|stat_text = Deals (50-72.8)% of Base Attack Damage<br>Base duration is 1 seconds<br>Deals (7.9-285.1) Base Chaos Damage per second<br>Fires 4 additional Arrows<br>60% of Physical Damage Converted to Chaos Damage<br>Each Spore Pod applies 10% less Movement Speed to nearby Enemies, to a maximum of 60%<br>Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect
|stat_text = Base duration is 1 seconds<br>Deals (7.9-285.1) Base Chaos Damage per second<br>Fires 4 additional Arrows<br>60% of Physical Damage Converted to Chaos Damage<br>Each Spore Pod applies 5% less Movement Speed to nearby Enemies, to a maximum of 30%<br>Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect
|level1 = True
|level1 = True
|level1_level_requirement = 12
|level1_level_requirement = 12
|level1_cost1_amount = 7
|level1_cost_amounts = 7
|level1_damage_effectiveness = 50
|level1_damage_effectiveness = 50
|level1_damage_multiplier = 50
|level1_damage_multiplier = 50
Line 72:
Line 72:
|level2 = True
|level2 = True
|level2_level_requirement = 15
|level2_level_requirement = 15
|level2_cost1_amount = 7
|level2_cost_amounts = 7
|level2_damage_effectiveness = 51
|level2_damage_effectiveness = 51
|level2_damage_multiplier = 51.2
|level2_damage_multiplier = 51.2
Line 80:
Line 80:
|level3 = True
|level3 = True
|level3_level_requirement = 19
|level3_level_requirement = 19
|level3_cost1_amount = 7
|level3_cost_amounts = 7
|level3_damage_effectiveness = 52
|level3_damage_effectiveness = 52
|level3_damage_multiplier = 52.4
|level3_damage_multiplier = 52.4
Line 88:
Line 88:
|level4 = True
|level4 = True
|level4_level_requirement = 23
|level4_level_requirement = 23
|level4_cost1_amount = 8
|level4_cost_amounts = 8
|level4_damage_effectiveness = 54
|level4_damage_effectiveness = 54
|level4_damage_multiplier = 53.6
|level4_damage_multiplier = 53.6
Line 96:
Line 96:
|level5 = True
|level5 = True
|level5_level_requirement = 27
|level5_level_requirement = 27
|level5_cost1_amount = 8
|level5_cost_amounts = 8
|level5_damage_effectiveness = 55
|level5_damage_effectiveness = 55
|level5_damage_multiplier = 54.8
|level5_damage_multiplier = 54.8
Line 104:
Line 104:
|level6 = True
|level6 = True
|level6_level_requirement = 31
|level6_level_requirement = 31
|level6_cost1_amount = 8
|level6_cost_amounts = 8
|level6_damage_effectiveness = 56
|level6_damage_effectiveness = 56
|level6_damage_multiplier = 56
|level6_damage_multiplier = 56
Line 112:
Line 112:
|level7 = True
|level7 = True
|level7_level_requirement = 35
|level7_level_requirement = 35
|level7_cost1_amount = 8
|level7_cost_amounts = 8
|level7_damage_effectiveness = 57
|level7_damage_effectiveness = 57
|level7_damage_multiplier = 57.2
|level7_damage_multiplier = 57.2
Line 120:
Line 120:
|level8 = True
|level8 = True
|level8_level_requirement = 38
|level8_level_requirement = 38
|level8_cost1_amount = 8
|level8_cost_amounts = 8
|level8_damage_effectiveness = 58
|level8_damage_effectiveness = 58
|level8_damage_multiplier = 58.4
|level8_damage_multiplier = 58.4
Line 128:
Line 128:
|level9 = True
|level9 = True
|level9_level_requirement = 41
|level9_level_requirement = 41
|level9_cost1_amount = 9
|level9_cost_amounts = 9
|level9_damage_effectiveness = 60
|level9_damage_effectiveness = 60
|level9_damage_multiplier = 59.6
|level9_damage_multiplier = 59.6
Line 136:
Line 136:
|level10 = True
|level10 = True
|level10_level_requirement = 44
|level10_level_requirement = 44
|level10_cost1_amount = 9
|level10_cost_amounts = 9
|level10_damage_effectiveness = 61
|level10_damage_effectiveness = 61
|level10_damage_multiplier = 60.8
|level10_damage_multiplier = 60.8
Line 144:
Line 144:
|level11 = True
|level11 = True
|level11_level_requirement = 47
|level11_level_requirement = 47
|level11_cost1_amount = 9
|level11_cost_amounts = 9
