Elementalist

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Elementalist
Feed a storm with savage intent and not even the strongest walls will hold it back.
This page is about the Ascendancy class. For the passive skill, see Elementalist (passive skill). For the Ascendant passive skill, see Elementalist (Ascendant passive).

The Elementalist is an Ascendancy class for Witches.

Overviews

Elementalists deal in all things elemental. A powerful caster-summoner hybrid, they have access to conditional but powerful element damage bonuses, some granted periodically or with a skill requirement. They can also specialize in elemental ailments, elemental Herald skills, and golems. Some passive skills can be mixed and matched to accommodate multiple damage types, even physical and chaos. The Elementalist is the strongest of the classes at enhancing direct-damage spells to their maximum, and rapidly applying elemental damage to a target the very instant they see it. They also get VERY powerful Golems and very powerful buffs from them; while the buff from multiple Golems of the same type does not stack the Elementalist has two very powerful passives that greatly enhance the effect of the buff for every Golem out, as well as increasing the maximum number allowed.

As a brief overview, a high level Elementalist built from a Witch that focused her build on combat spells of a single element can have MANY, possibly ALL, of the following attributes:

  • Exceptionally powerful and fast-firing combat spells, through both her direct spells and Totems, that easily inflict Ailments
  • Complete immunity to Reflection damage from her spells
  • Multiple very powerful and surprisingly resilient Golems that are immune to elemental damage, and who are permanently on fire burning everything that gets near them
  • Strong elemental damage resistances, and even some Physical damage resistance if she puts out a Chaos Golem
  • Strong resists to every Elemental Ailment
  • Health regeneration as strong as if she has a high-grade Life Flask in effect on her permanently.

For reference:

GemRequired levelGem has strength requirementGem has dexterity requirementGem has intelligence requirement
Summon Ice GolemSummon Ice GolemCritical, Cold, Minion, Spell, Golem
Level: (1-20)
Cost: (30-54) Mana
Cooldown Time: 6.00 sec
Can Store 1 Use(s)
Cast Time: 1.00 sec
Requires Level 34Summons an Ice Golem that grants you increased Critical Strike Chance and Accuracy. The Ice Golem can use an icy barrage spell and a chilling spinning attack in addition to its melee attack.Maximum 1 Summoned Golem
Golems Grant (20-30)% increased Critical Strike Chance
Golems Grant (20-30)% increased Accuracy

Additional Effects From 1-20% Quality:
(1-20)% increased Buff Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
34N/Ayesyes
Summon Ice Golem of HordesSummon Ice Golem of HordesCold, Minion, Spell, Golem
Level: (1-20)
Cost: (30-54) Mana
Cooldown Time: 2.00 sec
Can Store 1 Use(s)
Cast Time: 1.00 sec
Requires Level 34Summons an Ice Golem. The Ice Golem can use an icy barrage spell and a chilling spinning attack in addition to its melee attack.Maximum 3 Summoned Golems

Additional Effects From 1-20% Quality:
Minions have (2-40)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
34N/Ayesyes
Summon Ice Golem of ShatteringSummon Ice Golem of ShatteringCold, Minion, Spell, Golem
Level: (1-20)
Cost: (30-54) Mana
Cooldown Time: 2.00 sec
Can Store 1 Use(s)
Cast Time: 1.00 sec
Requires Level 34Summons an Ice Golem. The Ice Golem can use an icy barrage spell and a chilling spinning attack in addition to its melee attack. If reduced to low life it will trigger a spell that destroys itself to deal area damage and fire icy projectiles in a circle.Maximum 1 Summoned Golem

Additional Effects From 1-20% Quality:
(2-40)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
34N/Ayesyes
Summon Carrion GolemSummon Carrion GolemPhysical, Minion, Spell, Golem
Level: (1-20)
Cost: (30-54) Mana
Cooldown Time: 6.00 sec
Can Store 1 Use(s)
Cast Time: 1.00 sec
Requires Level 34Summons a Carrion Golem that grants added physical damage for your non-golem minions. The Carrion Golem attacks with a series of slashes that increase in speed and damage, as well as a cascade of bone spikes, and deals more damage for each of your non-golem minions near it.Maximum 1 Summoned Golem
Golems deal 5% more Damage per Non-Golem Minion near them, up to 50%
Golems grant (7-27) to (11-41) additional Physical Damage for Non-Golem Minions

