Power Siphon: Difference between revisions
Hueftsteak (talk | contribs) |
(PyPoE/ExporterBot/1.0.0a0: Item exporter) |
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|intelligence_percent = 100 | |intelligence_percent = 100 | ||
|gem_tags = Critical, Attack, Projectile | |gem_tags = Critical, Attack, Projectile | ||
|gem_description = Fires your wand to | |gem_description = Fires your wand to fire a single projectile each at a number of nearby enemies, granting you a power charge if an enemy is killed by, or soon after, the hit. | ||
|active_skill_name = Power Siphon | |active_skill_name = Power Siphon | ||
|item_class_id_restriction = Wand | |item_class_id_restriction = Wand | ||
Line 17: | Line 17: | ||
|cast_time = 1.0 | |cast_time = 1.0 | ||
|required_level = 12 | |required_level = 12 | ||
|quality_type1_weight = | |quality_type1_weight = 1 | ||
|quality_type1_stat_text = | |quality_type1_stat_text = +0.5% to Critical Strike Multiplier per Power Charge | ||
|quality_type1_stat_breakpoint = 2 | |||
|quality_type1_stat_per_breakpoint = +1% to Critical Strike Multiplier per Power Charge | |||
|quality_type1_stat1_id = critical_strike_multiplier_+_per_power_charge | |||
|quality_type1_stat1_value = 500 | |||
| | |||
| | |||
| | |||
| | |||
|static_cost_types = Mana | |static_cost_types = Mana | ||
|static_attack_speed_multiplier = 100 | |static_attack_speed_multiplier = 100 | ||
|static_stat1_id = | |static_stat1_id = number_of_projectiles_override | ||
|static_stat1_value = 1 | |static_stat1_value = 1 | ||
|static_stat2_id = | |static_stat2_id = projectiles_are_not_fired | ||
|static_stat2_value = 1 | |static_stat2_value = 1 | ||
|static_stat3_id = chance_to_gain_power_charge_on_rare_or_unique_enemy_hit_% | |static_stat3_id = skill_can_add_multiple_charges_per_action | ||
| | |static_stat3_value = 1 | ||
| | |static_stat4_id = skill_can_fire_wand_projectiles | ||
| | |static_stat4_value = 1 | ||
| | |static_stat5_id = kill_enemy_on_hit_if_under_10%_life | ||
| | |static_stat5_value = 1 | ||
|stat_text = Fires (4-7) | |static_stat6_id = chance_to_gain_power_charge_on_rare_or_unique_enemy_hit_% | ||
|static_stat6_value = 20 | |||
|static_stat7_id = critical_strike_chance_+%_final_per_power_charge_from_power_siphon | |||
|static_stat7_value = 10 | |||
|static_stat8_id = critical_strike_multiplier_+_per_power_charge | |||
|static_stat8_value = 20 | |||
|stat_text = Fires a Projectile at up to (4-7) targets<br>Modifiers to number of Projectiles instead apply to number of targets fired at<br>Culling Strike<br>20% chance to gain a Power Charge when Projectile Hits a Rare or Unique Enemy<br>10% more Critical Strike Chance per Power Charge<br>+20% to Critical Strike Multiplier per Power Charge | |||
|level1 = True | |level1 = True | ||
|level1_level_requirement = 12 | |level1_level_requirement = 12 | ||
Line 53: | Line 47: | ||
|level1_damage_effectiveness = 140 | |level1_damage_effectiveness = 140 | ||
|level1_damage_multiplier = 140 | |level1_damage_multiplier = 140 | ||
|level1_stat_text = Fires 4 | |level1_stat_text = Fires a Projectile at up to 4 targets<br>Modifiers to number of Projectiles instead apply to number of targets fired at | ||
|level1_stat1_id = | |level1_stat1_id = power_siphon_base_fire_at_x_targets | ||
|level1_stat1_value = 4 | |level1_stat1_value = 4 | ||
|level2 = True | |level2 = True | ||
Line 61: | Line 55: | ||
|level2_damage_effectiveness = 141 | |level2_damage_effectiveness = 141 | ||
|level2_damage_multiplier = 141 | |level2_damage_multiplier = 141 | ||
|level2_stat_text = Fires 4 | |level2_stat_text = Fires a Projectile at up to 4 targets<br>Modifiers to number of Projectiles instead apply to number of targets fired at | ||
