Enduring Cry: Difference between revisions

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|cast_time                              = 0.8
|cast_time                              = 0.8
|required_level                          = 10
|required_level                          = 10
|quality_type1_weight                    = 50
|quality_type1_weight                    = 1
|quality_type1_stat_text                = 1% increased Skill Effect Duration
|quality_type1_stat_text                = (2-40)% increased Cooldown Recovery Rate
|quality_type1_stat1_id                  = skill_effect_duration_+%
|quality_type1_stat1_id                 = base_cooldown_speed_+%
|quality_type1_stat1_value              = 1000
|quality_type1_stat1_value               = 2000
|quality_type2_weight                    = 100
|quality_type2_stat_text                = 2% increased Warcry Speed
|quality_type2_stat1_id                  = warcry_speed_+%
|quality_type2_stat1_value              = 2000
|quality_type3_weight                    = 20
|quality_type3_stat_text                = 1% increased Buff Effect<br>2% reduced Cooldown Recovery Rate
|quality_type3_stat1_id                  = skill_buff_effect_+%
|quality_type3_stat1_value              = 1000
|quality_type3_stat2_id                 = base_cooldown_speed_+%
|quality_type3_stat2_value               = -2000
|static_cost_types                      = Mana
|static_cost_types                      = Mana
|static_stored_uses                      = 1
|static_stored_uses                      = 1
Line 37: Line 27:
|static_attack_speed_multiplier          = 100
|static_attack_speed_multiplier          = 100
|static_duration                        = 2
|static_duration                        = 2
|static_stat1_id                        = endurance_charge_granted_per_X_monster_power_during_endurance_warcry
|static_stat1_id                        = base_deal_no_attack_damage
|static_stat1_value                      = 5
|static_stat1_value                      = 1
|static_stat2_id                        = resist_all_elements_%_per_endurance_charge
|static_stat2_id                        = base_deal_no_secondary_damage
|static_stat2_value                      = 2
|static_stat2_value                      = 1
|static_stat3_id                        = physical_damage_reduction_%_per_endurance_charge
|static_stat3_id                        = base_deal_no_spell_damage
|static_stat3_value                      = 2
|static_stat3_value                      = 1
|static_stat4_id                        = warcry_count_power_from_enemies
|static_stat4_id                        = cannot_cancel_skill_before_contact_point
|static_stat4_value                      = 1
|static_stat4_value                      = 1
|static_stat5_id                        = base_deal_no_damage
|static_stat5_id                        = base_skill_effect_duration
|static_stat5_value                      = 1
|static_stat5_value                      = 2000
|static_stat6_id                        = cannot_cancel_skill_before_contact_point
|static_stat6_id                        = physical_damage_reduction_%_per_endurance_charge
|static_stat6_value                      = 1
|static_stat6_value                     = 2
|stat_text                              = Base duration is 2 seconds<br>Gain 1 Endurance Charge per 5 Power<br>Regenerate (120-1976) Life over 1 second<br>Buff grants +2% to all Elemental Resistances per Endurance Charge<br>Buff grants 2% additional Physical Damage Reduction per Endurance Charge<br>Counts total Power of Enemies in Range<br>(0-38)% increased Warcry Speed
|static_stat7_id                        = resist_all_elements_%_per_endurance_charge
|static_stat7_value                      = 2
|static_stat8_id                        = warcry_count_power_from_enemies
|static_stat8_value                     = 1
|static_stat9_id                        = endurance_charge_granted_per_X_monster_power_during_endurance_warcry
|static_stat9_value                      = 5
|stat_text                              = Base duration is 2.00 seconds<br>Regenerate (120-1976) Life over 1 second<br>(0-38)% increased Warcry Speed<br>Buff grants 2% additional Physical Damage Reduction per Endurance Charge<br>Buff grants +2% to all Elemental Resistances per Endurance Charge<br>Counts total Power of Enemies in Range<br>Gain 1 Endurance Charge per 5 Power
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 10
|level1_level_requirement                = 10
Line 409: Line 405:
|level20_experience                      = 342026975
|level20_experience                      = 342026975
|level21_strength_requirement            = 159
|level21_strength_requirement            = 159
|radius                                  = 60
|inventory_icon                          = Enduring Cry
|inventory_icon                          = Enduring Cry
|radius                                  = 60
|release_version                        = 0.8.4
|release_version                        = 0.8.4
|quest_reward1_type                      = quest
|quest_reward1_type                      = quest
Line 450: Line 446:
}}
}}


