Darkshrine (Darkshrine league): Difference between revisions
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Revision as of 01:55, 8 November 2015
This page describes newly released content. Information may be missing or incorrect. Players are still identifying darkshrine effects and the methods to activate them. Please help improve the page by updating it.
Before activating a darkshrine, to help remembering the item modifiers make sure to either:
- Copy the item to the clipboard (ctrl+c)
- Link the item in chat (ctrl+alt+LMB)
- Paste a copied item into a user-made Darkshrine report tool that displays known potential effects from a given item.
There is additional information on the talk page.
Darkshrines are altars where players can sacrifice a rare item. The effect of an activated shrine depends on the sacrificed item, and stronger items generally create better outcomes. Darkshrines appear only in the Darkshrine leagues.
A darkshrine is not guaranteed to appear in each instance, and instances can have more than one darkshrine.
There are 195 darkshrine effects.[1] Many of them use content from the previous challenge leagues. The effect of a shrine seems to be determined by choosing a random affix on the rare item.
This page is in the same order as the rivsoft report tool, for ease of updating.
Darkshrine Effects
The table below displays darkshrine effects and what modifier that corresponds to that effect.
Text | Effect Type | Effect | Item Requirement | |
---|---|---|---|---|
Courage stands tall | Player mod - Shrine | Grants permanent Massive shrine | #% reduced Enemy Stun Threshold | |
Death doesn't wait | Player mod - Shrine | Grants permanent Acceleration shrine | #% increased Attack Speed | |
Deliver pain exquisite | Player mod - Shrine | Grants permanent Diamond shrine | +# Maximum Life | |
None shall stop you | Player mod - Shrine | Grants permanent Impenetrable shrine | +#% Chance to Block +#% Chance to Block with Shields | |
Restore that which was lost | Player mod - Shrine | Grants permanent Replenishing shrine | # Mana Gained on kill | |
Become the nightmare | Player mod - Shrine | Grants permanent Divine shrine | #% increased Monster Movement Speed #% increased Monster Attack Speed #% increased Monster Cast Speed | |
Let your rage flow freely | Player mod - Shrine | Grants permanent Echoing shrine | Monsters have #% increased Area of Effect | |
Shroud your path in the fog of war | Player mod - Shrine | Grants permanent Shrouded shrine | ? | |
Hit hard, hit once | Player mod - Shrine | Grants permanent Brutal shrine | #% increased Melee Damage | |
A miser's trove awaits you | Spawn - Strongbox | A regular Strongbox spawns in the area | Players Recover Life, Mana and Energy Shield #% slower Players have no Life or Mana Regeneration | |
A hoard awaits you | Spawn - Strongbox | A Large Strongbox spawns in the area | +# to Level of Socketed Melee Gems | |
The secrets of the forge awaits you | Spawn - Strongbox | A Blacksmith's Strongbox spawns in the area | #% increased Physical Damage | |
The garb of the warrior awaits you | Spawn - Strongbox | An Armourer's Strongbox spawns in the area | #% increased Stun Recovery | |
A valued prize awaits you | Spawn - Strongbox | An Ornate Strongbox spawns in the area | +# to Level of Socketed Lightning Gems | |
True craftsmanship awaits you | Spawn - Strongbox | An Artisan's Strongbox spawns in the area | +# to Level of Socketed Minion Gems | |
A trove of magic awaits you | Spawn - Strongbox | An Arcanist's Strongbox spawns in the area | #% Additional Chance To Block Spells (With/While) * | |
Power awaits you | Spawn - Strongbox | A Gemcutter's Strongbox spawns in the area | +# to Level of Socketed Fire Gems | |
The secrets of chemistry await you | Spawn - Strongbox | A Chemist's Strongbox spawns in the area | #% increased Flask Life Recovery Rate #% increased Flask Mana Recovery Rate | |
