Frost Blades: Difference between revisions

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(PyPoE/ExporterBot/1.0.0a0: Item exporter)
(PyPoE/ExporterBot/1.0.0a0: Item exporter)
Line 41: Line 41:
|static_stat4_id                        = skill_physical_damage_%_to_convert_to_cold
|static_stat4_id                        = skill_physical_damage_%_to_convert_to_cold
|static_stat4_value                      = 60
|static_stat4_value                      = 60
|stat_text                              = (2-75) to (3-113) Added Cold Damage<br>Fires (4-7) additional Projectiles<br>60% of Physical Damage Converted to Cold Damage<br>+(18-21) to Melee Strike Range
|stat_text                              = (2-75) to (3-113) Added Cold Damage<br>Fires (4-7) additional Projectiles<br>60% of Physical Damage Converted to Cold Damage<br>+(1.8-2.1) metres to Melee Strike Range
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 1
|level1_level_requirement                = 1
|level1_damage_effectiveness            = 110
|level1_damage_effectiveness            = 110
|level1_damage_multiplier                = 110
|level1_damage_multiplier                = 110
|level1_stat_text                        = 2 to 3 Added Cold Damage<br>Fires 4 additional Projectiles<br>+18 to Melee Strike Range
|level1_stat_text                        = 2 to 3 Added Cold Damage<br>Fires 4 additional Projectiles<br>+1.8 metres to Melee Strike Range
|level1_stat1_id                        = attack_minimum_added_cold_damage
|level1_stat1_id                        = attack_minimum_added_cold_damage
|level1_stat1_value                      = 2
|level1_stat1_value                      = 2
Line 59: Line 59:
|level2_damage_effectiveness            = 116
|level2_damage_effectiveness            = 116
|level2_damage_multiplier                = 116
|level2_damage_multiplier                = 116
|level2_stat_text                        = 2 to 3 Added Cold Damage<br>Fires 4 additional Projectiles<br>+18 to Melee Strike Range
|level2_stat_text                        = 2 to 3 Added Cold Damage<br>Fires 4 additional Projectiles<br>+1.8 metres to Melee Strike Range
|level2_stat1_id                        = attack_minimum_added_cold_damage
|level2_stat1_id                        = attack_minimum_added_cold_damage
|level2_stat1_value                      = 2
|level2_stat1_value                      = 2
Line 72: Line 72:
|level3_damage_effectiveness            = 122
|level3_damage_effectiveness            = 122
|level3_damage_multiplier                = 122
|level3_damage_multiplier                = 122
|level3_stat_text                        = 3 to 4 Added Cold Damage<br>Fires 4 additional Projectiles<br>+18 to Melee Strike Range
|level3_stat_text                        = 3 to 4 Added Cold Damage<br>Fires 4 additional Projectiles<br>+1.8 metres to Melee Strike Range
|level3_stat1_id                        = attack_minimum_added_cold_damage
|level3_stat1_id                        = attack_minimum_added_cold_damage
|level3_stat1_value                      = 3
|level3_stat1_value                      = 3
Line 85: Line 85:
|level4_damage_effectiveness            = 128
|level4_damage_effectiveness            = 128
|level4_damage_multiplier                = 128
|level4_damage_multiplier                = 128
|level4_stat_text                        = 4 to 6 Added Cold Damage<br>Fires 4 additional Projectiles<br>+18 to Melee Strike Range
|level4_stat_text                        = 4 to 6 Added Cold Damage<br>Fires 4 additional Projectiles<br>+1.8 metres to Melee Strike Range
|level4_stat1_id                        = attack_minimum_added_cold_damage
|level4_stat1_id                        = attack_minimum_added_cold_damage
|level4_stat1_value                      = 4
|level4_stat1_value                      = 4
Line 98: Line 98:
|level5_damage_effectiveness            = 134
|level5_damage_effectiveness            = 134
|level5_damage_multiplier                = 134
|level5_damage_multiplier                = 134
|level5_stat_text                        = 5 to 8 Added Cold Damage<br>Fires 4 additional Projectiles<br>+18 to Melee Strike Range
|level5_stat_text                        = 5 to 8 Added Cold Damage<br>Fires 4 additional Projectiles<br>+1.8 metres to Melee Strike Range
|level5_stat1_id                        = attack_minimum_added_cold_damage
|level5_stat1_id                        = attack_minimum_added_cold_damage
|level5_stat1_value                      = 5
|level5_stat1_value                      = 5
Line 111: Line 111:
|level6_damage_effectiveness            = 140
|level6_damage_effectiveness            = 140
|level6_damage_multiplier                = 140
|level6_damage_multiplier                = 140
|level6_stat_text                        = 7 to 11 Added Cold Damage<br>Fires 5 additional Projectiles<br>+19 to Melee Strike Range
|level6_stat_text                        = 7 to 11 Added Cold Damage<br>Fires 5 additional Projectiles<br>+1.9 metres to Melee Strike Range
|level6_stat1_id                        = attack_minimum_added_cold_damage
|level6_stat1_id                        = attack_minimum_added_cold_damage
|level6_stat1_value                      = 7
|level6_stat1_value                      = 7
Line 124: Line 124:
|level7_damage_effectiveness            = 146
|level7_damage_effectiveness            = 146
|level7_damage_multiplier                = 146
|level7_damage_multiplier                = 146
|level7_stat_text                        = 9 to 13 Added Cold Damage<br>Fires 5 additional Projectiles<br>+19 to Melee Strike Range
|level7_stat_text                        = 9 to 13 Added Cold Damage<br>Fires 5 additional Projectiles<br>+1.9 metres to Melee Strike Range
|level7_stat1_id                        = attack_minimum_added_cold_damage
|level7_stat1_id                        = attack_minimum_added_cold_damage
|level7_stat1_value                      = 9
|level7_stat1_value                      = 9
