Flame Sentinel: Difference between revisions

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| skill = [[Fireball]] with [[Fork]] or [[Lesser Multiple Projectiles]]     
| skill = [[Fireball]] with [[Fork]] or [[Lesser Multiple Projectiles]]     
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'''Flame Sentinel''' is a [[ribbon]] monster that appear at Act 3 and Act 8, in the Solaris temple and surrounding areas.  
'''Flame Sentinel''' is a [[ribbon]] monster that appears in [[Act 3]] and [[Act 8]], in the Solaris temple and surrounding areas.  
 
==Abilities==
==Abilities==
Flame Sentinels have the ability to cast [[Fireball]] and augment it with either [[Fork]], or [[Lesser Multiple Projectiles]]. They seem to choose equally between these two augmentations while firing on packs, but may choose Fork more often when only a single target is visible.Also they have a solo targeted beam.  
Flame Sentinels have the ability to cast [[Fireball]] and augment it with either [[Fork]], or [[Lesser Multiple Projectiles]]. They seem to choose equally between these two augmentations while firing on packs, but may choose Fork more often when only a single target is visible. {{guesswork}}
 
They also have a beam attack.
 
==Modifiers==
==Modifiers==
The following modifiers are shown under the monster nameplate:
The following modifiers are shown under the monster nameplate:
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==As spectre==
==As spectre==
Flame Sentinels are a favoured target for [[Raise Spectre]] due to their high DPS, useful Implicit Mod, energy shield and no damage from burning ground. A common tactic involves linking Raise Spectre with Lesser Multiple Projectiles which stacks with their Implicit Mod, causing them to cast either a five projectile Fireball, or a three projectile Forking Fireball. [[Greater Multiple Projectiles]] can also be used, but Flame Sentinels already cast additional projectiles, so Lesser Multiple Projectiles is favoured due to the lower damage reduction while still allowing up to five projectiles per cast.  
Flame Sentinels are a favourable early target for [[Raise Spectre]] due to their high damage, useful monster mod, energy shielding and no damage from burning ground. A common tactic involves linking Raise Spectre with Lesser Multiple Projectiles which stacks with their Implicit Mod, causing them to cast either a five projectile Fireball, or a three projectile Forking Fireball. [[Greater Multiple Projectiles]] can also be used, but Flame Sentinels already cast additional projectiles, so Lesser Multiple Projectiles is favoured due to the lower damage reduction while still allowing up to five projectiles per cast.  


==Version history==
==Version history==

Revision as of 19:44, 9 April 2024

Flame Sentinel
Flame Sentinel
Flame Sentinel
Location(s) The Solaris Temple Level 1
The Solaris Temple Level 2
The Battlefront
Skill(s) Fireball with Fork or Lesser Multiple Projectiles

Flame Sentinel is a ribbon monster that appears in Act 3 and Act 8, in the Solaris temple and surrounding areas.

Abilities

Flame Sentinels have the ability to cast Fireball and augment it with either Fork, or Lesser Multiple Projectiles. They seem to choose equally between these two augmentations while firing on packs, but may choose Fork more often when only a single target is visible. [guesswork?]

They also have a beam attack.

Modifiers

The following modifiers are shown under the monster nameplate:

  • Casts Augmented Fireballs

There are more hidden modifiers not shown in-game.

As spectre

Flame Sentinels are a favourable early target for Raise Spectre due to their high damage, useful monster mod, energy shielding and no damage from burning ground. A common tactic involves linking Raise Spectre with Lesser Multiple Projectiles which stacks with their Implicit Mod, causing them to cast either a five projectile Fireball, or a three projectile Forking Fireball. Greater Multiple Projectiles can also be used, but Flame Sentinels already cast additional projectiles, so Lesser Multiple Projectiles is favoured due to the lower damage reduction while still allowing up to five projectiles per cast.

Version history

Version Changes
0.10.0
  • Introduced to the game.