The Road to Power
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The Road to Power is a divination card. A set of seven can be exchanged for a random magic sceptre, dagger or wand with the RunicRunic
Prefix
(100-109)% increased Spell Damage prefix and item level 100.
Item acquisition
The Road to Power has restrictions on where or how it can drop.
Area restrictions
This item can be acquired in the following areas:
Recipes
The Road to Power can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
5 | The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win." | Random divination card | A |
1 | Stacked DeckStacked DeckStack Size: 20A stack of unknown divination cardsRight click to take a divination card out of the deck. | Random divination card | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Usage in recipes
The Road to Power is used in the following recipes:
Result | Amount | Part | Description | Meta |
---|---|---|---|---|
Demon DaggerDemon DaggerRune Dagger Physical Damage: 24-97 Critical Strike Chance: 6.50% Attacks per Second: 1.20 Weapon Range: 1.0 metresRequires Level 68, 76 Dex, 149 Int40% increased Global Critical Strike Chance | 7 | The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level: 100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back. | Random item level 100 RunicRunic Prefix (100-109)% increased Spell Damage one-handed weapon | A |
Faun's HornFaun's HornWand Physical Damage: 26-48 Critical Strike Chance: 7.00% Attacks per Second: 1.20Requires Level 35, 116 IntAdds (5-10) to (11-13) Fire Damage to Spells and Attacks | 7 | The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level: 100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back. | Random item level 100 RunicRunic Prefix (100-109)% increased Spell Damage one-handed weapon | A |
Opal WandOpal WandWand Physical Damage: 35-65 Critical Strike Chance: 7.00% Attacks per Second: 1.30Requires Level 62, 212 IntAdds (14-29) to (42-47) Cold Damage to Spells and Attacks | 7 | The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level: 100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back. | Random item level 100 RunicRunic Prefix (100-109)% increased Spell Damage one-handed weapon | A |
Royal SkeanRoyal SkeanRune Dagger Physical Damage: 16-64 Critical Strike Chance: 6.30% Attacks per Second: 1.45 Weapon Range: 1.0 metresRequires Level 50, 71 Dex, 102 Int30% increased Global Critical Strike Chance | 7 | The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level: 100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back. | Random item level 100 RunicRunic Prefix (100-109)% increased Spell Damage one-handed weapon | A |
Ezomyte DaggerEzomyte DaggerRune Dagger Physical Damage: 20-79 Critical Strike Chance: 6.30% Attacks per Second: 1.40 Weapon Range: 1.0 metresRequires Level 62, 95 Dex, 131 Int30% increased Global Critical Strike Chance | 7 | The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level: 100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back. | Random item level 100 RunicRunic Prefix (100-109)% increased Spell Damage one-handed weapon | A |
Calling WandCalling WandWand Physical Damage: 13-25 Critical Strike Chance: 7.00% Attacks per Second: 1.40Requires Level 20, 81 IntMinions deal (12-16)% increased Damage | 7 | The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level: 100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back. | Random item level 100 RunicRunic Prefix (100-109)% increased Spell Damage one-handed weapon | A |
Sage WandSage WandWand Physical Damage: 23-42 Critical Strike Chance: 8.00% Attacks per Second: 1.20Requires Level 30, 119 Int(17-21)% increased Spell Damage | 7 | The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level: 100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back. | Random item level 100 RunicRunic Prefix (100-109)% increased Spell Damage one-handed weapon | A |
Boot BladeBoot BladeRune Dagger Physical Damage: 15-59 Critical Strike Chance: 6.30% Attacks per Second: 1.40 Weapon Range: 1.0 metresRequires Level 44, 63 Dex, 90 Int30% increased Global Critical Strike Chance | 7 | The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level: 100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back. | Random item level 100 RunicRunic Prefix (100-109)% increased Spell Damage one-handed weapon | A |
Imbued WandImbued WandWand Physical Damage: 29-53 Critical Strike Chance: 7.00% Attacks per Second: 1.50Requires Level 59, 188 Int(33-37)% increased Spell Damage | 7 | The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level: 100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back. | Random item level 100 RunicRunic Prefix (100-109)% increased Spell Damage one-handed weapon | A |