'''Enduring Cry''' is a [[warcry]] [[skill]] that [[taunt]]s enemies in an area around the [[character]], grants a short burst of [[life regeneration]], and grants a number of [[endurance charge]]s based on the power of nearby enemies. Additionally, the skill also provides a [[buff]] that grants additional [[Elemental damage|elemental]] [[resistance]] and [[physical damage]] reduction per endurance charge. Unlike most warcry skills, Enduring Cry does not [[exert]] your attacks.
'''Enduring Cry''' is a [[warcry]] [[skill]] that [[taunt]]s enemies in an area around the [[character]], grants a short burst of [[life regeneration]], and grants a number of [[endurance charge]]s based on the power of nearby enemies. Additionally, the skill also provides a [[buff]] that grants additional [[Elemental damage|elemental]] [[resistance]] and [[physical damage reduction]] per endurance charge. Unlike most warcry skills, Enduring Cry does not [[exert]] your attacks.


==Skill functions and interactions==
==Skill functions and interactions==
 
* '''Power''': {{c|help|Normal Monsters have 1 Power, Magic Monsters 2, Rare Monsters 10, Unique Monsters 20, and Players 5}}
*'''[[Duration]]''':  
*'''[[Duration]]''':  
**{{c|mod|Skill Effect Duration}}, {{c|mod|Buff Duration}}, and {{c|mod|Warcry Duration}} will affect the duration of the buff that grants +2% to all elemental resistances and 2% additional physical damage reduction per Endurance Charge.
**{{c|mod|Skill Effect Duration}}, {{c|mod|Buff Duration}}, and {{c|mod|Warcry Duration}} will affect the duration of the buff that grants +2% to all elemental resistances and 2% additional physical damage reduction per Endurance Charge.
Line 464: Line 460:
**{{c|mod|Warcry Speed}} will shorten the animation speed of enduring cry.
**{{c|mod|Warcry Speed}} will shorten the animation speed of enduring cry.
***{{c|mod|Cast Speed}} and {{c|mod|Attack Speed}} have no effect on warcry skills, as warcry skills are neither attacks nor spells.
***{{c|mod|Cast Speed}} and {{c|mod|Attack Speed}} have no effect on warcry skills, as warcry skills are neither attacks nor spells.
***Warcries can be cast instantly by allocating the [[Call to Arms]] keystone
***Warcries can be cast instantly by supporting it with {{il|Call to Arms}}.


==Gem level progression==
==Gem level progression==
Line 478: Line 474:
}}
}}


==Gem quality==
{{Skill quality}}
{{Item acquisition}}
{{Item acquisition}}
{{Skill threshold jewel list|stat_id=jewel_warcry}}


