Shield Charge: Difference between revisions

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>BotK2
(PyPoE/ExporterBot/1.0.0a0: Item exporter)
>BotK2
(PyPoE/ExporterBot/1.0.0a0: Item exporter)
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{{Item
{{Item
|rarity                           = Normal
|rarity                             = Normal
|name                             = Shield Charge
|name                               = Shield Charge
|class                           = Active Skill Gems
|class                               = Active Skill Gems
|size_x                           = 1
|size_x                             = 1
|size_y                           = 1
|size_y                             = 1
|drop_level                       = 10
|drop_level                         = 10
|tags                             = gem, default
|tags                               = gem, default
|metadata_id                     = Metadata/Items/Gems/SkillGemShieldCharge
|metadata_id                         = Metadata/Items/Gems/SkillGemShieldCharge
|help_text                       = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
|help_text                           = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
|purchase_cost_normal1_name       = Orb of Transmutation
|purchase_cost_normal1_name         = Orb of Transmutation
|purchase_cost_normal1_amount     = 1
|purchase_cost_normal1_amount       = 1
|strength_percent                 = 100
|strength_percent                   = 100
|gem_tags                         = Attack, AoE, Movement, Melee
|gem_tags                           = Attack, AoE, Movement, Melee
|cast_time                       = 1.0
|cast_time                           = 1.0
|gem_description                 = Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike.
|gem_description                     =  
|active_skill_name               = Shield Charge
|active_skill_name                   = Shield Charge
|item_class_restriction           = Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Unarmed
|item_class_restriction             = Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres, Unarmed
|skill_id                         = NewShieldCharge
|skill_id                           = NewShieldCharge
|is_support_gem                   = False
|is_support_gem                     = False
|required_level                   = 10
|required_level                     = 10
|static_mana_cost                 = 8
|static_mana_cost                   = 8
|static_stat1_id                 = shield_charge_scaling_stun_threshold_reduction_+%_at_maximum_range
|static_stat1_id                     = shield_charge_scaling_stun_threshold_reduction_+%_at_maximum_range
|static_stat1_value               = 50
|static_stat1_value                 = 50
|static_stat2_id                 = base_movement_velocity_+%
|static_stat2_id                     = base_movement_velocity_+%
|static_stat2_value               = 75
|static_stat2_value                 = 75
|static_stat3_id                 = shield_charge_damage_+%_maximum
|static_stat3_id                     = shield_charge_damage_+%_maximum
|static_stat3_value               = 200
|static_stat3_value                 = 200
|static_stat4_id                 = ignores_proximity_shield
|static_stat4_id                     = ignores_proximity_shield
|static_stat4_value               = 1
|static_stat4_value                 = 1
|static_stat5_id                 = base_skill_show_average_damage_instead_of_dps
|static_stat5_id                     = base_skill_show_average_damage_instead_of_dps
|static_stat5_value               = 1
|static_stat5_value                 = 1
|static_stat6_id                 = is_area_damage
|static_stat6_id                     = is_area_damage
|static_stat6_value               = 1
|static_stat6_value                 = 1
|stat_text                       = Deals (50-61.4)% of Base Damage<br>50% increased Stun Threshold reduction on enemies at Maximum charge distance<br>75% increased Movement Speed<br>200% more Damage with Hits at Maximum Charge Distance
|stat_text                           = Deals (50-61.4)% of Base Damage<br>50% increased Stun Threshold reduction on enemies at Maximum charge distance<br>75% increased Movement Speed<br>200% more Damage with Hits at Maximum Charge Distance
|quality_stat_text               = 1% increased Damage
|quality_stat_text                   = 1% increased Damage
|static_quality_stat1_id         = damage_+%
|static_quality_stat1_id             = damage_+%
|static_quality_stat1_value       = 1
|static_quality_stat1_value         = 1
|level1                           = True
|level1                             = True
|level1_level_requirement         = 10