Pagan WandPagan WandWand Physical Damage: 22-40 Critical Strike Chance: 7.00% Attacks per Second: 1.35Requires Level 34, 118 Int10% increased Cast Speed | 7 | The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level: 100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back. | Random item level 100 RunicRunic Prefix (100-109)% increased Spell Damage one-handed weapon | A |
Crystal WandCrystal WandWand Physical Damage: 28-52 Critical Strike Chance: 7.00% Attacks per Second: 1.30Requires Level 45, 146 IntAdds (4-8) to (10-12) Cold Damage to Spells and Attacks | 7 | The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level: 100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back. | Random item level 100 RunicRunic Prefix (100-109)% increased Spell Damage one-handed weapon | A |
Quartz WandQuartz WandWand Physical Damage: 14-27 Critical Strike Chance: 7.00% Attacks per Second: 1.30Requires Level 18, 65 IntAdds (2-3) to (4-7) Cold Damage to Spells and Attacks | 7 | The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level: 100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back. | Random item level 100 RunicRunic Prefix (100-109)% increased Spell Damage one-handed weapon | A |
Profane WandProfane WandWand Physical Damage: 33-61 Critical Strike Chance: 7.00% Attacks per Second: 1.35Requires Level 70, 237 Int14% increased Cast Speed | 7 | The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level: 100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back. | Random item level 100 RunicRunic Prefix (100-109)% increased Spell Damage one-handed weapon | A |
Heathen WandHeathen WandWand Physical Damage: 31-57 Critical Strike Chance: 7.00% Attacks per Second: 1.35Requires Level 55, 184 Int10% increased Cast Speed | 7 | The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level: 100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back. | Random item level 100 RunicRunic Prefix (100-109)% increased Spell Damage one-handed weapon | A |
Driftwood WandDriftwood WandWand Physical Damage: 5-9 Critical Strike Chance: 7.00% Attacks per Second: 1.40(8-12)% increased Spell Damage | 7 | The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level: 100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back. | Random item level 100 RunicRunic Prefix (100-109)% increased Spell Damage one-handed weapon | A |
Golden KrisGolden KrisRune Dagger Physical Damage: 19-75 Critical Strike Chance: 6.50% Attacks per Second: 1.20 Weapon Range: 1.0 metresRequires Level 47, 51 Dex, 110 Int50% increased Global Critical Strike Chance | 7 | The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level: 100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back. | Random item level 100 RunicRunic Prefix (100-109)% increased Spell Damage one-handed weapon | A |
Convening WandConvening WandWand Physical Damage: 27-50 Critical Strike Chance: 7.00% Attacks per Second: 1.40Requires Level 50, 183 IntMinions deal (20-24)% increased Damage | 7 | The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level: 100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back. | Random item level 100 RunicRunic Prefix (100-109)% increased Spell Damage one-handed weapon | A |
Demon's HornDemon's HornWand Physical Damage: 38-71 Critical Strike Chance: 7.00% Attacks per Second: 1.20Requires Level 56, 179 IntAdds (18-36) to (53-59) Fire Damage to Spells and Attacks | 7 | The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level: 100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back. | Random item level 100 RunicRunic Prefix (100-109)% increased Spell Damage one-handed weapon | A |
Coiled WandCoiled WandWand Physical Damage: 21-64 Critical Strike Chance: 7.00% Attacks per Second: 1.30Requires Level 49, 158 IntAdds (1-2) to (22-24) Lightning Damage to Spells and Attacks | 7 | The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level: 100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back. | Random item level 100 RunicRunic Prefix (100-109)% increased Spell Damage one-handed weapon | A |
SkeanSkeanRune Dagger Physical Damage: 11-43 Critical Strike Chance: 6.30% Attacks per Second: 1.45 Weapon Range: 1.0 metresRequires Level 28, 42 Dex, 60 Int30% increased Global Critical Strike Chance | 7 | The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level: 100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back. | Random item level 100 RunicRunic Prefix (100-109)% increased Spell Damage one-handed weapon | A |
