                                = True
|level11                                = True
|level11_level_requirement              = 40
|level11_level_requirement              = 40
|level11_mana_cost                      = 31
|level11_mana_cost                      = 26
|level11_stat_text                      = Deals 24 to 35 Fire Damage<br>Fires 2 additional Projectiles
|level11_stat_text                      = Deals 36 to 54 Physical Damage
|level11_stat1_id                        = spell_minimum_base_fire_damage
|level11_stat1_id                        = spell_minimum_base_physical_damage
|level11_stat1_value                    = 24
|level11_stat1_value                    = 36
|level11_stat2_id                        = spell_maximum_base_fire_damage
|level11_stat2_id                        = spell_maximum_base_physical_damage
|level11_stat2_value                    = 35
|level11_stat2_value                    = 54
|level11_stat3_id                        = base_active_skill_totem_level
|level11_stat3_id                        = base_active_skill_totem_level
|level11_stat3_value                    = 40
|level11_stat3_value                    = 40
|level11_stat4_id                        = number_of_additional_projectiles
|level11_stat4_value                    = 2
|level12                                = True
|level12                                = True
|level12_level_requirement              = 44
|level12_level_requirement              = 44
|level12_mana_cost                      = 32
|level12_mana_cost                      = 28
|level12_stat_text                      = Deals 30 to 45 Fire Damage<br>Fires 2 additional Projectiles
|level12_stat_text                      = Deals 43 to 65 Physical Damage
|level12_stat1_id                        = spell_minimum_base_fire_damage
|level12_stat1_id                        = spell_minimum_base_physical_damage
|level12_stat1_value                    = 30
|level12_stat1_value                    = 43
|level12_stat2_id                        = spell_maximum_base_fire_damage
|level12_stat2_id                        = spell_maximum_base_physical_damage
|level12_stat2_value                    = 45
|level12_stat2_value                    = 65
|level12_stat3_id                        = base_active_skill_totem_level
|level12_stat3_id                        = base_active_skill_totem_level
|level12_stat3_value                    = 44
|level12_stat3_value                    = 44
|level12_stat4_id                        = number_of_additional_projectiles
|level12_stat4_value                    = 2
|level13                                = True
|level13                                = True
|level13_level_requirement              = 48
|level13_level_requirement              = 48
|level13_mana_cost                      = 33
|level13_mana_cost                      = 30
|level13_stat_text                      = Deals 37 to 56 Fire Damage<br>Fires 2 additional Projectiles
|level13_stat_text                      = Deals 52 to 78 Physical Damage
|level13_stat1_id                        = spell_minimum_base_fire_damage
|level13_stat1_id                        = spell_minimum_base_physical_damage
|level13_stat1_value                    = 37
|level13_stat1_value                    = 52
|level13_stat2_id                        = spell_maximum_base_fire_damage
|level13_stat2_id                        = spell_maximum_base_physical_damage
|level13_stat2_value                    = 56
|level13_stat2_value                    = 78
|level13_stat3_id                        = base_active_skill_totem_level
|level13_stat3_id                        = base_active_skill_totem_level
|level13_stat3_value                    = 48
|level13_stat3_value                    = 48
|level13_stat4_id                        = number_of_additional_projectiles
|level13_stat4_value                    = 2
|level14                                = True
|level14                                = True
|level14_level_requirement              = 52
|level14_level_requirement              = 52
|level14_mana_cost                      = 34
|level14_mana_cost                      = 32
|level14_stat_text                      = Deals 47 to 70 Fire Damage<br>Fires 2 additional Projectiles
|level14_stat_text                      = Deals 62 to 94 Physical Damage
|level14_stat1_id                        = spell_minimum_base_fire_damage
|level14_stat1_id                        = spell_minimum_base_physical_damage
|level14_stat1_value                    = 47
|level14_stat1_value                    = 62
|level14_stat2_id                        = spell_maximum_base_fire_damage
|level14_stat2_id                        = spell_maximum_base_physical_damage
|level14_stat2_value                    = 70
|level14_stat2_value                    = 94
|level14_stat3_id                        = base_active_skill_totem_level
|level14_stat3_id                        = base_active_skill_totem_level
|level14_stat3_value                    = 52
|level14_stat3_value                    = 52
|level14_stat4_id                        = number_of_additional_projectiles
|level14_stat4_value                    = 2
|level15                                = True
|level15                                = True
|level15_level_requirement              = 55
|level15_level_requirement              = 55
|level15_mana_cost                      = 36
|level15_mana_cost                      = 33
|level15_stat_text                      = Deals 55 to 83 Fire Damage<br>Fires 2 additional Projectiles
|level15_stat_text                      = Deals 71 to 107 Physical Damage
|level15_stat1_id                        = spell_minimum_base_fire_damage
|level15_stat1_id                        = spell_minimum_base_physical_damage
|level15_stat1_value                    = 55
|level15_stat1_value                    = 71
|level15_stat2_id                        = spell_maximum_base_fire_damage
|level15_stat2_id                        = spell_maximum_base_physical_damage
|level15_stat2_value                    = 83
|level15_stat2_value                    = 107
|level15_stat3_id                        = base_active_skill_totem_level
|level15_stat3_id                        = base_active_skill_totem_level
|level15_stat3_value                    = 55
|level15_stat3_value                    = 55
|level15_stat4_id                        = number_of_additional_projectiles
|level15_stat4_value                    = 2
|level16                                = True
|level16                                = True
|level16_level_requirement              = 58
|level16_level_requirement              = 58
|level16_mana_cost                      = 37
|level16_mana_cost                      = 34
|level16_stat_text                      = Deals 65 to 97 Fire Damage<br>Fires 2 additional Projectiles
