Flesh and Stone: Difference between revisions
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|quest_reward1_class_ids = Duelist | |quest_reward1_class_ids = Duelist | ||
|quest_reward2_type = vendor | |quest_reward2_type = vendor | ||
|quest_reward2_quest = | |quest_reward2_quest = Intruders in Black | ||
|quest_reward2_quest_id = | |quest_reward2_quest_id = a2q6 | ||
|quest_reward2_act = 2 | |quest_reward2_act = 2 | ||
|quest_reward2_class_ids = Duelist,Marauder,Scion | |quest_reward2_class_ids = Duelist,Marauder,Scion |
Revision as of 13:48, 31 January 2022
Level: (1-20)
Reservation: 25% Mana
Cooldown Time: 2.00 sec
Can Store 1 Use(s)
Cast Time: InstantRequires Level 16Casts an aura that affects you and nearby enemies differently depending on your stance. Using the skill again alternates between Blood Stance and Sand Stance.Nearby Enemies are Blinded while in Sand Stance
You take (9-11)% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance
Nearby Enemies are Maimed while in Blood Stance
Enemies Maimed by this Skill take (8-11)% increased Physical Damage
(0-50)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Drop level: 16Vendor Offer
1x Scroll FragmentMetadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemFleshAndStone
Flesh and Stone is an aura that activates Blood and Sand Stance. In Blood Stance (Flesh), the aura maims nearby enemies while increasing the physical damage they take. In Sand Stance (Stone), the aura blinds enemies in radius and grants the user damage reduction against enemies outside the aura. Activating the skill while it's toggled on will alternate between stances. Certain skills also behave differently based on the stance you are currently in.
Skill functions and interactions
Stance setting is shared with Blood and SandBlood and SandSpell, Stance
Level: (1-6)
Reservation: 10% Mana
Cooldown Time: 2.00 sec
Can Store 1 Use(s)
Cast Time: InstantRequires Level 4Casts a buff that grants different bonuses to melee skills depending on your stance. Using the skill again alternates between Blood Stance and Sand Stance.Melee Skills deal (10-15)% more Area Damage while in Blood Stance
Melee Skills have 5% less Area of Effect while in Blood Stance
Melee Skills have (10-15)% more Area of Effect while in Sand Stance
Melee Skills deal 5% less Area Damage while in Sand Stance
(0-50)% increased Cooldown Recovery Rate
Additional Effects From 1-20% Quality:
(0.5-10)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. and toggling one will toggle both.
Flesh and Stone can be linked with Maim SupportMaim SupportAttack, Physical, Support
Icon: m
Level: (1-20)
Cost & Reservation Multiplier: 130%Requires Level 8Supports attack skills, or other skills that can maim enemies.Supported Skills deal (10-19)% more Physical Damage
Supported Attacks have 30% chance to Maim on Hit
Enemies Maimed by Supported Skills take 10% increased Physical Damage
Additional Effects From 1-20% Quality:
Supported Skills have (1-20)% increased Effect of MaimThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. to increase the effect of Enemies Maimed by Supported Skills take X% increased Physical Damage but will increased the Reservation.
The blind from the Sand Stance has its own blind visual effect on enemies.
Gem level progression
Level | Less Damage Taken | Physical Damage | Cooldown Recovery Rate | Exp. | Total Exp. | |||
---|---|---|---|---|---|---|---|---|
1 | 16 | 18 | 26 | 11% | 8% | N/A | 0 | 0 |
2 | 20 | 22 | 31 | 11% | 8% | 2% | 49725 | 49725 |
3 | 24 | 25 | 37 | 11% | 8% | 5% | 95714 | 145439 |
4 | 28 | 29 | 42 | 11% | 8% | 7% | 169595 | 315034 |
5 | 31 | 32 | 46 | 12% | 8% | 10% | 199345 | 514379 |
