Galvanic Arrow: Difference between revisions

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(PyPoE/ExporterBot/1.0.0a0: Item exporter)
(PyPoE/ExporterBot/1.0.0a0: Item exporter)
 
(27 intermediate revisions by 10 users not shown)
Line 9: Line 9:
|metadata_id                            = Metadata/Items/Gems/SkillGemShrapnelShot
|metadata_id                            = Metadata/Items/Gems/SkillGemShrapnelShot
|help_text                              = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
|help_text                              = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
|purchase_cost_normal1_name              = Scroll of Wisdom
|purchase_cost_normal1_amount            = 1
|dexterity_percent                      = 100
|dexterity_percent                      = 100
|gem_tags                                = Lightning, Attack, Projectile, AoE, Bow
|gem_tags                                = Lightning, Attack, Projectile, AoE, Bow
|gem_description                        = Releases arrows along with a burst of lightning which damages all enemies in a cone. The arrows degrade in-flight as the lightning dissipates, soon vanishing.
|gem_description                        = Fire a trio of electrical arrows that quickly dissipate, vanishing shortly after being loosed. The arrows are fired with such force that they create a burst of lightning, damaging enemies in a cone in front of you.
|active_skill_name                      = Galvanic Arrow
|active_skill_name                      = Galvanic Arrow
|item_class_id_restriction              = Bow
|item_class_id_restriction              = Bow
Line 20: Line 18:
|cast_time                              = 1.0
|cast_time                              = 1.0
|required_level                          = 1
|required_level                          = 1
|quality_type1_weight                    = 50
|quality_type1_weight                    = 1
|quality_type1_stat_text                = 1% increased Projectile Speed
|quality_type1_stat_text                = (2-40)% increased Projectile Speed
|quality_type1_stat1_id                  = base_projectile_speed_+%
|quality_type1_stat1_id                  = base_projectile_speed_+%
|quality_type1_stat1_value              = 1000
|quality_type1_stat1_value              = 2000
|quality_type2_weight                    = 100
|quality_type2_stat_text                = 1% reduced Enemy Stun Threshold
|quality_type2_stat1_id                  = base_stun_threshold_reduction_+%
|quality_type2_stat1_value              = 1000
|quality_type3_weight                    = 20
|quality_type3_stat_text                = Cone Area occurs 4% farther forward
|quality_type3_stat1_id                  = shrapnel_shot_cone_placement_distance_+
|quality_type3_stat1_value              = 1000
|static_cost_types                      = Mana
|static_cost_types                      = Mana
|static_attack_speed_multiplier          = 100
|static_attack_speed_multiplier          = 100
|static_stat1_id                        = skill_physical_damage_%_to_convert_to_lightning
|static_stat1_id                        = base_is_projectile
|static_stat1_value                      = 50
|static_stat1_value                      = 1
|static_stat2_id                        = base_number_of_additional_arrows
|static_stat2_id                        = skill_can_fire_arrows
|static_stat2_value                      = 2
|static_stat2_value                      = 1
|static_stat3_id                        = additive_arrow_speed_modifiers_apply_to_area_of_effect
|static_stat3_id                        = skill_physical_damage_%_to_convert_to_lightning
|static_stat3_value                      = 1
|static_stat3_value                      = 50
|static_stat4_id                        = base_is_projectile
|static_stat4_id                        = base_number_of_arrows
|static_stat4_value                      = 1
|static_stat4_value                      = 3
|static_stat5_id                        = skill_can_fire_arrows
|static_stat5_id                        = quality_display_base_additional_arrows_is_gem
|static_stat5_value                      = 1
|static_stat5_value                      = 1
|stat_text                              = 50% of Physical Damage Converted to Lightning Damage<br>Fires 2 additional Arrows<br>(1-9) to (5-179) Added Lightning Damage<br>Increases and Reductions to Arrow Speed also apply to<br>this Skill's Area of Effect<br>+(0-5) to radius
|static_stat6_id                        = additive_arrow_speed_modifiers_apply_to_area_of_effect
|static_stat6_value                      = 1
|stat_text                              = 50% of Physical Damage Converted to Lightning Damage<br>(1-9) to (5-179) Added Lightning Damage<br>Fires 3 Arrows<br>+(0-0.5) metres to radius<br>Increases and Reductions to Projectile Speed also apply to<br>this Skill's Area of Effect
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 1
|level1_level_requirement                = 1
Line 70: Line 62:
|level3_damage_effectiveness            = 82
|level3_damage_effectiveness            = 82
|level3_damage_multiplier                = 82
|level3_damage_multiplier                = 82
|level3_stat_text                        = 1 to 7 Added Lightning Damage<br>+1 to radius
|level3_stat_text                        = 1 to 7 Added Lightning Damage<br>+0.1 metres to radius
|level3_stat1_id                        = attack_minimum_added_lightning_damage
|level3_stat1_id                        = attack_minimum_added_lightning_damage
|level3_stat1_value                      = 1
|level3_stat1_value                      = 1
Line 82: Line 74:
|level4_damage_effectiveness            = 83
|level4_damage_effectiveness            = 83
|level4_damage_multiplier                = 83
|level4_damage_multiplier                = 83
|level4_stat_text                        = 1 to 9 Added Lightning Damage<br>+1 to radius
|level4_stat_text                        = 1 to 9 Added Lightning Damage<br>+0.1 metres to radius
|level4_stat1_id                        = attack_minimum_added_lightning_damage
|level4_stat1_id                        = attack_minimum_added_lightning_damage
