'''The Road to Power''' is a [[divination card]]. A set of seven can be exchanged for a random [[magic]] [[sceptre]], [[dagger]] or [[wand]] with the {{ml|SpellDamageOnWeapon8_}} prefix and [[item level]] 100.
'''The Road to Power''' is a [[divination card]]. A set of seven can be exchanged for a random [[magic]] [[sceptre]], [[rune dagger]] or [[wand]] with the {{ml|SpellDamageOnWeapon8_}} prefix and [[item level]] 100.
{{Item acquisition}}
{{Item acquisition}}
==Supporter attribution==
==Design attribution==
The Road to Power was created by supporter [https://www.pathofexile.com/account/view-profile/Boren Boren].{{citation needed}}
The Road to Power was created by supporter [https://www.pathofexile.com/account/view-profile/Boren Boren].{{citation needed}}
==Version history==
==Version history==
{{VersionHistoryTable}}
{{Version history table header}}
{{VersionHistoryRow|2.0.0}}
{{Version history table row|3.19.0|
* The Road to Power now also drops from Shore. {{Divcord}}
}}
{{Version history table row|3.18.0|
* The Road to Power now also drops from Dark Forest and Orchard. {{Divcord}}
}}
{{Version history table row|2.0.0|
* Introduced to the game.
* Introduced to the game.
|}
}}
{{Version history table end}}
{{Navbox Items}}
{{Navbox Items}}
[[Category:Divination cards created by supporters]]
[[Category:Divination cards created by supporters]]
Latest revision as of 20:35, 29 May 2024
The Road to Power7Runic One-Hand Weapon Item Level:100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level:100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
Faun's HornFaun's HornWand Physical Damage: 26-48 Critical Strike Chance: 7.00% Attacks per Second: 1.20Requires Level 35, 116 IntAdds (5-10) to (11-13) Fire Damage to Spells and Attacks
7
The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level:100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
Opal WandOpal WandWand Physical Damage: 35-65 Critical Strike Chance: 7.00% Attacks per Second: 1.30Requires Level 62, 212 IntAdds (14-29) to (42-47) Cold Damage to Spells and Attacks
7
The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level:100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
Royal SkeanRoyal SkeanRune Dagger Physical Damage: 16-64 Critical Strike Chance: 6.30% Attacks per Second: 1.45 Weapon Range: 1.0 metresRequires Level 50, 71 Dex, 102 Int30% increased Global Critical Strike Chance
7
The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level:100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level:100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level:100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level:100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level:100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level:100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level:100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
Crystal WandCrystal WandWand Physical Damage: 28-52 Critical Strike Chance: 7.00% Attacks per Second: 1.30Requires Level 45, 146 IntAdds (4-8) to (10-12) Cold Damage to Spells and Attacks
7
The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level:100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
Quartz WandQuartz WandWand Physical Damage: 14-27 Critical Strike Chance: 7.00% Attacks per Second: 1.30Requires Level 18, 65 IntAdds (2-3) to (4-7) Cold Damage to Spells and Attacks
7
The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level:100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level:100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level:100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level:100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
Golden KrisGolden KrisRune Dagger Physical Damage: 19-75 Critical Strike Chance: 6.50% Attacks per Second: 1.20 Weapon Range: 1.0 metresRequires Level 47, 51 Dex, 110 Int50% increased Global Critical Strike Chance
7
The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level:100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level:100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
Demon's HornDemon's HornWand Physical Damage: 38-71 Critical Strike Chance: 7.00% Attacks per Second: 1.20Requires Level 56, 179 IntAdds (18-36) to (53-59) Fire Damage to Spells and Attacks
7
The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level:100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
Coiled WandCoiled WandWand Physical Damage: 21-64 Critical Strike Chance: 7.00% Attacks per Second: 1.30Requires Level 49, 158 IntAdds (1-2) to (22-24) Lightning Damage to Spells and Attacks
7
The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level:100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level:100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level:100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level:100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level:100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level:100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level:100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level:100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level:100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level:100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level:100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
Goat's HornGoat's HornWand Physical Damage: 9-16 Critical Strike Chance: 7.00% Attacks per Second: 1.20Requires Level 6, 29 IntAdds (1-2) to (3-4) Fire Damage to Spells and Attacks
7
The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level:100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level:100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level:100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level:100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level:100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
Spiraled WandSpiraled WandWand Physical Damage: 12-37 Critical Strike Chance: 7.00% Attacks per Second: 1.30Requires Level 24, 83 IntAdds (1-2) to (9-11) Lightning Damage to Spells and Attacks
7
The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level:100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level:100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level:100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level:100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level:100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level:100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level:100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
Tornado WandTornado WandWand Physical Damage: 25-75 Critical Strike Chance: 7.00% Attacks per Second: 1.30Requires Level 65, 212 IntAdds (3-5) to (70-82) Lightning Damage to Spells and Attacks
7
The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level:100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level:100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level:100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level:100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level:100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level:100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level:100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level:100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level:100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level:100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level:100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level:100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level:100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level:100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level:100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level:100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level:100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level:100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level:100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level:100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level:100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back.
The Road to Power now also drops from Shore. [Verified on DivcordThis information has been verified by players on Divcord, the divination card discovery Discord server. Actual undocumented changes to drop locations may have occurred in a previous patch.]
The Road to Power now also drops from Dark Forest and Orchard. [Verified on DivcordThis information has been verified by players on Divcord, the divination card discovery Discord server. Actual undocumented changes to drop locations may have occurred in a previous patch.]