|level1_level_requirement           = 10
|level1_strength_requirement     = 29
|level1_strength_requirement         = 29
|level1_damage_effectiveness     = 50
|level1_damage_effectiveness         = 50
|level1_damage_multiplier         = 50
|level1_damage_multiplier           = 50
|level1_experience               = 0
|level1_experience                   = 0
|level2                           = True
|level2                             = True
|level2_level_requirement         = 13
|level2_level_requirement           = 13
|level2_strength_requirement     = 35
|level2_strength_requirement         = 35
|level2_damage_effectiveness     = 51
|level2_damage_effectiveness         = 51
|level2_damage_multiplier         = 50.6
|level2_damage_multiplier           = 50.6
|level2_experience               = 9569
|level2_experience                   = 9569
|level3                           = True
|level3                             = True
|level3_level_requirement         = 17
|level3_level_requirement           = 17
|level3_strength_requirement     = 43
|level3_strength_requirement         = 43
|level3_damage_effectiveness     = 51
|level3_damage_effectiveness         = 51
|level3_damage_multiplier         = 51.2
|level3_damage_multiplier           = 51.2
|level3_experience               = 37758
|level3_experience                   = 37758
|level4                           = True
|level4                             = True
|level4_level_requirement         = 21
|level4_level_requirement           = 21
|level4_strength_requirement     = 52
|level4_strength_requirement         = 52
|level4_damage_effectiveness     = 52
|level4_damage_effectiveness         = 52
|level4_damage_multiplier         = 51.8
|level4_damage_multiplier           = 51.8
|level4_experience               = 96904
|level4_experience                   = 96904
|level5                           = True
|level5                             = True
|level5_level_requirement         = 25
|level5_level_requirement           = 25
|level5_strength_requirement     = 60
|level5_strength_requirement         = 60
|level5_damage_effectiveness     = 52
|level5_damage_effectiveness         = 52
|level5_damage_multiplier         = 52.4
|level5_damage_multiplier           = 52.4
|level5_experience               = 208096
|level5_experience                   = 208096
|level6                           = True
|level6                             = True
|level6_level_requirement         = 29
|level6_level_requirement           = 29
|level6_strength_requirement     = 69
|level6_strength_requirement         = 69
|level6_damage_effectiveness     = 53
|level6_damage_effectiveness         = 53
|level6_damage_multiplier         = 53
|level6_damage_multiplier           = 53
|level6_experience               = 401896
|level6_experience                   = 401896
|level7                           = True
|level7                             = True
|level7_level_requirement         = 33
|level7_level_requirement           = 33
|level7_strength_requirement     = 77
|level7_strength_requirement         = 77
|level7_damage_effectiveness     = 54
|level7_damage_effectiveness         = 54
|level7_damage_multiplier         = 53.6
|level7_damage_multiplier           = 53.6
|level7_experience               = 722176
|level7_experience                   = 722176
|level8                           = True
|level8                             = True
|level8_level_requirement         = 36
|level8_level_requirement           = 36
|level8_strength_requirement     = 83
|level8_strength_requirement         = 83
|level8_damage_effectiveness     = 54
|level8_damage_effectiveness         = 54
|level8_damage_multiplier         = 54.2
|level8_damage_multiplier           = 54.2
|level8_experience               = 1081266
|level8_experience                   = 1081266
|level9                           = True
|level9                             = True
|level9_level_requirement         = 39
|level9_level_requirement           = 39
|level9_strength_requirement     = 90
|level9_strength_requirement         = 90
|level9_damage_effectiveness     = 55
|level9_damage_effectiveness         = 55
|level9_damage_multiplier         = 54.8
|level9_damage_multiplier           = 54.8
|level9_experience               = 1579774
|level9_experience                   = 1579774
|level10                         = True
|level10                             = True
|level10_level_requirement       = 42
|level10_level_requirement           = 42
|level10_strength_requirement     = 96
|level10_strength_requirement       = 96
|level10_damage_effectiveness     = 55
|level10_damage_effectiveness       = 55
|level10_damage_multiplier       = 55.4
|level10_damage_multiplier           = 55.4