Trinkets await you | Spawn - Strongbox | A Jeweller's Strongbox spawns in the area | +# to Level of Socketed Cold Gems | |
A map of all the world awaits you | Spawn - Strongbox | A Cartographer's Strongbox spawns in the area | ? | |
The treasures of the wealthy await you | Spawn - Strongbox | Perandus Bank spawns in the area | #% increased Damage over Time | |
The secrets of the ancestors await you | Spawn - Strongbox | Kaom's Cache spawns in the area | Area contains many Totems | |
Sensible objects await you | Spawn - Strongbox | Strange Barrel spawns in the area | #% increased Monster Damage | |
Locations far and wide await you | Spawn - Strongbox | Empyrean Apparatus spawns in the area | Players have Elemental Equilibrium | |
A storm approaches | Map mod - Tempest | Galvanizing Tempest | Adds #-# Lightning Damage Adds #-# Lightning Damage to Attacks Adds #-# Lightning Damage to Spells | |
A wind brings a scent of smoke | Map mod - Tempest | Seething Tempest | Adds #-# Fire Damage Adds #-# Fire Damage to Attacks Adds #-# Fire Damage to Spells | |
An icy wind whips up around you | Map mod - Tempest | Shivering Tempest | Adds #-# Cold Damage Adds #-# Cold Damage to Attacks Adds #-# Cold Damage to Spells | |
You catch a faint smell of corruption on the wind | Map mod - Tempest | Corrupting Tempest | Adds #-# Chaos Damage (need confirmation) | |
You hear a voice on the wind | Map mod - Tempest | Echoing Tempest | Area contains two Unique Bosses | |
You feel buffeted by a strong gust | Map mod - Tempest | Battering Tempest | +#% Monster Physical Damage Reduction | |
You catch a foul smell on the wind | Map mod - Tempest | Blasphemous Tempest | Monsters are Immune to Curses | |
A wind brings a whiff of ash | Map mod - Tempest | Molten Tempest | +#% Monster Fire Resistance | |
The air feels charged somehow | Map mod - Tempest | Electrocuting Tempest | +#% Monster Lightning Resistance | |
You feel a sudden cold breeze | Map mod - Tempest | Glacial Tempest | +#% Monster Cold Resistance(Needs confirmation) | |
Two worlds collide | Map mod - League | Beyond is added to the area | #% increased Armour | |
Your anger rises | Map mod - League | Rampage is added to the area | +# Life gained for each Enemy hit by your Attacks | |
A strange foe from a strange land | Map mod - League | Invasion is added to the area | #% increased Evasion and Energy Shield | |
Your nemeses hunt you | Map mod - League | Nemesis is added to the area | +# to Armour | |
Brothers in arms | Map mod - Special | Magic monsters on the map are cloned | #% increased Energy Shield #% increased maximum Energy Shield | |
Prepared for trouble? How about double? | Map mod - Special | Rare monsters on the map are cloned | +# to maximum Energy Shield | |
Beware those who lie in ambush | Spawn - Monsters | Three packs of normal monsters spawn around the darkshrine | +# to Evasion Rating #% increased Evasion Rating | |
Surprise is a problem only for the unprepared | Spawn - Monsters | Three packs of magic monsters spawn around the darkshrine | #% increased Armour and Evasion | |
Always watch your back | Spawn - Monsters | Three rare monsters spawn around the darkshrine | +# to Evasion Rating (on Jewellery only) | |
The ground beneath you tremors | Spawn - Monsters | Spawns aprox 20 rare devourers around the zone | #% of Physical Attack Damage Leeched As Life | |
A situation is only dangerous if can't run away from it | Spawn - Monster | Spawns Murk Fiends throughout the area | Area is inhabited by Sea Witches and their Spawn | |
Ancestral magic | Spawn - Special | Spawns the unique enemies from Kaom's Cache around the darkshrine | #% increased Armour and Energy Shield | |
Never discard a Weapon. It could be the blade that strikes you in the back | Spawn - Special | Spawns animated weapons to attack you | #% increased Attack Speed with/while (type) | |