Line 137: Line 137:
|level8_damage_effectiveness            = 152
|level8_damage_effectiveness            = 152
|level8_damage_multiplier                = 152
|level8_damage_multiplier                = 152
|level8_stat_text                        = 11 to 17 Added Cold Damage<br>Fires 5 additional Projectiles<br>+19 to Melee Strike Range
|level8_stat_text                        = 11 to 17 Added Cold Damage<br>Fires 5 additional Projectiles<br>+1.9 metres to Melee Strike Range
|level8_stat1_id                        = attack_minimum_added_cold_damage
|level8_stat1_id                        = attack_minimum_added_cold_damage
|level8_stat1_value                      = 11
|level8_stat1_value                      = 11
Line 150: Line 150:
|level9_damage_effectiveness            = 158
|level9_damage_effectiveness            = 158
|level9_damage_multiplier                = 158
|level9_damage_multiplier                = 158
|level9_stat_text                        = 14 to 20 Added Cold Damage<br>Fires 5 additional Projectiles<br>+19 to Melee Strike Range
|level9_stat_text                        = 14 to 20 Added Cold Damage<br>Fires 5 additional Projectiles<br>+1.9 metres to Melee Strike Range
|level9_stat1_id                        = attack_minimum_added_cold_damage
|level9_stat1_id                        = attack_minimum_added_cold_damage
|level9_stat1_value                      = 14
|level9_stat1_value                      = 14
Line 163: Line 163:
|level10_damage_effectiveness            = 164
|level10_damage_effectiveness            = 164
|level10_damage_multiplier              = 164
|level10_damage_multiplier              = 164
|level10_stat_text                      = 16 to 25 Added Cold Damage<br>Fires 5 additional Projectiles<br>+19 to Melee Strike Range
|level10_stat_text                      = 16 to 25 Added Cold Damage<br>Fires 5 additional Projectiles<br>+1.9 metres to Melee Strike Range
|level10_stat1_id                        = attack_minimum_added_cold_damage
|level10_stat1_id                        = attack_minimum_added_cold_damage
|level10_stat1_value                    = 16
|level10_stat1_value                    = 16
Line 176: Line 176:
|level11_damage_effectiveness            = 171
|level11_damage_effectiveness            = 171
|level11_damage_multiplier              = 171
|level11_damage_multiplier              = 171
|level11_stat_text                      = 20 to 30 Added Cold Damage<br>Fires 6 additional Projectiles<br>+20 to Melee Strike Range
|level11_stat_text                      = 20 to 30 Added Cold Damage<br>Fires 6 additional Projectiles<br>+2 metres to Melee Strike Range
|level11_stat1_id                        = attack_minimum_added_cold_damage
|level11_stat1_id                        = attack_minimum_added_cold_damage
|level11_stat1_value                    = 20
|level11_stat1_value                    = 20
Line 189: Line 189:
|level12_damage_effectiveness            = 177
|level12_damage_effectiveness            = 177
|level12_damage_multiplier              = 177
|level12_damage_multiplier              = 177
|level12_stat_text                      = 24 to 35 Added Cold Damage<br>Fires 6 additional Projectiles<br>+20 to Melee Strike Range
|level12_stat_text                      = 24 to 35 Added Cold Damage<br>Fires 6 additional Projectiles<br>+2 metres to Melee Strike Range
|level12_stat1_id                        = attack_minimum_added_cold_damage
|level12_stat1_id                        = attack_minimum_added_cold_damage
|level12_stat1_value                    = 24
|level12_stat1_value                    = 24
Line 202: Line 202:
|level13_damage_effectiveness            = 183
|level13_damage_effectiveness            = 183
|level13_damage_multiplier              = 183
|level13_damage_multiplier              = 183
|level13_stat_text                      = 28 to 42 Added Cold Damage<br>Fires 6 additional Projectiles<br>+20 to Melee Strike Range
|level13_stat_text                      = 28 to 42 Added Cold Damage<br>Fires 6 additional Projectiles<br>+2 metres to Melee Strike Range
|level13_stat1_id                        = attack_minimum_added_cold_damage
|level13_stat1_id                        = attack_minimum_added_cold_damage
|level13_stat1_value                    = 28
|level13_stat1_value                    = 28
Line 215: Line 215:
|level14_damage_effectiveness            = 189
|level14_damage_effectiveness            = 189
|level14_damage_multiplier              = 189
|level14_damage_multiplier              = 189
|level14_stat_text                      = 33 to 49 Added Cold Damage<br>Fires 6 additional Projectiles<br>+20 to Melee Strike Range
|level14_stat_text                      = 33 to 49 Added Cold Damage<br>Fires 6 additional Projectiles<br>+2 metres to Melee Strike Range
|level14_stat1_id                        = attack_minimum_added_cold_damage
|level14_stat1_id                        = attack_minimum_added_cold_damage
|level14_stat1_value                    = 33
|level14_stat1_value                    = 33
Line 228: Line 228:
|level15_damage_effectiveness            = 195
|level15_damage_effectiveness            = 195
|level15_damage_multiplier              = 195
|level15_damage_multiplier              = 195
|level15_stat_text                      = 39 to 58 Added Cold Damage<br>Fires 6 additional Projectiles<br>+20 to Melee Strike Range
|level15_stat_text                      = 39 to 58 Added Cold Damage<br>Fires 6 additional Projectiles<br>+2 metres to Melee Strike Range
|level15_stat1_id                        = attack_minimum_added_cold_damage
|level15_stat1_id                        = attack_minimum_added_cold_damage
|level15_stat1_value                    = 39
|level15_stat1_value                    = 39
Line 241: Line 241:
|level16_damage_effectiveness            = 201
|level16_damage_effectiveness            = 201
|level16_damage_multiplier              = 201
|level16_damage_multiplier              = 201