{{Skill enchantment modifier list}}
{{Skill enchantment modifier list}}
Line 506: Line 505:
==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.12.0}}
{{Version history table row|3.23.0|
* Quality now provides 0-40% increased Cooldown Recovery Rate, instead of 0-20% increased Skill Effect Duration.
}}
{{Version history table row|3.12.0|
* No longer grants a minimum of one Endurance Charge.
* No longer grants a minimum of one Endurance Charge.
* Now has a cooldown of 8 seconds at all gem levels (from 6 seconds).
* Now has a cooldown of 8 seconds at all gem levels (from 6 seconds).
* Monsters now use their own version of the new (as of [[Version 3.11.0|3.11.0]]) '''Enduring Cry'''.
* Monsters now use their own version of the new (as of [[Version 3.11.0|3.11.0]]) '''Enduring Cry'''.
* (In a hotfix) Halved the life regeneration granted by [[Oak]]'s '''Enduring Cry''' and doubled its cooldown
* (In a hotfix) Halved the life regeneration granted by [[Oak]]'s '''Enduring Cry''' and doubled its cooldown
{{Version history table row|3.11.1}}
}}
{{Version history table row|3.11.1|
* Clarified the description of '''Enduring Cry''' to make it clear that the buff grants Elemental Resistances, rather than all Resistances. This is solely a description update.
* Clarified the description of '''Enduring Cry''' to make it clear that the buff grants Elemental Resistances, rather than all Resistances. This is solely a description update.
{{Version history table row|3.11.0}}
}}
{{Version history table row|3.11.0|
* The visual effects have been improved.
* The visual effects have been improved.
* Now taunts all nearby enemies to attack the user, and grants endurance charges. Gives a brief burst of life regeneration, as well as a buff which grants resistances and physical damage reduction based on your endurance charges.
* Now taunts all nearby enemies to attack the user, and grants endurance charges. Gives a brief burst of life regeneration, as well as a buff which grants resistances and physical damage reduction based on your endurance charges.
Line 521: Line 525:
* Now causes you to regenerate 120 life over 1 second at gem level 1, up to 1976 at gem level 20.
* Now causes you to regenerate 120 life over 1 second at gem level 1, up to 1976 at gem level 20.
* Labyrinth helmet enchantments that granted increased buff effect for Enduring Cry now grant increased cooldown reduction instead, and can no longer be obtained. This affects all existing items with this enchantment.
* Labyrinth helmet enchantments that granted increased buff effect for Enduring Cry now grant increased cooldown reduction instead, and can no longer be obtained. This affects all existing items with this enchantment.
{{Version history table row|3.6.0}}
}}
{{Version history table row|3.6.0|
* Mana Cost at gem level 1 is now 7 (was 17).
* Mana Cost at gem level 1 is now 7 (was 17).
* Mana Cost at gem level 20 is now 16 (was 21).
* Mana Cost at gem level 20 is now 16 (was 21).
{{Version history table row|3.5.0}}
}}
{{Version history table row|3.5.0|
* Added physics interactions.
* Added physics interactions.
{{Version history table row|2.0.2}}
}}
{{Version history table row|2.0.2|
* Enduring Cry has received updated effects.
* Enduring Cry has received updated effects.
{{Version history table row|2.0.0}}
}}
{{Version history table row|2.0.0|
* Enduring Cry is now a warcry rather than a spell. It now grants some life regeneration on use and grants 3% increased Area of Effect per 1% quality (was 1% per 1% quality).
* Enduring Cry is now a warcry rather than a spell. It now grants some life regeneration on use and grants 3% increased Area of Effect per 1% quality (was 1% per 1% quality).
{{Version history table row|0.11.5}}
}}
{{Version history table row|0.11.5|
* The number of charges produced by Enduring Cry has been increased at all levels.
* The number of charges produced by Enduring Cry has been increased at all levels.
{{Version history table row|0.10.5}}
}}
{{Version history table row|0.10.5|
*''(Unofficial)'' Cast time has been reduced from 0.7 seconds to 0.5 seconds.
*''(Unofficial)'' Cast time has been reduced from 0.7 seconds to 0.5 seconds.
{{Version history table row|0.10.0}}
}}
{{Version history table row|0.10.0|
* The number of charges gained has been reduced at higher levels. <br>It produces the same amount at level 1, and progresses to being 40% less effective by level 20.
* The number of charges gained has been reduced at higher levels. <br>It produces the same amount at level 1, and progresses to being 40% less effective by level 20.
{{Version history table row|0.9.11}}
}}
{{Version history table row|0.9.11|
* Now has a cooldown.
* Now has a cooldown.
{{Version history table row|0.8.4}}
}}
* Added new skill prototype: Enduring Cry
{{Version history table row|0.8.6|
|}
* Substantially increased the range of the [[taunt]] effect for Enduring Cry.
}}
{{Version history table row|0.8.5|
* Increased range of the Enduring Cry [[taunt]].
}}
{{Version history table row|0.8.4|
* Added new skill prototype: Enduring Cry ([[taunt]]s nearby [[monster]]s to [[attack]] you and grants [[Endurance Charge]]s based on how many are [[nearby]]).
}}
{{Version history table end}}