A worthy adversary | Spawn - Special | Spawns a random Grandmaster to attack you | ? | |
You sense a great evil | Spawn - Special | Spawns Abaxoth, The End of All That Is | ? | |
Any and Everything | Spawn - Rogue Exile | A random Rogue Exile spawns in the area | +# to All Attributes | |
Axe and Maul | Spawn - Rogue Exile | Jonah Unchained, Xandro Blooddrinker, Damoi Tui or Vickas Giantbone spawns in the area | +# to Strength | |
Bow and Arrow | Spawn - Rogue Exile | Antalie Napora, Orra Greengate or Thena Moga spawns in the area | +# to Dexterity | |
Wand and Focus | Spawn - Rogue Exile | Minara Anemina or Igna Phoenix spawns in the area | +# to Intelligence | |
Dagger and Claw | Spawn - Rogue Exile | Wilorin Demontamer or Ion Darkshroud spawns in the area | +# to Dexterity and Intelligence | |
Scepter and Staff | Spawn - Rogue Exile | Eoin Greyfur, Magnus Stonethorn or Tinevin Highdove spawns in the area | +# to Strength and Intelligence | |
Sword and Board | Spawn - Rogue Exile | Armios Bell, Torr Olgosso or Zacharie Desmarais spawns in the area | +# to Strength and Dexterity | |
Heart of the conflict | Spawn - Warband | Packs from different warbands spawn in the area | +#% to all Elemental Resistances | |
The (Warband name) rises | Spawn - Warband | The Warband spawns in the area | +#% to Fire/Cold/Lightning/Chaos Resistance | |
The (Warband name) Trial begins in 30 seconds. It ends if you run away. Be prepared to die. | Spawn - Warband | Warbands spawn with three leaders(?) | Area has patches of burning/chilled/shocking ground | |
He craved understanding no matter the cost | Spawn - Tormented Spirit | Spawns a Tormented Storm Cultist | Monsters deal (# to #)% extra Damage as Lightning | |
He loved the dead. Too much | Spawn - Tormented Spirit | Spawns a Tormented Necromancer in the area | +# to Maximum Mana | |
He stole that which he was entrusted with | Spawn - Tormented Spirit | Spawns a Tormented Embezzler, 8% increased rarity, 15% increased quantity | #% increased Mana Regeneration Rate | |
He was never bothered by the cold. | Spawn - Tormented Spirit | Spawns a Tormented Aurora Cultist | Monsters deal #% extra damage as Cold | |
He was a stickler for the details | Spawn - Tormented Spirit | Spawns a Tormented Forger | +#% increased Cast Speen while * | |
He found power in sacrifice | Spawn - Tormented Spirit | Spawns A Tormented Vaal Cultist | +x% Fire and Cold Resitances +x% Cold and Lightning resistances +x% Fire and Lightning resistances | |
He spoke the truths as he saw them | Spawn - Tormented Spirit | Spawns a Tormented Seditionist | Unique Boss deals #% increased Damage Unique Boss has #% increased Attack and Cast Speed | |
He loved the thrill of killing his enemies. From far away. | Spawn - Tormented Spirit | Spawns a Tormented Poisoner | Monster Poison on Hit | |
He loved to play with fire | Spawn - Tormented Spirit | Spawns a Tormented Arsonist in the area | Monsters deal #% extra Damage as Fire | |
His strength made him arrogant | Spawn - Tormented Spirit | Spawns a Tormented Thug | #% increased Attack and Cast Speed | |
All rewards have their cost | Reward - Special | All unequipped items are scoured and you are rewarded with currency equal to the value of the removed mods. | #% increased Cast Speed | |
Lead turns to gold | Reward - Item Upgrade | An unequipped white item in your inventory is turned into a rare | #% increased Critical Strike Chance | |
Perfection | Reward - Item Upgrade | One item in your inventory, equipped or unequipped, becomes 20% quality | #% increased Global Critical Strike Multiplier | |
The light of reason still shines | Reward - Special | Identifies every item in your inventory | #% increased Light Radius | |
Wait, what was that sound? | Reward - Special | Random item gets an MTX skin | Item has 20% quality | |