|level16_stat_text                      = 45 to 68 Added Cold Damage<br>Fires 7 additional Projectiles<br>+21 to Melee Strike Range
|level16_stat_text                      = 45 to 68 Added Cold Damage<br>Fires 7 additional Projectiles<br>+2.1 metres to Melee Strike Range
|level16_stat1_id                        = attack_minimum_added_cold_damage
|level16_stat1_id                        = attack_minimum_added_cold_damage
|level16_stat1_value                    = 45
|level16_stat1_value                    = 45
Line 254: Line 254:
|level17_damage_effectiveness            = 207
|level17_damage_effectiveness            = 207
|level17_damage_multiplier              = 207
|level17_damage_multiplier              = 207
|level17_stat_text                      = 52 to 79 Added Cold Damage<br>Fires 7 additional Projectiles<br>+21 to Melee Strike Range
|level17_stat_text                      = 52 to 79 Added Cold Damage<br>Fires 7 additional Projectiles<br>+2.1 metres to Melee Strike Range
|level17_stat1_id                        = attack_minimum_added_cold_damage
|level17_stat1_id                        = attack_minimum_added_cold_damage
|level17_stat1_value                    = 52
|level17_stat1_value                    = 52
Line 267: Line 267:
|level18_damage_effectiveness            = 213
|level18_damage_effectiveness            = 213
|level18_damage_multiplier              = 213
|level18_damage_multiplier              = 213
|level18_stat_text                      = 61 to 91 Added Cold Damage<br>Fires 7 additional Projectiles<br>+21 to Melee Strike Range
|level18_stat_text                      = 61 to 91 Added Cold Damage<br>Fires 7 additional Projectiles<br>+2.1 metres to Melee Strike Range
|level18_stat1_id                        = attack_minimum_added_cold_damage
|level18_stat1_id                        = attack_minimum_added_cold_damage
|level18_stat1_value                    = 61
|level18_stat1_value                    = 61
Line 280: Line 280:
|level19_damage_effectiveness            = 219
|level19_damage_effectiveness            = 219
|level19_damage_multiplier              = 219
|level19_damage_multiplier              = 219
|level19_stat_text                      = 68 to 102 Added Cold Damage<br>Fires 7 additional Projectiles<br>+21 to Melee Strike Range
|level19_stat_text                      = 68 to 102 Added Cold Damage<br>Fires 7 additional Projectiles<br>+2.1 metres to Melee Strike Range
|level19_stat1_id                        = attack_minimum_added_cold_damage
|level19_stat1_id                        = attack_minimum_added_cold_damage
|level19_stat1_value                    = 68
|level19_stat1_value                    = 68
Line 293: Line 293:
|level20_damage_effectiveness            = 225
|level20_damage_effectiveness            = 225
|level20_damage_multiplier              = 225
|level20_damage_multiplier              = 225
|level20_stat_text                      = 75 to 113 Added Cold Damage<br>Fires 7 additional Projectiles<br>+21 to Melee Strike Range
|level20_stat_text                      = 75 to 113 Added Cold Damage<br>Fires 7 additional Projectiles<br>+2.1 metres to Melee Strike Range
|level20_stat1_id                        = attack_minimum_added_cold_damage
|level20_stat1_id                        = attack_minimum_added_cold_damage
|level20_stat1_value                    = 75
|level20_stat1_value                    = 75
Line 306: Line 306:
|level21_damage_effectiveness            = 231
|level21_damage_effectiveness            = 231
|level21_damage_multiplier              = 231
|level21_damage_multiplier              = 231
|level21_stat_text                      = 81 to 122 Added Cold Damage<br>Fires 8 additional Projectiles<br>+22 to Melee Strike Range
|level21_stat_text                      = 81 to 122 Added Cold Damage<br>Fires 8 additional Projectiles<br>+2.2 metres to Melee Strike Range
|level21_stat1_id                        = attack_minimum_added_cold_damage
|level21_stat1_id                        = attack_minimum_added_cold_damage
|level21_stat1_value                    = 81
|level21_stat1_value                    = 81
Line 319: Line 319:
|level22_damage_effectiveness            = 237
|level22_damage_effectiveness            = 237
|level22_damage_multiplier              = 237
|level22_damage_multiplier              = 237
|level22_stat_text                      = 87 to 130 Added Cold Damage<br>Fires 8 additional Projectiles<br>+22 to Melee Strike Range
|level22_stat_text                      = 87 to 130 Added Cold Damage<br>Fires 8 additional Projectiles<br>+2.2 metres to Melee Strike Range
|level22_stat1_id                        = attack_minimum_added_cold_damage
|level22_stat1_id                        = attack_minimum_added_cold_damage
|level22_stat1_value                    = 87
|level22_stat1_value                    = 87
Line 332: Line 332:
|level23_damage_effectiveness            = 243
|level23_damage_effectiveness            = 243
|level23_damage_multiplier              = 243
|level23_damage_multiplier              = 243
|level23_stat_text                      = 93 to 140 Added Cold Damage<br>Fires 8 additional Projectiles<br>+22 to Melee Strike Range
|level23_stat_text                      = 93 to 140 Added Cold Damage<br>Fires 8 additional Projectiles<br>+2.2 metres to Melee Strike Range
|level23_stat1_id                        = attack_minimum_added_cold_damage
|level23_stat1_id                        = attack_minimum_added_cold_damage
|level23_stat1_value                    = 93
|level23_stat1_value                    = 93
Line 345: Line 345:
|level24_damage_effectiveness            = 249
|level24_damage_effectiveness            = 249
|level24_damage_multiplier              = 249
|level24_damage_multiplier              = 249
|level24_stat_text                      = 100 to 150 Added Cold Damage<br>Fires 8 additional Projectiles<br>+22 to Melee Strike Range
|level24_stat_text                      = 100 to 150 Added Cold Damage<br>Fires 8 additional Projectiles<br>+2.2 metres to Melee Strike Range