6 | 34 | 35 | 50 | 12% | 9% | 13% | 285815 | 800194 |
7 | 37 | 37 | 54 | 12% | 9% | 15% | 401344 | 1201538 |
8 | 40 | 40 | 58 | 12% | 9% | 18% | 554379 | 1755917 |
9 | 43 | 43 | 62 | 13% | 9% | 21% | 755049 | 2510966 |
10 | 46 | 46 | 66 | 13% | 9% | 23% | 1016533 | 3527499 |
11 | 49 | 48 | 70 | 13% | 10% | 26% | 1898602 | 5426101 |
12 | 52 | 51 | 74 | 13% | 10% | 29% | 1964019 | 7390120 |
13 | 55 | 54 | 78 | 14% | 10% | 31% | 2573731 | 9963851 |
14 | 58 | 57 | 82 | 14% | 10% | 34% | 4676439 | 14640290 |
15 | 60 | 59 | 84 | 14% | 10% | 37% | 3017327 | 17657617 |
16 | 62 | 60 | 87 | 14% | 11% | 39% | 7823001 | 25480618 |
17 | 64 | 62 | 90 | 15% | 11% | 42% | 15264208 | 40744826 |
18 | 66 | 64 | 92 | 15% | 11% | 45% | 26272845 | 67017671 |
19 | 68 | 66 | 95 | 15% | 11% | 47% | 62872274 | 129889945 |
20 | 70 | 68 | 98 | 15% | 11% | 50% | 212023122 | 341913067 |
21 | 72 | 70 | 100 | 16% | 12% | 53% | N/A | N/A |
22 | 74 | N/A | N/A | 16% | 12% | 56% | N/A | N/A |
23 | 76 | N/A | N/A | 16% | 12% | 59% | N/A | N/A |
24 | 78 | N/A | N/A | 16% | 12% | 62% | N/A | N/A |
25 | 80 | N/A | N/A | 17% | 12% | 65% | N/A | N/A |
26 | 82 | N/A | N/A | 17% | 13% | 68% | N/A | N/A |
27 | 84 | N/A | N/A | 17% | 13% | 71% | N/A | N/A |
28 | 86 | N/A | N/A | 17% | 13% | 74% | N/A | N/A |
29 | 88 | N/A | N/A | 18% | 13% | 77% | N/A | N/A |
30 | 90 | N/A | N/A | 18% | 13% | 80% | N/A | N/A |
31 | 91 | N/A | N/A | 18% | 14% | 82% | N/A | N/A |
32 | 92 | N/A | N/A | 18% | 14% | 84% | N/A | N/A |
33 | 93 | N/A | N/A | 18% | 14% | 86% | N/A | N/A |
34 | 94 | N/A | N/A | 18% | 14% | 88% | N/A | N/A |
35 | 95 | N/A | N/A | 18% | 14% | 90% | N/A | N/A |
36 | 96 | N/A | N/A | 19% | 14% | 92% | N/A | N/A |
37 | 97 | N/A | N/A | 19% | 14% | 94% | N/A | N/A |
38 | 98 | N/A | N/A | 19% | 14% | 96% | N/A | N/A |
39 | 99 | N/A | N/A | 19% | 14% | 98% | N/A | N/A |
40 | 100 | N/A | N/A | 19% | 14% | 100% | N/A | N/A |
Item acquisition
Flesh and Stone can drop anywhere.
Recipes
Flesh and Stone can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
7 | The Wilted RoseThe Wilted Rose7Level 21 Aura Gem CorruptedThough the path to divinity is fraught with peril, hope may bloom from within. | Random corrupted level 21 Aura gem | A |
13 | The CataclysmThe Cataclysm13Level 21 Spell Gem CorruptedThe mighty warriors traded in blows, the nimble archers in arrows, yet it was the brazen thaumaturgists who would bring catastrophe to all. | Random corrupted level 21 Spell gem | A |
6 | The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox." - Ezomyte Proverb | Random level 20 gem | A |
3 | Gemcutter's PromiseGemcutter's Promise3Gem Quality: +20%"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter | Random gem with 20% quality | A |
1 | Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. | Random gem with 1–20% quality | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Quest reward
This item is given as a quest reward for the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
Intruders in Black Act 2 | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | ✗ |
Vendor reward
This item can be bought at the listed NPC vendors, after completing the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
Intruders in Black Act 2 Yeena | ✗ | ✗ | ✗ | ✓ | ✓ | ✗ | ✓ |
A Fixture of Fate Act 3 Siosa | ✓ | ||||||
Fallen from Grace Act 6 Lilly Roth | ✓ |
Threshold jewels
The following threshold jewels augment Flesh and Stone:
Note that the jewels may be drop disabled and can only be found in permanent leagues as legacy items.
Item | Limit | Radius | Stats | Drop Enabled |
---|
Related helmet enchantments
The following helmet enchantments affect Flesh and Stone.