|level10_experience               = 2261831
|level10_experience                 = 2261831
|level11                         = True
|level11                             = True
|level11_level_requirement       = 45
|level11_level_requirement           = 45
|level11_strength_requirement     = 102
|level11_strength_requirement       = 102
|level11_damage_effectiveness     = 56
|level11_damage_effectiveness       = 56
|level11_damage_multiplier       = 56
|level11_damage_multiplier           = 56
|level11_experience               = 3183608
|level11_experience                 = 3183608
|level12                         = True
|level12                             = True
|level12_level_requirement       = 48
|level12_level_requirement           = 48
|level12_strength_requirement     = 109
|level12_strength_requirement       = 109
|level12_damage_effectiveness     = 57
|level12_damage_effectiveness       = 57
|level12_damage_multiplier       = 56.6
|level12_damage_multiplier           = 56.6
|level12_experience               = 4911487
|level12_experience                 = 4911487
|level13                         = True
|level13                             = True
|level13_level_requirement       = 51
|level13_level_requirement           = 51
|level13_strength_requirement     = 115
|level13_strength_requirement       = 115
|level13_damage_effectiveness     = 57
|level13_damage_effectiveness       = 57
|level13_damage_multiplier       = 57.2
|level13_damage_multiplier           = 57.2
|level13_experience               = 6703256
|level13_experience                 = 6703256
|level14                         = True
|level14                             = True
|level14_level_requirement       = 54
|level14_level_requirement           = 54
|level14_strength_requirement     = 121
|level14_strength_requirement       = 121
|level14_damage_effectiveness     = 58
|level14_damage_effectiveness       = 58
|level14_damage_multiplier       = 57.8
|level14_damage_multiplier           = 57.8
|level14_experience               = 9056935
|level14_experience                 = 9056935
|level15                         = True
|level15                             = True
|level15_level_requirement       = 57
|level15_level_requirement           = 57
|level15_strength_requirement     = 127
|level15_strength_requirement       = 127
|level15_damage_effectiveness     = 58
|level15_damage_effectiveness       = 58
|level15_damage_multiplier       = 58.4
|level15_damage_multiplier           = 58.4
|level15_experience               = 12127847
|level15_experience                 = 12127847
|level16                         = True
|level16                             = True
|level16_level_requirement       = 60
|level16_level_requirement           = 60
|level16_strength_requirement     = 134
|level16_strength_requirement       = 134
|level16_damage_effectiveness     = 59
|level16_damage_effectiveness       = 59
|level16_damage_multiplier       = 59
|level16_damage_multiplier           = 59
|level16_experience               = 21223313
|level16_experience                 = 21223313
|level17                         = True
|level17                             = True
|level17_level_requirement       = 63
|level17_level_requirement           = 63
|level17_strength_requirement     = 140
|level17_strength_requirement       = 140
|level17_damage_effectiveness     = 60
|level17_damage_effectiveness       = 60
|level17_damage_multiplier       = 59.6
|level17_damage_multiplier           = 59.6
|level17_experience               = 37263203
|level17_experience                 = 37263203
|level18                         = True
|level18                             = True
|level18_level_requirement       = 66
|level18_level_requirement           = 66
|level18_strength_requirement     = 146
|level18_strength_requirement       = 146
|level18_damage_effectiveness     = 60
|level18_damage_effectiveness       = 60
|level18_damage_multiplier       = 60.2
|level18_damage_multiplier           = 60.2
|level18_experience               = 67080320
|level18_experience                 = 67080320
|level19                         = True
|level19                             = True
|level19_level_requirement       = 68
|level19_level_requirement           = 68
|level19_strength_requirement     = 151
|level19_strength_requirement       = 151
|level19_damage_effectiveness     = 61
|level19_damage_effectiveness       = 61
|level19_damage_multiplier       = 60.8
|level19_damage_multiplier           = 60.8
|level19_experience               = 129975376
|level19_experience                 = 129975376
|level20                         = True
|level20                             = True
|level20_level_requirement       = 70
|level20_level_requirement           = 70
