Slimy Nemesis: Difference between revisions
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}}'''Slimy Nemesis''' is a type of [[Sea Witch]] spawn found in [[Act 2]]. | }}'''Slimy Nemesis''' is a type of [[Sea Witch]] spawn found in [[Act 2]]. | ||
== | ==Abilities== | ||
* Resists Cold | * Resists Cold | ||
* Uses {{il|Phase Run}} | * Uses {{il|Phase Run}} |
Revision as of 02:00, 28 January 2023
Slimy Nemesis | |||
Location(s) | The Caverns | ||
Resistance(s) | Cold | ||
Skill(s) | Phase Run |
Slimy Nemesis is a type of Sea Witch spawn found in Act 2.
Abilities
- Resists Cold
- Uses Phase RunPhase RunSpell, Duration, Movement, Physical, Travel
Level: (1-20)
Cost: (8-13) Mana
Cooldown Time: 4.00 sec
Can Store 1 Use(s)
Cast Time: InstantRequires Level 34Gain a buff that makes you faster, harder to detect, and grants Phasing, letting you pass through enemies. Performing any skill replaces this buff with one that boosts melee physical damage of skills you use yourself (it will not apply to your melee skills used by totems). Consumes Frenzy Charges to increase duration.Base duration is 1.80 seconds
Base secondary duration is 0.20 seconds
(30-39)% increased Movement Speed
(20-30)% more Melee Physical Damage
100% increased Skill Duration per Frenzy Charge removed
Grants Phasing
100% increased Stealth
Additional Effects From 1-20% Quality:
(0.5-10)% increased Movement SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Areas