Wandering Eye: Difference between revisions

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Revision as of 15:20, 24 September 2016

Wandering Eye
Wandering Eye
Wandering Eye
Location(s) The Belly of the Beast Level 1
The Belly of the Beast Level 2
The Harvest (area)
Damage Lightning
Physical
Skill(s) Physical Projectile Attack
Module Error: Too many skills found with q_where = skill.active_skill_name="Ball Lightning". Please choose only one of the following ids:
ExileBallLightningTrap - Deals (1-110) to (2-204) Lightning Damage, When your Traps Trigger, your nearby Traps also Trigger, Trap lasts +6 seconds, Traps are thrown randomly around targeted location, 200% reduced Projectile Speed, Throw up to (6-10) additional Traps, Base radius is 1.8 metres (page)
StrMissionBallLightning - Deals (1-166) to (2-309) Lightning Damage, Totem lasts 8 seconds, Summons a Totem which uses this Skill, 50% increased Cast Speed, Base radius is 1.8 metres (page)

Wandering Eye monsters can be found in Act 4. They are Summoned by an Eye Hatchery.

Combat

In combat they favor a physical projectile attack but occasionally cast Ball Lightning. As with any projectile, this attack can be modified by projectile support gems while the Ball Lightning spell can be modified by any appropriate support gem (E.g., those support gems which modify spells and projectiles).

Areas