Fortify yourself | Reward - Currency | You are rewarded with 40 Armourer's ScrapsArmourer's ScrapStack Size: 40Improves the quality of an armourRight click this item then left click an armour to apply it. Has greater effect on lower-rarity armours. The maximum quality is 20%. | #% increased Freeze Duration on Enemies/#% chance to Freeze | |
Sharpen your blade | Reward - Currency | You are rewarded with 20 Blacksmith's WhetstonesBlacksmith's WhetstoneStack Size: 20Improves the quality of a weaponRight click this item then left click a weapon to apply it. Has greater effect on lower-rarity weapons. The maximum quality is 20%. | #% increased Ignite Duration on Enemies/#% chance to Ignite | |
Success lies in having the right tools | Reward - Currency | You are rewarded with 40 Orbs of TransmutationOrb of TransmutationStack Size: 40Upgrades a normal item to a magic itemRight click this item then left click a normal item to apply it. | ? | |
Magic isn't constant. It can be mutated into many forms | Reward - Currency | You are rewarded with 40 Orbs of AlterationOrb of AlterationStack Size: 20Reforges a magic item with new random modifiersRight click this item then left click a magic item to apply it. | ? | |
The best tools are the ones you make yourself | Reward - Currency | You are rewarded with 10 Orbs of AlchemyOrb of AlchemyStack Size: 20Upgrades a normal item to a rare itemRight click this item then left click a normal item to apply it. | ? | |
An endless sea of possibilities | Reward - Currency | You are rewarded with 10 Chaos OrbsChaos OrbStack Size: 20Reforges a rare item with new random modifiersRight click this item then left click a rare item to apply it. | ? | |
An accurate maps makes for a rewarding journey | Reward - Currency | You are rewarded with 20 Cartographer's ChiselsCartographer's ChiselStack Size: 20Improves the quality of a mapRight click this item then left click a map to apply it. Has greater effect on lower-rarity maps. The maximum quality is 20%. | #% increased shock duration on enemies #% chance to shock | |
Those who will not tempt fate lack the courage of manhood | Reward - Currency | You are rewarded with 10 Vaal OrbsVaal OrbStack Size: 20Corrupts an item, modifying it unpredictablyRight click this item then left click an item to corrupt it. Corrupted items cannot be modified again. | ? | |
A gift from the divine | Reward - Currency | You are rewarded with 1 Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it. | ? | |
Good things come to those who wait | Reward - Currency | After standing still for 30 seconds, random currency drops. | #% more Monster Life | |
Better yourself | Reward - Currency | SLOWLY drops lots of Scraps, Whetstones, Baubles, Chisels and GCPs | Area is inhabited by 2 additional Rogue Exiles | |
More than the paper its printed on | Reward - Item | Drops a Divination Card | +# Energy Shield gained for each Enemy hit by your Attacks #% increased Energy Shield Recharge Rate | |
No power but what you can make of them | Reward - Item | Drops 5 normal rarity jewels | #% more Rare Monsters Rare Monsters each have a Nemesis Mod | |
Even the wisest are given menial chores | Reward - Currency | Every open inventory slot is filled with 1 scroll fragment | #% Item rarity | |
Keeper of the knives | Map mod - Item | A rare monster in the area will drop five rare daggers. | #% increased Critical Strike Multiplier with One Handed Melee Weapons | |
Keeper of the stave | Map mod - Item | A rare monster in the area will drop five rare staves. | +% Spell Critical Strike Chance | |
Keeper of the hammer | Map mod - Item | A rare monster in the area will drop five rare maces. | #% increased Melee Critical Strike Multiplier | |
Keeper of the maul | Map mod - Item | A rare monster in the area will drop five rare two-handed maces. | ? | |
Keeper of the wand | Map mod - Item | A rare monster in the area will drop five rare wands. | ? | |