|level24_stat1_id                        = attack_minimum_added_cold_damage
|level24_stat1_id                        = attack_minimum_added_cold_damage
|level24_stat1_value                    = 100
|level24_stat1_value                    = 100
Line 358: Line 358:
|level25_damage_effectiveness            = 255
|level25_damage_effectiveness            = 255
|level25_damage_multiplier              = 255
|level25_damage_multiplier              = 255
|level25_stat_text                      = 107 to 160 Added Cold Damage<br>Fires 8 additional Projectiles<br>+22 to Melee Strike Range
|level25_stat_text                      = 107 to 160 Added Cold Damage<br>Fires 8 additional Projectiles<br>+2.2 metres to Melee Strike Range
|level25_stat1_id                        = attack_minimum_added_cold_damage
|level25_stat1_id                        = attack_minimum_added_cold_damage
|level25_stat1_value                    = 107
|level25_stat1_value                    = 107
Line 371: Line 371:
|level26_damage_effectiveness            = 261
|level26_damage_effectiveness            = 261
|level26_damage_multiplier              = 261
|level26_damage_multiplier              = 261
|level26_stat_text                      = 114 to 172 Added Cold Damage<br>Fires 9 additional Projectiles<br>+23 to Melee Strike Range
|level26_stat_text                      = 114 to 172 Added Cold Damage<br>Fires 9 additional Projectiles<br>+2.3 metres to Melee Strike Range
|level26_stat1_id                        = attack_minimum_added_cold_damage
|level26_stat1_id                        = attack_minimum_added_cold_damage
|level26_stat1_value                    = 114
|level26_stat1_value                    = 114
Line 384: Line 384:
|level27_damage_effectiveness            = 267
|level27_damage_effectiveness            = 267
|level27_damage_multiplier              = 267
|level27_damage_multiplier              = 267
|level27_stat_text                      = 123 to 184 Added Cold Damage<br>Fires 9 additional Projectiles<br>+23 to Melee Strike Range
|level27_stat_text                      = 123 to 184 Added Cold Damage<br>Fires 9 additional Projectiles<br>+2.3 metres to Melee Strike Range
|level27_stat1_id                        = attack_minimum_added_cold_damage
|level27_stat1_id                        = attack_minimum_added_cold_damage
|level27_stat1_value                    = 123
|level27_stat1_value                    = 123
Line 397: Line 397:
|level28_damage_effectiveness            = 273
|level28_damage_effectiveness            = 273
|level28_damage_multiplier              = 273
|level28_damage_multiplier              = 273
|level28_stat_text                      = 131 to 197 Added Cold Damage<br>Fires 9 additional Projectiles<br>+23 to Melee Strike Range
|level28_stat_text                      = 131 to 197 Added Cold Damage<br>Fires 9 additional Projectiles<br>+2.3 metres to Melee Strike Range
|level28_stat1_id                        = attack_minimum_added_cold_damage
|level28_stat1_id                        = attack_minimum_added_cold_damage
|level28_stat1_value                    = 131
|level28_stat1_value                    = 131
Line 410: Line 410:
|level29_damage_effectiveness            = 279
|level29_damage_effectiveness            = 279
|level29_damage_multiplier              = 279
|level29_damage_multiplier              = 279
|level29_stat_text                      = 140 to 210 Added Cold Damage<br>Fires 9 additional Projectiles<br>+23 to Melee Strike Range
|level29_stat_text                      = 140 to 210 Added Cold Damage<br>Fires 9 additional Projectiles<br>+2.3 metres to Melee Strike Range
|level29_stat1_id                        = attack_minimum_added_cold_damage
|level29_stat1_id                        = attack_minimum_added_cold_damage
|level29_stat1_value                    = 140
|level29_stat1_value                    = 140
Line 423: Line 423:
|level30_damage_effectiveness            = 286
|level30_damage_effectiveness            = 286
|level30_damage_multiplier              = 286
|level30_damage_multiplier              = 286
|level30_stat_text                      = 150 to 224 Added Cold Damage<br>Fires 9 additional Projectiles<br>+23 to Melee Strike Range
|level30_stat_text                      = 150 to 224 Added Cold Damage<br>Fires 9 additional Projectiles<br>+2.3 metres to Melee Strike Range
|level30_stat1_id                        = attack_minimum_added_cold_damage
|level30_stat1_id                        = attack_minimum_added_cold_damage
|level30_stat1_value                    = 150
|level30_stat1_value                    = 150
Line 436: Line 436:
|level31_damage_effectiveness            = 289
|level31_damage_effectiveness            = 289
|level31_damage_multiplier              = 289
|level31_damage_multiplier              = 289
|level31_stat_text                      = 155 to 232 Added Cold Damage<br>Fires 9 additional Projectiles<br>+23 to Melee Strike Range
|level31_stat_text                      = 155 to 232 Added Cold Damage<br>Fires 9 additional Projectiles<br>+2.3 metres to Melee Strike Range
|level31_stat1_id                        = attack_minimum_added_cold_damage
|level31_stat1_id                        = attack_minimum_added_cold_damage
|level31_stat1_value                    = 155
|level31_stat1_value                    = 155
Line 449: Line 449:
|level32_damage_effectiveness            = 292
|level32_damage_effectiveness            = 292
|level32_damage_multiplier              = 292
|level32_damage_multiplier              = 292
|level32_stat_text                      = 160 to 240 Added Cold Damage<br>Fires 10 additional Projectiles<br>+24 to Melee Strike Range
|level32_stat_text                      = 160 to 240 Added Cold Damage<br>Fires 10 additional Projectiles<br>+2.4 metres to Melee Strike Range
|level32_stat1_id                        = attack_minimum_added_cold_damage