|level2_stat1_id = | |level2_stat1_id = power_siphon_base_fire_at_x_targets | ||
|level2_stat1_value = 4 | |level2_stat1_value = 4 | ||
|level3 = True | |level3 = True | ||
Line 69: | Line 63: | ||
|level3_damage_effectiveness = 142 | |level3_damage_effectiveness = 142 | ||
|level3_damage_multiplier = 142 | |level3_damage_multiplier = 142 | ||
|level3_stat_text = Fires 4 | |level3_stat_text = Fires a Projectile at up to 4 targets<br>Modifiers to number of Projectiles instead apply to number of targets fired at | ||
|level3_stat1_id = | |level3_stat1_id = power_siphon_base_fire_at_x_targets | ||
|level3_stat1_value = 4 | |level3_stat1_value = 4 | ||
|level4 = True | |level4 = True | ||
Line 77: | Line 71: | ||
|level4_damage_effectiveness = 143 | |level4_damage_effectiveness = 143 | ||
|level4_damage_multiplier = 143 | |level4_damage_multiplier = 143 | ||
|level4_stat_text = Fires 4 | |level4_stat_text = Fires a Projectile at up to 4 targets<br>Modifiers to number of Projectiles instead apply to number of targets fired at | ||
|level4_stat1_id = | |level4_stat1_id = power_siphon_base_fire_at_x_targets | ||
|level4_stat1_value = 4 | |level4_stat1_value = 4 | ||
|level5 = True | |level5 = True | ||
Line 85: | Line 79: | ||
|level5_damage_effectiveness = 144 | |level5_damage_effectiveness = 144 | ||
|level5_damage_multiplier = 144 | |level5_damage_multiplier = 144 | ||
|level5_stat_text = Fires 4 | |level5_stat_text = Fires a Projectile at up to 4 targets<br>Modifiers to number of Projectiles instead apply to number of targets fired at | ||
|level5_stat1_id = | |level5_stat1_id = power_siphon_base_fire_at_x_targets | ||
|level5_stat1_value = 4 | |level5_stat1_value = 4 | ||
|level6 = True | |level6 = True | ||
Line 93: | Line 87: | ||
|level6_damage_effectiveness = 145 | |level6_damage_effectiveness = 145 | ||
|level6_damage_multiplier = 145 | |level6_damage_multiplier = 145 | ||
|level6_stat_text = Fires 5 | |level6_stat_text = Fires a Projectile at up to 5 targets<br>Modifiers to number of Projectiles instead apply to number of targets fired at | ||
|level6_stat1_id = | |level6_stat1_id = power_siphon_base_fire_at_x_targets | ||
|level6_stat1_value = 5 | |level6_stat1_value = 5 | ||
|level7 = True | |level7 = True | ||
Line 101: | Line 95: | ||
|level7_damage_effectiveness = 146 | |level7_damage_effectiveness = 146 | ||
|level7_damage_multiplier = 146 | |level7_damage_multiplier = 146 | ||
|level7_stat_text = Fires 5 | |level7_stat_text = Fires a Projectile at up to 5 targets<br>Modifiers to number of Projectiles instead apply to number of targets fired at | ||
|level7_stat1_id = | |level7_stat1_id = power_siphon_base_fire_at_x_targets | ||
|level7_stat1_value = 5 | |level7_stat1_value = 5 | ||
|level8 = True | |level8 = True | ||
Line 109: | Line 103: | ||
|level8_damage_effectiveness = 147 | |level8_damage_effectiveness = 147 | ||
|level8_damage_multiplier = 147 | |level8_damage_multiplier = 147 | ||
|level8_stat_text = Fires 5 | |level8_stat_text = Fires a Projectile at up to 5 targets<br>Modifiers to number of Projectiles instead apply to number of targets fired at | ||
|level8_stat1_id = | |level8_stat1_id = power_siphon_base_fire_at_x_targets | ||
|level8_stat1_value = 5 | |level8_stat1_value = 5 | ||
|level9 = True | |level9 = True | ||
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|level9_damage_effectiveness = 148 | |level9_damage_effectiveness = 148 | ||
|level9_damage_multiplier = 148 | |level9_damage_multiplier = 148 | ||
|level9_stat_text = Fires 5 | |level9_stat_text = Fires a Projectile at up to 5 targets<br>Modifiers to number of Projectiles instead apply to number of targets fired at | ||
|level9_stat1_id = | |level9_stat1_id = power_siphon_base_fire_at_x_targets | ||
|level9_stat1_value = 5 | |level9_stat1_value = 5 | ||