Fiend DaggerFiend DaggerRune Dagger Physical Damage: 22-87 Critical Strike Chance: 6.50% Attacks per Second: 1.20 Weapon Range: 1.0 metresRequires Level 53, 58 Dex, 123 Int40% increased Global Critical Strike Chance | 7 | The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level: 100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back. | Random item level 100 RunicRunic Prefix (100-109)% increased Spell Damage one-handed weapon | A |
Carving KnifeCarving KnifeRune Dagger Physical Damage: 3-26 Critical Strike Chance: 6.30% Attacks per Second: 1.45 Weapon Range: 1.0 metresRequires Level 10, 18 Dex, 26 Int30% increased Global Critical Strike Chance | 7 | The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level: 100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back. | Random item level 100 RunicRunic Prefix (100-109)% increased Spell Damage one-handed weapon | A |
Boot KnifeBoot KnifeRune Dagger Physical Damage: 8-34 Critical Strike Chance: 6.30% Attacks per Second: 1.45 Weapon Range: 1.0 metresRequires Level 20, 31 Dex, 45 Int30% increased Global Critical Strike Chance | 7 | The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level: 100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back. | Random item level 100 RunicRunic Prefix (100-109)% increased Spell Damage one-handed weapon | A |
Platinum KrisPlatinum KrisRune Dagger Physical Damage: 24-95 Critical Strike Chance: 6.50% Attacks per Second: 1.20 Weapon Range: 1.0 metresRequires Level 64, 76 Dex, 149 Int50% increased Global Critical Strike Chance | 7 | The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level: 100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back. | Random item level 100 RunicRunic Prefix (100-109)% increased Spell Damage one-handed weapon | A |
Butcher KnifeButcher KnifeRune Dagger Physical Damage: 7-62 Critical Strike Chance: 6.30% Attacks per Second: 1.40 Weapon Range: 1.0 metresRequires Level 38, 55 Dex, 79 Int30% increased Global Critical Strike Chance | 7 | The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level: 100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back. | Random item level 100 RunicRunic Prefix (100-109)% increased Spell Damage one-handed weapon | A |
Convoking WandConvoking WandWand Physical Damage: 30-55 Critical Strike Chance: 7.00% Attacks per Second: 1.40Requires Level 72, 242 IntMinions deal (26-30)% increased Damage | 7 | The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level: 100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back. | Random item level 100 RunicRunic Prefix (100-109)% increased Spell Damage one-handed weapon | A |
Engraved WandEngraved WandWand Physical Damage: 21-38 Critical Strike Chance: 7.00% Attacks per Second: 1.50Requires Level 40, 131 Int(22-26)% increased Spell Damage | 7 | The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level: 100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back. | Random item level 100 RunicRunic Prefix (100-109)% increased Spell Damage one-handed weapon | A |
Imperial SkeanImperial SkeanRune Dagger Physical Damage: 18-73 Critical Strike Chance: 6.30% Attacks per Second: 1.50 Weapon Range: 1.0 metresRequires Level 66, 95 Dex, 131 Int30% increased Global Critical Strike Chance | 7 | The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level: 100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back. | Random item level 100 RunicRunic Prefix (100-109)% increased Spell Damage one-handed weapon | A |
Omen WandOmen WandWand Physical Damage: 33-61 Critical Strike Chance: 8.00% Attacks per Second: 1.20Requires Level 53, 200 Int(27-31)% increased Spell Damage | 7 | The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level: 100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back. | Random item level 100 RunicRunic Prefix (100-109)% increased Spell Damage one-handed weapon | A |
Goat's HornGoat's HornWand Physical Damage: 9-16 Critical Strike Chance: 7.00% Attacks per Second: 1.20Requires Level 6, 29 IntAdds (1-2) to (3-4) Fire Damage to Spells and Attacks | 7 | The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level: 100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back. | Random item level 100 RunicRunic Prefix (100-109)% increased Spell Damage one-handed weapon | A |
Copper KrisCopper KrisRune Dagger Physical Damage: 10-41 Critical Strike Chance: 6.50% Attacks per Second: 1.30 Weapon Range: 1.0 metresRequires Level 24, 28 Dex, 60 Int50% increased Global Critical Strike Chance | 7 | The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level: 100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back. | Random item level 100 RunicRunic Prefix (100-109)% increased Spell Damage one-handed weapon | A |