|level32_stat1_id                        = attack_minimum_added_cold_damage
|level32_stat1_value                    = 160
|level32_stat1_value                    = 160
Line 462: Line 462:
|level33_damage_effectiveness            = 295
|level33_damage_effectiveness            = 295
|level33_damage_multiplier              = 295
|level33_damage_multiplier              = 295
|level33_stat_text                      = 165 to 248 Added Cold Damage<br>Fires 10 additional Projectiles<br>+24 to Melee Strike Range
|level33_stat_text                      = 165 to 248 Added Cold Damage<br>Fires 10 additional Projectiles<br>+2.4 metres to Melee Strike Range
|level33_stat1_id                        = attack_minimum_added_cold_damage
|level33_stat1_id                        = attack_minimum_added_cold_damage
|level33_stat1_value                    = 165
|level33_stat1_value                    = 165
Line 475: Line 475:
|level34_damage_effectiveness            = 298
|level34_damage_effectiveness            = 298
|level34_damage_multiplier              = 298
|level34_damage_multiplier              = 298
|level34_stat_text                      = 171 to 256 Added Cold Damage<br>Fires 10 additional Projectiles<br>+24 to Melee Strike Range
|level34_stat_text                      = 171 to 256 Added Cold Damage<br>Fires 10 additional Projectiles<br>+2.4 metres to Melee Strike Range
|level34_stat1_id                        = attack_minimum_added_cold_damage
|level34_stat1_id                        = attack_minimum_added_cold_damage
|level34_stat1_value                    = 171
|level34_stat1_value                    = 171
Line 488: Line 488:
|level35_damage_effectiveness            = 301
|level35_damage_effectiveness            = 301
|level35_damage_multiplier              = 301
|level35_damage_multiplier              = 301
|level35_stat_text                      = 176 to 265 Added Cold Damage<br>Fires 10 additional Projectiles<br>+24 to Melee Strike Range
|level35_stat_text                      = 176 to 265 Added Cold Damage<br>Fires 10 additional Projectiles<br>+2.4 metres to Melee Strike Range
|level35_stat1_id                        = attack_minimum_added_cold_damage
|level35_stat1_id                        = attack_minimum_added_cold_damage
|level35_stat1_value                    = 176
|level35_stat1_value                    = 176
Line 501: Line 501:
|level36_damage_effectiveness            = 304
|level36_damage_effectiveness            = 304
|level36_damage_multiplier              = 304
|level36_damage_multiplier              = 304
|level36_stat_text                      = 182 to 273 Added Cold Damage<br>Fires 10 additional Projectiles<br>+24 to Melee Strike Range
|level36_stat_text                      = 182 to 273 Added Cold Damage<br>Fires 10 additional Projectiles<br>+2.4 metres to Melee Strike Range
|level36_stat1_id                        = attack_minimum_added_cold_damage
|level36_stat1_id                        = attack_minimum_added_cold_damage
|level36_stat1_value                    = 182
|level36_stat1_value                    = 182
Line 514: Line 514:
|level37_damage_effectiveness            = 307
|level37_damage_effectiveness            = 307
|level37_damage_multiplier              = 307
|level37_damage_multiplier              = 307
|level37_stat_text                      = 188 to 282 Added Cold Damage<br>Fires 10 additional Projectiles<br>+24 to Melee Strike Range
|level37_stat_text                      = 188 to 282 Added Cold Damage<br>Fires 10 additional Projectiles<br>+2.4 metres to Melee Strike Range
|level37_stat1_id                        = attack_minimum_added_cold_damage
|level37_stat1_id                        = attack_minimum_added_cold_damage
|level37_stat1_value                    = 188
|level37_stat1_value                    = 188
Line 527: Line 527:
|level38_damage_effectiveness            = 310
|level38_damage_effectiveness            = 310
|level38_damage_multiplier              = 310
|level38_damage_multiplier              = 310
|level38_stat_text                      = 194 to 292 Added Cold Damage<br>Fires 10 additional Projectiles<br>+24 to Melee Strike Range
|level38_stat_text                      = 194 to 292 Added Cold Damage<br>Fires 10 additional Projectiles<br>+2.4 metres to Melee Strike Range
|level38_stat1_id                        = attack_minimum_added_cold_damage
|level38_stat1_id                        = attack_minimum_added_cold_damage
|level38_stat1_value                    = 194
|level38_stat1_value                    = 194
Line 540: Line 540:
|level39_damage_effectiveness            = 313
|level39_damage_effectiveness            = 313
|level39_damage_multiplier              = 313
|level39_damage_multiplier              = 313
|level39_stat_text                      = 201 to 301 Added Cold Damage<br>Fires 10 additional Projectiles<br>+24 to Melee Strike Range
|level39_stat_text                      = 201 to 301 Added Cold Damage<br>Fires 10 additional Projectiles<br>+2.4 metres to Melee Strike Range
|level39_stat1_id                        = attack_minimum_added_cold_damage
|level39_stat1_id                        = attack_minimum_added_cold_damage
|level39_stat1_value                    = 201
|level39_stat1_value                    = 201
Line 553: Line 553:
|level40_damage_effectiveness            = 316
|level40_damage_effectiveness            = 316
|level40_damage_multiplier              = 316
|level40_damage_multiplier              = 316
|level40_stat_text                      = 207 to 311 Added Cold Damage<br>Fires 10 additional Projectiles<br>+24 to Melee Strike Range
|level40_stat_text                      = 207 to 311 Added Cold Damage<br>Fires 10 additional Projectiles<br>+2.4 metres to Melee Strike Range
|level40_stat1_id                        = attack_minimum_added_cold_damage
|level40_stat1_id                        = attack_minimum_added_cold_damage
|level40_stat1_value                    = 207
|level40_stat1_value                    = 207