|level10 = True | |level10 = True | ||
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|level10_damage_effectiveness = 149 | |level10_damage_effectiveness = 149 | ||
|level10_damage_multiplier = 149 | |level10_damage_multiplier = 149 | ||
|level10_stat_text = Fires 5 | |level10_stat_text = Fires a Projectile at up to 5 targets<br>Modifiers to number of Projectiles instead apply to number of targets fired at | ||
|level10_stat1_id = | |level10_stat1_id = power_siphon_base_fire_at_x_targets | ||
|level10_stat1_value = 5 | |level10_stat1_value = 5 | ||
|level11 = True | |level11 = True | ||
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|level11_damage_effectiveness = 150 | |level11_damage_effectiveness = 150 | ||
|level11_damage_multiplier = 150 | |level11_damage_multiplier = 150 | ||
|level11_stat_text = Fires 6 | |level11_stat_text = Fires a Projectile at up to 6 targets<br>Modifiers to number of Projectiles instead apply to number of targets fired at | ||
|level11_stat1_id = | |level11_stat1_id = power_siphon_base_fire_at_x_targets | ||
|level11_stat1_value = 6 | |level11_stat1_value = 6 | ||
|level12 = True | |level12 = True | ||
Line 141: | Line 135: | ||
|level12_damage_effectiveness = 151 | |level12_damage_effectiveness = 151 | ||
|level12_damage_multiplier = 151 | |level12_damage_multiplier = 151 | ||
|level12_stat_text = Fires 6 | |level12_stat_text = Fires a Projectile at up to 6 targets<br>Modifiers to number of Projectiles instead apply to number of targets fired at | ||
|level12_stat1_id = | |level12_stat1_id = power_siphon_base_fire_at_x_targets | ||
|level12_stat1_value = 6 | |level12_stat1_value = 6 | ||
|level13 = True | |level13 = True | ||
Line 149: | Line 143: | ||
|level13_damage_effectiveness = 152 | |level13_damage_effectiveness = 152 | ||
|level13_damage_multiplier = 152 | |level13_damage_multiplier = 152 | ||
|level13_stat_text = Fires 6 | |level13_stat_text = Fires a Projectile at up to 6 targets<br>Modifiers to number of Projectiles instead apply to number of targets fired at | ||
|level13_stat1_id = | |level13_stat1_id = power_siphon_base_fire_at_x_targets | ||
|level13_stat1_value = 6 | |level13_stat1_value = 6 | ||
|level14 = True | |level14 = True | ||
Line 157: | Line 151: | ||
|level14_damage_effectiveness = 153 | |level14_damage_effectiveness = 153 | ||
|level14_damage_multiplier = 153 | |level14_damage_multiplier = 153 | ||
|level14_stat_text = Fires 6 | |level14_stat_text = Fires a Projectile at up to 6 targets<br>Modifiers to number of Projectiles instead apply to number of targets fired at | ||
|level14_stat1_id = | |level14_stat1_id = power_siphon_base_fire_at_x_targets | ||
|level14_stat1_value = 6 | |level14_stat1_value = 6 | ||
|level15 = True | |level15 = True | ||
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|level15_damage_effectiveness = 154 | |level15_damage_effectiveness = 154 | ||
|level15_damage_multiplier = 154 | |level15_damage_multiplier = 154 | ||
|level15_stat_text = Fires 6 | |level15_stat_text = Fires a Projectile at up to 6 targets<br>Modifiers to number of Projectiles instead apply to number of targets fired at | ||
|level15_stat1_id = | |level15_stat1_id = power_siphon_base_fire_at_x_targets | ||
|level15_stat1_value = 6 | |level15_stat1_value = 6 | ||
|level16 = True | |level16 = True | ||
Line 173: | Line 167: | ||
|level16_damage_effectiveness = 155 | |level16_damage_effectiveness = 155 | ||
|level16_damage_multiplier = 155 | |level16_damage_multiplier = 155 | ||
|level16_stat_text = Fires 7 | |level16_stat_text = Fires a Projectile at up to 7 targets<br>Modifiers to number of Projectiles instead apply to number of targets fired at | ||
|level16_stat1_id = | |level16_stat1_id = power_siphon_base_fire_at_x_targets | ||