{{Navbox Skills}}
{{Navbox Skills}}


[[ru:Клич стойкости]]
[[ru:Клич стойкости]]

Latest revision as of 20:21, 26 April 2024

Enduring CryWarcry, AoE, Duration
Level: (1-20)
Cost: (13-19) Mana
Cooldown Time: 8.00 sec
Can Store 1 Use(s)
Use Time: 0.80 sec
AoE Radius: 60
Requires Level 10Performs a warcry, taunting all nearby enemies to attack the user and granting endurance charges. Gives a brief burst of life regeneration, as well as a buff which grants resistances and physical damage reduction based on your endurance charges.Base duration is 2.00 seconds
Regenerate (120-1976) Life over 1 second
(0-38)% increased Warcry Speed
Buff grants 2% additional Physical Damage Reduction per Endurance Charge
Buff grants +2% to all Elemental Resistances per Endurance Charge
Counts total Power of Enemies in Range
Gain 1 Endurance Charge per 5 Power

Additional Effects From 1-20% Quality:
(2-40)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Acquisition
Drop level: 10
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemEnduringCry


Life Regeneration
Regeneration.png

You are Regenerating Life

base_life_regeneration_rate_per_minute
Enduring Cry
Buff
Enduring Cry skill icon.png
You have extra physical damage reduction and elemental resistance for each endurance charge you have.

Enduring Cry is a warcry skill that taunts enemies in an area around the character, grants a short burst of life regeneration, and grants a number of endurance charges based on the power of nearby enemies. Additionally, the skill also provides a buff that grants additional elemental resistance and physical damage reduction per endurance charge. Unlike most warcry skills, Enduring Cry does not exert your attacks.

Skill functions and interactions

  • Power: Normal Monsters have 1 Power, Magic Monsters 2, Rare Monsters 10, Unique Monsters 20, and Players 5
  • Duration:
    • Skill Effect Duration, Buff Duration, and Warcry Duration will affect the duration of the buff that grants +2% to all elemental resistances and 2% additional physical damage reduction per Endurance Charge.
    • Skill Effect Duration, Buff Duration, and Warcry Duration will not affect the duration of the life regeneration effect or the endurance charges created with the skill.
    • Endurance Charge Duration modifiers will affect the duration of the endurance charges created with the skill.
  • Cooldown Recovery:
    • Cooldown Recovery and Warcry Cooldown Recovery will reduce the cooldown time of Enduring Cry.
      • This effectively increases the average life regeneration granted by the skill, assuming the skill is used on cooldown.
  • Warcry Speed:
    • Warcry Speed will shorten the animation speed of enduring cry.
      • Cast Speed and Attack Speed have no effect on warcry skills, as warcry skills are neither attacks nor spells.
      • Warcries can be cast instantly by supporting it with Call to ArmsCall to ArmsWarcry, Trigger, Spell
        Level: (1-20)
        Cost & Reservation Multiplier: 150%
        Cooldown Time: 0.60 sec
        Can Store 1 Use(s)
        Cast Time: Instant
        Requires Level 24While this skill is active, a supported warcry will be repeatedly triggered, and all your warcry skills will share cooldowns.A Supported Warcry will Trigger when their Cooldown is over
        All your Warcries share their Cooldowns
        Supported Skills have (30-11)% reduced Cooldown Recovery Rate
        Supported Warcries are Triggered when their Cooldowns are over

        Additional Effects From 1-20% Quality:
        Supported Skills have (0.25-5)% increased Cooldown Recovery Rate
        Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
        .