Imp DaggerImp DaggerRune Dagger Physical Damage: 15-59 Critical Strike Chance: 6.50% Attacks per Second: 1.20 Weapon Range: 1.0 metresRequires Level 32, 36 Dex, 78 Int40% increased Global Critical Strike Chance | 7 | The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level: 100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back. | Random item level 100 RunicRunic Prefix (100-109)% increased Spell Damage one-handed weapon | A |
Slaughter KnifeSlaughter KnifeRune Dagger Physical Damage: 10-86 Critical Strike Chance: 6.30% Attacks per Second: 1.40 Weapon Range: 1.0 metresRequires Level 58, 81 Dex, 117 Int30% increased Global Critical Strike Chance | 7 | The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level: 100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back. | Random item level 100 RunicRunic Prefix (100-109)% increased Spell Damage one-handed weapon | A |
Carved WandCarved WandWand Physical Damage: 9-17 Critical Strike Chance: 7.00% Attacks per Second: 1.50Requires Level 12, 47 Int(11-15)% increased Spell Damage | 7 | The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level: 100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back. | Random item level 100 RunicRunic Prefix (100-109)% increased Spell Damage one-handed weapon | A |
Spiraled WandSpiraled WandWand Physical Damage: 12-37 Critical Strike Chance: 7.00% Attacks per Second: 1.30Requires Level 24, 83 IntAdds (1-2) to (9-11) Lightning Damage to Spells and Attacks | 7 | The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level: 100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back. | Random item level 100 RunicRunic Prefix (100-109)% increased Spell Damage one-handed weapon | A |
Sambar SceptreSambar SceptreSceptre Physical Damage: 42-78 Critical Strike Chance: 6.00% Attacks per Second: 1.30 Weapon Range: 1.1 metresRequires Level 70, 121 Str, 113 IntDamage Penetrates 6% Elemental Resistances | 7 | The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level: 100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back. | Random item level 100 RunicRunic Prefix (100-109)% increased Spell Damage one-handed weapon | A |
Bronze SceptreBronze SceptreSceptre Physical Damage: 15-29 Critical Strike Chance: 6.00% Attacks per Second: 1.10 Weapon Range: 1.1 metresRequires Level 10, 22 Str, 22 Int12% increased Elemental Damage | 7 | The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level: 100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back. | Random item level 100 RunicRunic Prefix (100-109)% increased Spell Damage one-handed weapon | A |
Karui SceptreKarui SceptreSceptre Physical Damage: 37-55 Critical Strike Chance: 6.00% Attacks per Second: 1.50 Weapon Range: 1.1 metresRequires Level 56, 96 Str, 96 Int26% increased Elemental Damage | 7 | The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level: 100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back. | Random item level 100 RunicRunic Prefix (100-109)% increased Spell Damage one-handed weapon | A |
Tyrant's SekhemTyrant's SekhemSceptre Physical Damage: 43-80 Critical Strike Chance: 6.00% Attacks per Second: 1.25 Weapon Range: 1.1 metresRequires Level 58, 99 Str, 99 Int26% increased Elemental Damage | 7 | The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level: 100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back. | Random item level 100 RunicRunic Prefix (100-109)% increased Spell Damage one-handed weapon | A |
Grinning FetishGrinning FetishSceptre Physical Damage: 24-36 Critical Strike Chance: 6.00% Attacks per Second: 1.50 Weapon Range: 1.1 metresRequires Level 35, 62 Str, 62 Int18% increased Elemental Damage | 7 | The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level: 100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back. | Random item level 100 RunicRunic Prefix (100-109)% increased Spell Damage one-handed weapon | A |
Vaal SceptreVaal SceptreSceptre Physical Damage: 37-70 Critical Strike Chance: 6.00% Attacks per Second: 1.40 Weapon Range: 1.1 metresRequires Level 64, 113 Str, 113 Int32% increased Elemental Damage | 7 | The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level: 100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back. | Random item level 100 RunicRunic Prefix (100-109)% increased Spell Damage one-handed weapon | A |
