Wild Strike: Difference between revisions
>Daesthelos m (Combat focus now applies to wildstrike) |
>BotK2 (PyPoE/ExporterBot/1.0.0a0: Item exporter) |
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|static_stat5_id = show_number_of_projectiles | |static_stat5_id = show_number_of_projectiles | ||
|static_stat5_value = 1 | |static_stat5_value = 1 | ||
|stat_text = Deals (160-185)% of Base Damage<br>100% of Physical Damage Converted to Fire, Cold or Lightning Damage<br> | |stat_text = Deals (160-185)% of Base Attack Damage<br>100% of Physical Damage Converted to Fire, Cold or Lightning Damage<br>Beams Chain (4-7) Times<br>Fires 2 additional Projectiles<br>Projectiles Pierce all Targets<br>(0-19)% increased Area of Effect<br>+(0-2) to Melee range | ||
|quality_stat_text = 1% increased Elemental Damage | |quality_stat_text = 1% increased Elemental Damage | ||
|static_quality_stat1_id = elemental_damage_+% | |static_quality_stat1_id = elemental_damage_+% | ||
Line 41: | Line 41: | ||
|level1_damage_effectiveness = 160 | |level1_damage_effectiveness = 160 | ||
|level1_damage_multiplier = 160 | |level1_damage_multiplier = 160 | ||
|level1_stat_text = | |level1_stat_text = Beams Chain 4 Times | ||
|level1_stat1_id = | |level1_stat1_id = additional_beam_only_chains | ||
|level1_stat1_value = 4 | |level1_stat1_value = 4 | ||
|level2 = True | |level2 = True | ||
Line 48: | Line 48: | ||
|level2_damage_effectiveness = 161 | |level2_damage_effectiveness = 161 | ||
|level2_damage_multiplier = 161.3 | |level2_damage_multiplier = 161.3 | ||
|level2_stat_text = | |level2_stat_text = Beams Chain 4 Times<br>1% increased Area of Effect | ||
|level2_stat1_id = | |level2_stat1_id = additional_beam_only_chains | ||
|level2_stat1_value = 4 | |level2_stat1_value = 4 | ||
|level2_stat2_id = base_skill_area_of_effect_+% | |level2_stat2_id = base_skill_area_of_effect_+% | ||
Line 57: | Line 57: | ||
|level3_damage_effectiveness = 163 | |level3_damage_effectiveness = 163 | ||
|level3_damage_multiplier = 162.6 | |level3_damage_multiplier = 162.6 | ||
|level3_stat_text = | |level3_stat_text = Beams Chain 4 Times<br>2% increased Area of Effect | ||
|level3_stat1_id = | |level3_stat1_id = additional_beam_only_chains | ||
|level3_stat1_value = 4 | |level3_stat1_value = 4 | ||
|level3_stat2_id = base_skill_area_of_effect_+% | |level3_stat2_id = base_skill_area_of_effect_+% | ||
Line 66: | Line 66: | ||
|level4_damage_effectiveness = 164 | |level4_damage_effectiveness = 164 | ||
|level4_damage_multiplier = 163.9 | |level4_damage_multiplier = 163.9 | ||
|level4_stat_text = | |level4_stat_text = Beams Chain 4 Times<br>3% increased Area of Effect | ||
|level4_stat1_id = | |level4_stat1_id = additional_beam_only_chains | ||
|level4_stat1_value = 4 | |level4_stat1_value = 4 | ||
|level4_stat2_id = base_skill_area_of_effect_+% | |level4_stat2_id = base_skill_area_of_effect_+% | ||
Line 75: | Line 75: | ||
|level5_damage_effectiveness = 165 | |level5_damage_effectiveness = 165 | ||
|level5_damage_multiplier = 165.3 | |level5_damage_multiplier = 165.3 | ||
|level5_stat_text = | |level5_stat_text = Beams Chain 4 Times<br>4% increased Area of Effect | ||
|level5_stat1_id = | |level5_stat1_id = additional_beam_only_chains | ||
|level5_stat1_value = 4 | |level5_stat1_value = 4 | ||
|level5_stat2_id = base_skill_area_of_effect_+% | |level5_stat2_id = base_skill_area_of_effect_+% | ||
Line 84: | Line 84: | ||
|level6_damage_effectiveness = 167 | |level6_damage_effectiveness = 167 | ||
|level6_damage_multiplier = 166.6 | |level6_damage_multiplier = 166.6 | ||
|level6_stat_text = | |level6_stat_text = Beams Chain 4 Times<br>5% increased Area of Effect | ||
|level6_stat1_id = | |level6_stat1_id = additional_beam_only_chains | ||
|level6_stat1_value = 4 | |level6_stat1_value = 4 | ||
|level6_stat2_id = base_skill_area_of_effect_+% | |level6_stat2_id = base_skill_area_of_effect_+% | ||
Line 93: | Line 93: | ||
|level7_damage_effectiveness = 168 | |level7_damage_effectiveness = 168 | ||
|level7_damage_multiplier = 167.9 | |level7_damage_multiplier = 167.9 | ||
|level7_stat_text = | |level7_stat_text = Beams Chain 5 Times<br>6% increased Area of Effect<br>+1 to Melee range | ||
|level7_stat1_id = | |level7_stat1_id = additional_beam_only_chains | ||
|level7_stat1_value = 5 | |level7_stat1_value = 5 | ||
|level7_stat2_id = base_skill_area_of_effect_+% | |level7_stat2_id = base_skill_area_of_effect_+% | ||
Line 104: | Line 104: | ||
|level8_damage_effectiveness = 169 | |level8_damage_effectiveness = 169 | ||
|level8_damage_multiplier = 169.2 | |level8_damage_multiplier = 169.2 | ||