|level16_stat_text                      = Deals 81 to 122 Physical Damage
|level16_stat1_id                        = spell_minimum_base_fire_damage
|level16_stat1_id                        = spell_minimum_base_physical_damage
|level16_stat1_value                    = 65
|level16_stat1_value                    = 81
|level16_stat2_id                        = spell_maximum_base_fire_damage
|level16_stat2_id                        = spell_maximum_base_physical_damage
|level16_stat2_value                    = 97
|level16_stat2_value                    = 122
|level16_stat3_id                        = base_active_skill_totem_level
|level16_stat3_id                        = base_active_skill_totem_level
|level16_stat3_value                    = 58
|level16_stat3_value                    = 58
|level16_stat4_id                        = number_of_additional_projectiles
|level16_stat4_value                    = 2
|level17                                = True
|level17                                = True
|level17_level_requirement              = 61
|level17_level_requirement              = 61
|level17_mana_cost                      = 39
|level17_mana_cost                      = 36
|level17_stat_text                      = Deals 76 to 114 Fire Damage<br>Fires 2 additional Projectiles
|level17_stat_text                      = Deals 92 to 138 Physical Damage
|level17_stat1_id                        = spell_minimum_base_fire_damage
|level17_stat1_id                        = spell_minimum_base_physical_damage
|level17_stat1_value                    = 76
|level17_stat1_value                    = 92
|level17_stat2_id                        = spell_maximum_base_fire_damage
|level17_stat2_id                        = spell_maximum_base_physical_damage
|level17_stat2_value                    = 114
|level17_stat2_value                    = 138
|level17_stat3_id                        = base_active_skill_totem_level
|level17_stat3_id                        = base_active_skill_totem_level
|level17_stat3_value                    = 61
|level17_stat3_value                    = 61
|level17_stat4_id                        = number_of_additional_projectiles
|level17_stat4_value                    = 2
|level18                                = True
|level18                                = True
|level18_level_requirement              = 64
|level18_level_requirement              = 64
|level18_mana_cost                      = 40
|level18_mana_cost                      = 37
|level18_stat_text                      = Deals 89 to 134 Fire Damage<br>Fires 2 additional Projectiles
|level18_stat_text                      = Deals 105 to 157 Physical Damage
|level18_stat1_id                        = spell_minimum_base_fire_damage
|level18_stat1_id                        = spell_minimum_base_physical_damage
|level18_stat1_value                    = 89
|level18_stat1_value                    = 105
|level18_stat2_id                        = spell_maximum_base_fire_damage
|level18_stat2_id                        = spell_maximum_base_physical_damage
|level18_stat2_value                    = 134
|level18_stat2_value                    = 157
|level18_stat3_id                        = base_active_skill_totem_level
|level18_stat3_id                        = base_active_skill_totem_level
|level18_stat3_value                    = 64
|level18_stat3_value                    = 64
|level18_stat4_id                        = number_of_additional_projectiles
|level18_stat4_value                    = 2
|level19                                = True
|level19                                = True
|level19_level_requirement              = 67
|level19_level_requirement              = 67
|level19_mana_cost                      = 41
|level19_mana_cost                      = 38
|level19_stat_text                      = Deals 105 to 157 Fire Damage<br>Fires 2 additional Projectiles
|level19_stat_text                      = Deals 119 to 178 Physical Damage
|level19_stat1_id                        = spell_minimum_base_fire_damage
|level19_stat1_id                        = spell_minimum_base_physical_damage
|level19_stat1_value                    = 105
|level19_stat1_value                    = 119
|level19_stat2_id                        = spell_maximum_base_fire_damage
|level19_stat2_id                        = spell_maximum_base_physical_damage
|level19_stat2_value                    = 157
|level19_stat2_value                    = 178
|level19_stat3_id                        = base_active_skill_totem_level
|level19_stat3_id                        = base_active_skill_totem_level
|level19_stat3_value                    = 67
|level19_stat3_value                    = 67
|level19_stat4_id                        = number_of_additional_projectiles
|level19_stat4_value                    = 2
|level20                                = True
|level20                                = True
|level20_level_requirement              = 70
|level20_level_requirement              = 70
|level20_mana_cost                      = 42
|level20_mana_cost                      = 39
|level20_stat_text                      = Deals 122 to 183 Fire Damage<br>Fires 2 additional Projectiles
|level20_stat_text                      = Deals 134 to 202 Physical Damage
|level20_stat1_id                        = spell_minimum_base_fire_damage
|level20_stat1_id                        = spell_minimum_base_physical_damage
|level20_stat1_value                    = 122
|level20_stat1_value                    = 134
|level20_stat2_id                        = spell_maximum_base_fire_damage
|level20_stat2_id                        = spell_maximum_base_physical_damage
|level20_stat2_value                    = 183
|level20_stat2_value                    = 202
|level20_stat3_id                        = base_active_skill_totem_level
|level20_stat3_id                        = base_active_skill_totem_level
|level20_stat3_value                    = 70
|level20_stat3_value                    = 70
|level20_stat4_id                        = number_of_additional_projectiles
|level20_stat4_value                    = 2
|level21                                = True
|level21                                = True
|level21_level_requirement              = 72
|level21_level_requirement              = 72
|level21_mana_cost                      = 43
|level21_mana_cost                      = 40
|level21_stat_text                      = Deals 136 to 203 Fire Damage<br>Fires 2 additional Projectiles
|level21_stat_text                      = Deals 146 to 219 Physical Damage
|level21_stat1_id                        = spell_minimum_base_fire_damage
|level21_stat1_id                        = spell_minimum_base_physical_damage
|level21_stat1_value                    = 136