|level4_stat1_value                      = 1
|level4_stat1_value                      = 1
Line 94: Line 86:
|level5_damage_effectiveness            = 84
|level5_damage_effectiveness            = 84
|level5_damage_multiplier                = 84
|level5_damage_multiplier                = 84
|level5_stat_text                        = 1 to 12 Added Lightning Damage<br>+1 to radius
|level5_stat_text                        = 1 to 12 Added Lightning Damage<br>+0.1 metres to radius
|level5_stat1_id                        = attack_minimum_added_lightning_damage
|level5_stat1_id                        = attack_minimum_added_lightning_damage
|level5_stat1_value                      = 1
|level5_stat1_value                      = 1
Line 106: Line 98:
|level6_damage_effectiveness            = 85
|level6_damage_effectiveness            = 85
|level6_damage_multiplier                = 85
|level6_damage_multiplier                = 85
|level6_stat_text                        = 1 to 17 Added Lightning Damage<br>+1 to radius
|level6_stat_text                        = 1 to 17 Added Lightning Damage<br>+0.1 metres to radius
|level6_stat1_id                        = attack_minimum_added_lightning_damage
|level6_stat1_id                        = attack_minimum_added_lightning_damage
|level6_stat1_value                      = 1
|level6_stat1_value                      = 1
Line 118: Line 110:
|level7_damage_effectiveness            = 86
|level7_damage_effectiveness            = 86
|level7_damage_multiplier                = 86
|level7_damage_multiplier                = 86
|level7_stat_text                        = 1 to 21 Added Lightning Damage<br>+2 to radius
|level7_stat_text                        = 1 to 21 Added Lightning Damage<br>+0.2 metres to radius
|level7_stat1_id                        = attack_minimum_added_lightning_damage
|level7_stat1_id                        = attack_minimum_added_lightning_damage
|level7_stat1_value                      = 1
|level7_stat1_value                      = 1
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|level8_damage_effectiveness            = 87
|level8_damage_effectiveness            = 87
|level8_damage_multiplier                = 87
|level8_damage_multiplier                = 87
|level8_stat_text                        = 1 to 26 Added Lightning Damage<br>+2 to radius
|level8_stat_text                        = 1 to 26 Added Lightning Damage<br>+0.2 metres to radius
|level8_stat1_id                        = attack_minimum_added_lightning_damage
|level8_stat1_id                        = attack_minimum_added_lightning_damage
|level8_stat1_value                      = 1
|level8_stat1_value                      = 1
Line 142: Line 134:
|level9_damage_effectiveness            = 88
|level9_damage_effectiveness            = 88
|level9_damage_multiplier                = 88
|level9_damage_multiplier                = 88
|level9_stat_text                        = 2 to 32 Added Lightning Damage<br>+2 to radius
|level9_stat_text                        = 2 to 32 Added Lightning Damage<br>+0.2 metres to radius
|level9_stat1_id                        = attack_minimum_added_lightning_damage
|level9_stat1_id                        = attack_minimum_added_lightning_damage
|level9_stat1_value                      = 2
|level9_stat1_value                      = 2
Line 154: Line 146:
|level10_damage_effectiveness            = 89
|level10_damage_effectiveness            = 89
|level10_damage_multiplier              = 89
|level10_damage_multiplier              = 89
|level10_stat_text                      = 2 to 39 Added Lightning Damage<br>+3 to radius
|level10_stat_text                      = 2 to 39 Added Lightning Damage<br>+0.3 metres to radius
|level10_stat1_id                        = attack_minimum_added_lightning_damage
|level10_stat1_id                        = attack_minimum_added_lightning_damage
|level10_stat1_value                    = 2
|level10_stat1_value                    = 2
Line 166: Line 158:
|level11_damage_effectiveness            = 90
|level11_damage_effectiveness            = 90
|level11_damage_multiplier              = 90
|level11_damage_multiplier              = 90
|level11_stat_text                      = 2 to 47 Added Lightning Damage<br>+3 to radius
|level11_stat_text                      = 2 to 47 Added Lightning Damage<br>+0.3 metres to radius
|level11_stat1_id                        = attack_minimum_added_lightning_damage
|level11_stat1_id                        = attack_minimum_added_lightning_damage
|level11_stat1_value                    = 2
|level11_stat1_value                    = 2
Line 178: Line 170:
|level12_damage_effectiveness            = 91
|level12_damage_effectiveness            = 91
|level12_damage_multiplier              = 91
|level12_damage_multiplier              = 91
|level12_stat_text                      = 3 to 56 Added Lightning Damage<br>+3 to radius
|level12_stat_text                      = 3 to 56 Added Lightning Damage<br>+0.3 metres to radius
|level12_stat1_id                        = attack_minimum_added_lightning_damage
|level12_stat1_id                        = attack_minimum_added_lightning_damage
|level12_stat1_value                    = 3
|level12_stat1_value                    = 3
Line 190: Line 182:
|level13_damage_effectiveness            = 92
|level13_damage_effectiveness            = 92
|level13_damage_multiplier              = 92
|level13_damage_multiplier              = 92
|level13_stat_text                      = 3 to 66 Added Lightning Damage<br>+3 to radius
|level13_stat_text                      = 3 to 66 Added Lightning Damage<br>+0.3 metres to radius
|level13_stat1_id                        = attack_minimum_added_lightning_damage
|level13_stat1_id                        = attack_minimum_added_lightning_damage
|level13_stat1_value                    = 3
|level13_stat1_value                    = 3
Line 202: Line 194:
|level14_damage_effectiveness            = 93
|level14_damage_effectiveness            = 93
|level14_damage_multiplier              = 93
|level14_damage_multiplier              = 93
|level14_stat_text                      = 4 to 78 Added Lightning Damage<br>+4 to radius
