Bandit: Difference between revisions

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(→‎Uniques: added uniques abiltiies)
>Qetuth
(→‎Uniques: added uniques abiltiies)
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Revision as of 03:58, 14 September 2014

This page is about the enemy, Bandit. For the quest, see Deal with the Bandits.

Bandits are a type of monster found throughout the outdoor areas of act 2. They are human opponents with either melee attacks or bow attacks.

Abilities

  • Resist Chaos

Variations

Thugs

Name Location Special Attributes
Kraityn's Aspirant The Crossroads ?
Kraityn's Thrall The Broken Bridge ?
Kraityn's Stalwart The Broken Bridge ?
Callow Thug The Broken Bridge ?
Callow Thug The Riverways ?
Shadow Stalker The Blackwood ?
Alira's Blood Hand The Western Forest ?
Alira's Blood Guard The Western Forest ?
Alira's Martyr The Western Forest Explodes
Oak's Aspirant The Wetlands ?

Snipers

Name Location Special Attributes
Kraityn's Scout Old Fields ?
Kraityn's Scout The Crossroads ?
Kraityn's Sniper The Broken Bridge ?
Kraityn's High Guard The Broken Bridge ?
Callow Sniper The Riverways ?
Shadow Sniper The Blackwood ?
Alira's Deadeye The Western Forest ?
Alira's Souleye The Western Forest ?

Uniques

Name Location Special Attributes
Calaf, Headstaver The Crossroads Uses Module Error: Too many skills found with q_where = skill.active_skill_name="Heavy Strike". Please choose only one of the following ids:
LegionKaruiHeavyStrike - Deals 50% more Damage, 30% reduced Enemy Stun Threshold (page)
LegionKaruiHeavyStrike2H - Deals 50% more Damage, 30% reduced Enemy Stun Threshold (page)
Kall Foxfly The Blackwood Uses Split Arrow, Module Error: Too many skills found with q_where = skill.active_skill_name="Lightning Arrow". Please choose only one of the following ids:
LightningArrowRoyale - 50% of Physical Damage Converted to Lightning Damage, (1-2) to (5-39) Added Lightning Damage, Hits up to 3 additional enemies near the target, Shocks Enemies as though dealing (100-145)% more Damage, (10-19)% increased Effect of Lightning Ailments (page)
LightningArrow - 50% of Physical Damage Converted to Lightning Damage, (1-9) to (13-179) Added Lightning Damage, Hits up to 3 additional enemies near the target, Shocks Enemies as though dealing (100-290)% more Damage (page)
, Module Error: Too many skills found with q_where = skill.active_skill_name="Explosive Arrow". Please choose only one of the following ids:
BanditExplosiveArrow - Base duration is 1.00 seconds, Explosion deals (7-764) to (10-1146) Base Fire Damage per Fuse Charge, +0.2 metres to Explosion Radius per Explosive Arrow on Target (page)
ExplosiveArrow - Base duration is 1.00 seconds, Explosion deals 50% less Base Damage, Explosion will have (47-522) to (71-783) added Fire Damage, +0.2 metres to Explosion Radius per Explosive Arrow on Target, up to a maximum of +1.2 metres, Explosion deals 6% more Damage with Hits per Explosive Arrow on Target, Explosion deals 3% more Damage with Ailments per Explosive Arrow on Target, Maximum 20 Explosive Arrows stuck in an Enemy (page)
, Module Error: Too many skills found with q_where = skill.active_skill_name="Lightning Warp". Please choose only one of the following ids:
LightningWarpHardMode - Deals (1-51) to (19-965) Lightning Damage, +(0-0.4) metres to radius, (0-19)% reduced Duration, Can queue up to 50 uses (page)
LightningWarp - Deals (1-51) to (19-965) Lightning Damage, +(0-0.4) metres to radius, (30-49)% reduced Duration, Can queue up to 50 uses (page)
, Module Error: Too many skills found with q_where = skill.active_skill_name="Bear Trap". Please choose only one of the following ids:
IzaroDaemonBearTrap - Deals (12-1017) to (18-1423) Physical Damage, Trap lasts +30 seconds, Throw up to (2-4) additional Traps (page)
BearTrap - Deals (16-1447) to (22-2026) Physical Damage, Traps do not Trigger at the end of their Duration, Trap lasts 4 seconds, Base duration is 3.00 seconds, Locks enemy in place, Enemies take 25% increased Damage from Trap or Mine Hits, Enemies have 80% less Movement Speed when the Debuff starts (page)
Kraityn The Broken Bridge Uses Module Error: Too many skills found with q_where = skill.active_skill_name="Flicker Strike". Please choose only one of the following ids:
BreachFlickerStrike - N/A (page)
BreachFlickerStrikeChayula - N/A (page)
and Phase Run
Alira The Western Forest Uses Module Error: Too many skills found with q_where = skill.active_skill_name="Raise Zombie". Please choose only one of the following ids:
ExperimenterBossRaiseZombieInvasion - +(3-10) to Maximum Raised Zombies, Minions have 90% more Maximum Life, Minions deal 30% more Damage (page)
NecromancerRaiseZombie - +(3-6) to Maximum Raised Zombies (page)
and Module Error: Too many skills found with q_where = skill.active_skill_name="Detonate Dead". Please choose only one of the following ids:
DetonateDeadRoyale - Deals (10-105) to (15-158) Fire Damage, Explosion deals base Fire Damage equal to 6% of the corpse's Maximum Life, +(0-0.2) metres to radius, Base radius is 2.2 metres (page)
DetonateDead - Deals (15-798) to (22-1197) Fire Damage, Explosion deals base Fire Damage equal to (6-7.9)% of the corpse's Maximum Life, Base radius is (2.2-2.6) metres (page)
Oak The Wetlands Uses Module Error: Too many skills found with q_where = skill.active_skill_name="Enduring Cry". Please choose only one of the following ids:
MonsterEnduringCry - Base duration is 1.00 seconds, Regenerate 10% of Life per second, Grants 2 additional Endurance Charges (page)
ExileEnduringCry - Base duration is 1.00 seconds, Regenerate 10% of Life per second, Grants 2 additional Endurance Charges (page)
, Leap Slam, Module Error: Too many skills found with q_where = skill.active_skill_name="Immortal Call". Please choose only one of the following ids:
ExileImmortalCall - Base duration is (2.80-5.00) seconds (page)
WbImmortalCall - Base duration is (2.80-5.00) seconds (page)
, Module Error: Too many skills found with q_where = skill.active_skill_name="Sweep". Please choose only one of the following ids:
ExileSweep - (50-100)% chance to Knock Enemies Back on hit, (15-40)% increased Attack Speed, (12-24)% increased Physical Damage (page)
WbLightningEliteSweep - 50% of Physical Damage Converted to Lightning Damage, 100% chance to Knock Enemies Back on hit, 40% increased Attack Speed, 24% increased Physical Damage (page)