|level16_stat1_value = 7 | |level16_stat1_value = 7 | ||
|level17 = True | |level17 = True | ||
Line 181: | Line 175: | ||
|level17_damage_effectiveness = 156 | |level17_damage_effectiveness = 156 | ||
|level17_damage_multiplier = 156 | |level17_damage_multiplier = 156 | ||
|level17_stat_text = Fires 7 | |level17_stat_text = Fires a Projectile at up to 7 targets<br>Modifiers to number of Projectiles instead apply to number of targets fired at | ||
|level17_stat1_id = | |level17_stat1_id = power_siphon_base_fire_at_x_targets | ||
|level17_stat1_value = 7 | |level17_stat1_value = 7 | ||
|level18 = True | |level18 = True | ||
Line 189: | Line 183: | ||
|level18_damage_effectiveness = 157 | |level18_damage_effectiveness = 157 | ||
|level18_damage_multiplier = 157 | |level18_damage_multiplier = 157 | ||
|level18_stat_text = Fires 7 | |level18_stat_text = Fires a Projectile at up to 7 targets<br>Modifiers to number of Projectiles instead apply to number of targets fired at | ||
|level18_stat1_id = | |level18_stat1_id = power_siphon_base_fire_at_x_targets | ||
|level18_stat1_value = 7 | |level18_stat1_value = 7 | ||
|level19 = True | |level19 = True | ||
Line 197: | Line 191: | ||
|level19_damage_effectiveness = 158 | |level19_damage_effectiveness = 158 | ||
|level19_damage_multiplier = 158 | |level19_damage_multiplier = 158 | ||
|level19_stat_text = Fires 7 | |level19_stat_text = Fires a Projectile at up to 7 targets<br>Modifiers to number of Projectiles instead apply to number of targets fired at | ||
|level19_stat1_id = | |level19_stat1_id = power_siphon_base_fire_at_x_targets | ||
|level19_stat1_value = 7 | |level19_stat1_value = 7 | ||
|level20 = True | |level20 = True | ||
Line 205: | Line 199: | ||
|level20_damage_effectiveness = 159 | |level20_damage_effectiveness = 159 | ||
|level20_damage_multiplier = 159 | |level20_damage_multiplier = 159 | ||
|level20_stat_text = Fires 7 | |level20_stat_text = Fires a Projectile at up to 7 targets<br>Modifiers to number of Projectiles instead apply to number of targets fired at | ||
|level20_stat1_id = | |level20_stat1_id = power_siphon_base_fire_at_x_targets | ||
|level20_stat1_value = 7 | |level20_stat1_value = 7 | ||
|level21 = True | |level21 = True | ||
Line 213: | Line 207: | ||
|level21_damage_effectiveness = 160 | |level21_damage_effectiveness = 160 | ||
|level21_damage_multiplier = 160 | |level21_damage_multiplier = 160 | ||
|level21_stat_text = Fires 8 | |level21_stat_text = Fires a Projectile at up to 8 targets<br>Modifiers to number of Projectiles instead apply to number of targets fired at | ||
|level21_stat1_id = | |level21_stat1_id = power_siphon_base_fire_at_x_targets | ||
|level21_stat1_value = 8 | |level21_stat1_value = 8 | ||
|level22 = True | |level22 = True | ||
Line 221: | Line 215: | ||
|level22_damage_effectiveness = 161 | |level22_damage_effectiveness = 161 | ||
|level22_damage_multiplier = 161 | |level22_damage_multiplier = 161 | ||
|level22_stat_text = Fires 8 | |level22_stat_text = Fires a Projectile at up to 8 targets<br>Modifiers to number of Projectiles instead apply to number of targets fired at | ||
|level22_stat1_id = | |level22_stat1_id = power_siphon_base_fire_at_x_targets | ||
|level22_stat1_value = 8 | |level22_stat1_value = 8 | ||
|level23 = True | |level23 = True | ||
Line 229: | Line 223: | ||
|level23_damage_effectiveness = 162 | |level23_damage_effectiveness = 162 | ||
|level23_damage_multiplier = 162 | |level23_damage_multiplier = 162 | ||
|level23_stat_text = Fires 8 | |level23_stat_text = Fires a Projectile at up to 8 targets<br>Modifiers to number of Projectiles instead apply to number of targets fired at | ||
|level23_stat1_id = | |level23_stat1_id = power_siphon_base_fire_at_x_targets | ||