|level14_stat_text                      = 4 to 78 Added Lightning Damage<br>+0.4 metres to radius
|level14_stat1_id                        = attack_minimum_added_lightning_damage
|level14_stat1_id                        = attack_minimum_added_lightning_damage
|level14_stat1_value                    = 4
|level14_stat1_value                    = 4
Line 214: Line 206:
|level15_damage_effectiveness            = 94
|level15_damage_effectiveness            = 94
|level15_damage_multiplier              = 94
|level15_damage_multiplier              = 94
|level15_stat_text                      = 5 to 92 Added Lightning Damage<br>+4 to radius
|level15_stat_text                      = 5 to 92 Added Lightning Damage<br>+0.4 metres to radius
|level15_stat1_id                        = attack_minimum_added_lightning_damage
|level15_stat1_id                        = attack_minimum_added_lightning_damage
|level15_stat1_value                    = 5
|level15_stat1_value                    = 5
Line 226: Line 218:
|level16_damage_effectiveness            = 95
|level16_damage_effectiveness            = 95
|level16_damage_multiplier              = 95
|level16_damage_multiplier              = 95
|level16_stat_text                      = 6 to 107 Added Lightning Damage<br>+4 to radius
|level16_stat_text                      = 6 to 107 Added Lightning Damage<br>+0.4 metres to radius
|level16_stat1_id                        = attack_minimum_added_lightning_damage
|level16_stat1_id                        = attack_minimum_added_lightning_damage
|level16_stat1_value                    = 6
|level16_stat1_value                    = 6
Line 238: Line 230:
|level17_damage_effectiveness            = 96
|level17_damage_effectiveness            = 96
|level17_damage_multiplier              = 96
|level17_damage_multiplier              = 96
|level17_stat_text                      = 7 to 125 Added Lightning Damage<br>+5 to radius
|level17_stat_text                      = 7 to 125 Added Lightning Damage<br>+0.5 metres to radius
|level17_stat1_id                        = attack_minimum_added_lightning_damage
|level17_stat1_id                        = attack_minimum_added_lightning_damage
|level17_stat1_value                    = 7
|level17_stat1_value                    = 7
Line 250: Line 242:
|level18_damage_effectiveness            = 97
|level18_damage_effectiveness            = 97
|level18_damage_multiplier              = 97
|level18_damage_multiplier              = 97
|level18_stat_text                      = 8 to 144 Added Lightning Damage<br>+5 to radius
|level18_stat_text                      = 8 to 144 Added Lightning Damage<br>+0.5 metres to radius
|level18_stat1_id                        = attack_minimum_added_lightning_damage
|level18_stat1_id                        = attack_minimum_added_lightning_damage
|level18_stat1_value                    = 8
|level18_stat1_value                    = 8
Line 262: Line 254:
|level19_damage_effectiveness            = 98
|level19_damage_effectiveness            = 98
|level19_damage_multiplier              = 98
|level19_damage_multiplier              = 98
|level19_stat_text                      = 8 to 161 Added Lightning Damage<br>+5 to radius
|level19_stat_text                      = 8 to 161 Added Lightning Damage<br>+0.5 metres to radius
|level19_stat1_id                        = attack_minimum_added_lightning_damage
|level19_stat1_id                        = attack_minimum_added_lightning_damage
|level19_stat1_value                    = 8
|level19_stat1_value                    = 8
Line 274: Line 266:
|level20_damage_effectiveness            = 99
|level20_damage_effectiveness            = 99
|level20_damage_multiplier              = 99
|level20_damage_multiplier              = 99
|level20_stat_text                      = 9 to 179 Added Lightning Damage<br>+5 to radius
|level20_stat_text                      = 9 to 179 Added Lightning Damage<br>+0.5 metres to radius
|level20_stat1_id                        = attack_minimum_added_lightning_damage
|level20_stat1_id                        = attack_minimum_added_lightning_damage
|level20_stat1_value                    = 9
|level20_stat1_value                    = 9
Line 286: Line 278:
|level21_damage_effectiveness            = 100
|level21_damage_effectiveness            = 100
|level21_damage_multiplier              = 100
|level21_damage_multiplier              = 100
|level21_stat_text                      = 10 to 192 Added Lightning Damage<br>+6 to radius
|level21_stat_text                      = 10 to 192 Added Lightning Damage<br>+0.6 metres to radius
|level21_stat1_id                        = attack_minimum_added_lightning_damage
|level21_stat1_id                        = attack_minimum_added_lightning_damage
|level21_stat1_value                    = 10
|level21_stat1_value                    = 10
Line 298: Line 290:
|level22_damage_effectiveness            = 101
|level22_damage_effectiveness            = 101
|level22_damage_multiplier              = 101
|level22_damage_multiplier              = 101
|level22_stat_text                      = 11 to 206 Added Lightning Damage<br>+6 to radius
|level22_stat_text                      = 11 to 206 Added Lightning Damage<br>+0.6 metres to radius
|level22_stat1_id                        = attack_minimum_added_lightning_damage
|level22_stat1_id                        = attack_minimum_added_lightning_damage
|level22_stat1_value                    = 11
|level22_stat1_value                    = 11
Line 310: Line 302:
|level23_damage_effectiveness            = 102
|level23_damage_effectiveness            = 102
|level23_damage_multiplier              = 102
|level23_damage_multiplier              = 102
|level23_stat_text                      = 12 to 221 Added Lightning Damage<br>+6 to radius
|level23_stat_text                      = 12 to 221 Added Lightning Damage<br>+0.6 metres to radius
|level23_stat1_id                        = attack_minimum_added_lightning_damage
|level23_stat1_id                        = attack_minimum_added_lightning_damage
|level23_stat1_value                    = 12
|level23_stat1_value                    = 12
Line 322: Line 314:
|level24_damage_effectiveness            = 103