Gem level progression

LevelRequired LevelRequired StrengthMana
Cost
Life
Regeneration
Warcry
Speed
Exp.Total Exp.
1102913120N/A00
21335132122%95699569
31743143364%2818937758
42152144606%5914696904
52560155848%111192208096
629691570710%193800401896
733771583112%320280722176
836831692414%3590901081266
9399016101716%4985081579774
10429616111018%6820572261831
114510216120220%9217773183608
124810917129522%17278794911487
135111517138824%17917696703256
145412117148126%23536799056935
155712718157428%307091212127847
166013418166630%909546621223313
176314018175932%1603989037263203
186614619185234%2981711767080320
196815119191436%62895056129975376
207015519197638%212051599342026975
217215920203840%N/AN/A
2274N/A20210041%N/AN/A
2376N/A20216142%N/AN/A
2478N/A20222343%N/AN/A
2580N/A21228544%N/AN/A
2682N/A21234745%N/AN/A
2784N/A21240946%N/AN/A
2886N/A21247147%N/AN/A
2988N/A22253348%N/AN/A
3090N/A22259549%N/AN/A
3191N/A22262549%N/AN/A
3292N/A22265650%N/AN/A
3393N/A22268750%N/AN/A
3494N/A22271851%N/AN/A
3595N/A23274951%N/AN/A
3696N/A23278052%N/AN/A
3797N/A23281152%N/AN/A
3898N/A23284253%N/AN/A
3999N/A23287353%N/AN/A
40100N/A23290454%N/AN/A

Gem quality

TypeAdditional Effects per 1-20% QualityWeight
Superior(2-40)% increased Cooldown Recovery Rate1

Item acquisition

Enduring Cry can drop anywhere.

Recipes

Enduring Cry can be created from the following recipes:

AmountPartDescriptionMeta
6The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox."
- Ezomyte Proverb
Random level 20 gemA
3Gemcutter's PromiseGemcutter's Promise3Gem
Quality: +20%
"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Random gem with 20% qualityA
1Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item
Item drops after killing {0} monsters
Right click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random gem with 1–20% qualityA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Quest reward

This item is given as a quest reward for the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
The Caged Brute
Act 1

Vendor reward

This item can be bought at the listed NPC vendors, after completing the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
The Caged Brute
Act 1
Nessa
A Fixture of Fate
Act 3
Siosa
Fallen from Grace
Act 6
Lilly Roth

Threshold jewels

The following threshold jewels augment Enduring Cry:

Note that the jewels may be drop disabled and only be found in the permanent leagues as legacy items.

ItemLimitRadiusStatsDrop
Enabled
Spirited ResponseSpirited Response
Cobalt Jewel
Limited to: 1
Radius: Medium
(7-10)% increased maximum Mana
With at least 40 Intelligence in Radius, 10% of Damage taken Recouped as Mana if you've Warcried Recently
The Purity Rebels fought with heart and soul,
To free their empire from corruption.
And the fires of war did merely serve,
To temper the steel of their spirits.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1Medium(7-10)% increased maximum Mana
With at least 40 Intelligence in Radius, 10% of Damage taken Recouped as Mana if you've Warcried Recently
0

Related helmet enchantments

The following helmet enchantments affect Enduring Cry.

Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.LabyrinthStatsSpawn Weighting
Enchantment Enduring Cry Additional Endurance Charge 175Eternal LabyrinthEnduring Cry grants 1 additional Endurance Chargehelmet 100
Enchantment Enduring Cry Cooldown Speed 166Merciless LabyrinthEnduring Cry has 20% increased Cooldown Recovery Ratehelmet 100
Enchantment Enduring Cry Cooldown Speed 275Eternal LabyrinthEnduring Cry has 30% increased Cooldown Recovery Ratehelmet 100
Enchantment Enduring Cry Cooldown Speed 166Merciless LabyrinthEnduring Cry has 24% increased Cooldown Recovery Ratehelmet 0
Enchantment Enduring Cry Cooldown Speed 275Eternal LabyrinthEnduring Cry has 36% increased Cooldown Recovery Ratehelmet 0

