Yoke of Suffering: Difference between revisions
Neokowloon (talk | contribs) |
|||
Line 58: | Line 58: | ||
{{Version history table row|3.24.0| | {{Version history table row|3.24.0| | ||
* The Yoke of Suffering Unique Amulet now has Enemies take 5-10% increased Damage for each type of Ailment you have inflicted on them (previously 5%). Existing items can be updated to the new values using a {{il|Divine Orb}}. | * The Yoke of Suffering Unique Amulet now has Enemies take 5-10% increased Damage for each type of Ailment you have inflicted on them (previously 5%). Existing items can be updated to the new values using a {{il|Divine Orb}}. | ||
* It is now a boss drop from [[Nightmare of the Unbreakable]], the boss of new T17 map {{il|Fortress Map|Fortress}}. | |||
}} | }} | ||
{{Version history table row|3.14.0| | {{Version history table row|3.14.0| |
Revision as of 11:01, 17 April 2024
Onyx AmuletRequires Level 70+(10-16) to all Attributes+(10-20)% to Fire Resistance
+(10-20)% to Cold Resistance
+(20-40)% to Lightning Resistance
30% reduced Duration of Ailments on Enemies
(5-10)% chance to Shock
Enemies take (5-10)% increased Damage for each type of Ailment you have inflicted on them
Your Elemental Damage can ShockLet the unrepentant be dragged ever downwards by the weight of their sins.
Drop restricted
Drops from Nightmare of the Unbreakable in Fortress MapFortress MapMap Level: 84
Map Tier: 17Modifiable only with Chaos OrbsVoices. Visions. Violence.
They will haunt these grounds for all of eternity.Travel to this Map by using it in a personal Map Device. Maps can only be used once..Vendor Offer
16x Alchemy Shard
3x Alteration ShardMetadata
Item class: Amulet
Yoke of Suffering is a unique Onyx AmuletOnyx AmuletRequires Level 20+(10-16) to all Attributes.
Mechanics
Your Elemental Damage Can Shock: This modifier allows fire and cold damage to contribute to shock, but still requires chance to shock (for non-crit hits), or a critical strike (which inherently carries a 100% chance). Proxies also inherit the special shock property.
Enemies take #% increased Damage for each type of Ailment you have inflicted on them: The damage taken modifier applies globally, and counts ailments inflicted by proxies to the total of unique ailments[1]. Ailment auras (such as Chilling Presence) also count, but Summon SkitterbotsSummon SkitterbotsTrap, Mine, Spell, Minion, Cold, Lightning, AoE, Aura
Level: (1-20)
Reservation: 35% Mana
Cooldown Time: 1.00 sec
Can Store 1 Use(s)
Cast Time: InstantRequires Level 16Summon a Chilling Skitterbot and a Shocking Skitterbot, which will trigger your traps and detonate your mines. Mines detonated by Skitterbots will re-arm and can then be detonated again. The Skitterbots grant you more trap and mine damage, and cannot be targeted or damaged.(0-76)% increased Minion Movement Speed
Minions have (0-19)% increased Chill Effect
Minions have (0-19)% increased Shock Effect
Maximum 1 Summoned Skitterbot of each type
Chilling Skitterbot's Aura Chills Enemies near it
Shocking Skitterbot's Aura Shocks Enemies near it
Skitterbots grant 10% more Trap and Mine Damage
Additional Effects From 1-20% Quality:
(2-40)% increased Minion Movement SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. does not count as they originate from your minions. Ground effects like Sapped Ground do not count as originating from you. However, Creeping FrostCreeping FrostSpell, Projectile, Duration, AoE, Cold
Level: (1-20)
Cost: (7-20) Mana
Cast Time: 0.60 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 120%
Projectile Speed: 844
AoE Radius: 12Requires Level 12Fire an icy projectile that bursts on impact or when reaching the targeted area, dealing area damage and creating a chilling area that deals cold damage over time. This area will creep across the ground towards nearby enemies until its duration expires.Deals (11-568) to (16-847) Cold Damage
Base duration is 5.00 seconds
Deals (18.4-2225.7) Base Cold Damage per second
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Base radius is 1.5 metres
Base secondary radius is 1.8 metres
Can have up to 10 Chilling Areas
Additional Effects From 1-20% Quality:
+(0.01-0.2) metres to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. and Frost ShieldFrost ShieldCritical, Spell, AoE, Duration, Cold
Level: (1-20)
Cost: (30-54) Mana
Cooldown Time: 5.00 sec
Can Store 1 Use(s)
Cast Time: 0.50 secRequires Level 34Place a Frost Shield that drains your energy shield for one second or until you run out, gaining stages while this drain occurs. The Frost Shield takes some damage from hits in place of you and allies while in its area. Enemies in the area are Chilled. You can only have one Frost Shield active at once.Base duration is 10.00 seconds
20% of Damage dealt to you or Allies in Area with Hits by Enemies in Area is taken from Frost Shield's Life before your Life or Energy Shield
60% of Damage dealt to you or Allies in Area with Hits by Enemies outside Area is taken from Frost Shield's Life before your Life or Energy Shield
You gain +(0.1-0.38)% to Spell Critical Strike Chance per Stage while in Area
Frost Shield has (190-910) maximum Life per Stage
Maximum 4 Stages
Gains 1 Stage every 0.3 seconds while you are losing Energy Shield
You lose (150-730) Energy Shield per second
Additional Effects From 1-20% Quality:
(1-20)% increased Effect of Cold AilmentsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.'s chilling areas do count towards the bonus, as they are considered chills inflicted by you.