|level24_damage_effectiveness            = 103
|level24_damage_multiplier              = 103
|level24_damage_multiplier              = 103
|level24_stat_text                      = 12 to 237 Added Lightning Damage<br>+7 to radius
|level24_stat_text                      = 12 to 237 Added Lightning Damage<br>+0.7 metres to radius
|level24_stat1_id                        = attack_minimum_added_lightning_damage
|level24_stat1_id                        = attack_minimum_added_lightning_damage
|level24_stat1_value                    = 12
|level24_stat1_value                    = 12
Line 334: Line 326:
|level25_damage_effectiveness            = 104
|level25_damage_effectiveness            = 104
|level25_damage_multiplier              = 104
|level25_damage_multiplier              = 104
|level25_stat_text                      = 13 to 254 Added Lightning Damage<br>+7 to radius
|level25_stat_text                      = 13 to 254 Added Lightning Damage<br>+0.7 metres to radius
|level25_stat1_id                        = attack_minimum_added_lightning_damage
|level25_stat1_id                        = attack_minimum_added_lightning_damage
|level25_stat1_value                    = 13
|level25_stat1_value                    = 13
Line 346: Line 338:
|level26_damage_effectiveness            = 105
|level26_damage_effectiveness            = 105
|level26_damage_multiplier              = 105
|level26_damage_multiplier              = 105
|level26_stat_text                      = 14 to 272 Added Lightning Damage<br>+7 to radius
|level26_stat_text                      = 14 to 272 Added Lightning Damage<br>+0.7 metres to radius
|level26_stat1_id                        = attack_minimum_added_lightning_damage
|level26_stat1_id                        = attack_minimum_added_lightning_damage
|level26_stat1_value                    = 14
|level26_stat1_value                    = 14
Line 358: Line 350:
|level27_damage_effectiveness            = 106
|level27_damage_effectiveness            = 106
|level27_damage_multiplier              = 106
|level27_damage_multiplier              = 106
|level27_stat_text                      = 15 to 291 Added Lightning Damage<br>+7 to radius
|level27_stat_text                      = 15 to 291 Added Lightning Damage<br>+0.7 metres to radius
|level27_stat1_id                        = attack_minimum_added_lightning_damage
|level27_stat1_id                        = attack_minimum_added_lightning_damage
|level27_stat1_value                    = 15
|level27_stat1_value                    = 15
Line 370: Line 362:
|level28_damage_effectiveness            = 107
|level28_damage_effectiveness            = 107
|level28_damage_multiplier              = 107
|level28_damage_multiplier              = 107
|level28_stat_text                      = 16 to 311 Added Lightning Damage<br>+8 to radius
|level28_stat_text                      = 16 to 311 Added Lightning Damage<br>+0.8 metres to radius
|level28_stat1_id                        = attack_minimum_added_lightning_damage
|level28_stat1_id                        = attack_minimum_added_lightning_damage
|level28_stat1_value                    = 16
|level28_stat1_value                    = 16
Line 382: Line 374:
|level29_damage_effectiveness            = 108
|level29_damage_effectiveness            = 108
|level29_damage_multiplier              = 108
|level29_damage_multiplier              = 108
|level29_stat_text                      = 18 to 333 Added Lightning Damage<br>+8 to radius
|level29_stat_text                      = 18 to 333 Added Lightning Damage<br>+0.8 metres to radius
|level29_stat1_id                        = attack_minimum_added_lightning_damage
|level29_stat1_id                        = attack_minimum_added_lightning_damage
|level29_stat1_value                    = 18
|level29_stat1_value                    = 18
Line 394: Line 386:
|level30_damage_effectiveness            = 109
|level30_damage_effectiveness            = 109
|level30_damage_multiplier              = 109
|level30_damage_multiplier              = 109
|level30_stat_text                      = 19 to 355 Added Lightning Damage<br>+8 to radius
|level30_stat_text                      = 19 to 355 Added Lightning Damage<br>+0.8 metres to radius
|level30_stat1_id                        = attack_minimum_added_lightning_damage
|level30_stat1_id                        = attack_minimum_added_lightning_damage
|level30_stat1_value                    = 19
|level30_stat1_value                    = 19
Line 406: Line 398:
|level31_damage_effectiveness            = 110
|level31_damage_effectiveness            = 110
|level31_damage_multiplier              = 109.5
|level31_damage_multiplier              = 109.5
|level31_stat_text                      = 19 to 367 Added Lightning Damage<br>+8 to radius
|level31_stat_text                      = 19 to 367 Added Lightning Damage<br>+0.8 metres to radius
|level31_stat1_id                        = attack_minimum_added_lightning_damage
|level31_stat1_id                        = attack_minimum_added_lightning_damage
|level31_stat1_value                    = 19
|level31_stat1_value                    = 19
Line 418: Line 410:
|level32_damage_effectiveness            = 110
|level32_damage_effectiveness            = 110
|level32_damage_multiplier              = 110
|level32_damage_multiplier              = 110
|level32_stat_text                      = 20 to 380 Added Lightning Damage<br>+9 to radius
|level32_stat_text                      = 20 to 380 Added Lightning Damage<br>+0.9 metres to radius
|level32_stat1_id                        = attack_minimum_added_lightning_damage
|level32_stat1_id                        = attack_minimum_added_lightning_damage
|level32_stat1_value                    = 20
|level32_stat1_value                    = 20
Line 430: Line 422:
|level33_damage_effectiveness            = 111
|level33_damage_effectiveness            = 111
|level33_damage_multiplier              = 110.5
|level33_damage_multiplier              = 110.5
|level33_stat_text                      = 21 to 392 Added Lightning Damage<br>+9 to radius
|level33_stat_text                      = 21 to 392 Added Lightning Damage<br>+0.9 metres to radius
