Chaos Sentinel: Difference between revisions
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===Other areas=== | ===Other areas=== | ||
* [[Haunted Mineshaft]] | * [[Haunted Mineshaft]] | ||
==Other variant== | |||
==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3.2.0}} | {{Version history table row|3.2.0}} | ||
* Base life significantly increased | * Base life significantly increased{{citation needed}} | ||
{{Version history table row|2.0.0}} | |||
* Introduced to the game. | |||
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Revision as of 13:28, 10 June 2021
Chaos Sentinel | |||
Location(s) | The Mines Level 1, The Mines Level 2, The Crystal Veins | ||
Damage | Chaos | ||
Skill(s) | Chaos Cascade | ||
Aura(s) | Chaos Damage Over Time |
Chaos Sentinel is an enemy Golem which can emerge from the walls of mine areas when Pocked Miners or Pocked Plunderers spend enough time mining (only certain walls can be mined - purple crystal embedded look). They are based on the minion skill Summon Chaos GolemSummon Chaos GolemChaos, Minion, Spell, Golem
Level: (1-20)
Cost: (30-54) Mana
Cooldown Time: 6.00 sec
Can Store 1 Use(s)
Cast Time: 1.00 secRequires Level 34Summons a Chaos Golem that grants you Physical Damage Reduction. The Chaos Golem can cast a damage over time Chaos aura and a cascade of Chaos spikes in addition to its melee attack.Maximum 1 Summoned Golem
Golems grant (3-5)% additional Physical Damage Reduction
Additional Effects From 1-20% Quality:
(1-20)% increased Buff EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
Abilities
- Chaos Cascade
- Chaos Damage Over Time aura
Areas
Other areas
Other variant
Version history
Version | Changes |
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3.2.0 |
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2.0.0 |
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