|level21_stat1_value                    = 146
|level21_stat2_id                        = spell_maximum_base_fire_damage
|level21_stat2_id                        = spell_maximum_base_physical_damage
|level21_stat2_value                    = 203
|level21_stat2_value                    = 219
|level21_stat3_id                        = base_active_skill_totem_level
|level21_stat3_id                        = base_active_skill_totem_level
|level21_stat3_value                    = 72
|level21_stat3_value                    = 72
|level21_stat4_id                        = number_of_additional_projectiles
|level21_stat4_value                    = 2
|level22                                = True
|level22                                = True
|level22_level_requirement              = 74
|level22_level_requirement              = 74
|level22_mana_cost                      = 44
|level22_mana_cost                      = 41
|level22_stat_text                      = Deals 150 to 225 Fire Damage<br>Fires 2 additional Projectiles
|level22_stat_text                      = Deals 158 to 237 Physical Damage
|level22_stat1_id                        = spell_minimum_base_fire_damage
|level22_stat1_id                        = spell_minimum_base_physical_damage
|level22_stat1_value                    = 150
|level22_stat1_value                    = 158
|level22_stat2_id                        = spell_maximum_base_fire_damage
|level22_stat2_id                        = spell_maximum_base_physical_damage
|level22_stat2_value                    = 225
|level22_stat2_value                    = 237
|level22_stat3_id                        = base_active_skill_totem_level
|level22_stat3_id                        = base_active_skill_totem_level
|level22_stat3_value                    = 74
|level22_stat3_value                    = 74
|level22_stat4_id                        = number_of_additional_projectiles
|level22_stat4_value                    = 2
|level23                                = True
|level23                                = True
|level23_level_requirement              = 76
|level23_level_requirement              = 76
|level23_mana_cost                      = 45
|level23_mana_cost                      = 42
|level23_stat_text                      = Deals 166 to 249 Fire Damage<br>Fires 2 additional Projectiles
|level23_stat_text                      = Deals 172 to 257 Physical Damage
|level23_stat1_id                        = spell_minimum_base_fire_damage
|level23_stat1_id                        = spell_minimum_base_physical_damage
|level23_stat1_value                    = 166
|level23_stat1_value                    = 172
|level23_stat2_id                        = spell_maximum_base_fire_damage
|level23_stat2_id                        = spell_maximum_base_physical_damage
|level23_stat2_value                    = 249
|level23_stat2_value                    = 257
|level23_stat3_id                        = base_active_skill_totem_level
|level23_stat3_id                        = base_active_skill_totem_level
|level23_stat3_value                    = 76
|level23_stat3_value                    = 76
|level23_stat4_id                        = number_of_additional_projectiles
|level23_stat4_value                    = 2
|level24                                = True
|level24                                = True
|level24_level_requirement              = 78
|level24_level_requirement              = 78
|level24_mana_cost                      = 46
|level24_mana_cost                      = 43
|level24_stat_text                      = Deals 184 to 276 Fire Damage<br>Fires 2 additional Projectiles
|level24_stat_text                      = Deals 186 to 279 Physical Damage
|level24_stat1_id                        = spell_minimum_base_fire_damage
|level24_stat1_id                        = spell_minimum_base_physical_damage
|level24_stat1_value                    = 184
|level24_stat1_value                    = 186
|level24_stat2_id                        = spell_maximum_base_fire_damage
|level24_stat2_id                        = spell_maximum_base_physical_damage
|level24_stat2_value                    = 276
|level24_stat2_value                    = 279
|level24_stat3_id                        = base_active_skill_totem_level
|level24_stat3_id                        = base_active_skill_totem_level
|level24_stat3_value                    = 78
|level24_stat3_value                    = 78
|level24_stat4_id                        = number_of_additional_projectiles
|level24_stat4_value                    = 2
|level25                                = True
|level25                                = True
|level25_level_requirement              = 80
|level25_level_requirement              = 80
|level25_mana_cost                      = 47
|level25_mana_cost                      = 44
|level25_stat_text                      = Deals 204 to 305 Fire Damage<br>Fires 2 additional Projectiles
|level25_stat_text                      = Deals 201 to 302 Physical Damage
|level25_stat1_id                        = spell_minimum_base_fire_damage
|level25_stat1_id                        = spell_minimum_base_physical_damage
|level25_stat1_value                    = 204
|level25_stat1_value                    = 201
|level25_stat2_id                        = spell_maximum_base_fire_damage
|level25_stat2_id                        = spell_maximum_base_physical_damage
|level25_stat2_value                    = 305
|level25_stat2_value                    = 302
|level25_stat3_id                        = base_active_skill_totem_level
|level25_stat3_id                        = base_active_skill_totem_level
|level25_stat3_value                    = 80
|level25_stat3_value                    = 80
|level25_stat4_id                        = number_of_additional_projectiles
|level25_stat4_value                    = 2
|level26                                = True
|level26                                = True
|level26_level_requirement              = 82
|level26_level_requirement              = 82
|level26_mana_cost                      = 48
|level26_mana_cost                      = 45
|level26_stat_text                      = Deals 225 to 338 Fire Damage<br>Fires 2 additional Projectiles
|level26_stat_text                      = Deals 218 to 327 Physical Damage
|level26_stat1_id                        = spell_minimum_base_fire_damage
|level26_stat1_id                        = spell_minimum_base_physical_damage
|level26_stat1_value                    = 225
|level26_stat1_value                    = 218
|level26_stat2_id                        = spell_maximum_base_fire_damage
|level26_stat2_id                        = spell_maximum_base_physical_damage
|level26_stat2_value                    = 338
|level26_stat2_value                    = 327