|level8_stat_text = | |level8_stat_text = Beams Chain 5 Times<br>7% increased Area of Effect<br>+1 to Melee range | ||
|level8_stat1_id = | |level8_stat1_id = additional_beam_only_chains | ||
|level8_stat1_value = 5 | |level8_stat1_value = 5 | ||
|level8_stat2_id = base_skill_area_of_effect_+% | |level8_stat2_id = base_skill_area_of_effect_+% | ||
Line 115: | Line 115: | ||
|level9_damage_effectiveness = 171 | |level9_damage_effectiveness = 171 | ||
|level9_damage_multiplier = 170.5 | |level9_damage_multiplier = 170.5 | ||
|level9_stat_text = | |level9_stat_text = Beams Chain 5 Times<br>8% increased Area of Effect<br>+1 to Melee range | ||
|level9_stat1_id = | |level9_stat1_id = additional_beam_only_chains | ||
|level9_stat1_value = 5 | |level9_stat1_value = 5 | ||
|level9_stat2_id = base_skill_area_of_effect_+% | |level9_stat2_id = base_skill_area_of_effect_+% | ||
Line 126: | Line 126: | ||
|level10_damage_effectiveness = 172 | |level10_damage_effectiveness = 172 | ||
|level10_damage_multiplier = 171.8 | |level10_damage_multiplier = 171.8 | ||
|level10_stat_text = | |level10_stat_text = Beams Chain 5 Times<br>9% increased Area of Effect<br>+1 to Melee range | ||
|level10_stat1_id = | |level10_stat1_id = additional_beam_only_chains | ||
|level10_stat1_value = 5 | |level10_stat1_value = 5 | ||
|level10_stat2_id = base_skill_area_of_effect_+% | |level10_stat2_id = base_skill_area_of_effect_+% | ||
Line 137: | Line 137: | ||
|level11_damage_effectiveness = 173 | |level11_damage_effectiveness = 173 | ||
|level11_damage_multiplier = 173.2 | |level11_damage_multiplier = 173.2 | ||
|level11_stat_text = | |level11_stat_text = Beams Chain 5 Times<br>10% increased Area of Effect<br>+1 to Melee range | ||
|level11_stat1_id = | |level11_stat1_id = additional_beam_only_chains | ||
|level11_stat1_value = 5 | |level11_stat1_value = 5 | ||
|level11_stat2_id = base_skill_area_of_effect_+% | |level11_stat2_id = base_skill_area_of_effect_+% | ||
Line 148: | Line 148: | ||
|level12_damage_effectiveness = 174 | |level12_damage_effectiveness = 174 | ||
|level12_damage_multiplier = 174.5 | |level12_damage_multiplier = 174.5 | ||
|level12_stat_text = | |level12_stat_text = Beams Chain 5 Times<br>11% increased Area of Effect<br>+1 to Melee range | ||
|level12_stat1_id = | |level12_stat1_id = additional_beam_only_chains | ||
|level12_stat1_value = 5 | |level12_stat1_value = 5 | ||
|level12_stat2_id = base_skill_area_of_effect_+% | |level12_stat2_id = base_skill_area_of_effect_+% | ||
Line 159: | Line 159: | ||
|level13_damage_effectiveness = 176 | |level13_damage_effectiveness = 176 | ||
|level13_damage_multiplier = 175.8 | |level13_damage_multiplier = 175.8 | ||
|level13_stat_text = | |level13_stat_text = Beams Chain 6 Times<br>12% increased Area of Effect<br>+1 to Melee range | ||
|level13_stat1_id = | |level13_stat1_id = additional_beam_only_chains | ||
|level13_stat1_value = 6 | |level13_stat1_value = 6 | ||
|level13_stat2_id = base_skill_area_of_effect_+% | |level13_stat2_id = base_skill_area_of_effect_+% | ||
Line 170: | Line 170: | ||
|level14_damage_effectiveness = 177 | |level14_damage_effectiveness = 177 | ||
|level14_damage_multiplier = 177.1 | |level14_damage_multiplier = 177.1 | ||
|level14_stat_text = | |level14_stat_text = Beams Chain 6 Times<br>13% increased Area of Effect<br>+2 to Melee range | ||
|level14_stat1_id = | |level14_stat1_id = additional_beam_only_chains | ||
|level14_stat1_value = 6 | |level14_stat1_value = 6 | ||
|level14_stat2_id = base_skill_area_of_effect_+% | |level14_stat2_id = base_skill_area_of_effect_+% | ||
Line 181: | Line 181: | ||
|level15_damage_effectiveness = 178 | |level15_damage_effectiveness = 178 | ||
|level15_damage_multiplier = 178.4 | |level15_damage_multiplier = 178.4 | ||
|level15_stat_text = | |level15_stat_text = Beams Chain 6 Times<br>14% increased Area of Effect<br>+2 to Melee range | ||
|level15_stat1_id = | |level15_stat1_id = additional_beam_only_chains | ||
|level15_stat1_value = 6 | |level15_stat1_value = 6 | ||
|level15_stat2_id = base_skill_area_of_effect_+% | |level15_stat2_id = base_skill_area_of_effect_+% | ||
Line 192: | Line 192: | ||
|level16_damage_effectiveness = 180 | |level16_damage_effectiveness = 180 | ||
|level16_damage_multiplier = 179.7 | |level16_damage_multiplier = 179.7 | ||
|level16_stat_text = | |level16_stat_text = Beams Chain 6 Times<br>15% increased Area of Effect<br>+2 to Melee range | ||
|level16_stat1_id = | |level16_stat1_id = additional_beam_only_chains | ||
|level16_stat1_value = 6 | |level16_stat1_value = 6 | ||
|level16_stat2_id = base_skill_area_of_effect_+% | |level16_stat2_id = base_skill_area_of_effect_+% | ||
Line 203: | Line 203: | ||
