Harbinger of Disorder: Difference between revisions

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>Zapafaz
(Adding that it can spawn in A10 Ossuary as well (see screenshot: https://i.imgur.com/uXUXUvL.jpg ))
>BotK2
(Replacing sl with il)
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| skill = {{sl|Vaal Spark}}
| skill = {{il|Vaal Spark}}
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'''{{PAGENAME}}''' is the [[corrupted area]] boss for the [[Deathly Chambers]]. This corrupted zone can spawn in the Ossuary (Act 5) or the Ossuary (Act 10).
'''{{PAGENAME}}''' is the [[corrupted area]] boss for the [[Deathly Chambers]]. This corrupted zone can spawn in the Ossuary (Act 5) or the Ossuary (Act 10).


==Abilities==
==Abilities==
*Casts {{sl|Vaal Spark}}
*Casts {{il|Vaal Spark}}


{{Navbox Bestiary}}
{{Navbox Bestiary}}
[[Category:Corrupted area bosses]]
[[Category:Corrupted area bosses]]
[[Category:Spiders]]
[[Category:Spiders]]

Revision as of 10:07, 31 March 2018

Harbinger of Disorder
Harbinger of Disorder
Harbinger of Disorder
Location(s) Deathly Chambers
Resistance(s) Elemental Damage
Chaos Damage
Skill(s) Vaal SparkVaal SparkSpell, Projectile, Duration, Vaal, Lightning
Level: (1-20)
Souls Per Use: 30
Can Store 1 Use(s)
Soul Gain Prevention: 5 sec
Cast Time: 0.65 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 40%
Continuously launches unpredictable sparks in all directions that move randomly until they hit an enemy or expire.Deals (1-24) to (11-454) Lightning Damage
Base duration is 2.00 seconds
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Fires Projectiles in random directions

Additional Effects From 1-20% Quality:
Fires +(0.1-2) Projectiles
CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.

Harbinger of Disorder is the corrupted area boss for the Deathly Chambers. This corrupted zone can spawn in the Ossuary (Act 5) or the Ossuary (Act 10).

Abilities

  • Casts Vaal SparkVaal SparkSpell, Projectile, Duration, Vaal, Lightning
    Level: (1-20)
    Souls Per Use: 30
    Can Store 1 Use(s)
    Soul Gain Prevention: 5 sec
    Cast Time: 0.65 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: 40%
    Continuously launches unpredictable sparks in all directions that move randomly until they hit an enemy or expire.Deals (1-24) to (11-454) Lightning Damage
    Base duration is 2.00 seconds
    Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
    Fires Projectiles in random directions

    Additional Effects From 1-20% Quality:
    Fires +(0.1-2) Projectiles
    CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.