|help_text = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
|help_text = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
|intelligence_percent = 100
|intelligence_percent = 100
|gem_tags = Attack, AoE, Projectile
|gem_tags = Attack, Projectile, AoE
|cast_time = 1.0
|gem_description = Fires a projectile from a Wand that causes a series of area explosions in a secondary radius around its point of impact, each damaging enemies.
|gem_description = Fires a projectile from a Wand that causes a series of small explosions surrounding its point of impact, each damaging enemies caught in the area.
'''Kinetic Blast''' fires a [[projectile]] from a [[wand]] that causes a series of small explosions surrounding its point of impact, each damaging enemies caught in the area.
'''Kinetic Blast''' fires a [[projectile]] from a [[wand]] that causes a series of small explosions surrounding its point of impact, each damaging enemies caught in the area.
==Skill functions and interactions==
==Skill functions and interactions==
* '''Multiple Projectiles''': Kinetic blast always produces 4 explosions per projectile fired by this skill (1 projectile = 4 explosions, 3 projectiles = 12 explosions, 5 projectiles = 20 explosions, etc.). This makes supports such as {{sl| Lesser Multiple Projectiles Support}} and {{sl| Greater Multiple Projectiles Support}} valuable additions for clearing groups. Note that only one projectile per attack can contact any enemy at a time. While it is possible to cause the explosions to overlap on a single target from multiple projectiles careful targeting is required. Positioning an enemy in front of a wall or obstacle is one of the most reliable ways to make sure the areas overlap since Kinetic Blast can no long interact with the player or ally's Frost Walls, as of [[Version 2.4.0]].
* '''Multiple Projectiles''': Kinetic blast always produces 4 explosions per projectile impact. This makes supports such as {{il| Lesser Multiple Projectiles Support}} and {{il| Greater Multiple Projectiles Support}} valuable additions for clearing groups. Note that only one projectile per attack can contact any enemy at a time. While it's possible to cause the explosions to overlap on a single target from multiple projectiles, careful targeting is required. Positioning an enemy in front of a wall or obstacle is one of the most reliable ways to make sure the areas overlap (Kinetic Blast can no longer interact with the player or ally's Frost Walls as of [[Version 2.4.0]]).
* '''[[Piercing]], [[Forking]], and [[Chaining]]''': Kinetic Blast will produce its 4 additional explosions for each enemy contacted by the projectile. This makes piercing, chaining, and forking useful mechanics to utilize for clearing large groups of enemies. However, due to the large damage penalty associated with supporting a skill with {{sl| Chain Support}}, chain is not recommended unless it comes from a passive source skill such as the [[Deadeye]] notable passive [[Ricochet]].
* '''[[Piercing]], [[Forking]], and [[Chaining]]''': Kinetic Blast will produce its 4 additional explosions for each enemy contacted by the projectile. This makes piercing, chaining, and forking useful mechanics to utilize for clearing large groups of enemies. However, due to the large damage penalty associated with supporting a skill with {{il| Chain Support}}, chain is not recommended unless it comes from a passive source skill such as the [[Deadeye]] notable passive [[Ricochet]].
* '''[[Area of Effect]]''': It is possible for the area of Kinetics Blast's explosions to overlap on a single target provided that the area is large enough. Taking passives in the skill tree for area of effect and supporting Kinetic Blast with {{sl| Increased area of Effect support}} or {{sl| Concentrated Effect Support}} will affect the radius of the explosions.
* '''[[Area of Effect]]''': Increases to this skill's area of effect such as those in the skill tree or {{il| Increased area of Effect support}} will affect both the radius of the explosions and their spacing apart from each other, meaning more area of effect will increase coverage but not increase the chance of multiple explosions hitting a single target.