|level17_damage_effectiveness = 181 | |level17_damage_effectiveness = 181 | ||
|level17_damage_multiplier = 181.1 | |level17_damage_multiplier = 181.1 | ||
|level17_stat_text = | |level17_stat_text = Beams Chain 6 Times<br>16% increased Area of Effect<br>+2 to Melee range | ||
|level17_stat1_id = | |level17_stat1_id = additional_beam_only_chains | ||
|level17_stat1_value = 6 | |level17_stat1_value = 6 | ||
|level17_stat2_id = base_skill_area_of_effect_+% | |level17_stat2_id = base_skill_area_of_effect_+% | ||
Line 214: | Line 214: | ||
|level18_damage_effectiveness = 182 | |level18_damage_effectiveness = 182 | ||
|level18_damage_multiplier = 182.4 | |level18_damage_multiplier = 182.4 | ||
|level18_stat_text = | |level18_stat_text = Beams Chain 6 Times<br>17% increased Area of Effect<br>+2 to Melee range | ||
|level18_stat1_id = | |level18_stat1_id = additional_beam_only_chains | ||
|level18_stat1_value = 6 | |level18_stat1_value = 6 | ||
|level18_stat2_id = base_skill_area_of_effect_+% | |level18_stat2_id = base_skill_area_of_effect_+% | ||
Line 225: | Line 225: | ||
|level19_damage_effectiveness = 184 | |level19_damage_effectiveness = 184 | ||
|level19_damage_multiplier = 183.7 | |level19_damage_multiplier = 183.7 | ||
|level19_stat_text = | |level19_stat_text = Beams Chain 7 Times<br>18% increased Area of Effect<br>+2 to Melee range | ||
|level19_stat1_id = | |level19_stat1_id = additional_beam_only_chains | ||
|level19_stat1_value = 7 | |level19_stat1_value = 7 | ||
|level19_stat2_id = base_skill_area_of_effect_+% | |level19_stat2_id = base_skill_area_of_effect_+% | ||
Line 236: | Line 236: | ||
|level20_damage_effectiveness = 185 | |level20_damage_effectiveness = 185 | ||
|level20_damage_multiplier = 185 | |level20_damage_multiplier = 185 | ||
|level20_stat_text = | |level20_stat_text = Beams Chain 7 Times<br>19% increased Area of Effect<br>+2 to Melee range | ||
|level20_stat1_id = | |level20_stat1_id = additional_beam_only_chains | ||
|level20_stat1_value = 7 | |level20_stat1_value = 7 | ||
|level20_stat2_id = base_skill_area_of_effect_+% | |level20_stat2_id = base_skill_area_of_effect_+% | ||
Line 247: | Line 247: | ||
|level21_damage_effectiveness = 186 | |level21_damage_effectiveness = 186 | ||
|level21_damage_multiplier = 186.3 | |level21_damage_multiplier = 186.3 | ||
|level21_stat_text = | |level21_stat_text = Beams Chain 7 Times<br>20% increased Area of Effect<br>+3 to Melee range | ||
|level21_stat1_id = | |level21_stat1_id = additional_beam_only_chains | ||
|level21_stat1_value = 7 | |level21_stat1_value = 7 | ||
|level21_stat2_id = base_skill_area_of_effect_+% | |level21_stat2_id = base_skill_area_of_effect_+% | ||
Line 258: | Line 258: | ||
|level22_damage_effectiveness = 188 | |level22_damage_effectiveness = 188 | ||
|level22_damage_multiplier = 187.6 | |level22_damage_multiplier = 187.6 | ||
|level22_stat_text = | |level22_stat_text = Beams Chain 7 Times<br>21% increased Area of Effect<br>+3 to Melee range | ||
|level22_stat1_id = | |level22_stat1_id = additional_beam_only_chains | ||
|level22_stat1_value = 7 | |level22_stat1_value = 7 | ||
|level22_stat2_id = base_skill_area_of_effect_+% | |level22_stat2_id = base_skill_area_of_effect_+% | ||
Line 269: | Line 269: | ||
|level23_damage_effectiveness = 189 | |level23_damage_effectiveness = 189 | ||
|level23_damage_multiplier = 188.9 | |level23_damage_multiplier = 188.9 | ||
|level23_stat_text = | |level23_stat_text = Beams Chain 7 Times<br>22% increased Area of Effect<br>+3 to Melee range | ||
|level23_stat1_id = | |level23_stat1_id = additional_beam_only_chains | ||
|level23_stat1_value = 7 | |level23_stat1_value = 7 | ||
|level23_stat2_id = base_skill_area_of_effect_+% | |level23_stat2_id = base_skill_area_of_effect_+% | ||
Line 280: | Line 280: | ||
|level24_damage_effectiveness = 190 | |level24_damage_effectiveness = 190 | ||
|level24_damage_multiplier = 190.3 | |level24_damage_multiplier = 190.3 | ||
|level24_stat_text = | |level24_stat_text = Beams Chain 7 Times<br>23% increased Area of Effect<br>+3 to Melee range | ||
|level24_stat1_id = | |level24_stat1_id = additional_beam_only_chains | ||
|level24_stat1_value = 7 | |level24_stat1_value = 7 | ||
|level24_stat2_id = base_skill_area_of_effect_+% | |level24_stat2_id = base_skill_area_of_effect_+% | ||
Line 291: | Line 291: | ||
|level25_damage_effectiveness = 192 | |level25_damage_effectiveness = 192 | ||
|level25_damage_multiplier = 191.6 | |level25_damage_multiplier = 191.6 | ||
|level25_stat_text = | |level25_stat_text = Beams Chain 8 Times<br>24% increased Area of Effect<br>+3 to Melee range | ||
|level25_stat1_id = | |level25_stat1_id = additional_beam_only_chains | ||