Additional Effects From 1-20% Quality:
(1-20)% increased Buff Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
34N/AN/Ayes
Summon Carrion Golem of HordesSummon Carrion Golem of HordesPhysical, Minion, Spell, Golem
Level: (1-20)
Cost: (30-54) Mana
Cooldown Time: 2.00 sec
Can Store 1 Use(s)
Cast Time: 1.00 sec
Requires Level 34Summons a Carrion Golem. The Carrion Golem attacks with a series of slashes that increase in speed and damage, as well as a cascade of bone spikes.Maximum 3 Summoned Golems

Additional Effects From 1-20% Quality:
Minions have (2-40)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
34N/AN/Ayes
Summon Carrion Golem of ScavengingSummon Carrion Golem of ScavengingPhysical, Minion, Spell, Golem
Level: (1-20)
Cost: (30-54) Mana
Cooldown Time: 6.00 sec
Can Store 1 Use(s)
Cast Time: 1.00 sec
Requires Level 34Summons a Carrion Golem. The Carrion Golem attacks with a series of slashes that increase in speed and damage, can consume corpses to heal itself and gain the ability to unleash a devastating cascade of bone spikes, and deals more damage for each of your non-golem minions near it.Maximum 1 Summoned Golem
Golems deal 5% more Damage per Non-Golem Minion near them, up to 50%

Additional Effects From 1-20% Quality:
Minions Regenerate (0.1-2)% of Life per second
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
34N/AN/Ayes
Summon Chaos GolemSummon Chaos GolemChaos, Minion, Spell, Golem
Level: (1-20)
Cost: (30-54) Mana
Cooldown Time: 6.00 sec
Can Store 1 Use(s)
Cast Time: 1.00 sec
Requires Level 34Summons a Chaos Golem that grants you Physical Damage Reduction. The Chaos Golem can cast a damage over time Chaos aura and a cascade of Chaos spikes in addition to its melee attack.Maximum 1 Summoned Golem
Golems grant (3-5)% additional Physical Damage Reduction

Additional Effects From 1-20% Quality:
(1-20)% increased Buff Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
34N/AN/Ayes
Summon Chaos Golem of HordesSummon Chaos Golem of HordesChaos, Minion, Spell, Golem
Level: (1-20)
Cost: (30-54) Mana
Cooldown Time: 2.00 sec
Can Store 1 Use(s)
Cast Time: 1.00 sec
Requires Level 34Summons a Chaos Golem. The Chaos Golem can cast a damage over time Chaos aura and a cascade of Chaos spikes in addition to its melee attack.Maximum 3 Summoned Golems

Additional Effects From 1-20% Quality:
Minions have (2-40)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
34N/AN/Ayes
Summon Chaos Golem of the MaelströmSummon Chaos Golem of the MaelströmChaos, Minion, Spell, Golem
Level: (1-20)
Cost: (30-54) Mana
Cooldown Time: 6.00 sec
Can Store 1 Use(s)
Cast Time: 1.00 sec
Requires Level 34Summons a Chaos Golem. The Chaos Golem can cast a powerful damage over time Chaos aura that Withers enemies in addition to its melee attack.Maximum 1 Summoned Golem

Additional Effects From 1-20% Quality:
Minions have (1-20)% chance to inflict Withered on Hit
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
34N/AN/Ayes
Summon Lightning GolemSummon Lightning GolemLightning, Minion, Spell, Golem
Level: (1-20)
Cost: (30-54) Mana
Cooldown Time: 6.00 sec
Can Store 1 Use(s)
Cast Time: 1.00 sec
Requires Level 34Summons a Lightning Golem that grants you increased Attack and Cast speed. The Lightning Golem fires a projectile spell, creates orbs of Lightning that zap nearby enemies, and casts a temporary aura that grants added Lightning Damage to spells and attacks used by the Golem and its nearby allies.Maximum 1 Summoned Golem
Golems grant (6-9)% increased Attack and Cast Speed