|level33_stat1_id                        = attack_minimum_added_lightning_damage
|level33_stat1_id                        = attack_minimum_added_lightning_damage
|level33_stat1_value                    = 21
|level33_stat1_value                    = 21
Line 442: Line 434:
|level34_damage_effectiveness            = 111
|level34_damage_effectiveness            = 111
|level34_damage_multiplier              = 111
|level34_damage_multiplier              = 111
|level34_stat_text                      = 21 to 405 Added Lightning Damage<br>+9 to radius
|level34_stat_text                      = 21 to 405 Added Lightning Damage<br>+0.9 metres to radius
|level34_stat1_id                        = attack_minimum_added_lightning_damage
|level34_stat1_id                        = attack_minimum_added_lightning_damage
|level34_stat1_value                    = 21
|level34_stat1_value                    = 21
Line 454: Line 446:
|level35_damage_effectiveness            = 112
|level35_damage_effectiveness            = 112
|level35_damage_multiplier              = 111.5
|level35_damage_multiplier              = 111.5
|level35_stat_text                      = 22 to 419 Added Lightning Damage<br>+9 to radius
|level35_stat_text                      = 22 to 419 Added Lightning Damage<br>+0.9 metres to radius
|level35_stat1_id                        = attack_minimum_added_lightning_damage
|level35_stat1_id                        = attack_minimum_added_lightning_damage
|level35_stat1_value                    = 22
|level35_stat1_value                    = 22
Line 466: Line 458:
|level36_damage_effectiveness            = 112
|level36_damage_effectiveness            = 112
|level36_damage_multiplier              = 112
|level36_damage_multiplier              = 112
|level36_stat_text                      = 23 to 433 Added Lightning Damage<br>+9 to radius
|level36_stat_text                      = 23 to 433 Added Lightning Damage<br>+0.9 metres to radius
|level36_stat1_id                        = attack_minimum_added_lightning_damage
|level36_stat1_id                        = attack_minimum_added_lightning_damage
|level36_stat1_value                    = 23
|level36_stat1_value                    = 23
Line 478: Line 470:
|level37_damage_effectiveness            = 113
|level37_damage_effectiveness            = 113
|level37_damage_multiplier              = 112.5
|level37_damage_multiplier              = 112.5
|level37_stat_text                      = 24 to 447 Added Lightning Damage<br>+9 to radius
|level37_stat_text                      = 24 to 447 Added Lightning Damage<br>+0.9 metres to radius
|level37_stat1_id                        = attack_minimum_added_lightning_damage
|level37_stat1_id                        = attack_minimum_added_lightning_damage
|level37_stat1_value                    = 24
|level37_stat1_value                    = 24
Line 490: Line 482:
|level38_damage_effectiveness            = 113
|level38_damage_effectiveness            = 113
|level38_damage_multiplier              = 113
|level38_damage_multiplier              = 113
|level38_stat_text                      = 24 to 462 Added Lightning Damage<br>+9 to radius
|level38_stat_text                      = 24 to 462 Added Lightning Damage<br>+0.9 metres to radius
|level38_stat1_id                        = attack_minimum_added_lightning_damage
|level38_stat1_id                        = attack_minimum_added_lightning_damage
|level38_stat1_value                    = 24
|level38_stat1_value                    = 24
Line 502: Line 494:
|level39_damage_effectiveness            = 114
|level39_damage_effectiveness            = 114
|level39_damage_multiplier              = 113.5
|level39_damage_multiplier              = 113.5
|level39_stat_text                      = 25 to 477 Added Lightning Damage<br>+10 to radius
|level39_stat_text                      = 25 to 477 Added Lightning Damage<br>+1 metre to radius
|level39_stat1_id                        = attack_minimum_added_lightning_damage
|level39_stat1_id                        = attack_minimum_added_lightning_damage
|level39_stat1_value                    = 25
|level39_stat1_value                    = 25
Line 514: Line 506:
|level40_damage_effectiveness            = 114
|level40_damage_effectiveness            = 114
|level40_damage_multiplier              = 114
|level40_damage_multiplier              = 114
|level40_stat_text                      = 26 to 492 Added Lightning Damage<br>+10 to radius
|level40_stat_text                      = 26 to 492 Added Lightning Damage<br>+1 metre to radius
|level40_stat1_id                        = attack_minimum_added_lightning_damage
|level40_stat1_id                        = attack_minimum_added_lightning_damage
|level40_stat1_value                    = 26
|level40_stat1_value                    = 26
Line 562: Line 554:
|level20_experience                      = 342051651
|level20_experience                      = 342051651
|level21_dexterity_requirement          = 159
|level21_dexterity_requirement          = 159
|name_list                              = Shrapnel Shot
|inventory_icon                          = Galvanic Arrow
|inventory_icon                          = Galvanic Arrow
|name_list                              = Shrapnel Shot
|release_version                        = 2.1.0
|release_version                        = 2.1.0
|quest_reward1_type                      = quest
|quest_reward1_type                      = quest
Line 592: Line 584:
Both the arrow and lightning cone are modified by [[projectile damage]] modifiers, including [[Point Blank]]. [[Area damage]] modifiers (like {{il|Concentrated Effect Support}}) will affect the cone but not the arrow damage. The cone and arrow deal damage independent of each other, effectively doubling damage dealt to monsters directly in the line of fire.
Both the arrow and lightning cone are modified by [[projectile damage]] modifiers, including [[Point Blank]]. [[Area damage]] modifiers (like {{il|Concentrated Effect Support}}) will affect the cone but not the arrow damage. The cone and arrow deal damage independent of each other, effectively doubling damage dealt to monsters directly in the line of fire.