|level26_stat3_id                        = base_active_skill_totem_level
|level26_stat3_id                        = base_active_skill_totem_level
|level26_stat3_value                    = 82
|level26_stat3_value                    = 82
|level26_stat4_id                        = number_of_additional_projectiles
|level26_stat4_value                    = 2
|level27                                = True
|level27                                = True
|level27_level_requirement              = 84
|level27_level_requirement              = 84
|level27_mana_cost                      = 49
|level27_mana_cost                      = 46
|level27_stat_text                      = Deals 249 to 373 Fire Damage<br>Fires 2 additional Projectiles
|level27_stat_text                      = Deals 236 to 353 Physical Damage
|level27_stat1_id                        = spell_minimum_base_fire_damage
|level27_stat1_id                        = spell_minimum_base_physical_damage
|level27_stat1_value                    = 249
|level27_stat1_value                    = 236
|level27_stat2_id                        = spell_maximum_base_fire_damage
|level27_stat2_id                        = spell_maximum_base_physical_damage
|level27_stat2_value                    = 373
|level27_stat2_value                    = 353
|level27_stat3_id                        = base_active_skill_totem_level
|level27_stat3_id                        = base_active_skill_totem_level
|level27_stat3_value                    = 84
|level27_stat3_value                    = 84
|level27_stat4_id                        = number_of_additional_projectiles
|level27_stat4_value                    = 2
|level28                                = True
|level28                                = True
|level28_level_requirement              = 86
|level28_level_requirement              = 86
|level28_mana_cost                      = 50
|level28_mana_cost                      = 46
|level28_stat_text                      = Deals 275 to 412 Fire Damage<br>Fires 2 additional Projectiles
|level28_stat_text                      = Deals 255 to 382 Physical Damage
|level28_stat1_id                        = spell_minimum_base_fire_damage
|level28_stat1_id                        = spell_minimum_base_physical_damage
|level28_stat1_value                    = 275
|level28_stat1_value                    = 255
|level28_stat2_id                        = spell_maximum_base_fire_damage
|level28_stat2_id                        = spell_maximum_base_physical_damage
|level28_stat2_value                    = 412
|level28_stat2_value                    = 382
|level28_stat3_id                        = base_active_skill_totem_level
|level28_stat3_id                        = base_active_skill_totem_level
|level28_stat3_value                    = 86
|level28_stat3_value                    = 86
|level28_stat4_id                        = number_of_additional_projectiles
|level28_stat4_value                    = 2
|level29                                = True
|level29                                = True
|level29_level_requirement              = 88
|level29_level_requirement              = 88
|level29_mana_cost                      = 51
|level29_mana_cost                      = 47
|level29_stat_text                      = Deals 303 to 455 Fire Damage<br>Fires 2 additional Projectiles
|level29_stat_text                      = Deals 275 to 413 Physical Damage
|level29_stat1_id                        = spell_minimum_base_fire_damage
|level29_stat1_id                        = spell_minimum_base_physical_damage
|level29_stat1_value                    = 303
|level29_stat1_value                    = 275
|level29_stat2_id                        = spell_maximum_base_fire_damage
|level29_stat2_id                        = spell_maximum_base_physical_damage
|level29_stat2_value                    = 455
|level29_stat2_value                    = 413
|level29_stat3_id                        = base_active_skill_totem_level
|level29_stat3_id                        = base_active_skill_totem_level
|level29_stat3_value                    = 88
|level29_stat3_value                    = 88
|level29_stat4_id                        = number_of_additional_projectiles
|level29_stat4_value                    = 2
|level30                                = True
|level30                                = True
|level30_level_requirement              = 90
|level30_level_requirement              = 90
|level30_mana_cost                      = 52
|level30_mana_cost                      = 48
|level30_stat_text                      = Deals 335 to 502 Fire Damage<br>Fires 2 additional Projectiles
|level30_stat_text                      = Deals 297 to 446 Physical Damage
|level30_stat1_id                        = spell_minimum_base_fire_damage
|level30_stat1_id                        = spell_minimum_base_physical_damage
|level30_stat1_value                    = 335
|level30_stat1_value                    = 297
|level30_stat2_id                        = spell_maximum_base_fire_damage
|level30_stat2_id                        = spell_maximum_base_physical_damage
|level30_stat2_value                    = 502
|level30_stat2_value                    = 446
|level30_stat3_id                        = base_active_skill_totem_level
|level30_stat3_id                        = base_active_skill_totem_level
|level30_stat3_value                    = 90
|level30_stat3_value                    = 90
|level30_stat4_id                        = number_of_additional_projectiles
|level30_stat4_value                    = 2
|level31                                = True
|level31                                = True
|level31_level_requirement              = 91
|level31_level_requirement              = 91
|level31_mana_cost                      = 52
|level31_mana_cost                      = 49
|level31_stat_text                      = Deals 352 to 528 Fire Damage<br>Fires 2 additional Projectiles
|level31_stat_text                      = Deals 309 to 463 Physical Damage
|level31_stat1_id                        = spell_minimum_base_fire_damage
|level31_stat1_id                        = spell_minimum_base_physical_damage
|level31_stat1_value                    = 352
|level31_stat1_value                    = 309
|level31_stat2_id                        = spell_maximum_base_fire_damage
|level31_stat2_id                        = spell_maximum_base_physical_damage
|level31_stat2_value                    = 528
|level31_stat2_value                    = 463
|level31_stat3_id                        = base_active_skill_totem_level
|level31_stat3_id                        = base_active_skill_totem_level
|level31_stat3_value                    = 91
|level31_stat3_value                    = 91
|level31_stat4_id                        = number_of_additional_projectiles
|level31_stat4_value                    = 2