|level25_stat1_value = 8 | |level25_stat1_value = 8 | ||
|level25_stat2_id = base_skill_area_of_effect_+% | |level25_stat2_id = base_skill_area_of_effect_+% | ||
Line 302: | Line 302: | ||
|level26_damage_effectiveness = 193 | |level26_damage_effectiveness = 193 | ||
|level26_damage_multiplier = 192.9 | |level26_damage_multiplier = 192.9 | ||
|level26_stat_text = | |level26_stat_text = Beams Chain 8 Times<br>25% increased Area of Effect<br>+3 to Melee range | ||
|level26_stat1_id = | |level26_stat1_id = additional_beam_only_chains | ||
|level26_stat1_value = 8 | |level26_stat1_value = 8 | ||
|level26_stat2_id = base_skill_area_of_effect_+% | |level26_stat2_id = base_skill_area_of_effect_+% | ||
Line 313: | Line 313: | ||
|level27_damage_effectiveness = 194 | |level27_damage_effectiveness = 194 | ||
|level27_damage_multiplier = 194.2 | |level27_damage_multiplier = 194.2 | ||
|level27_stat_text = | |level27_stat_text = Beams Chain 8 Times<br>26% increased Area of Effect<br>+3 to Melee range | ||
|level27_stat1_id = | |level27_stat1_id = additional_beam_only_chains | ||
|level27_stat1_value = 8 | |level27_stat1_value = 8 | ||
|level27_stat2_id = base_skill_area_of_effect_+% | |level27_stat2_id = base_skill_area_of_effect_+% | ||
Line 324: | Line 324: | ||
|level28_damage_effectiveness = 196 | |level28_damage_effectiveness = 196 | ||
|level28_damage_multiplier = 195.5 | |level28_damage_multiplier = 195.5 | ||
|level28_stat_text = | |level28_stat_text = Beams Chain 8 Times<br>27% increased Area of Effect<br>+4 to Melee range | ||
|level28_stat1_id = | |level28_stat1_id = additional_beam_only_chains | ||
|level28_stat1_value = 8 | |level28_stat1_value = 8 | ||
|level28_stat2_id = base_skill_area_of_effect_+% | |level28_stat2_id = base_skill_area_of_effect_+% | ||
Line 335: | Line 335: | ||
|level29_damage_effectiveness = 197 | |level29_damage_effectiveness = 197 | ||
|level29_damage_multiplier = 196.8 | |level29_damage_multiplier = 196.8 | ||
|level29_stat_text = | |level29_stat_text = Beams Chain 8 Times<br>28% increased Area of Effect<br>+4 to Melee range | ||
|level29_stat1_id = | |level29_stat1_id = additional_beam_only_chains | ||
|level29_stat1_value = 8 | |level29_stat1_value = 8 | ||
|level29_stat2_id = base_skill_area_of_effect_+% | |level29_stat2_id = base_skill_area_of_effect_+% | ||
Line 346: | Line 346: | ||
|level30_damage_effectiveness = 198 | |level30_damage_effectiveness = 198 | ||
|level30_damage_multiplier = 198.2 | |level30_damage_multiplier = 198.2 | ||
|level30_stat_text = | |level30_stat_text = Beams Chain 8 Times<br>29% increased Area of Effect<br>+4 to Melee range | ||
|level30_stat1_id = | |level30_stat1_id = additional_beam_only_chains | ||
|level30_stat1_value = 8 | |level30_stat1_value = 8 | ||
|level30_stat2_id = base_skill_area_of_effect_+% | |level30_stat2_id = base_skill_area_of_effect_+% | ||
Line 357: | Line 357: | ||
|level31_damage_effectiveness = 199 | |level31_damage_effectiveness = 199 | ||
|level31_damage_multiplier = 198.8 | |level31_damage_multiplier = 198.8 | ||
|level31_stat_text = | |level31_stat_text = Beams Chain 8 Times<br>29% increased Area of Effect<br>+4 to Melee range | ||
|level31_stat1_id = | |level31_stat1_id = additional_beam_only_chains | ||
|level31_stat1_value = 8 | |level31_stat1_value = 8 | ||
|level31_stat2_id = base_skill_area_of_effect_+% | |level31_stat2_id = base_skill_area_of_effect_+% | ||
Line 368: | Line 368: | ||
|level32_damage_effectiveness = 199 | |level32_damage_effectiveness = 199 | ||
|level32_damage_multiplier = 199.5 | |level32_damage_multiplier = 199.5 | ||
|level32_stat_text = | |level32_stat_text = Beams Chain 9 Times<br>30% increased Area of Effect<br>+4 to Melee range | ||
|level32_stat1_id = | |level32_stat1_id = additional_beam_only_chains | ||
|level32_stat1_value = 9 | |level32_stat1_value = 9 | ||
|level32_stat2_id = base_skill_area_of_effect_+% | |level32_stat2_id = base_skill_area_of_effect_+% | ||
Line 379: | Line 379: | ||
|level33_damage_effectiveness = 200 | |level33_damage_effectiveness = 200 | ||
|level33_damage_multiplier = 200.1 | |level33_damage_multiplier = 200.1 | ||
|level33_stat_text = | |level33_stat_text = Beams Chain 9 Times<br>30% increased Area of Effect<br>+4 to Melee range | ||
|level33_stat1_id = | |level33_stat1_id = additional_beam_only_chains | ||
|level33_stat1_value = 9 | |level33_stat1_value = 9 | ||
|level33_stat2_id = base_skill_area_of_effect_+% | |level33_stat2_id = base_skill_area_of_effect_+% | ||
Line 390: | Line 390: | ||
|level34_damage_effectiveness = 201 | |level34_damage_effectiveness = 201 | ||
|level34_damage_multiplier = 200.8 | |level34_damage_multiplier = 200.8 | ||