|level23_stat1_value = 8 | |level23_stat1_value = 8 | ||
|level24 = True | |level24 = True | ||
Line 237: | Line 231: | ||
|level24_damage_effectiveness = 163 | |level24_damage_effectiveness = 163 | ||
|level24_damage_multiplier = 163 | |level24_damage_multiplier = 163 | ||
|level24_stat_text = Fires 8 | |level24_stat_text = Fires a Projectile at up to 8 targets<br>Modifiers to number of Projectiles instead apply to number of targets fired at | ||
|level24_stat1_id = | |level24_stat1_id = power_siphon_base_fire_at_x_targets | ||
|level24_stat1_value = 8 | |level24_stat1_value = 8 | ||
|level25 = True | |level25 = True | ||
Line 245: | Line 239: | ||
|level25_damage_effectiveness = 164 | |level25_damage_effectiveness = 164 | ||
|level25_damage_multiplier = 164 | |level25_damage_multiplier = 164 | ||
|level25_stat_text = Fires 8 | |level25_stat_text = Fires a Projectile at up to 8 targets<br>Modifiers to number of Projectiles instead apply to number of targets fired at | ||
|level25_stat1_id = | |level25_stat1_id = power_siphon_base_fire_at_x_targets | ||
|level25_stat1_value = 8 | |level25_stat1_value = 8 | ||
|level26 = True | |level26 = True | ||
Line 253: | Line 247: | ||
|level26_damage_effectiveness = 165 | |level26_damage_effectiveness = 165 | ||
|level26_damage_multiplier = 165 | |level26_damage_multiplier = 165 | ||
|level26_stat_text = Fires 9 | |level26_stat_text = Fires a Projectile at up to 9 targets<br>Modifiers to number of Projectiles instead apply to number of targets fired at | ||
|level26_stat1_id = | |level26_stat1_id = power_siphon_base_fire_at_x_targets | ||
|level26_stat1_value = 9 | |level26_stat1_value = 9 | ||
|level27 = True | |level27 = True | ||
Line 261: | Line 255: | ||
|level27_damage_effectiveness = 166 | |level27_damage_effectiveness = 166 | ||
|level27_damage_multiplier = 166 | |level27_damage_multiplier = 166 | ||
|level27_stat_text = Fires 9 | |level27_stat_text = Fires a Projectile at up to 9 targets<br>Modifiers to number of Projectiles instead apply to number of targets fired at | ||
|level27_stat1_id = | |level27_stat1_id = power_siphon_base_fire_at_x_targets | ||
|level27_stat1_value = 9 | |level27_stat1_value = 9 | ||
|level28 = True | |level28 = True | ||
Line 269: | Line 263: | ||
|level28_damage_effectiveness = 167 | |level28_damage_effectiveness = 167 | ||
|level28_damage_multiplier = 167 | |level28_damage_multiplier = 167 | ||
|level28_stat_text = Fires 9 | |level28_stat_text = Fires a Projectile at up to 9 targets<br>Modifiers to number of Projectiles instead apply to number of targets fired at | ||
|level28_stat1_id = | |level28_stat1_id = power_siphon_base_fire_at_x_targets | ||
|level28_stat1_value = 9 | |level28_stat1_value = 9 | ||
|level29 = True | |level29 = True | ||
Line 277: | Line 271: | ||
|level29_damage_effectiveness = 168 | |level29_damage_effectiveness = 168 | ||
|level29_damage_multiplier = 168 | |level29_damage_multiplier = 168 | ||
|level29_stat_text = Fires 9 | |level29_stat_text = Fires a Projectile at up to 9 targets<br>Modifiers to number of Projectiles instead apply to number of targets fired at | ||
|level29_stat1_id = | |level29_stat1_id = power_siphon_base_fire_at_x_targets | ||
|level29_stat1_value = 9 | |level29_stat1_value = 9 | ||
|level30 = True | |level30 = True | ||
Line 285: | Line 279: | ||
|level30_damage_effectiveness = 169 | |level30_damage_effectiveness = 169 | ||
|level30_damage_multiplier = 169 | |level30_damage_multiplier = 169 | ||
|level30_stat_text = Fires 9 | |level30_stat_text = Fires a Projectile at up to 9 targets<br>Modifiers to number of Projectiles instead apply to number of targets fired at | ||
|level30_stat1_id = | |level30_stat1_id = power_siphon_base_fire_at_x_targets | ||