|level32                                = True
|level32                                = True
|level32_level_requirement              = 92
|level32_level_requirement              = 92
|level32_mana_cost                      = 52
|level32_mana_cost                      = 49
|level32_stat_text                      = Deals 370 to 554 Fire Damage<br>Fires 2 additional Projectiles
|level32_stat_text                      = Deals 321 to 482 Physical Damage
|level32_stat1_id                        = spell_minimum_base_fire_damage
|level32_stat1_id                        = spell_minimum_base_physical_damage
|level32_stat1_value                    = 370
|level32_stat1_value                    = 321
|level32_stat2_id                        = spell_maximum_base_fire_damage
|level32_stat2_id                        = spell_maximum_base_physical_damage
|level32_stat2_value                    = 554
|level32_stat2_value                    = 482
|level32_stat3_id                        = base_active_skill_totem_level
|level32_stat3_id                        = base_active_skill_totem_level
|level32_stat3_value                    = 92
|level32_stat3_value                    = 92
|level32_stat4_id                        = number_of_additional_projectiles
|level32_stat4_value                    = 2
|level33                                = True
|level33                                = True
|level33_level_requirement              = 93
|level33_level_requirement              = 93
|level33_mana_cost                      = 53
|level33_mana_cost                      = 49
|level33_stat_text                      = Deals 388 to 582 Fire Damage<br>Fires 2 additional Projectiles
|level33_stat_text                      = Deals 334 to 500 Physical Damage
|level33_stat1_id                        = spell_minimum_base_fire_damage
|level33_stat1_id                        = spell_minimum_base_physical_damage
|level33_stat1_value                    = 388
|level33_stat1_value                    = 334
|level33_stat2_id                        = spell_maximum_base_fire_damage
|level33_stat2_id                        = spell_maximum_base_physical_damage
|level33_stat2_value                    = 582
|level33_stat2_value                    = 500
|level33_stat3_id                        = base_active_skill_totem_level
|level33_stat3_id                        = base_active_skill_totem_level
|level33_stat3_value                    = 93
|level33_stat3_value                    = 93
|level33_stat4_id                        = number_of_additional_projectiles
|level33_stat4_value                    = 2
|level34                                = True
|level34                                = True
|level34_level_requirement              = 94
|level34_level_requirement              = 94
|level34_mana_cost                      = 53
|level34_mana_cost                      = 50
|level34_stat_text                      = Deals 408 to 611 Fire Damage<br>Fires 2 additional Projectiles
|level34_stat_text                      = Deals 347 to 520 Physical Damage
|level34_stat1_id                        = spell_minimum_base_fire_damage
|level34_stat1_id                        = spell_minimum_base_physical_damage
|level34_stat1_value                    = 408
|level34_stat1_value                    = 347
|level34_stat2_id                        = spell_maximum_base_fire_damage
|level34_stat2_id                        = spell_maximum_base_physical_damage
|level34_stat2_value                    = 611
|level34_stat2_value                    = 520
|level34_stat3_id                        = base_active_skill_totem_level
|level34_stat3_id                        = base_active_skill_totem_level
|level34_stat3_value                    = 94
|level34_stat3_value                    = 94
|level34_stat4_id                        = number_of_additional_projectiles
|level34_stat4_value                    = 2
|level35                                = True
|level35                                = True
|level35_level_requirement              = 95
|level35_level_requirement              = 95
|level35_mana_cost                      = 54
|level35_mana_cost                      = 50
|level35_stat_text                      = Deals 428 to 642 Fire Damage<br>Fires 2 additional Projectiles
|level35_stat_text                      = Deals 360 to 540 Physical Damage
|level35_stat1_id                        = spell_minimum_base_fire_damage
|level35_stat1_id                        = spell_minimum_base_physical_damage
|level35_stat1_value                    = 428
|level35_stat1_value                    = 360
|level35_stat2_id                        = spell_maximum_base_fire_damage
|level35_stat2_id                        = spell_maximum_base_physical_damage
|level35_stat2_value                    = 642
|level35_stat2_value                    = 540
|level35_stat3_id                        = base_active_skill_totem_level
|level35_stat3_id                        = base_active_skill_totem_level
|level35_stat3_value                    = 95
|level35_stat3_value                    = 95
|level35_stat4_id                        = number_of_additional_projectiles
|level35_stat4_value                    = 2
|level36                                = True
|level36                                = True
|level36_level_requirement              = 96
|level36_level_requirement              = 96
|level36_mana_cost                      = 54
|level36_mana_cost                      = 51
|level36_stat_text                      = Deals 449 to 674 Fire Damage<br>Fires 2 additional Projectiles
|level36_stat_text                      = Deals 374 to 561 Physical Damage
|level36_stat1_id                        = spell_minimum_base_fire_damage
|level36_stat1_id                        = spell_minimum_base_physical_damage
|level36_stat1_value                    = 449
|level36_stat1_value                    = 374
|level36_stat2_id                        = spell_maximum_base_fire_damage
|level36_stat2_id                        = spell_maximum_base_physical_damage
|level36_stat2_value                    = 674
|level36_stat2_value                    = 561
|level36_stat3_id                        = base_active_skill_totem_level
|level36_stat3_id                        = base_active_skill_totem_level
|level36_stat3_value                    = 96
|level36_stat3_value                    = 96
|level36_stat4_id                        = number_of_additional_projectiles
|level36_stat4_value                    = 2
|level37                                = True
|level37                                = True
|level37_level_requirement              = 97
|level37_level_requirement              = 97
|level37_mana_cost                      = 55
|level37_mana_cost                      = 51