|level34_stat_text = | |level34_stat_text = Beams Chain 9 Times<br>31% increased Area of Effect<br>+4 to Melee range | ||
|level34_stat1_id = | |level34_stat1_id = additional_beam_only_chains | ||
|level34_stat1_value = 9 | |level34_stat1_value = 9 | ||
|level34_stat2_id = base_skill_area_of_effect_+% | |level34_stat2_id = base_skill_area_of_effect_+% | ||
Line 401: | Line 401: | ||
|level35_damage_effectiveness = 201 | |level35_damage_effectiveness = 201 | ||
|level35_damage_multiplier = 201.4 | |level35_damage_multiplier = 201.4 | ||
|level35_stat_text = | |level35_stat_text = Beams Chain 9 Times<br>31% increased Area of Effect<br>+5 to Melee range | ||
|level35_stat1_id = | |level35_stat1_id = additional_beam_only_chains | ||
|level35_stat1_value = 9 | |level35_stat1_value = 9 | ||
|level35_stat2_id = base_skill_area_of_effect_+% | |level35_stat2_id = base_skill_area_of_effect_+% | ||
Line 412: | Line 412: | ||
|level36_damage_effectiveness = 202 | |level36_damage_effectiveness = 202 | ||
|level36_damage_multiplier = 202.1 | |level36_damage_multiplier = 202.1 | ||
|level36_stat_text = | |level36_stat_text = Beams Chain 9 Times<br>32% increased Area of Effect<br>+5 to Melee range | ||
|level36_stat1_id = | |level36_stat1_id = additional_beam_only_chains | ||
|level36_stat1_value = 9 | |level36_stat1_value = 9 | ||
|level36_stat2_id = base_skill_area_of_effect_+% | |level36_stat2_id = base_skill_area_of_effect_+% | ||
Line 423: | Line 423: | ||
|level37_damage_effectiveness = 203 | |level37_damage_effectiveness = 203 | ||
|level37_damage_multiplier = 202.8 | |level37_damage_multiplier = 202.8 | ||
|level37_stat_text = | |level37_stat_text = Beams Chain 9 Times<br>32% increased Area of Effect<br>+5 to Melee range | ||
|level37_stat1_id = | |level37_stat1_id = additional_beam_only_chains | ||
|level37_stat1_value = 9 | |level37_stat1_value = 9 | ||
|level37_stat2_id = base_skill_area_of_effect_+% | |level37_stat2_id = base_skill_area_of_effect_+% | ||
Line 434: | Line 434: | ||
|level38_damage_effectiveness = 203 | |level38_damage_effectiveness = 203 | ||
|level38_damage_multiplier = 203.4 | |level38_damage_multiplier = 203.4 | ||
|level38_stat_text = | |level38_stat_text = Beams Chain 9 Times<br>33% increased Area of Effect<br>+5 to Melee range | ||
|level38_stat1_id = | |level38_stat1_id = additional_beam_only_chains | ||
|level38_stat1_value = 9 | |level38_stat1_value = 9 | ||
|level38_stat2_id = base_skill_area_of_effect_+% | |level38_stat2_id = base_skill_area_of_effect_+% | ||
Line 445: | Line 445: | ||
|level39_damage_effectiveness = 204 | |level39_damage_effectiveness = 204 | ||
|level39_damage_multiplier = 204.1 | |level39_damage_multiplier = 204.1 | ||
|level39_stat_text = | |level39_stat_text = Beams Chain 9 Times<br>33% increased Area of Effect<br>+5 to Melee range | ||
|level39_stat1_id = | |level39_stat1_id = additional_beam_only_chains | ||
|level39_stat1_value = 9 | |level39_stat1_value = 9 | ||
|level39_stat2_id = base_skill_area_of_effect_+% | |level39_stat2_id = base_skill_area_of_effect_+% | ||
Line 456: | Line 456: | ||
|level40_damage_effectiveness = 205 | |level40_damage_effectiveness = 205 | ||
|level40_damage_multiplier = 204.7 | |level40_damage_multiplier = 204.7 | ||
|level40_stat_text = | |level40_stat_text = Beams Chain 9 Times<br>34% increased Area of Effect<br>+5 to Melee range | ||
|level40_stat1_id = | |level40_stat1_id = additional_beam_only_chains | ||
|level40_stat1_value = 9 | |level40_stat1_value = 9 | ||
|level40_stat2_id = base_skill_area_of_effect_+% | |level40_stat2_id = base_skill_area_of_effect_+% |
Revision as of 20:27, 13 December 2019
Level: (1-20)
Attack Damage: (160-185)% of base
Effectiveness of Added Damage: (160-185)%
Projectile Speed: 1800Requires Level 28Your melee weapon strikes enemies, converting physical damage to a random element. Then, depending on the element chosen, it releases a fiery explosion, an arcing bolt of lightning, or an icy wave.Deals (160-185)% of Base Attack Damage
100% of Physical Damage Converted to Fire, Cold or Lightning Damage
Beams Chain (4-7) Times
Fires 2 additional Projectiles
Projectiles Pierce all Targets
(0-19)% increased Area of Effect
+(0-2) to Melee rangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Drop level: 28Vendor Prices
Normal | 1x Orb of Chance |
1x Scroll FragmentMetadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemWildStrike
Wild Strike is a melee attack skill that converts all of the damage to a random element when an enemy is struck. Then, depending on the element chosen, it releases an explosion, an arcing bolt of lightning, or an icy wave.