Revision as of 00:45, 9 September 2023

Frost BladesFrost Blades of Katabasis
Frost BladesAttack, Projectile, Melee, Strike, Cold
Level: (1-20)
Cost: 6 Mana
Attack Damage: (110-225)% of base
Effectiveness of Added Damage: (110-225)%
Projectile Speed: 2250
Attack enemies with increased range, releasing icy blades from the first enemy hit which fly at other enemies. Requires a Melee Weapon.(2-75) to (3-113) Added Cold Damage
Fires (4-7) additional Projectiles
60% of Physical Damage Converted to Cold Damage
+(1.8-2.1) metres to Melee Strike Range

Additional Effects From 1-20% Quality:
1% increased Projectile SpeedFires 0.1 additional Projectiles1% increased Duration of Cold Ailments
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Acquisition
Drop level: 5
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemFrostBlades


Frost Blades is a cold melee attack skill that strikes with increased range, then has the secondary effect of releasing projectiles behind the struck enemies.

Skill functions and interactions

  • Dual Wielding: Since Frost Blades has no weapon restrictions, attacks will alternate between both hands while dual wielding.

An attack with Frost Blades consists of two parts:

When an enemy is hit by this skill, multiple projectiles fly out from behind the enemy and target nearby enemies. This skill increases the melee range by an appreciable degree. Unlike Lightning StrikeLightning StrikeAttack, Projectile, Melee, Strike, Lightning
Level: (1-20)
Cost: 6 Mana
Attack Damage: (135-225)% of base
Effectiveness of Added Damage: (135-225)%
Requires Level 12Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out to hit farther-away enemies. The projectiles cannot miss if the melee attack hit a target.50% of Physical Damage Converted to Lightning Damage
(1-9) to (13-179) Added Lightning Damage
Fires 3 Projectiles

Additional Effects From 1-20% Quality:
Fires +(0.05-1) Projectiles
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
, if the initial attack does not hit an enemy, then no projectiles are released.

The projectiles have the same damage multiplier as the initial melee hit, with the same cold damage conversion. However the initial melee attack scales with melee damage modifiers (such as Melee Physical Damage), whereas the projectiles scale with projectile damage modifiers. Both components scale equally with (unspecified) attack, physical, and cold damage modifiers.