|level37_stat_text                      = Deals 472 to 707 Fire Damage<br>Fires 2 additional Projectiles
|level37_stat_text                      = Deals 388 to 583 Physical Damage
|level37_stat1_id                        = spell_minimum_base_fire_damage
|level37_stat1_id                        = spell_minimum_base_physical_damage
|level37_stat1_value                    = 472
|level37_stat1_value                    = 388
|level37_stat2_id                        = spell_maximum_base_fire_damage
|level37_stat2_id                        = spell_maximum_base_physical_damage
|level37_stat2_value                    = 707
|level37_stat2_value                    = 583
|level37_stat3_id                        = base_active_skill_totem_level
|level37_stat3_id                        = base_active_skill_totem_level
|level37_stat3_value                    = 97
|level37_stat3_value                    = 97
|level37_stat4_id                        = number_of_additional_projectiles
|level37_stat4_value                    = 2
|level38                                = True
|level38                                = True
|level38_level_requirement              = 98
|level38_level_requirement              = 98
|level38_mana_cost                      = 55
|level38_mana_cost                      = 52
|level38_stat_text                      = Deals 495 to 743 Fire Damage<br>Fires 2 additional Projectiles
|level38_stat_text                      = Deals 403 to 605 Physical Damage
|level38_stat1_id                        = spell_minimum_base_fire_damage
|level38_stat1_id                        = spell_minimum_base_physical_damage
|level38_stat1_value                    = 495
|level38_stat1_value                    = 403
|level38_stat2_id                        = spell_maximum_base_fire_damage
|level38_stat2_id                        = spell_maximum_base_physical_damage
|level38_stat2_value                    = 743
|level38_stat2_value                    = 605
|level38_stat3_id                        = base_active_skill_totem_level
|level38_stat3_id                        = base_active_skill_totem_level
|level38_stat3_value                    = 98
|level38_stat3_value                    = 98
|level38_stat4_id                        = number_of_additional_projectiles
|level38_stat4_value                    = 2
|level39                                = True
|level39                                = True
|level39_level_requirement              = 99
|level39_level_requirement              = 99
|level39_mana_cost                      = 55
|level39_mana_cost                      = 52
|level39_stat_text                      = Deals 520 to 780 Fire Damage<br>Fires 2 additional Projectiles
|level39_stat_text                      = Deals 419 to 628 Physical Damage
|level39_stat1_id                        = spell_minimum_base_fire_damage
|level39_stat1_id                        = spell_minimum_base_physical_damage
|level39_stat1_value                    = 520
|level39_stat1_value                    = 419
|level39_stat2_id                        = spell_maximum_base_fire_damage
|level39_stat2_id                        = spell_maximum_base_physical_damage
|level39_stat2_value                    = 780
|level39_stat2_value                    = 628
|level39_stat3_id                        = base_active_skill_totem_level
|level39_stat3_id                        = base_active_skill_totem_level
|level39_stat3_value                    = 99
|level39_stat3_value                    = 99
|level39_stat4_id                        = number_of_additional_projectiles
|level39_stat4_value                    = 2
|level40                                = True
|level40                                = True
|level40_level_requirement              = 100
|level40_level_requirement              = 100
|level40_mana_cost                      = 56
|level40_mana_cost                      = 52
|level40_stat_text                      = Deals 545 to 818 Fire Damage<br>Fires 2 additional Projectiles
|level40_stat_text                      = Deals 435 to 652 Physical Damage
|level40_stat1_id                        = spell_minimum_base_fire_damage
|level40_stat1_id                        = spell_minimum_base_physical_damage
|level40_stat1_value                    = 545
|level40_stat1_value                    = 435
|level40_stat2_id                        = spell_maximum_base_fire_damage
|level40_stat2_id                        = spell_maximum_base_physical_damage
|level40_stat2_value                    = 818
|level40_stat2_value                    = 652
|level40_stat3_id                        = base_active_skill_totem_level
|level40_stat3_id                        = base_active_skill_totem_level
|level40_stat3_value                    = 100
|level40_stat3_value                    = 100
|level40_stat4_id                        = number_of_additional_projectiles
|level40_stat4_value                    = 2
|level1_strength_requirement            = 0
|level1_strength_requirement            = 0
|level1_intelligence_requirement        = 0
|level1_intelligence_requirement        = 0
Line 708: Line 647:
==Version history==
==Version history==
{{VersionHistoryTable}}
{{VersionHistoryTable}}
{{VersionHistoryRow|3.6.0}}
* Flame Totem has been renamed. It is now Holy Flame Totem.
* Now creates Consecrated Ground at the totem's location. This consecrated ground grants Curse Immunity.
* Now deals Physical Damage, and converts 50% of Physical Damage to Fire Damage.
* Now deals 3 to 5 Physical Damage at gem level 1 (from 1 to 2 Fire Damage), up to 134 to 202 at gem level 20 (from 122 to 183).
* Now costs 11 mana to cast at gem level 1 (from 12) up to 39 mana at gem level 20 (from 42).
* Now has an added damage effectiveness of 30% (from 25%).
* Now fires 2 additional projectiles at all levels (previously gained additional projectiles at gem levels 5 and 9). These projectiles fire in a wider cone than previously.
* Now has 20% more Totem Life.
* Now gains 1% increased Projectile Speed per 1% quality (previously gained 1% increased Totem Life per 1% quality).
* Is now considered 'Channelling', and will be affected by things which modify Channelled skills.
{{VersionHistoryRow|2.1.0}}
{{VersionHistoryRow|2.1.0}}
* Cast speed has been reduced from 200ms to 250ms. Flame Totem now does 25% less damage at Level 1, up to 24% more damage at Level 20. When combined with the cast speed changes, this now does 40% less DPS at level 1, up to 0% at level 21. It does more damage at levels 22 and beyond.
* Cast speed has been reduced from 200ms to 250ms. Flame Totem now does 25% less damage at Level 1, up to 24% more damage at Level 20. When combined with the cast speed changes, this now does 40% less DPS at level 1, up to 0% at level 21. It does more damage at levels 22 and beyond.