Skill functions and interactions
An attack with Wild Strike consists of two parts: an initial melee hit that functions similarly to a default melee attack and one of the following effects being chosen at random with equal chance:[1]
- A fiery explosion with the keywords Fire, AoE, Attack
- An icy wave with the keywords Cold, Projectile, Attack
- An arcing bolt of lightning with the keywords Lightning, Chaining, Attack
Modifiers that require a specific keyword only apply to the appropriate portions of the attack. [1] For example, supporting Wild Strike with Melee Physical Damage SupportMelee Physical Damage SupportMelee, Physical, Support, Attack
Icon: M
Level: (1-20)
Cost & Reservation Multiplier: 130%Requires Level 18Supports melee attack skills.Supported Skills deal (30-49)% more Melee Physical Damage
Supported Skills deal (30-49)% more Damage with Bleeding and Poison caused by Melee Hits
Supported Skills have 10% less Attack Speed
Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Melee Physical DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. will increase the melee hit's physical and converted damage, but will not increase the damage of the secondary elemental effect. That said, passive points that grant Increased damage with one-handed melee weapons for example will in fact affect the triggered attacks as well if one is using a one-handed weapon, since it is still an attack that is dealt with a melee weapon (though the damage you're dealing is not actually melee damage). Similarly, supporting Wild Strike with Lesser Multiple Projectiles SupportLesser Multiple Projectiles SupportSupport, Projectile
Icon: l
Level: (1-20)
Cost & Reservation Multiplier: 130%Requires Level 8Supports projectile skills.Supported Skills deal (15-6)% less Projectile Damage
Supported Skills fire 2 additional Projectiles
Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Projectile DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. will cause the Icy Wave to fire additional projectiles and deal less damage, but will not affect any other portions of the attack.
Damage conversion: An attack with Wild Strike converts 100% of physical damage to a random element; this conversion applies to all parts of the attack. Like all converted damage, the elemental portion of Wild Strike's damage will be modified by both elemental and physical damage increases.
Additional damage: Any additional damage gains from gear, auras, weapons or any other source (such as Added Fire Damage SupportAdded Fire Damage SupportFire, Physical, Support
Icon: F
Level: (1-20)
Cost & Reservation Multiplier: 120%Requires Level 8Supports any skill that hits enemies.Supported Skills gain (25-39)% of Physical Damage as Extra Fire Damage
Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Fire DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket., HatredHatredAura, Spell, AoE, Cold
Level: (1-20)
Reservation: 50% Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
AoE Radius: 36Requires Level 24Casts an aura that grants extra cold damage based on physical damage to you and your allies.+(0-1.9) metres to radius
You and nearby allies gain (16-25)% of Physical Damage as Extra Cold Damage
You and nearby allies deal (14-18)% more Cold Damage
Additional Effects From 1-20% Quality:
(2-40)% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., or AngerAngerAura, Spell, AoE, Fire
Level: (1-20)
Reservation: 50% Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: InstantRequires Level 24Casts an aura that adds fire damage to the attacks and spells of you and your allies.+(0-1.9) metres to radius
You and nearby allies deal (16-109) to (23-155) additional Fire Damage with Attacks
You and nearby allies deal (16-109) to (23-155) additional Fire Damage with Spells
Additional Effects From 1-20% Quality:
(2-40)% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.) will apply to all parts of the attack.
Tooltip damage: The damage dealt and DPS values shown on this ability's tooltip only indicates the statistics of the initial hit and does not include the random elemental conversion.
Dual wielding: Wild Strike with dual wielding will always alternate between both weapons.
Gem level progression
Level | Damage Effectiveness | Attack Damage | # Chains | incr AoE | Melee range | Exp. | Total Exp. | |||
---|---|---|---|---|---|---|---|---|---|---|
1 | 28 | 42 | 29 | 160% | 160% | N/A | N/A | N/A | 0 | 0 |
2 | 31 | 46 | 32 | 164% | 163.7% | N/A | 1% | N/A | 199345 | 199345 |
3 | 34 | 50 | 35 | 167% | 167.5% | N/A | 2% | N/A | 285815 | 485160 |
4 | 37 | 54 | 37 | 171% | 171.2% | N/A | 3% | N/A | 401344 | 886504 |
5 | 40 | 58 | 40 | 175% | 174.9% | N/A | 4% | N/A | 554379 | 1440883 |
6 | 42 | 60 | 42 | 179% | 178.7% | N/A | 5% | N/A | 477437 | 1918320 |
7 | 44 | 63 | 44 | 182% | 182.4% | N/A | 6% | N/A | 583786 | 2502106 |
8 | 46 | 66 | 46 | 186% | 186.2% | N/A | 7% | N/A | 710359 | 3212465 |
9 | 48 | 68 | 48 | 190% | 189.9% | N/A | 8% | N/A | 1355511 | 4567976 |
10 | 50 | 71 | 49 | 194% | 193.6% | N/A | 9% | N/A | 1138877 | 5706853 |
11 | 52 | 74 | 51 | 197% | 197.4% | N/A | 10% | N/A | 1368233 | 7075086 |
12 | 54 | 76 | 53 | 201% | 201.1% | N/A | 11% | N/A | 1638338 | 8713424 |
13 | 56 | 79 | 55 | 205% | 204.8% | N/A | 12% | N/A | 1956648 | 10670072 |
14 | 58 | 82 | 57 | 209% | 208.6% | N/A | 13% | N/A | 3655184 | 14325256 |
15 | 60 | 84 | 59 | 212% | 212.3% | N/A | 14% | N/A | 3017327 | 17342583 |
16 | 62 | 87 | 60 | 216% | 216.1% | N/A | 15% | N/A | 7759995 | 25102578 |
17 | 64 | 90 | 62 | 220% | 219.8% | N/A | 16% | N/A | 15138193 | 40240771 |
18 | 66 | 92 | 64 | 224% | 223.5% | N/A | 17% | N/A | 26083825 | 66324596 |
19 | 68 | 95 | 66 | 227% | 227.3% | N/A | 18% | N/A | 62620247 | 128944843 |