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
Name | Labyrinth | Stats | Spawn Weighting | |
---|---|---|---|---|
Enchantment Flesh and Stone Mana Reservation 1 | 66 | Merciless Labyrinth | Flesh and Stone has 40% increased Mana Reservation Efficiency | helmet 0 |
Enchantment Flesh and Stone Mana Reservation 2 | 75 | Eternal Labyrinth | Flesh and Stone has 60% increased Mana Reservation Efficiency | helmet 0 |
Enchantment Flesh and Stone Mana Reservation 1 | 66 | Merciless Labyrinth | Flesh and Stone has 50% increased Mana Reservation Efficiency | helmet 100 |
Enchantment Flesh and Stone Mana Reservation 2 | 75 | Eternal Labyrinth | Flesh and Stone has 75% increased Mana Reservation Efficiency | helmet 100 |
Related unique items
The following unique items are related to Flesh and Stone:
Item | Base Item | Stats | |
---|---|---|---|
Scorpion's CallScorpion's Call Heavy Arrow QuiverRequires Level 61Adds (12-15) to (24-27) Physical Damage to Attacks+(20-40) to Dexterity Regenerate (150-200) Life per Second while in Blood Stance (40-60)% increased Projectile Damage while in Blood Stance +(700-1000) to Evasion Rating while in Sand Stance (20-30)% increased Area of Effect while in Sand Stance (25-30)% increased Attack Speed if you've changed Stance RecentlyClaws open, brace for a bite. Stinger raised, dodge or die. | Heavy Arrow Quiver | 61 | Adds (12-15) to (24-27) Physical Damage to Attacks+(20-40) to Dexterity Regenerate (150-200) Life per Second while in Blood Stance (40-60)% increased Projectile Damage while in Blood Stance +(700-1000) to Evasion Rating while in Sand Stance (20-30)% increased Area of Effect while in Sand Stance (25-30)% increased Attack Speed if you've changed Stance Recently |
Related skills
Gem |
---|
Related passives skills
Passive skills
The following passive skills are related to Blood Stance and Sand Stance:
Name | Stats |
---|---|
Attack Damage in Blood Stance | 20% increased Attack Damage while in Blood Stance [1] |
Attack Speed in Sand Stance | 6% increased Attack Speed while in Sand Stance [1] |
Stance Reservation Efficiency | 10% increased Mana Reservation Efficiency of Stance Skills [1] |
Stance Skill Cooldown Recovery | 10% increased Cooldown Recovery Rate for Stance Skills [1] [2] [3] |
Seasoned Swordplay | 50% increased Mana Reservation Efficiency of Stance Skills [1] |
Ascendancy passive skills
The following Ascendancy passive skills are related to Blood Stance and Sand Stance:
Ascendancy Class | Name | Stats |
---|---|---|
Gladiator | Arena Challenger | +10 to Maximum Challenger Charges 2% more Attack and Movement Speed per Challenger Charge 25% chance to gain a Challenger Charge when you Hit a Rare or Unique Enemy while in Blood Stance Gain a Challenger Charge when you Kill an Enemy while in Sand Stance [1] |
Alternate skill effects
Flesh and Stone has the following alternate skill effects:
Item | Effect(s) |
---|---|
Celestial Blood and Sand Stance EffectCelestial Blood and Sand Stance EffectSkill Gem EffectYour Blood and Sand or Flesh and Stone becomes a Celestial Effect. | Your Blood and Sand or Flesh and Stone becomes a Celestial Effect. |
Invisible Buff EffectInvisible Buff EffectSkill Gem EffectRemoves the visual effects on the player from arctic armour, tempest shield, blood rage, molten shell, plague bearer, phase run, petrified blood, withering step, any aura, any blasphemied curse, or any herald gem. | Removes the visual effects on the player from arctic armour, tempest shield, blood rage, molten shell, plague bearer, phase run, petrified blood, withering step, any aura, any blasphemied curse, or any herald gem. |
Polaris Blood and Sand EffectPolaris Blood and Sand EffectSkill Gem EffectYour Blood and Sand and Flesh and Stone becomes a Black and White Effect. | Your Blood and Sand and Flesh and Stone becomes a Black and White Effect. |
Sunrise Blood and Sand EffectSunrise Blood and Sand EffectSkill Gem EffectYour Blood and Sand and Flesh and Stone becomes a Sunrise Effect. | Your Blood and Sand and Flesh and Stone becomes a Sunrise Effect. |
See also
- Blood and SandBlood and SandSpell, Stance
Level: (1-6)
Reservation: 10% Mana
Cooldown Time: 2.00 sec
Can Store 1 Use(s)
Cast Time: InstantRequires Level 4Casts a buff that grants different bonuses to melee skills depending on your stance. Using the skill again alternates between Blood Stance and Sand Stance.Melee Skills deal (10-15)% more Area Damage while in Blood Stance
Melee Skills have 5% less Area of Effect while in Blood Stance
Melee Skills have (10-15)% more Area of Effect while in Sand Stance
Melee Skills deal 5% less Area Damage while in Sand Stance
(0-50)% increased Cooldown Recovery Rate
Additional Effects From 1-20% Quality:
(0.5-10)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Version history
Version | Changes |
---|---|
3.16.0 |
|
3.14.0 |
|
3.11.0 |
|
3.8.0 |
|
3.7.4 |
|
3.7.0 |
|