Additional Effects From 1-20% Quality:
(1-20)% increased Buff Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
34N/Ayesyes
Summon Lightning Golem of HordesSummon Lightning Golem of HordesLightning, Minion, Spell, Golem
Level: (1-20)
Cost: (30-54) Mana
Cooldown Time: 2.00 sec
Can Store 1 Use(s)
Cast Time: 1.00 sec
Requires Level 34Summons a Lightning Golem. The Lightning Golem fires a projectile spell, creates orbs of Lightning that zap nearby enemies, and casts a temporary aura that grants added Lightning Damage to spells and attacks used by the Golem and its nearby allies.Maximum 3 Summoned Golems

Additional Effects From 1-20% Quality:
Minions have (2-40)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
34N/Ayesyes
Summon Flame GolemSummon Flame GolemFire, Minion, Spell, Golem
Level: (1-20)
Cost: (30-54) Mana
Cooldown Time: 6.00 sec
Can Store 1 Use(s)
Cast Time: 1.00 sec
Requires Level 34Summons a Flame Golem that grants you increased Damage. The Flame Golem can cast a fire spray, a wave of fire damage, and an explosive arcing projectile.Maximum 1 Summoned Golem
Golems Grant (15-20)% increased Damage

Additional Effects From 1-20% Quality:
(1-20)% increased Buff Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
34yesN/Ayes
Summon Flame Golem of HordesSummon Flame Golem of HordesFire, Minion, Spell, Golem
Level: (1-20)
Cost: (30-54) Mana
Cooldown Time: 2.00 sec
Can Store 1 Use(s)
Cast Time: 1.00 sec
Requires Level 34Summons a Flame Golem. The Flame Golem can cast a fire spray, a wave of fire damage, and an explosive arcing projectile.Maximum 3 Summoned Golems

Additional Effects From 1-20% Quality:
Minions have (2-40)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
34yesN/Ayes
Summon Flame Golem of the MeteorSummon Flame Golem of the MeteorFire, Minion, Spell, Golem
Level: (1-20)
Cost: (30-54) Mana
Cooldown Time: 2.00 sec
Can Store 1 Use(s)
Cast Time: 1.00 sec
Requires Level 34Summons a Flame Golem. When summoned, the Flame Golem attacks by falling from the sky, dealing fire damage in an area and leaving burning ground around the impact. After landing, it can cast a fire spray and a wave of fire damage.Maximum 1 Summoned Golem

Additional Effects From 1-20% Quality:
(2-40)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
34yesN/Ayes
Summon Stone GolemSummon Stone GolemMinion, Spell, Golem, Physical
Level: (1-20)
Cost: (30-54) Mana
Cooldown Time: 6.00 sec
Can Store 1 Use(s)
Cast Time: 1.00 sec
Requires Level 34Summons a Stone Golem that grants you life regeneration. In addition to its melee attack, the Stone Golem uses a rolling charge and a powerful slam that can taunt enemies.Maximum 1 Summoned Golem
Golems grant (33-105) Life Regenerated per second

Additional Effects From 1-20% Quality:
(1-20)% increased Buff Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
34yesyesN/A
Summon Stone Golem of HordesSummon Stone Golem of HordesMinion, Spell, Golem, Physical
Level: (1-20)
Cost: (30-54) Mana
Cooldown Time: 2.00 sec
Can Store 1 Use(s)
Cast Time: 1.00 sec
Requires Level 34Summons a Stone Golem. In addition to its melee attack, the Stone Golem uses a rolling charge and a powerful slam that can taunt enemies.Maximum 3 Summoned Golems

Additional Effects From 1-20% Quality:
Minions have (2-40)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
34yesyesN/A
Summon Stone Golem of SafeguardingSummon Stone Golem of SafeguardingMinion, Spell, Golem, Physical
Level: (1-20)
Cost: (30-54) Mana
Cooldown Time: 15.00 sec
Can Store 1 Use(s)
Cast Time: 1.00 sec
Requires Level 34Summons a Stone Golem that takes a portion of the melee damage you recieve from enemy hits from its life before yours. In addition to its melee attack, the Stone Golem uses a rolling charge and a powerful slam that can taunt enemies.Maximum 1 Summoned Golem
Minions have 50% less Maximum Life
Golems grant 15% of Melee Damage is taken from your Stone Golems' Life before you

Additional Effects From 1-20% Quality:
(1-20)% increased Buff Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
34yesyesN/A

Some additional notes:

  • The Carrion Golem is easily the most useless of the Golem types for an Elementalist. Its buff has no effect on her or her other Golems; it is intended for a Necromancer instead.
  • There are Golems of all three gem colors, needing all three baseline stats to get to strong levels, and all three have useful buffs. While you won't have any problems with Blue ones, focusing in both other colors and therefore needing high levels in both Strength (for Red) and Dexterity (for Green) to get the Golems to high levels is a risky, unfocused spread of your passive points. It is more effective to heavily focus in just one; of the two, Strength for Red skills is generally considered more useful for an Elementalist for both the sizeable damage boost from a Fire Golem (which also affects spell damage), the sizeable health regeneration gained from a Stone Golem, the Spell Totem Support and Multiple Totems Support gems for your Totem turrets, the natural increase in Life Points and the improved options for potentially wearing one or more decent Armour boosting items to help close your one and only defense gap against Physical attacks. Dexterity on the other hand lets you boost the Ice Golem where only half of its buff helps (Combat spells do not depend on Accuracy which also nullifies the Accuracy boost from Dexterity points, so only the Critical Strike Chance will help), a couple of the support gems that boost projectile counts and don't need to be a very high level to be useful, the natural boost to Evasion to help avoid physical attacks (which is less effective than the damage drop from Strength-based Armour) and not much else.
  • Given the very sizeable number of active attack, Golem summon and buff skills you will end up using, don't forget about the 5 hidden skill hotkeys; the Q W E R T hotkeys have a second hidden set that is accessible while holding down the CTRL key by default, letting you set and quickly use 5 more skills. You will need them.
  • The Herald skills that give a flat damage to spells, such as Herald of Ice or Herald of Thunder, have their damage boosts also affected by a summoned Fire Golem which means you can effectively get a double-buff from the Golem with the herald active, both from its raw damage boost to everything and the increased effect of the Herald which also boosts the damage of everything of the corresponding element.
  • If you get the Liege of the Primordial passive your Golems become immune to the self-burning effect of Infernal Legion Support, allowing them to become permanent walking firestorms.

Passive skills

Minor skills

This class has the following minor passive skills:

NameStats
Elemental Damage and Resistances
10% increased Elemental Damage
+6% to all Elemental Resistances [1] [2] [3]
Elemental Damage, Attack and Cast Speed
10% increased Elemental Damage
4% increased Attack and Cast Speed [1] [2]
Elemental Damage, Cold Ailment Effect
10% increased Elemental Damage
10% increased Effect of Cold Ailments [1]
Elemental Damage, Fire Damage over Time Multiplier
10% increased Elemental Damage
+4% to Fire Damage over Time Multiplier [1]
Elemental Damage, Lightning Ailment Effect
10% increased Elemental Damage
10% increased Effect of Lightning Ailments [1]
Elemental Damage, Status Ailment Chance
10% increased Elemental Damage
5% chance to Freeze, Shock and Ignite [1] [2]

Notable skills

This class has the following notable passive skills:

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Skill Modifiers Prerequisite Preceding Passive
Liege of the Primordial Summoned Golems are Resummoned 4 seconds after being Killed
+1 to maximum number of Summoned Golems
100% increased Effect of Buffs granted by your Golems
Elemental Damage and Resistances
Elemancer +1 to maximum number of Summoned Golems
Summoned Golems are Immune to Elemental Damage
25% increased Effect of Buffs granted by your Golems per Summoned Golem
Liege of the Primordial Elemental Damage and Resistances
Elemental Damage, Status Ailment Chance
Shaper of Desolation Elemental Damage, Status Ailment Chance
Bastion of Elements Triggers Level 20 Primal Aegis when Allocated
Primal Aegis can take 75 Elemental Damage per Allocated Notable Passive Skill
Other Aegis Skills are Disabled
Cannot take Reflected Elemental Damage
Elemental Damage and Resistances
Heart of Destruction Gain Convergence when you Hit a Unique Enemy, no more than once every 8 seconds
60% increased Area of Effect while you don't have Convergence
Elemental Damage, Attack and Cast Speed
Mastermind of Discord Exposure you inflict applies an extra -25% to the affected Resistance
Regenerate 1% of Mana per second if you've inflicted Exposure Recently
Pendulum of Destruction Elemental Damage, Attack and Cast Speed

Version History

Version Changes
3.2.0


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