Keeper of the claw | Map mod - Item | A rare monster in the area will drop five rare claws. | ? | |
Keeper of the trinkets | Map mod - Item | A rare monster in the area will drop five rare amulets. | #% increased Cast Speed with Fire Skills #% increased Critical Strike Chance with Fire Skills #% increased Critical Strike Multiplier with Fire Skills | |
Keeper of the jewels | Map mod - Item | A rare monster in the area will drop five rare jewels. | #% increased Projectile Damage | |
Keeper of the ring | Map mod - Item | A rare monster in the area will drop five rare rings. | #% increased Cast Speed with Cold Skills #% increased Critical Strike Chance with Cold Skills #% increased Critical Strike Multiplier with Cold Skills | |
Keeper of the buckle | Map mod - Item | A rare monster in the area will drop five rare belt. | #% increased Cast Speed with Lightning Skills #% increased Critical Strike Chance with Lightning Skills #% increased Critical Strike Multiplier with Lightning Skills | |
Keeper of the shield | Map mod - Item | A rare monster in the area will drop five rare shields. | ? | |
Keeper of the bow | Map mod - Item | A rare monster in the area will drop five rare bows. | ? | |
Keeper of the blades | Map mod - Item | A rare monster in the area will drop five rare swords. | ? | |
Keeper of the hoards | Map mod - Item | A random monster will drop ten rare items | +% trap throwing speed +% Increased Trap Damage | |
Keeper of wisdom | Map mod - Item | A rare monster in the area will drop 100 Scrolls of Wisdom. | #%chance to Knock Enemies Back on hit | |
Keeper of wealth | Map mod - Item | A rare monster in the area will drop a large amount of currency, as though it was possessed by a Tormented Embezzeler. | #% increased Totem Damage Totems gain +#% to all Elemental Resistances | |
Seek the Apex | Map mod - Item | Random monsters drop a Vaal fragment (not limited to one) | #% increased Mine Laying Speed #% increased Mine Damage | |
An unlikely guard for such valuable treasure | Map mod - Item | A random monster drops a unique item | ? | |
Feel the corruption in your veins | Map mod - Common | Monsters poison on hit, 8% increased rarity, 16% increased quantity | #% increased Chaos Damage | |
Kill one head and more will rise to take its place | Map mod - Common | Monsters fracture after death, 12% increased rarity, 25% increased quantity | Adds #-# Physical Damage Adds #-# Physical Damage to Attacks | |
Pyromancer's bane | Map Mod - Common | +80% Monster Fire Resistance | Area has increased monster variety | |
Auromancer's bane | Map Mod - Common | +80% Monster Cold Resistance | Area is inhabited by Undead | |
Brontomancer's bane | Map Mod - Common | +80% Monster Lightning Resistance | ? | |
No adversary in nature is more deadly than the cold | Map mod - Common | Monsters deal (90 to 110)% extra Damage as Cold, 8% increased rarity, 15% increased quantity | #% increased Cold Damage | |
No force of nature holds more fear than fire | Map mod - Common | Monsters deal (90 to 110)% extra Damage as Fire, 8% increased rarity, 15% increased quantity | #% increased Fire Damage | |
No fury in nature is greater than that of lightning. | Map mod - Common | Monsters deal (90 to 110)% extra Damage as Lightning, 8% increased rarity, 15% increased quantity | #% increased Lightning Damage | |
Nothing is more intimidating on the battlefront than a wall of arrows | Map mod - Common | Enemies have 4 additional projectiles, 8% increased rarity, 15% increased quantity | +# to Accuracy Rating | |
Some challenges are best faced alone | Map mod - Common | Enemy projectiles have chaining | #% increased Projectile Speed | |
Tough as Nails | Map mod - Common | (40 to 50)% increased monster life, 8% increased rarity, 15% increased quantity | +# Life gained on Kill | |