|level20_strength_requirement     = 155
|level20_strength_requirement       = 155
|level20_damage_effectiveness     = 61
|level20_damage_effectiveness       = 61
|level20_damage_multiplier       = 61.4
|level20_damage_multiplier           = 61.4
|level20_experience               = 342026975
|level20_experience                 = 342026975
|level21                         = True
|level21                             = True
|level21_level_requirement       = 72
|level21_level_requirement           = 72
|level21_strength_requirement     = 159
|level21_strength_requirement       = 159
|level21_damage_effectiveness     = 62
|level21_damage_effectiveness       = 62
|level21_damage_multiplier       = 62
|level21_damage_multiplier           = 62
|level22                         = True
|level22                             = True
|level22_level_requirement       = 74
|level22_level_requirement           = 74
|level22_damage_effectiveness     = 63
|level22_damage_effectiveness       = 63
|level22_damage_multiplier       = 62.6
|level22_damage_multiplier           = 62.6
|level23                         = True
|level23                             = True
|level23_level_requirement       = 76
|level23_level_requirement           = 76
|level23_damage_effectiveness     = 63
|level23_damage_effectiveness       = 63
|level23_damage_multiplier       = 63.2
|level23_damage_multiplier           = 63.2
|level24                         = True
|level24                             = True
|level24_level_requirement       = 78
|level24_level_requirement           = 78
|level24_damage_effectiveness     = 64
|level24_damage_effectiveness       = 64
|level24_damage_multiplier       = 63.8
|level24_damage_multiplier           = 63.8
|level25                         = True
|level25                             = True
|level25_level_requirement       = 80
|level25_level_requirement           = 80
|level25_damage_effectiveness     = 64
|level25_damage_effectiveness       = 64
|level25_damage_multiplier       = 64.4
|level25_damage_multiplier           = 64.4
|level26                         = True
|level26                             = True
|level26_level_requirement       = 82
|level26_level_requirement           = 82
|level26_damage_effectiveness     = 65
|level26_damage_effectiveness       = 65
|level26_damage_multiplier       = 65
|level26_damage_multiplier           = 65
|level27                         = True
|level27                             = True
|level27_level_requirement       = 84
|level27_level_requirement           = 84
|level27_damage_effectiveness     = 66
|level27_damage_effectiveness       = 66
|level27_damage_multiplier       = 65.6
|level27_damage_multiplier           = 65.6
|level28                         = True
|level28                             = True
|level28_level_requirement       = 86
|level28_level_requirement           = 86
|level28_damage_effectiveness     = 66
|level28_damage_effectiveness       = 66
|level28_damage_multiplier       = 66.2
|level28_damage_multiplier           = 66.2
|level29                         = True
|level29                             = True
|level29_level_requirement       = 88
|level29_level_requirement           = 88
|level29_damage_effectiveness     = 67
|level29_damage_effectiveness       = 67
|level29_damage_multiplier       = 66.8
|level29_damage_multiplier           = 66.8
|level30                         = True
|level30                             = True
|level30_level_requirement       = 90
|level30_level_requirement           = 90
|level30_damage_effectiveness     = 67
|level30_damage_effectiveness       = 67
|level30_damage_multiplier       = 67.4
|level30_damage_multiplier           = 67.4
|release_version                 = 0.8.3
|release_version                     = 0.8.3
}}
}}
{{quote|In the hands of a talented combatant, even a shield becomes a deadly weapon. With Shield Charge, a warrior dashes forward at a single enemy, slamming them senseless. The violence of the charge will push nearby foes out of its path, and inflict great damage on target. An opponent unlucky enough to be struck by the full brunt of a Shield Charge will be knocked back and stunned for a time.|Description on the official Path of Exile website <ref name="Description"/>}}
{{quote|In the hands of a talented combatant, even a shield becomes a deadly weapon. With Shield Charge, a warrior dashes forward at a single enemy, slamming them senseless. The violence of the charge will push nearby foes out of its path, and inflict great damage on target. An opponent unlucky enough to be struck by the full brunt of a Shield Charge will be knocked back and stunned for a time.|Description on the official Path of Exile website <ref name="Description"/>}}