Tornado WandTornado WandWand Physical Damage: 25-75 Critical Strike Chance: 7.00% Attacks per Second: 1.30Requires Level 65, 212 IntAdds (3-5) to (70-82) Lightning Damage to Spells and Attacks | 7 | The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level: 100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back. | Random item level 100 RunicRunic Prefix (100-109)% increased Spell Damage one-handed weapon | A |
Opal SceptreOpal SceptreSceptre Physical Damage: 49-73 Critical Strike Chance: 6.50% Attacks per Second: 1.25 Weapon Range: 1.1 metresRequires Level 60, 95 Str, 131 Int40% increased Elemental Damage | 7 | The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level: 100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back. | Random item level 100 RunicRunic Prefix (100-109)% increased Spell Damage one-handed weapon | A |
Void SceptreVoid SceptreSceptre Physical Damage: 50-76 Critical Strike Chance: 6.20% Attacks per Second: 1.25 Weapon Range: 1.1 metresRequires Level 68, 104 Str, 122 Int40% increased Elemental Damage | 7 | The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level: 100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back. | Random item level 100 RunicRunic Prefix (100-109)% increased Spell Damage one-handed weapon | A |
Crystal SceptreCrystal SceptreSceptre Physical Damage: 35-52 Critical Strike Chance: 6.50% Attacks per Second: 1.25 Weapon Range: 1.1 metresRequires Level 41, 59 Str, 85 Int30% increased Elemental Damage | 7 | The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level: 100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back. | Random item level 100 RunicRunic Prefix (100-109)% increased Spell Damage one-handed weapon | A |
Ritual SceptreRitual SceptreSceptre Physical Damage: 21-50 Critical Strike Chance: 6.00% Attacks per Second: 1.20 Weapon Range: 1.1 metresRequires Level 28, 51 Str, 51 Int16% increased Elemental Damage | 7 | The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level: 100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back. | Random item level 100 RunicRunic Prefix (100-109)% increased Spell Damage one-handed weapon | A |
Driftwood SceptreDriftwood SceptreSceptre Physical Damage: 8-11 Critical Strike Chance: 6.00% Attacks per Second: 1.20 Weapon Range: 1.1 metres10% increased Elemental Damage | 7 | The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level: 100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back. | Random item level 100 RunicRunic Prefix (100-109)% increased Spell Damage one-handed weapon | A |
Horned SceptreHorned SceptreSceptre Physical Damage: 27-50 Critical Strike Chance: 6.00% Attacks per Second: 1.30 Weapon Range: 1.1 metresRequires Level 36, 66 Str, 66 IntDamage Penetrates 4% Elemental Resistances | 7 | The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level: 100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back. | Random item level 100 RunicRunic Prefix (100-109)% increased Spell Damage one-handed weapon | A |
Stag SceptreStag SceptreSceptre Physical Damage: 39-72 Critical Strike Chance: 6.00% Attacks per Second: 1.30 Weapon Range: 1.1 metresRequires Level 55, 98 Str, 98 IntDamage Penetrates 4% Elemental Resistances | 7 | The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level: 100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back. | Random item level 100 RunicRunic Prefix (100-109)% increased Spell Damage one-handed weapon | A |
Platinum SceptrePlatinum SceptreSceptre Physical Damage: 51-76 Critical Strike Chance: 6.00% Attacks per Second: 1.25 Weapon Range: 1.1 metresRequires Level 62, 113 Str, 113 Int30% increased Elemental Damage | 7 | The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level: 100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back. | Random item level 100 RunicRunic Prefix (100-109)% increased Spell Damage one-handed weapon | A |
Carnal SceptreCarnal SceptreSceptre Physical Damage: 41-95 Critical Strike Chance: 6.00% Attacks per Second: 1.20 Weapon Range: 1.1 metresRequires Level 66, 113 Str, 113 Int32% increased Elemental Damage | 7 | The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level: 100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back. | Random item level 100 RunicRunic Prefix (100-109)% increased Spell Damage one-handed weapon | A |
Lead SceptreLead SceptreSceptre Physical Damage: 38-57 Critical Strike Chance: 6.00% Attacks per Second: 1.25 Weapon Range: 1.1 metresRequires Level 44, 77 Str, 77 Int22% increased Elemental Damage | 7 | The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level: 100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back. | Random item level 100 RunicRunic Prefix (100-109)% increased Spell Damage one-handed weapon | A |