Whipped into a frenzy | Map mod - Common | Monsters gain 3 frenzy charges every 20 seconds | Area in inhabited by Skeletons | |
Your natural vitality deserts you | Map mod - Common | Players Recover Life, Mana and Energy Shield 60% slower | #% increased maximum Mana | |
Your protections fail you | Map mod - Common | -(12-16)% maximum Player Resistances | #% reduced Mana Cost of Skills | |
Fear the elements | Map mod - Common | Players are cursed with Elemental Weakness, 9% increased rarity, 18% increased quantity, 14% increased pack size | ? | |
Your enemies have all the luck | Map mod - Common | Monsters have 360-400% increased Critical Strike Chance, Monsters have 35% increased Critical Strike Multiplier | Area is inhabited by Demons | |
The influence of vaal continues long after their civilization has crumbled | Portal | Opens portals to a corrupted area | Corrupted | |
A true test of nerves | Portal | Opens six portals to Coward's Trial | ? | |
The riches of a queen | Portal | Opens six portals to Vaults of Atziri | ? | |
Head towards sunset | Portal | Opens six portals to Death and Taxes | ? | |
Don't tarry | Portal | Opens six portals to Oba's Cursed Trove | -# to Mana Cost of Skills | |
A sacred place in the shadows | Portal | Opens six portals to Whakawairua Tuahu | ? | |
Shiver me timbers | Portal | Opens six portals to Mao Kun | ? | |
A soft melody plays | Portal | Opens six portals to Acton's Nightmare | ? | |
Travel back in time | Portal | Opens six portals to Maelström of Chaos | ? | |
Its all in your head | Portal | Opens portal to Poorjoy's Asylum | ? | |
? | Portal | Opens six portals to a random unique map(Needs confirmation) | ? | |
Deliver the killing blow | Map Mod - Special | All monsters life reduced to 1 | Unique Boss has #% increased Life Unique Boss has #% increased Area of Effect | |
Drink Deeply | Player mod - Special | Refills flasks | # Life Regenerated per second | |
Fear will root even the mighty in place | Map mod - Special | Monsters are rooted in place | Minions deal #% increased Damage Minions have #% Chance to Block Minions have #% Increased Maximum Life |
|
If you want a job done well, there is nobody better than yourself | Player mod - Special | Spawns a clone of yourself to follow you around (Only auto attacks) | #% increased Stun Duration on Enemies | |
Leave no stone unturned | Special | An item is hidden in one of the clickables in the area | #% increased maximum Life | |
Not for sale | Special | Removes all items from vendors | Monsters gain # Endurance Charge(s) every 20 seconds Monsters gain # Power Charge(s) every 20 seconds Monsters gain # Frenzy Charge(s) every 20 seconds | |
Perhaps next time | Special | The rare item sacrificed appears in another darkshrine | #% reduced Attribute Requirements | |
Power can be found in unexpected places | Special | Sockets a new random jewel into an empty (even unallocated) jewel slot | #% increased Area Damage | |
Power without limit | Player mod - Special | No mana cost for skills | #% increased Flask Charges Gained #% Reduced Flask Charges Used | |
The hunted becomes the hunter | Player mod - Special | Grants HeadhunterHeadhunter Leather BeltRequires Level 40+(25-40) to maximum Life+(40-55) to Strength +(40-55) to Dexterity +(50-60) to maximum Life (20-30)% increased Damage with Hits against Rare monsters When you Kill a Rare monster, you gain its Modifiers for 60 seconds"A man's soul rules from a cavern of bone, learns and judges through flesh-born windows. The heart is meat. The head is where the Man is." - Lavianga, Advisor to Kaom's ability to steal mods from rare monsters |
Reflects # Physical Damage to Melee Attackers | |
An armoury of exquisite craftsmanship | Map mod - Special | Dropped weapons have 20% quality | #% increased Elemental Damage with Weapons | |
There's no place like home | Special | Opens a town portal | ? | |