Revision as of 21:32, 9 March 2019

Holy Flame TotemHoly Flame Totem of Ire
Holy Flame TotemTotem, Spell, Projectile, Fire, Channelling
Level: (1-20)
Cast Time: 0.25 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 30%
Projectile Speed: 750
Requires Level 4Summons a totem that channels to fire a stream of flame at nearby enemies, and creates an area of consecrated ground around the totem.Totem lasts 8 seconds
Deals (3-134) to (5-202) Physical Damage
Fires 2 additional Projectiles
50% of Physical Damage Converted to Fire Damage
Summons a Totem which uses the Supported Skill
Projectiles Pierce all Targets
Consecrated Ground grants Immunity to Curses to you and Allies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Acquisition
Drop level: 5
Vendor Prices
Normal1x Scroll of Wisdom
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemFlameTotem

Flame Totem creates a totem that fires a stream of flame at nearby enemies, dealing fire damage to them. Totem range is 100.

Skill Functions and Interactions

This skill is affected by any passives that affect totems, however, nodes such as Totemic Zeal will not be displayed in tooltip DPS due to engine limitation.

If you wear The Three DragonsThe Three Dragons
Golden Mask
Evasion: (96-103)
Energy Shield: (20-22)
Requires Level 35, 40 Dex, 40 Int+(26-30)% to all Elemental Resistances
Your Fire Damage can Shock but not Ignite
Your Cold Damage can Ignite but not Freeze or Chill
Your Lightning Damage can Freeze but not Shock
"The ice seared his naked feet
As the lightning stilled his heart,
But it was the flames upon his lover's face
That roused him to vengeance."
- From 'The Three Dragons' by Victario of Sarn
unique helmet and use Herald of ThunderHerald of ThunderSpell, AoE, Duration, Lightning, Herald
Level: (1-20)
Reservation: 25% Mana
Cooldown Time: 1.00 sec
Can Store 1 Use(s)
Cast Time: Instant
AoE Radius: 32
Requires Level 16Grants a buff which adds lightning damage to spells and attacks. If you kill a shocked enemy, this skill will create a storm, causing lightning bolts to strike enemies around you for a duration. The damage inflicted by this skill is not affected by modifiers to spell damage.Deals (1-23) to (31-1108) Lightning Damage
Cannot inflict Shock
Base duration is 6.00 seconds
Storm Hits an Enemy every 0.25 Seconds
Creates a storm when you Kill a Shocked Enemy
Buff grants (2-19) to (7-76) Added Attack Lightning Damage
Buff grants (2-19) to (7-76) Added Spell Lightning Damage

Additional Effects From 1-20% Quality:
Storms Hit Enemies with (1-20)% increased Frequency
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
skill, killing a shocked enemy by your Flame Totem won't proc Herald of Thunder's on kill effect and this is intentional.[1]

Additional projectiles: Only one projectile will hit an enemy per cast. Increasing the number of projectiles will only help to hit more enemies per cast, but will not multiply the damages on enemies.

Projectile Speed: Affects the distance that the projectile will travel as well as its speed.

Gem level progression

LevelRequired LevelRequired StrengthRequired IntelligenceMana
Cost
Fire
Damage
additional
Projectile(s)
Exp.Total Exp.
140011N/AN/A00
260012N/AN/A841841
3917013N/AN/A30993940
412211414N/AN/A743311373
516261816N/AN/A2289534268
620312218N/AN/A4972583993
724372519N/AN/A95714179707
828422921N/AN/A169595349302
932473323N/AN/A283759633061
1036523625N/AN/A4539961087057
1140584026N/AN/A7031281790185
1244634428N/AN/A10612232851408
1348684830N/AN/A20658704917278
1452745132N/AN/A25071107424388
1555785433N/AN/A25737319998119
1658825734N/AN/A761135117609470
1761866036N/AN/A1343790831047378
1864906237N/AN/A2505214756099525
1967946538N/AN/A4386943699968961
2070986839N/AN/A242081178342050139
21721007040N/AN/AN/AN/A
2274N/AN/A41N/AN/AN/AN/A
2376N/AN/A42N/AN/AN/AN/A
2478N/AN/A43N/AN/AN/AN/A
2580N/AN/A44N/AN/AN/AN/A
2682N/AN/A45N/AN/AN/AN/A
2784N/AN/A46N/AN/AN/AN/A
2886N/AN/A46N/AN/AN/AN/A
2988N/AN/A47N/AN/AN/AN/A
3090N/AN/A48N/AN/AN/AN/A
3191N/AN/A49N/AN/AN/AN/A
3292N/AN/A49N/AN/AN/AN/A
3393N/AN/A49N/AN/AN/AN/A
3494N/AN/A50N/AN/AN/AN/A
3595N/AN/A50N/AN/AN/AN/A
3696N/AN/A51N/AN/AN/AN/A
3797N/AN/A51N/AN/AN/AN/A
3898N/AN/A52N/AN/AN/AN/A
3999N/AN/A52N/AN/AN/AN/A
40100N/AN/A52N/AN/AN/AN/A

Item acquisition

Holy Flame Totem can drop anywhere.