==Gem level progression==
==Gem level progression==
{{Skill progression
{{Skill progression
| c1_abbr = increased<br>AoE
| c1_header = x% increased Area of Effect
| c1_pattern_extract = (%d+)%% increased Area of Effect
| c1_pattern_value = %d%%
}}
}}
==Quest reward==
==Gem quality==
{{QuestReward
{{Skill quality}}
|display_type=skill
|filter_by_reward={{PAGENAME}}
}}
==Vendor reward==
{{Item acquisition}}
{{VendorQuestReward
|display_type=skill
|filter_by_reward={{PAGENAME}}
}}
{{Skill enchantment modifier list}}
{{Skill enchantment modifier list}}
{{Alternate skill effect list}}
==Version history==
==Version history==
{{VersionHistoryTable}}
{{Version history table header}}
{{VersionHistoryRow|2.6.0}}
{{Version history table row|3.23.0|
* No longer has 0-19% increased Area of Effect.
* Quality now causes the skill to create 0-1 explosions, instead of providing 0-10% increased Area of Effect.
}}
{{Version history table row|3.13.0|
* Kinetic Blast and {{il|Storm Call}} have brand new effects.
}}
{{Version history table row|3.12.0|
* Now has alternative gem quality.
}}
{{Version history table row|3.10.0|
* Now deals base damage and has an added damage effectiveness of 140% at gem level 1 (from 120%), up to 155% at gem level 20 (from 147%).
}}
{{Version history table row|3.4.0|
* Now deals 35% less Area Damage (down from 25% less).
* Explosion placement has been reworked. They are now divided across 4 equal arcs (like pizza slices). In cases where there is no space in an arc that it could place an explosion, that explosion is not placed. Explosion spacing is also now more regular. The net result is that in open spaces, the area coverage will, on average, be more even, but single-target damage in tight spaces is now lower.
}}
{{Version history table row|2.6.0|
* Kinetic Blast's radius has increased from 10 to 14. Kinetic Blast's spread of explosions has also been increased to avoid overlapping with the primary target as a result of the changes to the explosion radius.
* Kinetic Blast's radius has increased from 10 to 14. Kinetic Blast's spread of explosions has also been increased to avoid overlapping with the primary target as a result of the changes to the explosion radius.
* Increased Area of Effect radius replaced with Increased Area of Effect
* Increased Area of Effect radius replaced with Increased Area of Effect
{{VersionHistoryRow|1.3.0d}}
}}
{{Version history table row|1.3.0d|
* The art for Kinetic Blast has been made blue to prevent it from appearing disabled when it is active.
* The art for Kinetic Blast has been made blue to prevent it from appearing disabled when it is active.
{{VersionHistoryRow|1.3.0}}
}}
{{Version history table row|1.3.0|
* Kinetic Blast has been added to the game.
* Kinetic Blast has been added to the game.
|}
}}
{{Version history table end}}
==References==
{{reflist}}
{{Navbox Skills}}
{{Navbox Skills}}
[[ru:Кинетический взрыв]]
Revision as of 04:55, 31 March 2024
Kinetic BlastAttack, Projectile, AoE Level: (1-20) Cost: (15-16) Mana Attack Damage: (140-155)% of base Effectiveness of Added Damage: (140-155)% AoE Radius: 14Requires Level 28Fires a projectile from a Wand that causes a series of area explosions in a secondary radius around its point of impact, each damaging enemies.Kinetic Blast creates 4 additional explosions 35% less Area Damage Base explosion radius is 1.4 metres Base secondary radius is 2 metres
Additional Effects From 1-20% Quality: Kinetic Blast creates (0.05-1) additional explosionsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Kinetic Blast fires a projectile from a wand that causes a series of small explosions surrounding its point of impact, each damaging enemies caught in the area.
