Goatman Shaman: Difference between revisions

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*[[The Ember Crypt]]
*[[The Ember Crypt]]


==Version history==
{{VersionHistoryTable}}
{{VersionHistoryRow|2.3.0}}
* Goatman Shamans no longer spawn entirely as Shaman packs. They are now combined with regular Goatman monsters as well.
{{VersionHistoryRow|1.2.0}}
* Fixed a bug where Goatman Shamans with auras didn't cast Molten Shell.
{{VersionHistoryRow|0.9.13}}
* Packs of goatmen in non-Map areas now only have a maximum of one Goat Shaman in them at most.
{{VersionHistoryRow|0.9.7d}}
* Adjusted the Goat Shaman's Molten Shell.
{{VersionHistoryRow|0.9.7}}
* Added a new monster type, the Goatman Shaman, which uses Fireball and Molten Shell.
|}


{{Navbox Bestiary}}
{{Navbox Bestiary}}
[[Category:Goatmen]]
[[Category:Goatmen]]
[[Category:Act 1 monsters]]
[[Category:Act 1 monsters]]

Revision as of 13:34, 1 June 2016

Goatman Shaman
Location(s) The Climb
Modifier(s) Energy Shield
Skill(s) Fireball, Molten Shell

Goatman Shaman is a type of Goatman caster found in Act 1.

Abilities

  • Energy Shield
  • Casts Module Error: Too many skills found with q_where = skill.active_skill_name="Fireball". Please choose only one of the following ids:
    MonsterFireball - Deals (10-1810) to (15-2808) Fire Damage, Base radius is 0.9 metres (page)
    MonsterFireballContactPos - Deals (10-1810) to (15-2808) Fire Damage, Base radius is 0.9 metres (page)
  • Casts Module Error: Too many skills found with q_where = skill.active_skill_name="Molten Shell". Please choose only one of the following ids:
    GravicusMoltenShell - Base duration is 10.00 seconds, Deals (143-2698) to (214-4048) Fire Damage, Shields break after (752-4460) total Damage is prevented, (4352-19367) additional Armour (page)
    GoatmanMoltenShellInvasion - Base duration is 10.00 seconds, Deals (15-5246) to (23-7869) Fire Damage, Shields break after (4-2648) total Damage is prevented, (162-4334) additional Armour (page)

Areas

Other areas

Version history

Version Changes
2.3.0
  • Goatman Shamans no longer spawn entirely as Shaman packs. They are now combined with regular Goatman monsters as well.
1.2.0
  • Fixed a bug where Goatman Shamans with auras didn't cast Molten Shell.
0.9.13
  • Packs of goatmen in non-Map areas now only have a maximum of one Goat Shaman in them at most.
0.9.7d
  • Adjusted the Goat Shaman's Molten Shell.
0.9.7
  • Added a new monster type, the Goatman Shaman, which uses Fireball and Molten Shell.