You become one with your offering | Player mod - Item | Gain all stats on the item as if it was equipped | increased Movement Speed | |
Journeys await you | Reward - Item | An ilvl 100 map appears in the Eternal Laboratory's Map Device in Act 3 Merciless | #% Physical Attack Damage Leeched As Mana | |
The reward for a job well done is often another job | Special | Resets all master dailies | +# to Level of Socketed Gems | |
A worthy ally | Special | Summons an allied Grandmaster to fight on your side | Monsters fire # additional Projectiles Monsters' skills Chain 2 additional times | |
Your sustenance is depleted | Special | Depletes all flask charges | Monsters have #% increased Critical Strike Chance Monsters have #% increased Critical Strike Multiplier | |
You always were a fast learner | Map mod - Special | 100% increased experience gain | ? | |
The riches you sought were all around you | Special | Replaces all items on the ground with their vendor price | #% increased Spell Damage while * | |
The touch of the damned | Map Mod - Special | All enemies affected by one random Tormented Spirit's Touch | Slaying Enemies close together can attract monsters from Beyond | |
Mutiny in the ranks | Map mod - Special | Some monsters become allied with you | Magic Monster Packs each have a Bloodline Mod #% more Magic Monsters | |
I am Twinned | Special | A new darkshrine in the zone | Monsters have #% chance to Avoid Elemental Status Ailments Monsters are immune to Elemental Status Ailments | |
The little things add up. | ? | ? | Mirrored | |
Atziri's power fills you | ? | ? | #% increased Flask Effect Duration | |
Rewards are seized only by those quick enough to find them | Special | Changes loot allocation to Free For All (needs confirmation) | Monsters reflect #% of Elemental Damage Monsters reflect #% of Physical Damage | |
Punishment for your sins | ? | ? | ? | |
You win some, you lose some | ? | ? | ? | |
Greust would not approve | Special | The area becomes dark and desaturated as though the Ancient Seal in Act 2 was opened. | +# Mana gained for each Enemy hit by your Attacks | |
Try again | Special | Consumes the item; Darkshrine may be used again | Rare item with less than three affixes | |
The ultimate gamble, but only for those who are prepared | Special | All items on the ground are affected by an Orb of ChanceOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it. | ? | |
Conquer your fear of the elements | Player mod | Become immune to elemental status effects | ? | |
The gods do not deduct from man's allotted span the hours spent in fishing | Fishing | Creates a public party called "On an epic fishing trip" | ? | |
Careful now | ? | ? | Area is inhabited by ranged monsters | |
Unflinching | ? | ? | Area is inhabited by Animals | |
Are fishermen all liars? Or do only liars fish? | Fishing | Sends you to Winding Pier | ? | |
Men and fish are alike. They both get into trouble when they open their mouths | Fishing | ? | ? | |
Give a man a fish... | Fishing | ? | ? | |
Recover that which was lost | Reward - Item | Receive a league-specific unique item (needs confirmation) | ? | |
Size often matters | Map mod - Common | Enemies have 40% increased Area of Effect, 8% increased rarity, 15% increased quantity | ? | |
The fishing was good; it was the catching that was bad You have been muted for disclosing fishing secrets. |
Fishing | Mutes in a global chat for 10 minutes | Fishing Rod with ? | |
May the holes in your net be no larger than the fish in it | Fishing | ? | ? | |
Roll the dice. | ? | stack of currency | ? | |
The forsaken favour you | ? | ?(maybe gain favour from master) | ? | |
Random Darkshrine Effect | Special | Random Darkshrine Effect | #% Increased Spell Damage |
References
- ↑ Negativefrags (November 2, 2015). "Collecting darkshrine data". Path of Exile subreddit. Retrieved November 2, 2015.