Shock

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Revision as of 21:45, 21 June 2016 by >ThemJohns (→‎Related items: Organized Shock-related effects into abstract categories the best I could.)
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For the notable passive skill, see Shock (passive skill).
Shock
Status Ailment
Shock status icon.png
A Shocked zombie on the Coast

Shock is an elemental status ailment associated with lightning that causes the affected target to take 50% increased damage from all sources.

Mechanics

A hit of damage that has a chance to shock is capable of inflicting shock. Critical strikes inherently have a 100% chance to shock. You can also gain chance to shock via gear or the passive skill tree. By default, only lightning damage is able to inflict shock, but certain equipment such as The Three DragonsThe Three Dragons
Golden Mask
Evasion: (96-103)
Energy Shield: (20-22)
Requires Level 35, 40 Dex, 40 Int+(26-30)% to all Elemental Resistances
Your Fire Damage can Shock but not Ignite
Your Cold Damage can Ignite but not Freeze or Chill
Your Lightning Damage can Freeze but not Shock
"The ice seared his naked feet
As the lightning stilled his heart,
But it was the flames upon his lover's face
That roused him to vengeance."
- From 'The Three Dragons' by Victario of Sarn
can change which damage types are able to inflict shock. Additionally, shocking ground inflicts shock without dealing damage.

The base duration of shock is 60 ms for every 1% of the target's maximum life (before party scaling) dealt by Lightning damage, up to a maximum of 50%.[1] The minimum shock duration is 300 ms, meaning that lightning damage of less than 5% of a target's maximum life will not apply shock (increased shock duration effects notwithstanding).[2]

The shock status is applied after the hit (not before), because the duration of the shock is based on damage dealt.[3][4]

Related items

Chance to apply Shock

These items grant a chance to apply Shock:

Effect vs. enemies

  • Agnerod EastAgnerod East
    Imperial Staff
    Staff
    Physical Damage: 57-171
    Critical Strike Chance: 7.00%
    Attacks per Second: 1.15
    Weapon Range: 1.3 metres
    Requires Level 66, 158 Str, 113 Int+18% Chance to Block Attack Damage while wielding a Staff40% increased Strength Requirement
    +(80-120) to Intelligence
    (30-50)% increased Lightning Damage
    +2 to Level of all Lightning Spell Skill Gems
    Damage Penetrates 20% Lightning Resistance
    100% increased Duration of Lightning Ailments
    One for each corner of the great Vinktar Square.
    grants increased Shock duration on enemies.
  • Berek's GripBerek's Grip
    Two-Stone Ring
    Requires Level 20+(12-16)% to Cold and Lightning Resistances(25-30)% increased Cold Damage
    Adds 1 to (50-70) Lightning Damage to Spells and Attacks
    +(30-40) to maximum Life
    1% of Damage Leeched as Life against Shocked Enemies
    1% of Damage Leeched as Energy Shield against Frozen Enemies
    "Berek hid from Storm's lightning wrath
    In the embrace of oblivious Frost
    Repelled by ice, blinded by blizzards
    Storm raged in vain
    While Berek slept."
    - Berek and the Untamed
    grants mana leech against Shocked enemies.
  • Berek's RespiteBerek's Respite
    Two-Stone Ring
    Requires Level 20+(12-16)% to Fire and Lightning ResistancesAdds (20-25) to (30-50) Fire Damage to Spells and Attacks
    (25-30)% increased Lightning Damage
    +(30-40) to maximum Mana
    When you Kill a Shocked Enemy, inflict an equivalent Shock on each nearby Enemy
    When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy
    "With Flame licking at his heels
    Berek berated the clouds
    Until vengeful Storm spewed forth his rains
    And Berek held on tight
    As Fire screamed and steamed
    And fled."
    - Berek and the Untamed
    Shocks an nearby enemy for 2 seconds when you kill a Shocked enemy.
  • Mind of the CouncilMind of the Council
    Harlequin Mask
    Evasion: (518-666)
    Energy Shield: (155-208)
    Requires Level 57, 64 Dex, 64 Int(230-260)% increased Evasion and Energy Shield
    +(15-20) to maximum Energy Shield
    (20-30)% increased maximum Mana
    10% chance to Shock
    +20% chance to be Shocked
    30% of Lightning Damage is taken from Mana before Life
    Attack Skills have Added Lightning Damage equal to 6% of maximum Mana
    Lose 3% of Mana when you use an Attack Skill
    You think we do not know.
    We know all that you think.
    causes the user to recover mana whenever an enemy is shocked.
  • The TamingThe Taming
    Prismatic Ring
    Requires Level 30+(8-10)% to all Elemental Resistances20% increased Damage with Hits and Ailments per Freeze, Shock or Ignite on Enemy
    +(20-30)% to all Elemental Resistances
    30% increased Elemental Damage
    10% chance to Freeze, Shock and Ignite
    30% increased Elemental Damage with Attack Skills
    "Moon after moon did Berek make fools
    Of the great and Untamed Three
    Until malice for a Brother
    Slew the hatred of the Other
    And Berek did hunt
    Alone and free."
    - Berek and the Untamed
    grants increased Damage per Freeze, Shock and Ignite on Enemies.
  • Valako's SignValako's Sign
    Topaz Ring
    Requires Level 38+(20-30)% to Lightning Resistance40% increased Damage with Hits against Shocked Enemies
    20% increased Lightning Damage
    +(20-40) to maximum Mana
    1% of Damage Leeched as Life against Shocked Enemies
    25% chance to Shock
    A gift from Valako,
    appointing Kiloava as the Herald of War.
    A title Kaom claimed when he ended Kiloava's bloodline.
    grants increased damage and life leech against Shocked enemies.
  • Module Error: More than one result found for item using search term "item_name = Vessel of Vinktar". Try using the page parameter instead Shocks nearby enemies when used.
  • Doryani's FistDoryani's Fist
    Vaal Gauntlets
    Armour: (232-266)
    Energy Shield: (80-100)
    Requires Level 63, 100 StrGrants Level 20 Doryani's Touch Skill
    +(80-100) to maximum Energy Shield
    30% chance to Shock
    Adds (150-225) to (525-600) Lightning Damage to Unarmed Melee Hits
    Adds (90-135) to (315-360) Lightning Damage to Spells while Unarmed
    +(200-250) Energy Shield gained on Killing a Shocked Enemy
    30% increased Effect of Lightning Ailments
    Doryani's ingenuity raised the Vaal Empire to unprecedented heights. His curiosity reduced it to ruins and bones.
    causes the user to recovery Energy Shield when killing a shocked enemy.
  • WindripperWindripper
    Imperial Bow
    Bow
    Physical Damage: 29-117
    Elemental Damage: (48-60) to (72-90), 1 to (120-150)
    Critical Strike Chance: (6.50-7.00)%
    Attacks per Second: (1.59-1.67)
    Requires Level 66, 212 Dex(20-24)% increased Elemental Damage with Attack SkillsAdds (48-60) to (72-90) Cold Damage
    Adds 1 to (120-150) Lightning Damage
    (10-15)% increased Attack Speed
    (30-40)% increased Critical Strike Chance
    15% increased Quantity of Items Dropped by Slain Frozen Enemies
    30% increased Rarity of Items Dropped by Slain Shocked Enemies
    It hunts; as silent as falling snow, as deadly as the tempest.
    grants increased rarity of items dropped by Shocked enemies.

Effect on player

Shock Avoidance/Immunity

These items grant a chance to avoid being Shock:

  • Conqueror's EfficiencyConqueror's Efficiency
    Crimson Jewel
    Limited to: 13% reduced Mana Cost of Skills
    4% increased Skill Effect Duration
    4% increased Mana Reservation Efficiency of Skills
    The stone may yet bleed.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
  • Tear of PurityTear of Purity
    Lapis Amulet
    Requires Level 5+(20-30) to IntelligenceGrants Level 10 Purity of Elements Skill
    +(10-20) to all Attributes
    +(20-40) to maximum Life
    +(5-10)% to all Elemental Resistances
    A shimmering symbol of Purity, clear as water,
    but I know better than most how quickly
    Purity can succumb to Corruption.
    How quickly water turns to blood.
    - Victario, the People's Poet

These items grant Shock immunity:

  • Fairgraves' TricorneFairgraves' Tricorne
    Tricorne
    Evasion: (90-117)Requires Level 12, 27 DexAdds 15 to 25 Cold Damage to Attacks
    70% increased Evasion Rating
    +(20-30)% to Lightning Resistance
    Cannot be Shocked
    You can be Touched by Tormented Spirits
    Fairgraves' trusty tricorne accompanied him far across
    the seas, deep under the ground, and even beyond death.
  • Shackles of the WretchedShackles of the Wretched
    Chain Gloves
    Armour: (14-20)
    Energy Shield: (4-6)
    Requires Level 7Hexes applied by Socketed Curse Skills are Reflected back to you
    (40-60)% increased Stun and Block Recovery
    You cannot be Chilled for 3 seconds after being Chilled
    You cannot be Frozen for 3 seconds after being Frozen
    You cannot be Ignited for 3 seconds after being Ignited
    You cannot be Shocked for 3 seconds after being Shocked
    You grant (4-6) Frenzy Charges to allies on Death
    Captivity breeds creativity.
    grants the player Shock immunity for 3 seconds after becoming Shocked.
  • The StormheartThe Stormheart
    Royal Staff
    Staff
    Physical Damage: (48.6-54) to (145.8-162)
    Elemental Damage: (25-35) to (45-60), (1-10) to (70-90)
    Critical Strike Chance: (7.80-8.78)%
    Attacks per Second: 1.15
    Weapon Range: 1.3 metres
    Requires Level 28, 51 Str, 51 Int+18% Chance to Block Attack Damage while wielding a Staff(80-100)% increased Physical Damage
    Adds (25-35) to (45-60) Cold Damage
    Adds (1-10) to (70-90) Lightning Damage
    (20-35)% increased Critical Strike Chance
    100% chance to Avoid being Shocked while Chilled
    50% chance to Shock Chilled Enemies
    When the storm comes,
    the safest place to be is the centre.
    (while Frozen)

Miscellaneous

  • Maligaro's RestraintMaligaro's Restraint
    Chain Belt
    Requires Level 44+(9-20) to maximum Energy ShieldAdds 1 to (30-50) Lightning Damage to Attacks
    100% increased Shock Duration on you
    Shocks you cause are reflected back to you
    60% increased Damage while Shocked
    15% increased Movement Speed while Shocked
    "Our genius will pave the way forward.
    May all who are worthy be improved!"
    - Inquisitor Maligaro
    causes Shock the player applies to enemies to get reflected back at them.
  • Voltaxic RiftVoltaxic Rift
    Spine Bow
    Bow
    Physical Damage: 38-115
    Elemental Damage: 1 to (600-750)
    Critical Strike Chance: 6.50%
    Attacks per Second: (1.54-1.61)
    Requires Level 64, 212 DexAdds 1 to (600-750) Lightning Damage
    (10-15)% increased Attack Speed
    100% of Lightning Damage Converted to Chaos Damage
    Your Chaos Damage can Shock
    Hits with this Weapon Shock Enemies as though dealing 300% more Damage
    +40% to Maximum Effect of Shock
    The eldritch storm descended upon us, and bruised lightning
    rained down. Metal withered and flesh melted before its
    arcane power. There was no escape, no shelter. Only despair.
    causes chaos damage to be able to Shock.
  • Module Error: No results found for item using search term "item_name = Three Dragons" causes the user to apply Shock based on Fire damage instead of Lightning damage.

Unique jewels

The following jewels affect Shock status: Lua error in Module:Item_table at line 1971: bad argument #2 to 'format' (string expected, got nil).

Shock Passives

Passives related to Shock include: Template:Passive table

Version history

Version Changes
2.0.0
  • Freeze, Shock and Chill now last for 60ms for every 1% of life dealt by the appropriate element, up to a maximum of 50%.
1.2.0
  • Shock and Shocked Ground have been changed so that they cause 50% increased damage taken (rather than 30%) but no longer stack. They do not stack with each other either. "Cannot Be Shocked" now prevents players being affected by either Shocked Ground or Shock itself.
1.0.0
  • Shock has been reduced to 30% increased damage taken per stack rather than 40%.

References

  1. Chris Wilson (July 10, 2015). "Path of Exile 2.0.0: The Awakening Patch Notes". Official Path of Exile Forums. Retrieved July 20, 2015.
  2. Mark_GGG (April 11, 2016). "Shock Minimum Duration". Official Path of Exile Forums. Retrieved April 11, 2016.
  3. Malice (November 13, 2011). "Mechanics thread". Official Path of Exile Forums. Retrieved July 5, 2013.
  4. Mark_GGG (September 4, 2014). "Does shock bonus apply to first hit?". Official Path of Exile Forums. Retrieved May 21, 2016.