Ailments are Ignite, Chill, Freeze, Shock, Scorch, Brittle, Sap, Bleeding, and Poison, up to 90% increased damage taken with all 9 effects; however, the alternate ailments are difficult to apply without disabling default elemental ailments. Some items that can do this include:
- Sublime VisionSublime Vision
Prismatic JewelLimited to: 1<Aura bonus modifier>This world is not good enough for her,
so I will make a better one. Nothing
matters but the pursuit of perfection.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. - Algor MortisAlgor Mortis
Carnal MittsEvasion: (90-101)
Energy Shield: (69-91)Requires Level 50, 39 Dex, 39 Int+(50-70) to maximum Energy Shield
+(15-20)% to Cold and Lightning Resistances
(20-30)% chance to Sap Enemies in Chilling Areas
Enemies in your Chilling Areas take (25-35)% increased Lightning Damage
(15-20)% increased Effect of Non-Damaging AilmentsWinter's white blanket swaddles all. - Legacy of FuryLegacy of Fury
Wyrmscale BootsArmour: (276-412)
Evasion: (276-412)Requires Level 69, 48 Str, 48 Dex(200-300)% increased Armour and Evasion
30% increased Movement Speed
Nearby Enemies are Scorched
(30-50)% increased Effect of Scorch
(30-40)% chance when you Kill a Scorched Enemy to Burn Each surrounding
Enemy for 4 seconds, dealing 8% of the Killed Enemy's Life as Fire Damage per secondAll that was loved, all that was hated -
naught remains but ash.(Scorched Enemies have -10% to Elemental Resistances) - DawnbreakerDawnbreaker
Colossal Tower ShieldChance to Block: (43-48)%
Armour: (1305-2103)
Movement Speed: -3%Requires Level 67, 159 Str+(10-20) to maximum Life(150-250)% increased Armour
+(20-25)% Chance to Block
-1% Chance to Block Attack Damage for every 200 Fire Damage taken from Hits Recently
(10-20)% of Cold Damage taken as Fire Damage
(10-20)% of Lightning Damage taken as Fire Damage
(10-20)% of Physical Damage taken as Fire Damage
Scorch Enemies in Close Range when you Block"The newcomers warn of doom and death beyond mortal ken.
I ask, why should we fear the fire when we serve the Lord of Light?"
- Maxarius, the first High Templar - Experimented base type shields
- Shields with the #% chance to Scorch/Sap/inflict Brittle on Enemies when you Block their Damage Crucible passive skill
Multiple stacks of the same ailment do not provide additional effects.
Item acquisition
Yoke of Suffering has restrictions on where or how it can drop. It cannot be chanced.
Drops from Nightmare of the Unbreakable in Fortress MapFortress MapMap Level: 84
Map Tier: 17Modifiable only with Chaos OrbsVoices. Visions. Violence.
They will haunt these grounds for all of eternity.Travel to this Map by using it in a personal Map Device. Maps can only be used once..
Monster restrictions
This item can be acquired from the following monsters:
Legacy variants
Yoke of Suffering has a legacy variant.
Version discontinued | Stats Compare each legacy variant to the current variant.
|
---|---|
3.24.0 |
|
Version history
Version | Changes |
---|---|
3.24.0 |
|
3.14.0 |
|
3.9.0 |
|
3.5.0 |
|
3.1.0 |
|
References
- ↑ https://www.youtube.com/watch?v=7VUKGsiLo5A
- ↑ Tarke Cat (interviewer), Rory Rackham (interviewee) (April 9, 2021). "Baeclast #68 Lead Designer Rory Rackham on PoE2 & Ultimatum League". Youtube. Retrieved April 9, 2021.