Vaal side area: Difference between revisions
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>Dennovin |
>TheKorganBloodaxe (added Wall (from Lower Submerged Passage and and Upper Submerged Passage) to entrance type of Concealed Cavity) |
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|[[Concealed Cavity]] | |[[Concealed Cavity]] | ||
|[[The Twilight Strand]], [[The Coast]], [[Lower Submerged Passage]], and [[Upper Submerged Passage]] | |[[The Twilight Strand]], [[The Coast]], [[Lower Submerged Passage]], and [[Upper Submerged Passage]] | ||
|Floor | |Floor (from The Twilight Strand and The Coast),<br> Wall (from Lower Submerged Passage and and Upper Submerged Passage) | ||
|All-Seeing Eye<br/>(Soulless Watcher) | |All-Seeing Eye<br/>(Soulless Watcher) | ||
|Charge up laser, Casts [[Arc]], Casts [[Spark]] | |Charge up laser, Casts [[Arc]], Casts [[Spark]] |
Revision as of 08:45, 26 April 2014
As you explore Wraeclast, you'll occasionally find Vaal-influenced secret areas that are indicated by a glowing, beating heart and swirling ribbons of blood. These corrupted areas have modifiers, similar to end-game maps, which substantially increase their difficulty. At the heart of each corrupted area is a new boss monster, guarding a chest that is guaranteed to drop a Vaal Skill Gem or Vaal Fragment. There will also be a Vaal Letter near the boss, providing Vaal-related lore. As corrupted areas require some effort to find and have mods that make them more difficult than normal, you'll often want to invite friends to help you clear the area.
Corrupted Areas
Name | Locations found in | Entrance Type | Boss Name | Boss Abilities |
---|---|---|---|---|
Arcane Chambers | The Lunaris Temple Level 1, The Lunaris Temple Level 2, The Lunaris Temple Level 3 | Wall | Beheader Ataguchu (new model?) |
Corrupting Blood, Cyclone, Cleave |
Blind Alley | The Warehouse District | Wall | M'gaska, the Living Pyre (Totem) |
Casts Flameblast, Spawns Summon Raging Spirit Totems |
Clouded Ridge | The Ledge | Spans ledge | Konu, Maker of Wind (Goatman) |
Quick, Fast Attacks, Leaps, Life Leech, Resist Elemental Damage, Resists Chaos |
Concealed Cavity | The Twilight Strand, The Coast, Lower Submerged Passage, and Upper Submerged Passage | Floor (from The Twilight Strand and The Coast), Wall (from Lower Submerged Passage and and Upper Submerged Passage) |
All-Seeing Eye (Soulless Watcher) |
Charge up laser, Casts Arc, Casts Spark |
Covered-up Hollow | The Den, The Fellshrine Ruins, The Caverns Level 1 | Floor | Cintiq, the Inescapable (Weaver) |
Faster Attacks, Flicker Strike, Ethereal Knives |
Disused Furnace | The Crematorium | Wall | Curator Miem (Undying Incinerator) |
Firestorm that follows you |
Entombed Alcove | The Crypt Level 1, The Crypt Level 2 | Sarcophagus marked by blood | Shrapnelbearer (Vaal Construct) |
Far Shot, Chaos Ice Nova (Applies Chaos Degen) |
Entombed Chamber | The Catacombs | Sarcophagus marked by blood | Ossecati, Boneshaper (Colossal Bonestalker) |
Infernal Blow, Summon Skeletons |
Forbidden Chamber | The Vaal Ruins, The Ancient Pyramid | Wall | Haviri, Vaal Metalsmith (Vaal Fallen) |
3 Totems (either Ethereal Knives, Flame Totem, Firestorm, Freezing Pulse, Shock Nova, Storm Call) |
Forgotten Oubliette | The Lower Prison, The Upper Prison | Floor | Coniraya, Shadow of Malice (Spectral Bowman) |
Rain of Arrows that shocks ground on landing |
Hidden Patch | The Old Fields, The Crossroads | Wall | Thornrunner (Spine Serpent) |
Proximity Shield, Multiple Projectiles |
Inner Grounds | The Imperial Gardens | Wall | Inti of the Blood Moon (Avian Retch) |
Soul Eater, Quick |
Mystical Clearing | The Riverways | Wall | Simi, the Nature Touched (Chieftain) |
Allies do Additional Lightning/Fire/Cold Damage, Soul Eater, Summons small Apes |
Narrow Ravine | The Western Forest, The Wetlands | Wall | Kamaq, Soilmaker (Devourer) |
Lightning Balls, Faster Attacks, Far Shot, Resists Elemental Damage, Resists Chaos |
Neglected Cellar | City of Sarn, The Warehouse District, The Marketplace, The Battlefront, The Hedge Maze | Floor | Rima, Deep Temptress (Daughter of Merveil) |
Throws multiple Freezing Pulse and Ice Nova traps, Ice Storm, Slows Enemies |
Quarantined Quarters | The Slums | Wall | The Sunburst Queen (Carrion Queen) |
Extra Projectiles, 360° Fireball, Added Fire Damage, Resists Elemental Damage, Resists Chaos |
Remote Gulch | The Climb, The Coast, The Ship Graveyard | Wall | Sheaq, Maker of Floods (Goatman Shaman) |
Casts Fireball (GMP + Fork), Casts Spark |
Restricted Gallery | The Library, The Archives | Floor (Sceptre of God Stairs) | Ch'aska, Maker of Rain (Tentacle Miscreation) |
Rain of Arrows, Pierce |
Sacred Chambers | The Solaris Temple Level 1, The Solaris Temple Level 2 | Wall (stairs) | Shadow of Vengeance (?) |
Animate Weapon type minions, Spectral Throw |
Sealed Corridors | The Sceptre of God, The Upper Sceptre of God | Wall | Wiraq, the Impaler (? - dual blade-arm guy) |
Dual wield, More damage on low life |
Secluded Copse | The Southern Forest, The Blackwood, The Weaver's Chambers, The Dread Thicket | Wall | Kutec, Vaal Fleshsmith (Vaal Fallen) |
Casts Desecrate, Flesh Offering, Raise Zombie, Detonate Dead and Punishment |
Secret Laboratory | The Chamber of Sins Level 2, The Chamber of Sins Level 3 | Wall | Atziri's Pride (Miscreation) |
Casts Arctic Armour, Unrighteous Fire, Lightning Warp |
Stagnant Canal | The Docks | Coast (little dock) | Wiraqucha, Ancient Guardian (Cobra) |
Smoke Mine and summons many Spectres of himself |
Strange Sinkhole | The Cavern of Anger, The Coast, The Flooded Depths, The Mud Flats, The Twilight Strand | Floor | Mother of the Hive (Spitters) |
Has "Allies Cannot Die", spawns lots of Spitters |
Sunken Shingle | The Mud Flats, The Ship Graveyard | Coast (little dock) | Perquil the Lucky (Cannibal) |
Spectral Throw that leaves longer duration Storm Call markers. |
Walled-off Ducts | The Slums Sewers, The Market Sewers | Wall | Cava, Artist of Pain (Spinecrack) |
Lightning Storm, 360° Lightning Strike, Vulnerability on Hit |
Links between areas
click images to enlarge