Ochre SceptreOchre SceptreSceptre Physical Damage: 24-45 Critical Strike Chance: 6.00% Attacks per Second: 1.15 Weapon Range: 1.1 metresRequires Level 24, 44 Str, 44 Int16% increased Elemental Damage | 7 | The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level: 100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back. | Random item level 100 RunicRunic Prefix (100-109)% increased Spell Damage one-handed weapon | A |
Shadow SceptreShadow SceptreSceptre Physical Damage: 29-44 Critical Strike Chance: 6.20% Attacks per Second: 1.25 Weapon Range: 1.1 metresRequires Level 32, 52 Str, 62 Int22% increased Elemental Damage | 7 | The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level: 100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back. | Random item level 100 RunicRunic Prefix (100-109)% increased Spell Damage one-handed weapon | A |
SekhemSekhemSceptre Physical Damage: 30-55 Critical Strike Chance: 6.00% Attacks per Second: 1.25 Weapon Range: 1.1 metresRequires Level 38, 67 Str, 67 Int18% increased Elemental Damage | 7 | The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level: 100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back. | Random item level 100 RunicRunic Prefix (100-109)% increased Spell Damage one-handed weapon | A |
Blood SceptreBlood SceptreSceptre Physical Damage: 30-55 Critical Strike Chance: 6.00% Attacks per Second: 1.40 Weapon Range: 1.1 metresRequires Level 47, 81 Str, 81 Int24% increased Elemental Damage | 7 | The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level: 100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back. | Random item level 100 RunicRunic Prefix (100-109)% increased Spell Damage one-handed weapon | A |
Quartz SceptreQuartz SceptreSceptre Physical Damage: 21-32 Critical Strike Chance: 6.50% Attacks per Second: 1.10 Weapon Range: 1.1 metresRequires Level 15, 25 Str, 35 Int20% increased Elemental Damage | 7 | The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level: 100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back. | Random item level 100 RunicRunic Prefix (100-109)% increased Spell Damage one-handed weapon | A |
Darkwood SceptreDarkwood SceptreSceptre Physical Damage: 11-17 Critical Strike Chance: 6.00% Attacks per Second: 1.20 Weapon Range: 1.1 metresRequires Level 512% increased Elemental Damage | 7 | The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level: 100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back. | Random item level 100 RunicRunic Prefix (100-109)% increased Spell Damage one-handed weapon | A |
Royal SceptreRoyal SceptreSceptre Physical Damage: 34-80 Critical Strike Chance: 6.00% Attacks per Second: 1.20 Weapon Range: 1.1 metresRequires Level 50, 86 Str, 86 Int24% increased Elemental Damage | 7 | The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level: 100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back. | Random item level 100 RunicRunic Prefix (100-109)% increased Spell Damage one-handed weapon | A |
Iron SceptreIron SceptreSceptre Physical Damage: 27-40 Critical Strike Chance: 6.00% Attacks per Second: 1.10 Weapon Range: 1.1 metresRequires Level 20, 38 Str, 38 Int14% increased Elemental Damage | 7 | The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level: 100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back. | Random item level 100 RunicRunic Prefix (100-109)% increased Spell Damage one-handed weapon | A |
Abyssal SceptreAbyssal SceptreSceptre Physical Damage: 45-67 Critical Strike Chance: 6.20% Attacks per Second: 1.25 Weapon Range: 1.1 metresRequires Level 53, 83 Str, 99 Int30% increased Elemental Damage | 7 | The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level: 100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back. | Random item level 100 RunicRunic Prefix (100-109)% increased Spell Damage one-handed weapon | A |
Prophecy WandProphecy WandWand Physical Damage: 35-64 Critical Strike Chance: 8.00% Attacks per Second: 1.20Requires Level 68, 245 Int(36-40)% increased Spell Damage | 7 | The Road to PowerThe Road to Power7Runic One-Hand Weapon Item Level: 100A beacon on the horizon; a guiding light, a call for help, or a warning to turn back. | Random item level 100 RunicRunic Prefix (100-109)% increased Spell Damage one-handed weapon | A |
Supporter attribution
The Road to Power was created by supporter Boren.[citation needed]
Version history
Version | Changes |
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2.0.0 |
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