Skeleton: Difference between revisions

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(added more to habitats)
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Some varieties:
Some varieties:
*Resist one or more elements
*Resist one or more elements
*Use a bow or axe
*Deal elemental damage
*Use a bow or melee weapon
*[[Burning Arrow]]
*[[Burning Arrow]]
*[[Lightning Arrow]]
*[[Lightning Arrow]]
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==Habitat==
==Habitat==
Act 1:
Act 1:
*[[The Ledge]]: Ancient Archer (Yellow) - Uses a bow
*[[The Ledge]]: Ancient Archer (Yellow) - Uses bow
*[[The Ledge]]: Rattling Bones (Yellow) - Uses an axe, resist fire
*[[The Ledge]]: Rattling Bones (Yellow) - Uses melee weapon, resist fire
*[[The Climb]]: Burning Bowman (Yellow) - Uses a bow, burning arrow
*[[The Climb]]: Burning Bowman (Yellow) - Uses bow, burning arrow
*[[The Lower Prison]]: Brittle Thief (Yellow) - Uses an axe, resist lightning
*[[The Lower Prison]]: Brittle Thief (Yellow) - Uses melee weapon, resist lightning
*[[The Lower Prison]]: Brittle Poacher (Yellow) - Uses a bow, lightning arrow
*[[The Lower Prison]]: Brittle Poacher (Yellow) - Uses bow, lightning arrow
*[[The Upper Prison]]: Brittle Thief (Yellow) - Uses an axe, resist lightning
*[[The Upper Prison]]: Brittle Thief (Yellow) - Uses melee weapon, resist lightning
*[[The Upper Prison]]: Brittle Poacher (Yellow) - Uses a bow, lightning arrow
*[[The Upper Prison]]: Brittle Poacher (Yellow) - Uses bow, lightning arrow
*[[The Upper Prison]]: Brittle Bleeder (Yellow) - Uses a bow, puncture
*[[The Upper Prison]]: Brittle Bleeder (Yellow) - Uses bow, puncture
*[[The Ship Graveyard]]: Fairgraves' Crewman (Green) - Uses an axe, resist elemental damage. Quest only. Does not spawn naturally.
*[[The Ship Graveyard]]: Fairgraves' Crewman (Green) - Uses melee weapon, resist elemental damage. Quest only. Does not spawn naturally.
*[[Church Dungeon Level 1]]: Brittle Cleric (Yellow) - Uses an axe, resist lightning
*[[Church Dungeon Level 1]]: Brittle Cleric (Yellow) - Uses melee weapon, resist lightning
*[[Church Dungeon Level 1]]: Brittle Archer (Yellow) - Uses a bow, split arrow
*[[Church Dungeon Level 1]]: Brittle Archer (Yellow) - Uses bow, split arrow
*[[Fellshrine Ruins]]: Ancient BoneStalker (Yellow) - Uses an axe, resist fire
*[[Fellshrine Ruins]]: Ancient BoneStalker (Yellow) - Uses melee weapon, resist fire
*[[Fellshrine Ruins]]: Ancient Archer (Yellow) - Uses a bow
*[[Fellshrine Ruins]]: Ancient Archer (Yellow) - Uses bow
 
*[[Waterfall Cave Level 2]]: Thunder Guardian (Black) - Uses melee weapon, lightning damage, resist lightning
*[[Waterfall Cave Level 2]]: Flame Guardian (Black) - Uses melee weapon, fire damage, resist fire
*[[Waterfall Cave Level 2]]: Frost Guardian (Black) - Uses melee weapon, cold damage,  resist cold
*[[Crematorium Level 1]]: Scorched Guard (Black) - Uses melee weapon, fire damage, resist fire
*[[Crematorium Level 2]]: Scorched Guard (Black) - Uses melee weapon, fire damage, resist fire
*[[The Catacombs]]: Bleak Aspirant (Black) - Uses melee weapon, cold damage,  resist cold
*[[The Docks]]: Brittle Corsair (Blue) - Uses melee weapon, resist fire
*[[The Docks]]: Brittle Longshoreman (Blue) - Uses bow, resist fire


==Uniques==
==Uniques==

Revision as of 18:30, 25 October 2013

A dog's mournful howl pierces the night. The crickets are silent. Somewhere nearby, a baby cries restlessly in its sleep. At first you can barely make out the sound of them, the hollow clicking and clattering of dry, ruined feet on the cobblestones. But now they're louder, growing closer. And they're coming for you.

The dark necromancy infusing Wraeclast gives no respite to its countless dead. In the still of midnight or in the bright light of day, the bodies of the fallen walk with frenetic animation. In life, many of them wore armor and brandished weapons, so expect skeletons you encounter to come armed and adorned. They are not discerning in their choice of gear however, a skeleton is content with a broken mace or a rusted sword. As long as it can cut or crush, they like it.

Wraeclast's skeletons are not particularly tough or threatening, but they are fairly difficult to injure with some types of weaponry. Archers or swordsmen may find themselves frustrated, watching their blows slide off hard bone or their arrows whistle harmlessly through. If you are beset by skeletons, splinter their bones with a bludgeoning weapon, and you'll likely live another day.


Abilities

All varieties:

  • Undead

Some varieties:

Habitat

Act 1:

Uniques