20 | 70 | 98 | 68 | 231% | 231% | N/A | 19% | N/A | 211708088 | 340652931 |
21 | 72 | 100 | 70 | 235% | 234.7% | N/A | 20% | N/A | N/A | N/A |
22 | 74 | N/A | N/A | 238% | 238.5% | N/A | 21% | N/A | N/A | N/A |
23 | 76 | N/A | N/A | 242% | 242.2% | N/A | 22% | N/A | N/A | N/A |
24 | 78 | N/A | N/A | 246% | 245.9% | N/A | 23% | N/A | N/A | N/A |
25 | 80 | N/A | N/A | 250% | 249.7% | N/A | 24% | N/A | N/A | N/A |
26 | 82 | N/A | N/A | 253% | 253.4% | N/A | 25% | N/A | N/A | N/A |
27 | 84 | N/A | N/A | 257% | 257.2% | N/A | 26% | N/A | N/A | N/A |
28 | 86 | N/A | N/A | 261% | 260.9% | N/A | 27% | N/A | N/A | N/A |
29 | 88 | N/A | N/A | 265% | 264.6% | N/A | 28% | N/A | N/A | N/A |
30 | 90 | N/A | N/A | 268% | 268.4% | N/A | 29% | N/A | N/A | N/A |
31 | 91 | N/A | N/A | 270% | 270.2% | N/A | 29% | N/A | N/A | N/A |
32 | 92 | N/A | N/A | 272% | 272.1% | N/A | 30% | N/A | N/A | N/A |
33 | 93 | N/A | N/A | 274% | 274% | N/A | 30% | N/A | N/A | N/A |
34 | 94 | N/A | N/A | 276% | 275.8% | N/A | 31% | N/A | N/A | N/A |
35 | 95 | N/A | N/A | 278% | 277.7% | N/A | 31% | N/A | N/A | N/A |
36 | 96 | N/A | N/A | 280% | 279.6% | N/A | 32% | N/A | N/A | N/A |
37 | 97 | N/A | N/A | 281% | 281.4% | N/A | 32% | N/A | N/A | N/A |
38 | 98 | N/A | N/A | 283% | 283.3% | N/A | 33% | N/A | N/A | N/A |
39 | 99 | N/A | N/A | 285% | 285.2% | N/A | 33% | N/A | N/A | N/A |
40 | 100 | N/A | N/A | 287% | 287.1% | N/A | 34% | N/A | N/A | N/A |
Item acquisition
Wild Strike can drop anywhere.
Recipes
Wild Strike can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
6 | The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox." - Ezomyte Proverb | Random level 20 gem | A |
3 | Gemcutter's PromiseGemcutter's Promise3Gem Quality: +20%"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter | Random gem with 20% quality | A |
1 | Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. | Random gem with 1–20% quality | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Usage in recipes
Wild Strike is used in the following recipes:
Result | Amount | Part | Notes | Description | Meta |
---|---|---|---|---|---|
Combat FocusCombat Focus Viridian JewelLimited to: 2 Radius: Medium(10-15)% increased Elemental Damage With 40 total Dexterity and Strength in Radius, Prismatic Skills cannot choose Lightning With 40 total Dexterity and Strength in Radius, Prismatic Skills deal 50% less Lightning DamageStanding behind iron bars, Daresso thought of his adoring fans cheering his name, his wife's warm embrace waiting for him, and of the celebrations that would soon be thrown in his name. But when the arena gate lifted, he thought only of the fight.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | Wild StrikeWild StrikeAttack, Melee, Strike, Lightning, Cold, Fire, Projectile, AoE, Chaining, Prismatic Level: (1-20) Cost: 6 Mana Attack Damage: (160-231)% of base Effectiveness of Added Damage: (160-231)% Projectile Speed: 1800Requires Level 28Your melee weapon strikes enemies, converting physical damage to a random element. Then, depending on the element chosen, it releases a fiery explosion, an arcing bolt of lightning, or an icy wave. It will avoid choosing the same element twice in a row.Projectiles Pierce all Targets Beams Chain (4-7) Times Fires 3 Projectiles (0-19)% increased Area of Effect 100% of Physical Damage Converted to Fire, Cold or Lightning Damage Additional Effects From 1-20% Quality: (1-20)% chance to Freeze, Shock and IgnitePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 20% quality. | Vendor recipe | M |
1 | Ruby RingRuby RingRequires Level 16+(20-30)% to Fire Resistance | Can be of any rarity. | |||
1 | Sapphire RingSapphire RingRequires Level 8+(20-30)% to Cold Resistance | Can be of any rarity. | |||
Combat FocusCombat Focus Cobalt JewelLimited to: 2 Radius: Medium(10-15)% increased Elemental Damage With 40 total Intelligence and Dexterity in Radius, Prismatic Skills cannot choose Fire With 40 total Intelligence and Dexterity in Radius, Prismatic Skills deal 50% less Fire DamageVoll stood at the gates of Sarn, and a nation stood behind him. He thought of the righteousness of his cause, and of the glory he would bring to the empire he would soon lead. But as Chitus and his gemlings advanced, he thought only of the fight.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | Wild StrikeWild StrikeAttack, Melee, Strike, Lightning, Cold, Fire, Projectile, AoE, Chaining, Prismatic Level: (1-20) Cost: 6 Mana Attack Damage: (160-231)% of base Effectiveness of Added Damage: (160-231)% Projectile Speed: 1800Requires Level 28Your melee weapon strikes enemies, converting physical damage to a random element. Then, depending on the element chosen, it releases a fiery explosion, an arcing bolt of lightning, or an icy wave. It will avoid choosing the same element twice in a row.Projectiles Pierce all Targets Beams Chain (4-7) Times Fires 3 Projectiles (0-19)% increased Area of Effect 100% of Physical Damage Converted to Fire, Cold or Lightning Damage Additional Effects From 1-20% Quality: (1-20)% chance to Freeze, Shock and IgnitePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 20% quality. | Vendor recipe | M |
1 | Sapphire RingSapphire RingRequires Level 8+(20-30)% to Cold Resistance | Can be of any rarity. | |||
1 | Topaz RingTopaz RingRequires Level 12+(20-30)% to Lightning Resistance | Can be of any rarity. | |||