Multistrike SupportMultistrike SupportAttack, Melee, Support
Icon: 3
Level: (1-20)
Cost & Reservation Multiplier: 150%
Requires Level 38Supports melee attack skills, making them repeat twice when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills or triggered skills.Supported Skills Repeat 2 additional times
Supported Skills have (35-44)% more Melee Attack Speed
Supported Skills deal (30-20)% less Attack Damage
First Repeat of Supported Skills deals 22% more Damage
Second Repeat of Supported Skills deals 44% more Damage

Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Melee Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
uses the increased attack range of this skill when selecting targets to attack. Melee Splash SupportMelee Splash SupportSupport, Melee, Attack, Strike, AoE
Icon: S
Level: (1-20)
Cost & Reservation Multiplier: 130%
AoE Radius: 14
Requires Level 8Supports melee strike skills, causing their melee strike to deal splash damage around each target hit.Supported Skills deal Splash Damage to surrounding targets
Supported Skills deal 40% less Splash Damage to surrounding targets
Supported Skills have (0-57)% more Melee Splash Area of Effect

Additional Effects From 1-20% Quality:
Supported Skills have (0.5-10)% increased Area of Effect
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
does not release additional projectiles from secondary targets struck by the initial melee splash, nor does it splash the projectiles' damage. Faster Projectiles SupportFaster Projectiles SupportSupport, Projectile
Icon: j
Level: (1-20)
Cost & Reservation Multiplier: 120%
Requires Level 31Supports projectile skills.Supported Skills have (50-69)% increased Projectile Speed
Supported Skills deal (20-29)% increased Projectile Damage

Additional Effects From 1-20% Quality:
Supported Skills have (0.5-10)% increased Projectile Speed
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
will increase the speed and effective range of the secondary projectiles. Vicious Projectiles SupportVicious Projectiles SupportProjectile, Attack, Physical, Chaos, Support
Icon: d
Level: (1-20)
Cost & Reservation Multiplier: 130%
Requires Level 18Supports projectile attack skills.Supported Skills deal (30-49)% more Chaos Damage over Time
Supported Skills deal (30-49)% more Physical Damage over Time
Supported Skills deal (30-49)% more Physical Projectile Attack Damage
Supported Skills have 10% less Projectile Attack Speed

Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Physical Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
scales all the damage of the projectiles, but not the initial melee attack: attack speed is NOT reduced since the attack animation itself is melee, rather than projectile.

Note: the tooltip DPS shows only the melee attack component damage and DPS. It does not show damage values for the projectile component.

Interactions:

  • Hydrosphere - Attacking a HydrosphereHydrosphereSpell, AoE, Duration, Cold, Orb, Lightning, Physical
    Level: (1-20)
    Cost: (12-20) Mana
    Cast Time: 0.60 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: 110%
    Requires Level 34Create a sphere of water, or move an existing sphere and reset its duration. The sphere continually applies a drenched debuff with a short duration to enemies in its area or those it moves through. You can hit the sphere with other skills to inflict Cold and Lightning Ailments (other than Chill). The sphere pulses when created, at regular intervals while afflicted by an Ailment, and after moving, damaging all drenched enemies in a large area.Deals (37-510) to (56-765) Physical Damage
    Base duration is 8.00 seconds
    Base secondary duration is 4.00 seconds
    Pulses every 0.4 seconds while Frozen, Shocked, Brittle or Sapped
    Can only be Hit once every 1 second
    Drenched Enemies have Cold and Lightning Exposure, applying -10% to Resistances
    100% of Physical Damage Converted to Cold Damage while Sphere has no Ailments
    100% of Physical Damage Converted to Lightning Damage while sphere is Shocked or Sapped
    100% of Physical Damage Converted to Cold Damage while Sphere is Frozen or Brittle

    Additional Effects From 1-20% Quality:
    +(0.5-10)% increased Pulse Frequency
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    will make the projectiles from frost blades release. This allows characters to stay out of melee range of monsters, while still releasing projectiles.

Gem level progression

LevelRequired LevelRequired DexterityDamage
Effectiveness
Attack
Damage
Additional ProjectilesMelee RangeCold DamageExp.Total Exp.
110110%110%N/AN/A2 to 300
220116%116%N/AN/A2 to 37070
3416122%122%N/AN/A3 to 4308378
4722128%128%N/AN/A4 to 615541932
51131134%134%N/AN/A5 to 866678599
61641140%140%N/AN/A7 to 112604734646
72050146%146%N/AN/A9 to 134972584371
82458152%152%N/AN/A11 to 1795714180085
92867158%158%N/AN/A14 to 20169595349680
103275164%164%N/AN/A16 to 25283759633439
113683171%171%N/AN/A20 to 304539961087435
124092177%177%N/AN/A24 to 357031281790563
1344100183%183%N/AN/A28 to 4210612232851786
1448109189%189%N/AN/A33 to 4920658704917656
1552117195%195%N/AN/A39 to 5825071107424766
1656125201%201%N/AN/A45 to 68579893613223702
1760134207%207%N/AN/A52 to 791508391928307621
1864142213%213%N/AN/A61 to 912779273556100356
1967148219%219%N/AN/A68 to 1024386973999970095
2070155225%225%N/AN/A75 to 113242081556342051651
2172159231%231%N/AN/A81 to 122N/AN/A
2274N/A237%237%N/AN/A87 to 130N/AN/A
2376N/A243%243%N/AN/A93 to 140N/AN/A
2478N/A249%249%N/AN/A100 to 150N/AN/A
2580N/A255%255%N/AN/A107 to 160N/AN/A
2682N/A261%261%N/AN/A114 to 172N/AN/A
2784N/A267%267%N/AN/A123 to 184N/AN/A
2886N/A273%273%N/AN/A131 to 197N/AN/A
2988N/A279%279%N/AN/A140 to 210N/AN/A
3090N/A286%286%N/AN/A150 to 224N/AN/A
3191N/A289%289%N/AN/A155 to 232N/AN/A
3292N/A292%292%N/AN/A160 to 240N/AN/A
3393N/A295%295%N/AN/A165 to 248N/AN/A
3494N/A298%298%N/AN/A171 to 256N/AN/A
3595N/A301%301%N/AN/A176 to 265N/AN/A
3696N/A304%304%N/AN/A182 to 273N/AN/A
3797N/A307%307%N/AN/A188 to 282N/AN/A
3898N/A310%310%N/AN/A194 to 292N/AN/A
3999N/A313%313%N/AN/A201 to 301N/AN/A
40100N/A316%316%N/AN/A207 to 311N/AN/A