Revision as of 10:59, 8 December 2017

Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..

In the hands of a talented combatant, even a shield becomes a deadly weapon. With Shield Charge, a warrior dashes forward at a single enemy, slamming them senseless. The violence of the charge will push nearby foes out of its path, and inflict great damage on target. An opponent unlucky enough to be struck by the full brunt of a Shield Charge will be knocked back and stunned for a time.

Description on the official Path of Exile website [1]

Shield Charge is an attack skill. The player charges at an enemy and bashes it with his shield. The target is damaged, knocked back, and stunned. Enemies in the way are pushed to the side.

Skill functions and interactions

  • Damage and reduced enemy stun threshold are proportional to the distance charged. The maximum charge distance is 60 units[2] Note that the in-game average damage tooltip for Shield Charge does not factor in the bonus gained from charge distance.
  • The damage dealt on strike is based on the main hand weapon and is not affected by the shield in any way. Shield Charge can also be used unarmed; however, it cannot be used with a wand.
  • Area of Effect: Shield Charge deals AoE damage at the end animation of the charge in a circle in front of the player. Modifiers to area radius and damage affect the skill.
  • Use time: Shield Charge has a special base use time of 1.0 seconds (when charging to the maximum distance) that overrides the base attack time of any weapon equipped. Note that the attack time of the skill displayed in-game is erroneously affected by the base attack time of the weapon. Both local and global attack speed modifiers apply to this use time, increasing the speed at which the skill is performed, including both the charging speed and the recovery animation at the end. Furthermore, modifiers to movement speed affect the charging animation speed.[3]
  • Shield Charge cannot be supported by Module Error: No skills found with q_where = skill.active_skill_name="Multistrike Support".

Gem level progression

LevelRequired LevelRequired StrengthExp.Total Exp.
1102900
2133595699569
317432818937758
421525914696904
52560111192208096
62969193800401896
73377320280722176
836833590901081266
939904985081579774
1042966820572261831
11451029217773183608
124810917278794911487
135111517917696703256
145412123536799056935
1557127307091212127847
1660134909546621223313
17631401603989037263203
18661462981711767080320
196815162895056129975376
2070155212051599342026975
2172159N/AN/A
2274N/AN/AN/A
2376N/AN/AN/A
2478N/AN/AN/A
2580N/AN/AN/A
2682N/AN/AN/A
2784N/AN/AN/A
2886N/AN/AN/A
2988N/AN/AN/A
3090N/AN/AN/A
3191N/AN/AN/A
3292N/AN/AN/A
3393N/AN/AN/A
3494N/AN/AN/A
3595N/AN/AN/A
3696N/AN/AN/A
3797N/AN/AN/A
3898N/AN/AN/A
3999N/AN/AN/A
40100N/AN/AN/A

Quest reward

Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.

Vendor reward

Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.

Related helmet enchantments

The following helmet enchantments affect Shield Charge.

Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.LabyrinthStatsSpawn Weighting
Enchantment Shield Charge Attack Speed 166Merciless Labyrinth10% increased Shield Charge Attack Speedhelmet 100
Enchantment Shield Charge Attack Speed 275Eternal Labyrinth15% increased Shield Charge Attack Speedhelmet 100
Enchantment Shield Charge Damage 166Merciless Labyrinth25% increased Shield Charge Damagehelmet 100
Enchantment Shield Charge Damage 275Eternal Labyrinth40% increased Shield Charge Damagehelmet 100
EnchantmentShieldChargeDamagePerTargetHit11N/A6% increased Shield Charge Damage per Enemy Hithelmet 0
EnchantmentShieldChargeDamagePerTargetHit21N/A9% increased Shield Charge Damage per Enemy Hithelmet 0

Version history

Version Changes
2.6.0
  • Fixed an issue where Shield ChargeShield ChargeAttack, AoE, Movement, Travel, Physical, Melee
    Level: (1-20)
    Cost: 10 Mana
    Attack Time: 0.50 sec
    Critical Strike Chance: 5.00%
    AoE Radius: 8 / 16
    Requires Level 10Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike.(12-134) to (18-200) Base Off Hand Physical Damage
    (3-5) to (4-7) Added Physical Damage per 15 Armour or Evasion Rating on Shield
    75% increased Stun Threshold reduction on enemies at Maximum charge distance
    100% more Damage with Hits at Maximum Charge Distance
    (90-109)% increased Movement Speed