|level11_damage_effectiveness = 62
|level11_damage_effectiveness = 62
|level11_damage_multiplier = 62
|level11_damage_multiplier = 62
Line 152:
Line 152:
|level12 = True
|level12 = True
|level12_level_requirement = 50
|level12_level_requirement = 50
|level12_cost1_amount = 9
|level12_cost_amounts = 9
|level12_damage_effectiveness = 63
|level12_damage_effectiveness = 63
|level12_damage_multiplier = 63.2
|level12_damage_multiplier = 63.2
Line 160:
Line 160:
|level13 = True
|level13 = True
|level13_level_requirement = 53
|level13_level_requirement = 53
|level13_cost1_amount = 9
|level13_cost_amounts = 9
|level13_damage_effectiveness = 64
|level13_damage_effectiveness = 64
|level13_damage_multiplier = 64.4
|level13_damage_multiplier = 64.4
Line 168:
Line 168:
|level14 = True
|level14 = True
|level14_level_requirement = 56
|level14_level_requirement = 56
|level14_cost1_amount = 10
|level14_cost_amounts = 10
|level14_damage_effectiveness = 66
|level14_damage_effectiveness = 66
|level14_damage_multiplier = 65.6
|level14_damage_multiplier = 65.6
Line 176:
Line 176:
|level15 = True
|level15 = True
|level15_level_requirement = 59
|level15_level_requirement = 59
|level15_cost1_amount = 10
|level15_cost_amounts = 10
|level15_damage_effectiveness = 67
|level15_damage_effectiveness = 67
|level15_damage_multiplier = 66.8
|level15_damage_multiplier = 66.8
Line 184:
Line 184:
|level16 = True
|level16 = True
|level16_level_requirement = 62
|level16_level_requirement = 62
|level16_cost1_amount = 10
|level16_cost_amounts = 10
|level16_damage_effectiveness = 68
|level16_damage_effectiveness = 68
|level16_damage_multiplier = 68
|level16_damage_multiplier = 68
Line 192:
Line 192:
|level17 = True
|level17 = True
|level17_level_requirement = 64
|level17_level_requirement = 64
|level17_cost1_amount = 10
|level17_cost_amounts = 10
|level17_damage_effectiveness = 69
|level17_damage_effectiveness = 69
|level17_damage_multiplier = 69.2
|level17_damage_multiplier = 69.2
Line 200:
Line 200:
|level18 = True
|level18 = True
|level18_level_requirement = 66
|level18_level_requirement = 66
|level18_cost1_amount = 10
|level18_cost_amounts = 10
|level18_damage_effectiveness = 70
|level18_damage_effectiveness = 70
|level18_damage_multiplier = 70.4
|level18_damage_multiplier = 70.4
Line 208:
Line 208:
|level19 = True
|level19 = True
|level19_level_requirement = 68
|level19_level_requirement = 68
|level19_cost1_amount = 11
|level19_cost_amounts = 11
|level19_damage_effectiveness = 72
|level19_damage_effectiveness = 72
|level19_damage_multiplier = 71.6
|level19_damage_multiplier = 71.6
Line 216:
Line 216:
|level20 = True
|level20 = True
|level20_level_requirement = 70
|level20_level_requirement = 70
|level20_cost1_amount = 11
|level20_cost_amounts = 11
|level20_damage_effectiveness = 73
|level20_damage_effectiveness = 73
|level20_damage_multiplier = 72.8
|level20_damage_multiplier = 72.8
Line 224:
Line 224:
|level21 = True
|level21 = True
|level21_level_requirement = 72
|level21_level_requirement = 72
|level21_cost1_amount = 11
|level21_cost_amounts = 11
|level21_damage_effectiveness = 74
|level21_damage_effectiveness = 74
|level21_damage_multiplier = 74
|level21_damage_multiplier = 74
Line 232:
Line 232:
|level22 = True
|level22 = True
|level22_level_requirement = 74
|level22_level_requirement = 74
|level22_cost1_amount = 11
|level22_cost_amounts = 11
|level22_damage_effectiveness = 75
|level22_damage_effectiveness = 75
|level22_damage_multiplier = 75.2
|level22_damage_multiplier = 75.2
Line 240:
Line 240:
|level23 = True
|level23 = True
|level23_level_requirement = 76
|level23_level_requirement = 76
|level23_cost1_amount = 11
|level23_cost_amounts = 11
|level23_damage_effectiveness = 76
|level23_damage_effectiveness = 76
|level23_damage_multiplier = 76.4