Galvanic Arrow shoots a lightning cone each time you shoot your bow. [[Barrage Support]] makes your projectiles fire sequentially instead of simultaneously, meaning a lightning cone is triggered for each projectile shot during your attack.
Galvanic Arrow shoots a lightning cone each time you shoot your bow. {{il|Barrage Support}} makes your projectiles fire sequentially instead of simultaneously, meaning a lightning cone is triggered for each projectile shot during your attack.
 
When supported by {{il|Arrow Nova Support}}, the lightning cone will fire in a random direction from where the payload arrow lands.


==Gem level progression==
==Gem level progression==
Line 601: Line 595:
   |c1_pattern_value  = %d&nbsp;to&nbsp;%d
   |c1_pattern_value  = %d&nbsp;to&nbsp;%d
|c2_abbr              = Radius
|c2_abbr              = Radius
   |c2_header          = +x to radius
   |c2_header          = +x metres to radius
   |c2_pattern_extract = %+(%d+) to radius  
   |c2_pattern_extract = %+(%d+%.*%d*) metres? to radius
   |c2_pattern_value  = %d
   |c2_pattern_value  = +%sm
}}
}}
==Gem quality==
{{Skill quality}}


{{Item acquisition}}
{{Item acquisition}}
{{Skill threshold jewel list|stat_id=%Galvanic_Arrow%}}


{{Skill enchantment modifier list}}
{{Skill enchantment modifier list}}
==Related unique items==
 
The following [[unique item]]s are related to Galvanic Arrow:
{{Alternate skill effect list}}
{{Query unique items
|tables = item_stats
|join = item_stats._pageName=items._pageName
|q_where =  items.stat_text LIKE "%Galvanic Arrow%"
|large=1
|base_item=1
|level=1
|stat=1
}}


==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.13.0}}
{{Version history table row|3.23.0|
* Quality now provides 0-40% increased Projectile Speed (previously 0-20%).
}}
{{Version history table row|3.17.0|
* Galvanic Arrow now has "Increases and Reductions to Projectile Speed also apply to this Skill's Area of Effect" (previously Increased and Reductions to Arrow Speed).
}}
{{Version history table row|3.13.0|
* Now gains radius as the gem levels up, up to +5 at gem level 20 (from +2).
* Now gains radius as the gem levels up, up to +5 at gem level 20 (from +2).
{{Version history table row|3.12.0}}
}}
{{Version history table row|3.12.0|
* Now has alternative quality
* Now has alternative quality
{{Version history table row|3.9.0}}
}}
{{Version history table row|3.9.0|
* Now fires 2 additional Arrows at all levels.
* Now fires 2 additional Arrows at all levels.
* The arrows now degrade in flight, eventually vanishing. This limits the skill's base range. Modifiers to [[Projectile Speed]] will allow the arrows to travel farther before they vanish.
* The arrows now degrade in flight, eventually vanishing. This limits the skill's base range. Modifiers to [[Projectile Speed]] will allow the arrows to travel farther before they vanish.
Line 634: Line 631:
* Now gains 1% increased Projectile Speed per 1% gem quality (from 1% increased Area of Effect per 2% gem quality).
* Now gains 1% increased Projectile Speed per 1% gem quality (from 1% increased Area of Effect per 2% gem quality).
* Arrows no longer [[pierce]] by default.
* Arrows no longer [[pierce]] by default.
* The Labyrinth Enchantments which grant increased Area of Effect for '''Shrapnel Shot''' (now '''Galvanic Arrow''') can no longer be obtained. Existing items with these Enchantments are unaffected.
* Galvanic Arrow's threshold jewel, {{il|Collateral Damage}}, can no longer drop or be obtained from quests.
* Galvanic Arrow's threshold jewel, {{il|Collateral Damage}}, can no longer drop or be obtained from quests.
{{Version history table row|3.2.0}}
}}
{{Version history table row|3.2.0|
* Shrapnel Shot now converts 50% of Physical Damage to Lightning Damage (up from 40%).
* Shrapnel Shot now converts 50% of Physical Damage to Lightning Damage (up from 40%).
{{Version history table row|3.0.0}}
}}
{{Version history table row|3.0.0|
* Shrapnel Shot pierces 4 targets at level 1, up to 7 at level 20.
* Shrapnel Shot pierces 4 targets at level 1, up to 7 at level 20.
{{Version history table row|2.6.0}}
}}
{{Version history table row|2.6.0|
* Shrapnel Shot gains 1 additional unit of radius every 4 levels.
* Shrapnel Shot gains 1 additional unit of radius every 4 levels.
* No longer gain increased area of effect radius.
* No longer gain increased area of effect radius.
{{Version history table row|2.1.0}}
}}
{{Version history table row|2.1.0|
* Added to the game.
* Added to the game.
|}
}}
{{Version history table end}}


{{Navbox Skills}}
{{Navbox Skills}}


[[ru:Выстрел шрапнелью]]
[[ru:Выстрел шрапнелью]]

Latest revision as of 03:07, 7 January 2024

Galvanic ArrowGalvanic Arrow of EnergyGalvanic Arrow of Surging
Galvanic ArrowLightning, Attack, Projectile, AoE, Bow
Level: (1-20)
Cost: (6-10) Mana
Attack Damage: (80-99)% of base
Effectiveness of Added Damage: (80-99)%
Projectile Speed: 3260
Fire a trio of electrical arrows that quickly dissipate, vanishing shortly after being loosed. The arrows are fired with such force that they create a burst of lightning, damaging enemies in a cone in front of you.50% of Physical Damage Converted to Lightning Damage
(1-9) to (5-179) Added Lightning Damage
Fires 3 Arrows
+(0-0.5) metres to radius
Increases and Reductions to Projectile Speed also apply to
this Skill's Area of Effect

Additional Effects From 1-20% Quality:
(2-40)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Acquisition
Drop level: 5
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemShrapnelShot

Galvanic Arrow is a ranged bow attack skill that fires arrows which deals lightning damage in an area of effect cone. The arrows have a short range, but it can be extended with increased projectile speed, which also increases the AoE.