|level30_stat1_value = 9 | |level30_stat1_value = 9 | ||
|level31 = True | |level31 = True | ||
Line 293: | Line 287: | ||
|level31_damage_effectiveness = 170 | |level31_damage_effectiveness = 170 | ||
|level31_damage_multiplier = 169.5 | |level31_damage_multiplier = 169.5 | ||
|level31_stat_text = Fires 10 | |level31_stat_text = Fires a Projectile at up to 10 targets<br>Modifiers to number of Projectiles instead apply to number of targets fired at | ||
|level31_stat1_id = | |level31_stat1_id = power_siphon_base_fire_at_x_targets | ||
|level31_stat1_value = 10 | |level31_stat1_value = 10 | ||
|level32 = True | |level32 = True | ||
Line 301: | Line 295: | ||
|level32_damage_effectiveness = 170 | |level32_damage_effectiveness = 170 | ||
|level32_damage_multiplier = 170 | |level32_damage_multiplier = 170 | ||
|level32_stat_text = Fires 10 | |level32_stat_text = Fires a Projectile at up to 10 targets<br>Modifiers to number of Projectiles instead apply to number of targets fired at | ||
|level32_stat1_id = | |level32_stat1_id = power_siphon_base_fire_at_x_targets | ||
|level32_stat1_value = 10 | |level32_stat1_value = 10 | ||
|level33 = True | |level33 = True | ||
Line 309: | Line 303: | ||
|level33_damage_effectiveness = 171 | |level33_damage_effectiveness = 171 | ||
|level33_damage_multiplier = 170.5 | |level33_damage_multiplier = 170.5 | ||
|level33_stat_text = Fires 10 | |level33_stat_text = Fires a Projectile at up to 10 targets<br>Modifiers to number of Projectiles instead apply to number of targets fired at | ||
|level33_stat1_id = | |level33_stat1_id = power_siphon_base_fire_at_x_targets | ||
|level33_stat1_value = 10 | |level33_stat1_value = 10 | ||
|level34 = True | |level34 = True | ||
Line 317: | Line 311: | ||
|level34_damage_effectiveness = 171 | |level34_damage_effectiveness = 171 | ||
|level34_damage_multiplier = 171 | |level34_damage_multiplier = 171 | ||
|level34_stat_text = Fires 10 | |level34_stat_text = Fires a Projectile at up to 10 targets<br>Modifiers to number of Projectiles instead apply to number of targets fired at | ||
|level34_stat1_id = | |level34_stat1_id = power_siphon_base_fire_at_x_targets | ||
|level34_stat1_value = 10 | |level34_stat1_value = 10 | ||
|level35 = True | |level35 = True | ||
Line 325: | Line 319: | ||
|level35_damage_effectiveness = 172 | |level35_damage_effectiveness = 172 | ||
|level35_damage_multiplier = 171.5 | |level35_damage_multiplier = 171.5 | ||
|level35_stat_text = Fires 10 | |level35_stat_text = Fires a Projectile at up to 10 targets<br>Modifiers to number of Projectiles instead apply to number of targets fired at | ||
|level35_stat1_id = | |level35_stat1_id = power_siphon_base_fire_at_x_targets | ||
|level35_stat1_value = 10 | |level35_stat1_value = 10 | ||
|level36 = True | |level36 = True | ||
Line 333: | Line 327: | ||
|level36_damage_effectiveness = 172 | |level36_damage_effectiveness = 172 | ||
|level36_damage_multiplier = 172 | |level36_damage_multiplier = 172 | ||
|level36_stat_text = Fires 11 | |level36_stat_text = Fires a Projectile at up to 11 targets<br>Modifiers to number of Projectiles instead apply to number of targets fired at | ||
|level36_stat1_id = | |level36_stat1_id = power_siphon_base_fire_at_x_targets | ||
|level36_stat1_value = 11 | |level36_stat1_value = 11 | ||
|level37 = True | |level37 = True | ||
Line 341: | Line 335: | ||
|level37_damage_effectiveness = 173 | |level37_damage_effectiveness = 173 | ||
|level37_damage_multiplier = 172.5 | |level37_damage_multiplier = 172.5 | ||
|level37_stat_text = Fires 11 | |level37_stat_text = Fires a Projectile at up to 11 targets<br>Modifiers to number of Projectiles instead apply to number of targets fired at | ||
|level37_stat1_id = | |level37_stat1_id = power_siphon_base_fire_at_x_targets | ||