|level23_damage_multiplier = 76.4
Line 248:
Line 248:
|level24 = True
|level24 = True
|level24_level_requirement = 78
|level24_level_requirement = 78
|level24_cost1_amount = 11
|level24_cost_amounts = 11
|level24_damage_effectiveness = 78
|level24_damage_effectiveness = 78
|level24_damage_multiplier = 77.6
|level24_damage_multiplier = 77.6
Line 256:
Line 256:
|level25 = True
|level25 = True
|level25_level_requirement = 80
|level25_level_requirement = 80
|level25_cost1_amount = 11
|level25_cost_amounts = 11
|level25_damage_effectiveness = 79
|level25_damage_effectiveness = 79
|level25_damage_multiplier = 78.8
|level25_damage_multiplier = 78.8
Line 264:
Line 264:
|level26 = True
|level26 = True
|level26_level_requirement = 82
|level26_level_requirement = 82
|level26_cost1_amount = 12
|level26_cost_amounts = 12
|level26_damage_effectiveness = 80
|level26_damage_effectiveness = 80
|level26_damage_multiplier = 80
|level26_damage_multiplier = 80
Line 272:
Line 272:
|level27 = True
|level27 = True
|level27_level_requirement = 84
|level27_level_requirement = 84
|level27_cost1_amount = 12
|level27_cost_amounts = 12
|level27_damage_effectiveness = 81
|level27_damage_effectiveness = 81
|level27_damage_multiplier = 81.2
|level27_damage_multiplier = 81.2
Line 280:
Line 280:
|level28 = True
|level28 = True
|level28_level_requirement = 86
|level28_level_requirement = 86
|level28_cost1_amount = 12
|level28_cost_amounts = 12
|level28_damage_effectiveness = 82
|level28_damage_effectiveness = 82
|level28_damage_multiplier = 82.4
|level28_damage_multiplier = 82.4
Line 288:
Line 288:
|level29 = True
|level29 = True
|level29_level_requirement = 88
|level29_level_requirement = 88
|level29_cost1_amount = 12
|level29_cost_amounts = 12
|level29_damage_effectiveness = 84
|level29_damage_effectiveness = 84
|level29_damage_multiplier = 83.6
|level29_damage_multiplier = 83.6
Line 296:
Line 296:
|level30 = True
|level30 = True
|level30_level_requirement = 90
|level30_level_requirement = 90
|level30_cost1_amount = 12
|level30_cost_amounts = 12
|level30_damage_effectiveness = 85
|level30_damage_effectiveness = 85
|level30_damage_multiplier = 84.8
|level30_damage_multiplier = 84.8
Line 304:
Line 304:
|level31 = True
|level31 = True
|level31_level_requirement = 91
|level31_level_requirement = 91
|level31_cost1_amount = 13
|level31_cost_amounts = 13
|level31_damage_effectiveness = 85
|level31_damage_effectiveness = 85
|level31_damage_multiplier = 85.4
|level31_damage_multiplier = 85.4
Line 312:
Line 312:
|level32 = True
|level32 = True
|level32_level_requirement = 92
|level32_level_requirement = 92
|level32_cost1_amount = 13
|level32_cost_amounts = 13
|level32_damage_effectiveness = 86
|level32_damage_effectiveness = 86
|level32_damage_multiplier = 86
|level32_damage_multiplier = 86
Line 320:
Line 320:
|level33 = True
|level33 = True
|level33_level_requirement = 93
|level33_level_requirement = 93
|level33_cost1_amount = 13
|level33_cost_amounts = 13
|level33_damage_effectiveness = 87
|level33_damage_effectiveness = 87
|level33_damage_multiplier = 86.6
|level33_damage_multiplier = 86.6
Line 328:
Line 328:
|level34 = True
|level34 = True
|level34_level_requirement = 94
|level34_level_requirement = 94
|level34_cost1_amount = 13
|level34_cost_amounts = 13
|level34_damage_effectiveness = 87
|level34_damage_effectiveness = 87
|level34_damage_multiplier = 87.2
|level34_damage_multiplier = 87.2
Line 336:
Line 336:
|level35 = True
|level35 = True
|level35_level_requirement = 95
|level35_level_requirement = 95
|level35_cost1_amount = 13
|level35_cost_amounts = 13
|level35_damage_effectiveness = 88
|level35_damage_effectiveness = 88
|level35_damage_multiplier = 87.8
|level35_damage_multiplier = 87.8
Line 344:
Line 344:
|level36 = True
|level36 = True
|level36_level_requirement = 96
