Asphyxia: Difference between revisions

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==Abilites==
==Abilities==
*Resists Elemental Damage
*Resists Elemental Damage
*Gains a Power Charge for each quarter of Maximum Life Removed
*Gains a Power Charge for each quarter of Maximum Life Removed

Revision as of 03:49, 19 January 2023

Asphyxia
Asphyxia
Asphyxia
Location(s) Waste Pool Map (Atlas of Worlds)
Damage Cold
Resistance(s) Elemental
Skill(s) Ice Nova
Arctic Breath
Aura(s) Enemies are Slowed

This article describes historical game content.

Asphyxia no longer exists as of Version 3.1.0 as a result of the addition of the War for the Atlas.

Asphyxia was a unique Elemental boss which was found in maps. It was based on Stranglecharm from The Ship Graveyard Cave.

Location

  • Waste Pool MapWaste Pool MapMap Level: 71
    Map Tier: 4
    Guild Character: 1
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.

Abilities

  • Resists Elemental Damage
  • Gains a Power Charge for each quarter of Maximum Life Removed
  • Casts Ice NovaIce NovaSpell, AoE, Cold, Nova
    Level: (1-20)
    Cost: (8-23) Mana
    Cast Time: 0.70 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 230%
    AoE Radius: 30
    Requires Level 12A circle of ice expands from the caster.Deals (23-988) to (34-1481) Cold Damage
    Base radius is (2.6-3) metres

    Additional Effects From 1-20% Quality:
    Base radius is (0.015-0.3) metres
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
  • Casts Creeping FrostCreeping FrostSpell, Projectile, Duration, AoE, Cold
    Level: (1-20)
    Cost: (7-20) Mana
    Cast Time: 0.60 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 120%
    Projectile Speed: 844
    AoE Radius: 12
    Requires Level 12Fire an icy projectile that bursts on impact or when reaching the targeted area, dealing area damage and creating a chilling area that deals cold damage over time. This area will creep across the ground towards nearby enemies until its duration expires.Deals (11-568) to (16-847) Cold Damage
    Base duration is 5.00 seconds
    Deals (18.4-2225.7) Base Cold Damage per second
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    Base radius is 1.5 metres
    Base secondary radius is 1.8 metres
    Can have up to 10 Chilling Areas

    Additional Effects From 1-20% Quality:
    +(0.01-0.2) metres to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
  • Deals Cold Damage
  • Summons Water Elementals
  • Enemies are Slowed

Version history

Version Changes
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.