|level37_stat1_value = 11 | |level37_stat1_value = 11 | ||
|level38 = True | |level38 = True | ||
Line 349: | Line 343: | ||
|level38_damage_effectiveness = 173 | |level38_damage_effectiveness = 173 | ||
|level38_damage_multiplier = 173 | |level38_damage_multiplier = 173 | ||
|level38_stat_text = Fires 11 | |level38_stat_text = Fires a Projectile at up to 11 targets<br>Modifiers to number of Projectiles instead apply to number of targets fired at | ||
|level38_stat1_id = | |level38_stat1_id = power_siphon_base_fire_at_x_targets | ||
|level38_stat1_value = 11 | |level38_stat1_value = 11 | ||
|level39 = True | |level39 = True | ||
Line 357: | Line 351: | ||
|level39_damage_effectiveness = 174 | |level39_damage_effectiveness = 174 | ||
|level39_damage_multiplier = 173.5 | |level39_damage_multiplier = 173.5 | ||
|level39_stat_text = Fires 11 | |level39_stat_text = Fires a Projectile at up to 11 targets<br>Modifiers to number of Projectiles instead apply to number of targets fired at | ||
|level39_stat1_id = | |level39_stat1_id = power_siphon_base_fire_at_x_targets | ||
|level39_stat1_value = 11 | |level39_stat1_value = 11 | ||
|level40 = True | |level40 = True | ||
Line 365: | Line 359: | ||
|level40_damage_effectiveness = 174 | |level40_damage_effectiveness = 174 | ||
|level40_damage_multiplier = 174 | |level40_damage_multiplier = 174 | ||
|level40_stat_text = Fires 11 | |level40_stat_text = Fires a Projectile at up to 11 targets<br>Modifiers to number of Projectiles instead apply to number of targets fired at | ||
|level40_stat1_id = | |level40_stat1_id = power_siphon_base_fire_at_x_targets | ||
|level40_stat1_value = 11 | |level40_stat1_value = 11 | ||
|level1_intelligence_requirement = 33 | |level1_intelligence_requirement = 33 |
Revision as of 07:54, 9 December 2023
Level: (1-20)
Cost: (7-11) Mana
Attack Damage: (140-159)% of base
Effectiveness of Added Damage: (140-159)%Requires Level 12Fires your wand to fire a single projectile each at a number of nearby enemies, granting you a power charge if an enemy is killed by, or soon after, the hit.Fires a Projectile at up to (4-7) targets
Modifiers to number of Projectiles instead apply to number of targets fired at
Culling Strike
20% chance to gain a Power Charge when Projectile Hits a Rare or Unique Enemy
10% more Critical Strike Chance per Power Charge
+20% to Critical Strike Multiplier per Power Charge
Additional Effects From 1-20% Quality:
+0.5% to Critical Strike Multiplier per Power ChargePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Drop level: 12Vendor Offer
1x Scroll FragmentMetadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemPowerSiphon
Power Siphon is a wand attack skill that fires multiple projectiles which generate and have extra bonuses from Power charges. The projectiles have Culling Strike.
Skill functions and interactions
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Power Charges: Power Siphon gains extra Critical Strike Chance and Multiplier per Power Charge. Projectiles from this skill have a chance to grant a Power Charge on hit against rare or unique enemies. Projectiles from Power Siphon also apply a short debuff to any enemies hit, which grants a Power Charge to the user if the enemy dies.
- "...granting you a power charge if an enemy is killed by, or soon after, the hit.": Enemies killed within 0.5 seconds of taking damage from a Power Siphon's hit will explode, even if killed by a minion or ally. This duration is inherent to the skill and is not modifiable in any way. [1]
Culling Strike: All projectiles from this skill have Culling Strike, causing them to instantly kill enemies that have 10% or less life after being hit.
Dual Wielding: Power Siphon will alternate wands while dual wielding.