Skill functions and interactions

Both the arrow and lightning cone are modified by projectile damage modifiers, including Point Blank. Area damage modifiers (like Concentrated Effect SupportConcentrated Effect SupportSupport, AoE
Icon: o
Level: (1-20)
Cost & Reservation Multiplier: 140%
Requires Level 18Supports any skill with an area of effect, regardless of whether that skill deals damage.Supported Skills deal (25-39)% more Area Damage
Supported Skills have 30% less Area of Effect

Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Area Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
) will affect the cone but not the arrow damage. The cone and arrow deal damage independent of each other, effectively doubling damage dealt to monsters directly in the line of fire.

Galvanic Arrow shoots a lightning cone each time you shoot your bow. Barrage SupportBarrage SupportBow, Attack, Support, Projectile
Icon: N
Level: (1-20)
Cost & Reservation Multiplier: 150%
Requires Level 38Supports projectile attack skills that use bows or wands. Cannot support triggered skills, channelled skills, or skills that create Minions.Supported Skills deal (68-62)% less Damage
Supported Skills Fire Projectiles sequentially
Supported Skills fire 3 additional Projectiles
Supported Skills have 5% more Attack Time per Projectile
Supported Skills have 5% more Trap and Mine Throwing Time per Projectile
Supported Skills can only be used with Bows or Wands

Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Projectile Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
makes your projectiles fire sequentially instead of simultaneously, meaning a lightning cone is triggered for each projectile shot during your attack.

When supported by Arrow Nova SupportArrow Nova SupportBow, Attack, Support, Projectile
Icon: G
Level: (1-20)
Cost & Reservation Multiplier: 150%
Requires Level 8Supports bow attack skills that fire arrows forwards as projectiles. These skills will instead fire a payload arrow into the air to land at a targeted location. The supported skills' arrows will then fire out in a circle from where it lands. Cannot support skills that already fire arrows into the air, channelled skills, or skills that create Minions.Supported Skills deal (30-16)% less Projectile Damage
Supported Skills fire a Payload Arrow into the air
Projectiles from the Supported Skill Fire from where the Payload Arrow lands
Supported Skills Fire Projectiles in a circle
Supported Skills fire 4 additional Projectiles
Supported Skills can only be used with Bows

Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Projectile Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
, the lightning cone will fire in a random direction from where the payload arrow lands.

Gem level progression

LevelRequired LevelRequired DexterityMana
Cost
Damage
Effectiveness
Attack
Damage
Lightning
Damage
RadiusExp.Total Exp.
110680%80%1 to 5N/A00
220681%81%1 to 6N/A7070
3416682%82%1 to 7+0.1m308378
4722783%83%1 to 9+0.1m15541932
51131784%84%1 to 12+0.1m66678599
61641785%85%1 to 17+0.1m2604734646
72050786%86%1 to 21+0.2m4972584371
82458887%87%1 to 26+0.2m95714180085
92867888%88%2 to 32+0.2m169595349680
103275889%89%2 to 39+0.3m283759633439
113683890%90%2 to 47+0.3m4539961087435
124092891%91%3 to 56+0.3m7031281790563
1344100992%92%3 to 66+0.3m10612232851786
1448109993%93%4 to 78+0.4m20658704917656
1552117994%94%5 to 92+0.4m25071107424766
1656125995%95%6 to 107+0.4m579893613223702
1760134996%96%7 to 125+0.5m1508391928307621
18641421097%97%8 to 144+0.5m2779273556100356
19671481098%98%8 to 161+0.5m4386973999970095
20701551099%99%9 to 179+0.5m242081556342051651
217215910100%100%10 to 192+0.6mN/AN/A
2274N/A10101%101%11 to 206+0.6mN/AN/A
2376N/A11102%102%12 to 221+0.6mN/AN/A
2478N/A11103%103%12 to 237+0.7mN/AN/A
2580N/A11104%104%13 to 254+0.7mN/AN/A
2682N/A11105%105%14 to 272+0.7mN/AN/A
2784N/A11106%106%15 to 291+0.7mN/AN/A
2886N/A12107%107%16 to 311+0.8mN/AN/A
2988N/A12108%108%18 to 333+0.8mN/AN/A
3090N/A12109%109%19 to 355+0.8mN/AN/A
3191N/A12110%109.5%19 to 367+0.8mN/AN/A
3292N/A13110%110%20 to 380+0.9mN/AN/A
3393N/A13111%110.5%21 to 392+0.9mN/AN/A
3494N/A13111%111%21 to 405+0.9mN/AN/A
3595N/A13112%111.5%22 to 419+0.9mN/AN/A
3696N/A13112%112%23 to 433+0.9mN/AN/A
3797N/A14113%112.5%24 to 447+0.9mN/AN/A
3898N/A14113%113%24 to 462+0.9mN/AN/A
3999N/A14114%113.5%25 to 477+1mN/AN/A
40100N/A14114%114%26 to 492+1mN/AN/A

Gem quality

TypeAdditional Effects per 1-20% QualityWeight
Superior(2-40)% increased Projectile Speed1

Item acquisition

Galvanic Arrow can drop anywhere.