    Additional Effects From 1-20% Quality:
    (1-20)% increased Movement Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    had two separate damage modifiers at gem level 2 and above, which displayed as "Deals 50% base damage, Deals 101.2% of base damage". These have been combined into one modifier.
2.3.0e
  • Shield Charge now has 20% less area of effect and the maximum distance has been increased from 50 to 60.
2.3.0
  • Shield Charge is now an Area of Effect skill. It deals damage to enemies you collide with as you charge, then deals a larger aoe at the end of the charge. It no longer always stuns. It gains more damage and stun threshold reduction the further you travel, up to a certain distance.
2.1.0
  • Attack skills that have their damage based on the wielded weapon have their mana costs fixed in place from level 1 onwards.
2.0.0
  • The end animation now scales with attack speed.
  • Shield Charge can no longer be supported by Multistrike.
  • Base Damage is now 50%. Damage at maximum range has been increased, and the stun duration has been set to 200% at all levels.
  • Now has 50% increased movement speed increasing to 69% at level 20.
  • Now grants 1% increased damage per 1% quality (was 0.75% per 1% quality).
1.3.1b
  • Fixed a bug with Shield Charge that would cause it to get out of sync.
1.3.0e
  • Fixed a bug with Shield Charge where it could repeat the end animation several times per skill use.
1.3.0
0.11.1c
  • Fixed a bug where Shield Charge Multistrike hits after the first did no damage.
0.11.1b
  • Fixed a crash with Module Error: Too many skills found with q_where = skill.active_skill_name="Shield Charge". Please choose only one of the following ids:
    ProphecyRhoaShieldCharge - (10-20)% increased Attack Speed, 50% increased Stun Threshold reduction on enemies at Maximum charge distance, (20-10)% more Damage with Hits at Maximum Charge Distance, 100% increased Movement Speed, Gain 15% of Physical Damage as Extra Lightning Damage, Melee Hits Fortify (page)
    VaganShieldCharge - (10-20)% increased Attack Speed, 50% increased Stun Threshold reduction on enemies at Maximum charge distance, (20-10)% more Damage with Hits at Maximum Charge Distance, 50% increased Movement Speed (page)
    and Module Error: No skills found with q_where = skill.active_skill_name="Melee Splash".
0.11.1
  • The Module Error: No skills found with q_where = skill.active_skill_name="Melee Splash" support gem now works with Module Error: Too many skills found with q_where = skill.active_skill_name="Shield Charge". Please choose only one of the following ids:
    ProphecyRhoaShieldCharge - (10-20)% increased Attack Speed, 50% increased Stun Threshold reduction on enemies at Maximum charge distance, (20-10)% more Damage with Hits at Maximum Charge Distance, 100% increased Movement Speed, Gain 15% of Physical Damage as Extra Lightning Damage, Melee Hits Fortify (page)
    VaganShieldCharge - (10-20)% increased Attack Speed, 50% increased Stun Threshold reduction on enemies at Maximum charge distance, (20-10)% more Damage with Hits at Maximum Charge Distance, 50% increased Movement Speed (page)
    .
  • Shield charge can now be evaded.
0.11.0
  • Fixed a bug where Shield Charge would deal no damage if used very close to a monster.
0.10.0c
  • Fixed a game server crash that could occur when using Shield Charge.
0.10.0
  • Fixed a bug where your speed would not change when using Shield Charge to travel through ground ice or ground tar.
0.9.12t
  • Fixed a crash that would occur if a player or monster tried to use Shield Charge while caught in a Bear Trap.
0.9.12qq
  • From 1% damage per quality point to 0.35%.
0.9.10
  • Removed increase to knockback distance based on charge distance.
0.9.6b
  • Improved the effects for Shield Charge
0.9.4
  • Shield Charge now provides no damage bonus if used at minimum range, because it's fast and doesn't miss.
    It still provides the same damage bonus at longer ranges.
0.9.1
  • Fixed a bug that allowed Shield Charge to be spammed really fast.
  • Increased stun and knockback
0.8.3
  • Added "Shield Charge" skill

References

  1. 1.0 1.1 Path of Exile. "Strength skills". Official Path of Exile website.
  2. 2.0 2.1 Mark_GGG (July 11, 2013). "Shield Charge". Official Path of Exile website. Retrieved November 7, 2015.
  3. 3.0 3.1 Mark_GGG (June 14, 2016). "Mechanical Questions Thread". Official Path of Exile Forums. Retrieved June 14, 2016.