Gem level progression
Level | Mana Cost | Damage Effectiveness | Attack Damage | Projectiles | Exp. | Total Exp. | ||
---|---|---|---|---|---|---|---|---|
1 | 12 | 33 | 7 | 140% | 140% | N/A | 0 | 0 |
2 | 15 | 39 | 7 | 141% | 141% | N/A | 15249 | 15249 |
3 | 19 | 48 | 7 | 142% | 142% | N/A | 41517 | 56766 |
4 | 23 | 56 | 8 | 143% | 143% | N/A | 81983 | 138749 |
5 | 27 | 64 | 8 | 144% | 144% | N/A | 147968 | 286717 |
6 | 31 | 73 | 8 | 145% | 145% | N/A | 250557 | 537274 |
7 | 35 | 81 | 8 | 146% | 146% | N/A | 405086 | 942360 |
8 | 38 | 88 | 8 | 147% | 147% | N/A | 447718 | 1390078 |
9 | 41 | 94 | 9 | 148% | 148% | N/A | 615318 | 2005396 |
10 | 44 | 100 | 9 | 149% | 149% | N/A | 834639 | 2840035 |
11 | 47 | 106 | 9 | 150% | 150% | N/A | 1570760 | 4410795 |
12 | 50 | 113 | 9 | 151% | 151% | N/A | 1633987 | 6044782 |
13 | 53 | 119 | 9 | 152% | 152% | N/A | 2151030 | 8195812 |
14 | 56 | 125 | 10 | 153% | 153% | N/A | 2812189 | 11008001 |
15 | 59 | 132 | 10 | 154% | 154% | N/A | 5099360 | 16107361 |
16 | 62 | 138 | 10 | 155% | 155% | N/A | 9400731 | 25508092 |
17 | 64 | 142 | 10 | 156% | 156% | N/A | 15273366 | 40781458 |
18 | 66 | 146 | 10 | 157% | 157% | N/A | 26286582 | 67068040 |
19 | 68 | 151 | 11 | 158% | 158% | N/A | 62890590 | 129958630 |
20 | 70 | 155 | 11 | 159% | 159% | N/A | 212046017 | 342004647 |
21 | 72 | 159 | 11 | 160% | 160% | N/A | N/A | N/A |
22 | 74 | N/A | 11 | 161% | 161% | N/A | N/A | N/A |
23 | 76 | N/A | 11 | 162% | 162% | N/A | N/A | N/A |
24 | 78 | N/A | 11 | 163% | 163% | N/A | N/A | N/A |
25 | 80 | N/A | 11 | 164% | 164% | N/A | N/A | N/A |
26 | 82 | N/A | 12 | 165% | 165% | N/A | N/A | N/A |
27 | 84 | N/A | 12 | 166% | 166% | N/A | N/A | N/A |
28 | 86 | N/A | 12 | 167% | 167% | N/A | N/A | N/A |
29 | 88 | N/A | 12 | 168% | 168% | N/A | N/A | N/A |
30 | 90 | N/A | 12 | 169% | 169% | N/A | N/A | N/A |
31 | 91 | N/A | 12 | 170% | 169.5% | N/A | N/A | N/A |
32 | 92 | N/A | 13 | 170% | 170% | N/A | N/A | N/A |
33 | 93 | N/A | 13 | 171% | 170.5% | N/A | N/A | N/A |
34 | 94 | N/A | 13 | 171% | 171% | N/A | N/A | N/A |
35 | 95 | N/A | 13 | 172% | 171.5% | N/A | N/A | N/A |
36 | 96 | N/A | 13 | 172% | 172% | N/A | N/A | N/A |
37 | 97 | N/A | 13 | 173% | 172.5% | N/A | N/A | N/A |
38 | 98 | N/A | 13 | 173% | 173% | N/A | N/A | N/A |
39 | 99 | N/A | 13 | 174% | 173.5% | N/A | N/A | N/A |
40 | 100 | N/A | 13 | 174% | 174% | N/A | N/A | N/A |
Gem quality
Type | Additional Effects per 1-20% Quality | Weight |
---|---|---|
Superior | +(0.5-10)% to Critical Strike Multiplier per Power Charge | 1 |
The Anomalous quality has breakpoints and instead provides 1 additional projectile per 20% quality.
Item acquisition
Power Siphon can drop anywhere.
Recipes
Power Siphon can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
6 | The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox." - Ezomyte Proverb | Random level 20 gem | A |
3 | Gemcutter's PromiseGemcutter's Promise3Gem Quality: +20%"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter | Random gem with 20% quality | A |
1 | Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. | Random gem with 1–20% quality | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Vendor reward
This item can be bought at the listed NPC vendors, after completing the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
The Siren's Cadence Act 1 Nessa | ✓ | ✓ | ✗ | ✗ | ✗ | ✗ | ✓ |
A Fixture of Fate Act 3 Siosa | ✓ | ||||||
Fallen from Grace Act 6 Lilly Roth | ✓ |
Related helmet enchantments
The following helmet enchantments affect Power Siphon.
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
Alternate skill effects
Power Siphon has the following alternate skill effects:
Item | Effect(s) |
---|---|
Celestial Power Siphon EffectCelestial Power Siphon EffectSkill Gem EffectYour Power Siphon becomes a Celestial Effect. | Your Power Siphon becomes a Celestial Effect. |
Version history
Version | Changes |
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3.23.0 |
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3.10.0 |
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3.3.0 |
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2.1.0 |
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2.0.0 |
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1.2.0 |
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1.1.0b |
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0.9.13h |
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0.9.12qq |
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0.9.12e |
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0.9.12 |
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0.9.9 |
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0.9.7d |
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0.9.7 |
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0.9.6 |
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