|level36_level_requirement = 96
|level36_cost1_amount = 14
|level36_cost_amounts = 14
|level36_damage_effectiveness = 88
|level36_damage_effectiveness = 88
|level36_damage_multiplier = 88.4
|level36_damage_multiplier = 88.4
Line 352:
Line 352:
|level37 = True
|level37 = True
|level37_level_requirement = 97
|level37_level_requirement = 97
|level37_cost1_amount = 14
|level37_cost_amounts = 14
|level37_damage_effectiveness = 89
|level37_damage_effectiveness = 89
|level37_damage_multiplier = 89
|level37_damage_multiplier = 89
Line 360:
Line 360:
|level38 = True
|level38 = True
|level38_level_requirement = 98
|level38_level_requirement = 98
|level38_cost1_amount = 14
|level38_cost_amounts = 14
|level38_damage_effectiveness = 90
|level38_damage_effectiveness = 90
|level38_damage_multiplier = 89.6
|level38_damage_multiplier = 89.6
Line 368:
Line 368:
|level39 = True
|level39 = True
|level39_level_requirement = 99
|level39_level_requirement = 99
|level39_cost1_amount = 14
|level39_cost_amounts = 14
|level39_damage_effectiveness = 90
|level39_damage_effectiveness = 90
|level39_damage_multiplier = 90.2
|level39_damage_multiplier = 90.2
Line 376:
Line 376:
|level40 = True
|level40 = True
|level40_level_requirement = 100
|level40_level_requirement = 100
|level40_cost1_amount = 14
|level40_cost_amounts = 14
|level40_damage_effectiveness = 91
|level40_damage_effectiveness = 91
|level40_damage_multiplier = 90.8
|level40_damage_multiplier = 90.8
Line 423:
Line 423:
|level20_experience = 342004647
|level20_experience = 342004647
|level21_dexterity_requirement = 159
|level21_dexterity_requirement = 159
|inventory_icon = Toxic Rain
|release_version = 3.4.0
|release_version = 3.4.0
|quest_reward1_type = quest
|quest_reward1_type = quest
Revision as of 05:43, 16 October 2021
Toxic RainAttack, AoE, Chaos, Duration, Projectile, Bow Level: (1-20) Cost: (7-11) Mana Attack Damage: (50-72)% of base Effectiveness of Added Damage: (50-73)%Requires Level 12Fire arrows into the air that rain down around the targeted area, dealing damage to enemies they hit and creating spore pods where they land. Each spore pod deals chaos damage over time to nearby enemies and slows their movement speed. The pods last for a duration before bursting, dealing area damage.Base duration is 1 seconds Deals (7.9-285.1) Base Chaos Damage per second Fires 4 additional Arrows 60% of Physical Damage Converted to Chaos Damage Each Spore Pod applies 5% less Movement Speed to nearby Enemies, to a maximum of 30% Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect
Additional Effects From 1-20% Quality: 0.5% increased Area of Effect0.5% increased Skill Effect Duration1% of Physical Damage Converted to Chaos Damage1% reduced Debuff Effect Fires 0.1 additional ArrowsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Toxic Rain is a bowattackskill where the user fires multiple arrows in the air, which land and drop spores, dealing chaos damage. The spore pods explode after a delay, releasing toxic ground that deals chaos damage over time and slows enemy movement speed.
The explosion of the Spore Pods counts as a hit, which allows for rapid application of "on hit" effects such as poison, or life and managain on hit.
Increasing the number of projectiles increase the number of pod you produced, thus increasing your damage.
Sources of increased area of effect allow the damage over time from each spore to overlap.[1] User testing indicates that increased area does not appear to increase the spore-to-spore distance,[2][3] therefore this should improve single-target damage.
Spore explosions and arrows count as "kill with this weapon" but damage over time component does not.
Gem level progression
Level
Mana Cost
Damage Effectiveness
Attack Damage
Chaos DPS
Exp.
Total Exp.