Multiple Projectiles: Kinetic blast always produces 4 explosions per projectile impact. This makes supports such as Lesser Multiple Projectiles SupportLesser Multiple Projectiles SupportSupport, Projectile Icon: l Level: (1-20) Cost & Reservation Multiplier: 130%Requires Level 8Supports projectile skills.Supported Skills deal (15-6)% less Projectile Damage Supported Skills fire 2 additional Projectiles
Additional Effects From 1-20% Quality: Supported Skills deal (0.5-10)% increased Projectile DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. and Greater Multiple Projectiles SupportGreater Multiple Projectiles SupportSupport, Projectile Icon: P Level: (1-20) Cost & Reservation Multiplier: 150%Requires Level 38Supports projectile skills.Supported Skills deal (35-26)% less Projectile Damage Supported Skills fire 4 additional Projectiles
Additional Effects From 1-20% Quality: Supported Skills deal (0.5-10)% increased Projectile DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. valuable additions for clearing groups. Note that only one projectile per attack can contact any enemy at a time. While it's possible to cause the explosions to overlap on a single target from multiple projectiles, careful targeting is required. Positioning an enemy in front of a wall or obstacle is one of the most reliable ways to make sure the areas overlap (Kinetic Blast can no longer interact with the player or ally's Frost Walls as of Version 2.4.0).
Piercing, Forking, and Chaining: Kinetic Blast will produce its 4 additional explosions for each enemy contacted by the projectile. This makes piercing, chaining, and forking useful mechanics to utilize for clearing large groups of enemies. However, due to the large damage penalty associated with supporting a skill with Chain SupportChain SupportSupport, Chaining, Projectile Icon: c Level: (1-20) Cost & Reservation Multiplier: 150%Requires Level 38Supports projectile skills, and any other skills that chain.Supported Skills Chain +2 times Supported Skills deal (30-11)% less Damage with Hits
Additional Effects From 1-20% Quality: Supported Skills have (0.5-10)% increased Chaining rangeThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket., chain is not recommended unless it comes from a passive source skill such as the Deadeye notable passive Ricochet.
Area of Effect: Increases to this skill's area of effect such as those in the skill tree or Increased Area of Effect SupportIncreased Area of Effect SupportSupport, AoE Icon: E Level: (1-20) Cost & Reservation Multiplier: 130%Requires Level 38Supports any skill with an area of effect.Supported Skills have (30-49)% increased Area of Effect
Additional Effects From 1-20% Quality: Supported Skills deal (0.5-10)% increased Area DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. will affect both the radius of the explosions and their spacing apart from each other, meaning more area of effect will increase coverage but not increase the chance of multiple explosions hitting a single target.
Kinetic Blast can be created from the following recipes:
Amount
Part
Description
Meta
6
The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox." - Ezomyte Proverb
Random level 20 gem
A
3
Gemcutter's PromiseGemcutter's Promise3Gem Quality:+20%"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Random gem with 20% quality
A
1
Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random gem with 1–20% quality
A
1
The VoidThe Void1Reach into the Void and claim your prize.
Random divination card set exchange
A
Quest reward
This item is given as a quest reward for the following quests:
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
Kinetic Blast and Storm CallStorm CallSpell, AoE, Duration, Lightning Level: (1-20) Cost: (6-16) Mana Cast Time: 0.50 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 250%Requires Level 12Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.Deals (21-949) to (39-1762) Lightning Damage Base duration is 1.50 seconds +(0-0.6) metres to radius
Additional Effects From 1-20% Quality: (0.75-15)% chance for Lightning to Strike the Marker when CastPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. have brand new effects.
Now deals 35% less Area Damage (down from 25% less).
Explosion placement has been reworked. They are now divided across 4 equal arcs (like pizza slices). In cases where there is no space in an arc that it could place an explosion, that explosion is not placed. Explosion spacing is also now more regular. The net result is that in open spaces, the area coverage will, on average, be more even, but single-target damage in tight spaces is now lower.
Kinetic Blast's radius has increased from 10 to 14. Kinetic Blast's spread of explosions has also been increased to avoid overlapping with the primary target as a result of the changes to the explosion radius.
Increased Area of Effect radius replaced with Increased Area of Effect