Recipes

Holy Flame Totem can be created from the following recipes:

AmountPartDescriptionMeta
13The CataclysmThe Cataclysm13Level 21 Spell Gem
Corrupted
The mighty warriors traded in blows, the nimble archers in arrows, yet it was the brazen thaumaturgists who would bring catastrophe to all.
Random corrupted level 21 Spell gemA
6The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox."
- Ezomyte Proverb
Random level 20 gemA
3Gemcutter's PromiseGemcutter's Promise3Gem
Quality: +20%
"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Random gem with 20% qualityA
1Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item
Item drops after killing {0} monsters
Right click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random gem with 1–20% qualityA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Quest reward

This item is given as a quest reward for the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Breaking Some Eggs
Act 1

Vendor reward

This item can be bought at the listed NPC vendors, after completing the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Breaking Some Eggs
Act 1
Nessa
A Fixture of Fate
Act 3
Siosa
Fallen from Grace
Act 6
Lilly Roth

Related helmet enchantments

The following helmet enchantments affect Holy Flame Totem.

Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.LabyrinthStatsSpawn Weighting
Enchantment Flame Totem Consecrated Ground Enemy Damage Taken 166Merciless LabyrinthConsecrated Ground from Holy Flame Totem applies 6% increased Damage taken to Enemieshelmet 75
Enchantment Flame Totem Consecrated Ground Enemy Damage Taken 275Eternal LabyrinthConsecrated Ground from Holy Flame Totem applies 9% increased Damage taken to Enemieshelmet 75
Enchantment Flame Totem Damage 166Merciless LabyrinthHoly Flame Totem deals 25% increased Damagehelmet 75
Enchantment Flame Totem Damage 275Eternal LabyrinthHoly Flame Totem deals 40% increased Damagehelmet 75
Enchantment Flame Totem Num Of Additional Projectiles 166Merciless LabyrinthHoly Flame Totem fires an additional Projectilehelmet 75
Enchantment Flame Totem Num Of Additional Projectiles 275Eternal LabyrinthHoly Flame Totem fires 2 additional Projectileshelmet 75
Enchantment Flame Totem Projectile Speed 166Merciless LabyrinthHoly Flame Totem has 20% increased Projectile Speedhelmet 75
Enchantment Flame Totem Projectile Speed 275Eternal LabyrinthHoly Flame Totem has 30% increased Projectile Speedhelmet 75

Alternate skill effects

Holy Flame Totem has the following alternate skill effects:

ItemEffect(s)
Ghostflame Holy Flame Totem SkinGhostflame Holy Flame Totem SkinSkill Gem EffectYour Holy Flame Totem becomes possessed with ghostly fire.Your Holy Flame Totem becomes possessed with ghostly fire.

Monster stats

Totem

Resistances:

  • 40% elemental resistance
  • 20% chaos resistance
Level Life
4 67
6 88
9 120
12 161
16 226
20 308
24 411
28 538
32 693
36 882
40 1114
44 1393
48 1734
52 2146
55 2507
58 2928
61 3407
64 3957
67 4589
70 5312
72 5853
74 6444
76 7088
78 7793
80 8564
82 9405
84 10322
86 11327
88 12421
90 13615

Version history

Version Changes
3.6.0
  • Flame Totem has been renamed. It is now Holy Flame Totem.
  • Now creates Consecrated Ground at the totem's location. This consecrated ground grants Curse Immunity.
  • Now deals Physical Damage, and converts 50% of Physical Damage to Fire Damage.
  • Now deals 3 to 5 Physical Damage at gem level 1 (from 1 to 2 Fire Damage), up to 134 to 202 at gem level 20 (from 122 to 183).
  • Now costs 11 mana to cast at gem level 1 (from 12) up to 39 mana at gem level 20 (from 42).
  • Now has an added damage effectiveness of 30% (from 25%).
  • Now fires 2 additional projectiles at all levels (previously gained additional projectiles at gem levels 5 and 9). These projectiles fire in a wider cone than previously.
  • Now has 20% more Totem Life.
  • Now gains 1% increased Projectile Speed per 1% quality (previously gained 1% increased Totem Life per 1% quality).
  • Is now considered 'Channelling', and will be affected by things which modify Channelled skills.
2.1.0
  • Cast speed has been reduced from 200ms to 250ms. Flame Totem now does 25% less damage at Level 1, up to 24% more damage at Level 20. When combined with the cast speed changes, this now does 40% less DPS at level 1, up to 0% at level 21. It does more damage at levels 22 and beyond.
2.0.0
  • Now adds additional projectiles to spray as it levels up. Totem life increased. It now increases totem life by 1% per 1% quality (was 3% per 1% quality). Critical Strike Chance has been increased from 4% to 5%.
1.0.5
  • Cast duration is slowed from 80ms to 200ms.
  • Damage has been increased by 270% at level 1 of the gem, increasing to 294% at level 15 of the gem.
1.0.0
  • Mana cost reduced.
  • Damage at high levels has been reduced (around 10% less damage at level 15).
0.11.1
  • Spells with Damage Effectiveness no longer have their own damage affected by Damage Effectiveness.
    Damage values on these skills have been updated to reflect this.
0.10.0
0.9.13
  • Reduced damage by 14% and life by an additional 30%.
0.9.12w
  • Fixed a bug where it was not affected by the damage penalties that the Multiple Projectiles gems conferred.
0.9.12l
  • Fixed a bug where Flame Totem would not correctly list what it does.
0.9.12j
  • Flame Totem has been added to the game.

References

  1. Mark_GGG (February 12, 2015). "Flame Totem with Three Dragons do not proc HoT on kill effect". Path of Exile Forum. Retrieved February 12, 2015.

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