Gem quality

TypeAdditional Effects per 1-20% QualityWeight
SuperiorFires +(0.1-2) Projectiles1

Item acquisition

Frost Blades can drop anywhere.

Recipes

Frost Blades can be created from the following recipes:

AmountPartDescriptionMeta
6The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox."
- Ezomyte Proverb
Random level 20 gemA
3Gemcutter's PromiseGemcutter's Promise3Gem
Quality: +20%
"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Random gem with 20% qualityA
1Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item
Item drops after killing {0} monsters
Right click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random gem with 1–20% qualityA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Quest reward

This item is given as a quest reward for the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Enemy at the Gate
Act 1

Vendor reward

This item can be bought at the listed NPC vendors, after completing the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Enemy at the Gate
Act 1
Nessa
A Fixture of Fate
Act 3
Siosa
Fallen from Grace
Act 6
Lilly Roth

Threshold jewels

The following threshold jewels augment Frost Blades:

Note that the jewels may be drop disabled and only be found in the permanent leagues as legacy items.

ItemLimitRadiusStatsDrop
Enabled
Fight for SurvivalFight for Survival
Viridian Jewel
Limited to: 2
Radius: Medium
(10-15)% increased Cold Damage
With at least 40 Dexterity in Radius, Melee Damage
dealt by Frost Blades Penetrates 15% Cold Resistance
With at least 40 Dexterity in Radius, Frost Blades has 25% increased Projectile Speed
The winter that followed the Cataclysm was especially harsh.
Wraeclast's few survivors fought to the death for the last scraps of bread.
Place into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket.
2Medium(10-15)% increased Cold Damage
With at least 40 Dexterity in Radius, Melee Damage
dealt by Frost Blades Penetrates 15% Cold Resistance
With at least 40 Dexterity in Radius, Frost Blades has 25% increased Projectile Speed
0

Related helmet enchantments

The following helmet enchantments affect Frost Blades.

Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.LabyrinthStatsSpawn Weighting
Enchantment Frost Blades Damage 166Merciless Labyrinth25% increased Frost Blades Damagehelmet 100
Enchantment Frost Blades Damage 275Eternal Labyrinth40% increased Frost Blades Damagehelmet 100
Enchantment Frost Blades Projectile Speed 166Merciless Labyrinth20% increased Frost Blades Projectile Speedhelmet 100
Enchantment Frost Blades Projectile Speed 275Eternal Labyrinth30% increased Frost Blades Projectile Speedhelmet 100

Alternate skill effects

Frost Blades has the following alternate skill effects:

ItemEffect(s)
Stygian Frost Blades EffectStygian Frost Blades EffectSkill Gem EffectYour Frost Blades become a Stygian Effect.Your Frost Blades become a Stygian Effect.

Version history

Version Changes
3.20.0
  • Frost Blades now has 110% Effectiveness of Added Damage at gem level 1 (previously 100%), scaling up to 225% at gem level 20 (previously 175%).
  • It no longer has 0-19% increased Projectile Speed.
  • Quality on Frost Blades no longer provides 0-20% increased Damage.
3.15.0
  • Now deals 175% of Base Damage, and has 175% Effectiveness of Added Damage at gem level 20 (previously 140%).
3.7.0
  • Now deals base damage equal to, and has an added damage effectiveness of, 102% at gem level 1 (unchanged), up to 140% at gem level 20 (from 142%).
  • Now adds 2 to 3 cold damage to attacks at gem level 1, up to 75 to 113 at gem level 20.
  • Now gains 1% increased damage and 1% increased projectile speed per 1% gem quality (previously gained 1% increased projectile damage per 1% gem quality).
2.6.0
  • Physical to Cold conversion increase to 60% (up from 40%).
2.4.0
  • 15% more damage at gem level 20.
2.1.0
  • Attack skills that have their damage based on the wielded weapon have their mana costs fixed in place from level 1 onwards.
  • Frost Blades has been improved from 2 additional projectiles at all levels to 4 additional projectiles at level 1 and 7 additional projectiles at level 20. It has also been increased from +14 weapon range at all levels to +18 weapon range at level 1 and +21 weapon range at level 20. It now gains 1% projectile speed per level after the first (19% at Level 20) and its base projectile speed has been increased by 25%.
2.0.0
  • Introduced to the game.

References

ru:Ледяные клинки