Recipes

Galvanic Arrow can be created from the following recipes:

AmountPartDescriptionMeta
6The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox."
- Ezomyte Proverb
Random level 20 gemA
3Gemcutter's PromiseGemcutter's Promise3Gem
Quality: +20%
"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Random gem with 20% qualityA
1Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item
Item drops after killing {0} monsters
Right click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random gem with 1–20% qualityA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Quest reward

This item is given as a quest reward for the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Enemy at the Gate
Act 1

Vendor reward

This item can be bought at the listed NPC vendors, after completing the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Enemy at the Gate
Act 1
Nessa
A Fixture of Fate
Act 3
Siosa
Fallen from Grace
Act 6
Lilly Roth

Threshold jewels

The following threshold jewels augment Galvanic Arrow:

Note that the jewels may be drop disabled and only be found in the permanent leagues as legacy items.

ItemLimitRadiusStatsDrop
Enabled
Collateral DamageCollateral Damage
Viridian Jewel
Limited to: 2
Radius: Medium
(10-15)% increased Global Physical Damage
With at least 40 Dexterity in Radius, Galvanic Arrow deals 50% increased Area Damage
With at least 40 Dexterity in Radius, Galvanic Arrow has 25% increased Area of Effect
Malachai ran roughshod over every ethical boundary in pursuit of creating the ideal gemling.
For him, there was no doubt that the end would justify the means.
Place into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket.
2Medium(10-15)% increased Global Physical Damage
With at least 40 Dexterity in Radius, Galvanic Arrow deals 50% increased Area Damage
With at least 40 Dexterity in Radius, Galvanic Arrow has 25% increased Area of Effect
0

Related helmet enchantments

The following helmet enchantments affect Galvanic Arrow.

Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.LabyrinthStatsSpawn Weighting
Enchantment Galvanic Arrow Projectile Speed 166Merciless LabyrinthGalvanic Arrow has 20% increased Projectile Speedhelmet 100
Enchantment Galvanic Arrow Projectile Speed 275Eternal LabyrinthGalvanic Arrow has 30% increased Projectile Speedhelmet 100
Enchantment Shrapnel Shot Damage 166Merciless Labyrinth25% increased Galvanic Arrow Damagehelmet 100
Enchantment Shrapnel Shot Damage 275Eternal Labyrinth40% increased Galvanic Arrow Damagehelmet 100
Enchantment Shrapnel Shot Physical Damage Percent To Add As Lightning Damage 166Merciless Labyrinth10% of Galvanic Arrow Physical Damage gained as extra Lightning Damagehelmet 100
Enchantment Shrapnel Shot Physical Damage Percent To Add As Lightning Damage 275Eternal Labyrinth15% of Galvanic Arrow Physical Damage gained as extra Lightning Damagehelmet 100
Enchantment Shrapnel Shot Radius 166Merciless Labyrinth16% increased Galvanic Arrow Area of Effecthelmet 0
Enchantment Shrapnel Shot Radius 275Eternal Labyrinth24% increased Galvanic Arrow Area of Effecthelmet 0

Alternate skill effects

Galvanic Arrow has the following alternate skill effects:

ItemEffect(s)

Version history

Version Changes
3.23.0
  • Quality now provides 0-40% increased Projectile Speed (previously 0-20%).
3.17.0
  • Galvanic Arrow now has "Increases and Reductions to Projectile Speed also apply to this Skill's Area of Effect" (previously Increased and Reductions to Arrow Speed).
3.13.0
  • Now gains radius as the gem levels up, up to +5 at gem level 20 (from +2).
3.12.0
  • Now has alternative quality
3.9.0
  • Now fires 2 additional Arrows at all levels.
  • The arrows now degrade in flight, eventually vanishing. This limits the skill's base range. Modifiers to Projectile Speed will allow the arrows to travel farther before they vanish.
  • Still deals a burst of damage in a cone. Increases and reductions to Arrow Speed also apply to this skill's area of effect, so increases to Projectile Speed will cause your cone to also reach farther.
  • Now gains added Lightning Damage as the gem levels, up to 9 to 179 at gem level 20.
  • Now gains 1% increased Projectile Speed per 1% gem quality (from 1% increased Area of Effect per 2% gem quality).
  • Arrows no longer pierce by default.
  • The Labyrinth Enchantments which grant increased Area of Effect for Shrapnel Shot (now Galvanic Arrow) can no longer be obtained. Existing items with these Enchantments are unaffected.
  • Galvanic Arrow's threshold jewel, Collateral DamageCollateral Damage
    Viridian Jewel
    Limited to: 2
    Radius: Medium
    (10-15)% increased Global Physical Damage
    With at least 40 Dexterity in Radius, Galvanic Arrow deals 50% increased Area Damage
    With at least 40 Dexterity in Radius, Galvanic Arrow has 25% increased Area of Effect
    Malachai ran roughshod over every ethical boundary in pursuit of creating the ideal gemling.
    For him, there was no doubt that the end would justify the means.
    Place into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket.
    , can no longer drop or be obtained from quests.
3.2.0
  • Shrapnel Shot now converts 50% of Physical Damage to Lightning Damage (up from 40%).
3.0.0
  • Shrapnel Shot pierces 4 targets at level 1, up to 7 at level 20.
2.6.0
  • Shrapnel Shot gains 1 additional unit of radius every 4 levels.
  • No longer gain increased area of effect radius.
2.1.0
  • Added to the game.

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