Alternate skill effects

Enduring Cry has the following alternate skill effects:

ItemEffect(s)
Celestial Warcry EffectCelestial Warcry EffectSkill Gem EffectYour Warcry becomes a Celestial Effect.Your Warcry becomes a Celestial Effect.
Wolf Howl Warcry EffectWolf Howl Warcry EffectSkill Gem EffectYour Warcry becomes a Wolf Howl Effect.Your Warcry becomes a Wolf Howl Effect.

Related modifiers

The following modifiers are related to Enduring Cry: No results found

Threshold jewels

The following threshold jewels augment Enduring Cry:

Note that the jewels may be drop disabled and only be found in the permanent leagues as legacy items.

ItemLimitRadiusStatsDrop
Enabled
Spirited ResponseSpirited Response
Cobalt Jewel
Limited to: 1
Radius: Medium
(7-10)% increased maximum Mana
With at least 40 Intelligence in Radius, 10% of Damage taken Recouped as Mana if you've Warcried Recently
The Purity Rebels fought with heart and soul,
To free their empire from corruption.
And the fires of war did merely serve,
To temper the steel of their spirits.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1Medium(7-10)% increased maximum Mana
With at least 40 Intelligence in Radius, 10% of Damage taken Recouped as Mana if you've Warcried Recently
0

Version history

Version Changes
3.23.0
  • Quality now provides 0-40% increased Cooldown Recovery Rate, instead of 0-20% increased Skill Effect Duration.
3.12.0
  • No longer grants a minimum of one Endurance Charge.
  • Now has a cooldown of 8 seconds at all gem levels (from 6 seconds).
  • Monsters now use their own version of the new (as of 3.11.0) Enduring Cry.
  • (In a hotfix) Halved the life regeneration granted by Oak's Enduring Cry and doubled its cooldown
3.11.1
  • Clarified the description of Enduring Cry to make it clear that the buff grants Elemental Resistances, rather than all Resistances. This is solely a description update.
3.11.0
  • The visual effects have been improved.
  • Now taunts all nearby enemies to attack the user, and grants endurance charges. Gives a brief burst of life regeneration, as well as a buff which grants resistances and physical damage reduction based on your endurance charges.
  • Now has a base duration of 2 seconds.
  • Now grants 1 endurance charge per 5 power, with a minium of 1 charge.
  • Buff grants +2% to all resistances and 2% additional Physical Damage reduction per endurance charge.
  • Now causes you to regenerate 120 life over 1 second at gem level 1, up to 1976 at gem level 20.
  • Labyrinth helmet enchantments that granted increased buff effect for Enduring Cry now grant increased cooldown reduction instead, and can no longer be obtained. This affects all existing items with this enchantment.
3.6.0
  • Mana Cost at gem level 1 is now 7 (was 17).
  • Mana Cost at gem level 20 is now 16 (was 21).
3.5.0
  • Added physics interactions.
2.0.2
  • Enduring Cry has received updated effects.
2.0.0
  • Enduring Cry is now a warcry rather than a spell. It now grants some life regeneration on use and grants 3% increased Area of Effect per 1% quality (was 1% per 1% quality).
0.11.5
  • The number of charges produced by Enduring Cry has been increased at all levels.
0.10.5
  • (Unofficial) Cast time has been reduced from 0.7 seconds to 0.5 seconds.
0.10.0
  • The number of charges gained has been reduced at higher levels.
    It produces the same amount at level 1, and progresses to being 40% less effective by level 20.
0.9.11
  • Now has a cooldown.
0.8.6
  • Substantially increased the range of the taunt effect for Enduring Cry.
0.8.5
  • Increased range of the Enduring Cry taunt.
0.8.4

ru:Клич стойкости