Chimeral: Difference between revisions
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'''Chimerals'' are a type of monster found in later parts of [[Act 3]]. They were added in [[Version 1.0.0]]. | '''Chimerals''' are a type of monster found in later parts of [[Act 3]]. They were added in [[Version 1.0.0]]. | ||
==Variations== | ==Variations== | ||
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*[[Paradisae Venenum]] in [[The Upper Sceptre of God]] | *[[Paradisae Venenum]] in [[The Upper Sceptre of God]] | ||
[[Category: | [[Category:Monster Types]] | ||
[[Category:Chimerals]] | |||
{{Navbox Bestiary}} | {{Navbox Bestiary}} |
Revision as of 06:57, 14 September 2014
Chimerals are a type of monster found in later parts of Act 3. They were added in Version 1.0.0.
Variations
Name | Location | Special Attributes |
---|---|---|
Plumed Chimeral | The Solaris Temple Level 2, The Imperial Gardens, The Upper Sceptre of God | Uses Module Error: Too many skills found with q_where = skill.active_skill_name="Barrage". Please choose only one of the following ids: ExileBarrageStrDexMasterAlly - Deals 50% less Damage, Fires Projectiles sequentially, Fires 12 additional Projectiles, 40% less Attack Speed (page) ExileBarrageStrDexMasterAlly2 - Deals 50% less Damage, Fires Projectiles sequentially, Fires 45 additional Projectiles, 75% less Attack Speed (page) with a Suppressing Fire debuff, has Energy Shield and Fire and Cold Resistance |
Croaking Chimeral | The Solaris Temple Level 1, The Solaris Temple Level 2, The Upper Sceptre of God | Uses Leap Slam and Module Error: No skills found with q_where = skill.active_skill_name="Arctic Breath", has Cold and Lightning Resistance |