Combat FocusCombat Focus Crimson JewelLimited to: 2 Radius: Medium(10-15)% increased Elemental Damage With 40 total Strength and Intelligence in Radius, Prismatic Skills cannot choose Cold With 40 total Strength and Intelligence in Radius, Prismatic Skills deal 50% less Cold DamageKaom watched the torches patrol the top of the Watch. He observed the lay of the beach, its barricades and rocks, and his men in their canoes, ready to lay their lives down for him. But when his foot hit the sand, he thought only of the fight.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | Wild StrikeWild StrikeAttack, Melee, Strike, Lightning, Cold, Fire, Projectile, AoE, Chaining, Prismatic Level: (1-20) Cost: 6 Mana Attack Damage: (160-231)% of base Effectiveness of Added Damage: (160-231)% Projectile Speed: 1800Requires Level 28Your melee weapon strikes enemies, converting physical damage to a random element. Then, depending on the element chosen, it releases a fiery explosion, an arcing bolt of lightning, or an icy wave. It will avoid choosing the same element twice in a row.Projectiles Pierce all Targets Beams Chain (4-7) Times Fires 3 Projectiles (0-19)% increased Area of Effect 100% of Physical Damage Converted to Fire, Cold or Lightning Damage Additional Effects From 1-20% Quality: (1-20)% chance to Freeze, Shock and IgnitePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 20% quality. | Vendor recipe | M |
1 | Ruby RingRuby RingRequires Level 16+(20-30)% to Fire Resistance | Can be of any rarity. | |||
1 | Topaz RingTopaz RingRequires Level 12+(20-30)% to Lightning Resistance | Can be of any rarity. |
Quest reward
This item is given as a quest reward for the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
Sever the Right Hand Act 3 | ✗ | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ |
Vendor reward
This item can be bought at the listed NPC vendors, after completing the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
A Fixture of Fate Act 3 Siosa | ✓ | ||||||
Sever the Right Hand Act 3 Clarissa | ✗ | ✓ | ✓ | ✗ | ✗ | ✗ | ✓ |
Fallen from Grace Act 6 Lilly Roth | ✓ |
Threshold jewels
The following threshold jewels augment Wild Strike:
Note that the jewels may be drop disabled and only be found in the permanent leagues as legacy items.
Item | Limit | Radius | Stats | Drop Enabled |
---|---|---|---|---|
Combat FocusCombat Focus Cobalt JewelLimited to: 2 Radius: Medium(10-15)% increased Elemental Damage With 40 total Intelligence and Dexterity in Radius, Prismatic Skills cannot choose Fire With 40 total Intelligence and Dexterity in Radius, Prismatic Skills deal 50% less Fire DamageVoll stood at the gates of Sarn, and a nation stood behind him. He thought of the righteousness of his cause, and of the glory he would bring to the empire he would soon lead. But as Chitus and his gemlings advanced, he thought only of the fight.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 2 | Medium | (10-15)% increased Elemental Damage With 40 total Intelligence and Dexterity in Radius, Prismatic Skills cannot choose Fire With 40 total Intelligence and Dexterity in Radius, Prismatic Skills deal 50% less Fire Damage | 1 |
Combat FocusCombat Focus Crimson JewelLimited to: 2 Radius: Medium(10-15)% increased Elemental Damage With 40 total Strength and Intelligence in Radius, Prismatic Skills cannot choose Cold With 40 total Strength and Intelligence in Radius, Prismatic Skills deal 50% less Cold DamageKaom watched the torches patrol the top of the Watch. He observed the lay of the beach, its barricades and rocks, and his men in their canoes, ready to lay their lives down for him. But when his foot hit the sand, he thought only of the fight.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 2 | Medium | (10-15)% increased Elemental Damage With 40 total Strength and Intelligence in Radius, Prismatic Skills cannot choose Cold With 40 total Strength and Intelligence in Radius, Prismatic Skills deal 50% less Cold Damage | 1 |
Combat FocusCombat Focus Viridian JewelLimited to: 2 Radius: Medium(10-15)% increased Elemental Damage With 40 total Dexterity and Strength in Radius, Prismatic Skills cannot choose Lightning With 40 total Dexterity and Strength in Radius, Prismatic Skills deal 50% less Lightning DamageStanding behind iron bars, Daresso thought of his adoring fans cheering his name, his wife's warm embrace waiting for him, and of the celebrations that would soon be thrown in his name. But when the arena gate lifted, he thought only of the fight.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 2 | Medium | (10-15)% increased Elemental Damage With 40 total Dexterity and Strength in Radius, Prismatic Skills cannot choose Lightning With 40 total Dexterity and Strength in Radius, Prismatic Skills deal 50% less Lightning Damage | 1 |
Related helmet enchantments
The following helmet enchantments affect Wild Strike.
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
Name | Labyrinth | Stats | Spawn Weighting | |
---|---|---|---|---|
Enchantment Wild Strike Damage 1 | 66 | Merciless Labyrinth | 25% increased Wild Strike Damage | helmet 100 |
Enchantment Wild Strike Damage 2 | 75 | Eternal Labyrinth | 40% increased Wild Strike Damage | helmet 100 |
Enchantment Wild Strike Num Of Additional Projectiles In Chain 1 | 66 | Merciless Labyrinth | Wild Strike's Beam Chains an additional 4 times | helmet 100 |
Enchantment Wild Strike Num Of Additional Projectiles In Chain 2 | 75 | Eternal Labyrinth | Wild Strike's Beam Chains an additional 6 times | helmet 100 |
Enchantment Wild Strike Area Of Effect 1 | 66 | Merciless Labyrinth | 24% increased Wild Strike Area of Effect | helmet 100 |
Enchantment Wild Strike Area Of Effect 2 | 75 | Eternal Labyrinth | 36% increased Wild Strike Area of Effect | helmet 100 |
Version history
Version | Changes |
---|---|
3.8.0 |
|
3.7.0 |
|
3.4.0 |
|
2.6.0 |
|
2.4.0 |
|
2.1.0 |
|
2.0.0 |
|
References
- ↑ 1.0 1.1 1.2 Mark_GGG (June 23, 2016). "Mechanical Questions Thread". Path of Exile Forums. Retrieved June 23, 2016.