1
12
33
7
50%
50%
8
0
0
2
15
39
7
51%
51.2%
10.1
15249
15249
3
19
48
7
52%
52.4%
13.5
41517
56766
4
23
56
8
54%
53.6%
17.8
81983
138749
5
27
64
8
55%
54.8%
23.1
147968
286717
6
31
73
8
56%
56%
29.6
250557
537274
7
35
81
8
57%
57.2%
37.6
405086
942360
8
38
88
8
58%
58.4%
44.7
447718
1390078
9
41
94
9
60%
59.6%
53
615318
2005396
10
44
100
9
61%
60.8%
62.5
834639
2840035
11
47
106
9
62%
62%
73.6
1570760
4410795
12
50
113
9
63%
63.2%
86.4
1633987
6044782
13
53
119
9
64%
64.4%
101.2
2151030
8195812
14
56
125
10
66%
65.6%
118.2
2812189
11008001
15
59
132
10
67%
66.8%
137.7
5099360
16107361
16
62
138
10
68%
68%
160.2
9400731
25508092
17
64
142
10
69%
69.2%
177.1
15273366
40781458
18
66
146
10
70%
70.4%
195.6
26286582
67068040
19
68
151
11
72%
71.6%
215.8
62890590
129958630
20
70
155
11
73%
72.8%
238
212046017
342004647
21
72
159
11
74%
74%
262.3
N/A
N/A
22
74
N/A
11
75%
75.2%
288.9
N/A
N/A
23
76
N/A
11
76%
76.4%
318.1
N/A
N/A
24
78
N/A
11
78%
77.6%
349.9
N/A
N/A
25
80
N/A
11
79%
78.8%
384.8
N/A
N/A
26
82
N/A
12
80%
80%
422.9
N/A
N/A
27
84
N/A
12
81%
81.2%
464.6
N/A
N/A
28
86
N/A
12
82%
82.4%
510.2
N/A
N/A
29
88
N/A
12
84%
83.6%
560
N/A
N/A
30
90
N/A
12
85%
84.8%
614.4
N/A
N/A
31
91
N/A
13
85%
85.4%
643.5
N/A
N/A
32
92
N/A
13
86%
86%
673.8
N/A
N/A
33
93
N/A
13
87%
86.6%
705.5
N/A
N/A
34
94
N/A
13
87%
87.2%
738.7
N/A
N/A
35
95
N/A
13
88%
87.8%
773.4
N/A
N/A
36
96
N/A
14
88%
88.4%
809.5
N/A
N/A
37
97
N/A
14
89%
89%
847.4
N/A
N/A
38
98
N/A
14
90%
89.6%
886.8
N/A
N/A
39
99
N/A
14
90%
90.2%
928.1
N/A
N/A
40
100
N/A
14
91%
90.8%
971.2
N/A
N/A
Item acquisition
Toxic Rain can drop anywhere.
Recipes
Toxic Rain can be created from the following recipes:
Amount
Part
Description
Meta
3
The Bitter BlossomThe Bitter Blossom3Level 21 Chaos Gem Quality:+23% CorruptedThe pain you feel is of no consequence, it is evolution, to be made whole within something greater.
Random corruptedlevel 21 Chaos gem with 23% quality
A
6
The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox." - Ezomyte Proverb
Random level 20 gem
A
3
Gemcutter's PromiseGemcutter's Promise3Gem Quality:+20%"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Random gem with 20% quality
A
1
Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random gem with 1–20% quality
A
1
The VoidThe Void1Reach into the Void and claim your prize.
Random divination card set exchange
A
Quest reward
This item is given as a quest reward for the following quests:
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
The following unique items are related to Toxic Rain:
Item
Base Item
Stats
Replica Lioneye's PawsReplica Lioneye's Paws Bronzescale BootsArmour: (55-63) Evasion: (55-63)Requires Level 30, 30 Str, 30 DexTrigger Level 5 Toxic Rain when you Attack with a Bow +(40-60) to Strength +(40-60) to Dexterity Adds 12 to 24 Chaos Damage to Attacks 20% increased Movement Speed 40% reduced Movement Speed when on Low Life"Twelve dead, and the seventh lab cannot be entered for several years. Prototype #12 is a 'success,' if we can ever reach it."
The spread range of spore pods from Toxic Rain is now affected by Area of Effect modifiers. This means that having higher Area of Effect causes the resulting spore pods to spread out more. The base spread range of the spore pods has also been slightly lowered.
Each Spore Pod now applies 5% less Movement Speed to nearby Enemies (previously 10%), to a maximum of 30% (previously 60%).