Junglemare: Difference between revisions
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}}'''Junglemare''' is a unique [[Blood Chieftain]] which appears as an [[Invasion Boss]]. | }}'''Junglemare''' is a unique [[Blood Chieftain]] which appears as an [[Invasion Boss]]. | ||
He has an aura that gives additional [[Energy Shield]] to his allies. This aura uses the {{ | He has an aura that gives additional [[Energy Shield]] to his allies. This aura uses the {{il|Discipline}} skin [[Discipline Forcefield Effect]]. | ||
Revision as of 09:37, 31 March 2018
Junglemare | |||
Resistance(s) | Elemental, Chaos | ||
Modifier(s) | Frenzies Allies | ||
Aura(s) | Allies have Energy Shield |
Junglemare is a unique Blood Chieftain which appears as an Invasion Boss.
He has an aura that gives additional Energy Shield to his allies. This aura uses the DisciplineDisciplineAura, Spell, AoE
Level: (1-20)
Reservation: 35% Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
AoE Radius: 36Requires Level 24Casts an aura that grants additional energy shield and increased energy shield recharge rate to you and your allies.+(0-1.9) metres to radius
You and nearby allies gain (60-217) additional Energy Shield
You and nearby Allies gain 30% increased Energy Shield Recharge Rate
Additional Effects From 1-20% Quality:
(2-40)% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. skin Discipline Forcefield Effect.