Beacon of Madness: Difference between revisions
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* {{stl|Glorious Madness}} | * {{stl|Glorious Madness}} | ||
{{c|mod|All Damage inflicts Poison while affected by Glorious Madness}} : | {{c|mod|All Damage inflicts Poison while affected by Glorious Madness}} : Hits from {{il|Boneshatter}}'s Traumas and {{il|Forbidden Rite}} will not [[poison|poisons]] you, because the modifier can be understand by {{c|mod|All damage inflicted by your hits to an enemy inflicts poison}}. | ||
{{Item acquisition|page=Beacon of Madness (Fire and Cold Resistance)}} | {{Item acquisition|page=Beacon of Madness (Fire and Cold Resistance)}} |
Revision as of 08:56, 12 May 2022
Beacon of Madness is a pair of unique Two-Toned Boots with three attainable variants.
Variants
Item | AR | EV | ES | Stats | ||||
---|---|---|---|---|---|---|---|---|
Beacon of MadnessBeacon of Madness Two-Toned BootsEvasion: (126-145) Energy Shield: (26-30)Requires Level 70, 62 Dex, 62 Int+(8-12)% to Cold and Lightning ResistancesGrants Level 1 Embrace Madness Skill (20-40)% increased Chaos Damage 30% increased Movement Speed All Damage inflicts Poison while affected by Glorious Madness Enemies you Kill while affected by Glorious Madness have a 40% chance to Explode, dealing a quarter of their Life as Chaos DamageNothing spreads as quickly as an idea. | 70 | 0 | 62 | 62 | 0 | (126-145) | (26-30) | +(8-12)% to Cold and Lightning ResistancesGrants Level 1 Embrace Madness Skill (20-40)% increased Chaos Damage 30% increased Movement Speed All Damage inflicts Poison while affected by Glorious Madness Enemies you Kill while affected by Glorious Madness have a 40% chance to Explode, dealing a quarter of their Life as Chaos Damage |
Beacon of MadnessBeacon of Madness Two-Toned BootsArmour: (315-580) Evasion: (315-580)Requires Level 70, 62 Str, 62 Dex+(8-12)% to Fire and Cold ResistancesGrants Level 1 Embrace Madness Skill (150-300)% increased Armour and Evasion 30% increased Movement Speed 20% chance to deal Double Damage while affected by Glorious Madness +15 to maximum Fortification while affected by Glorious MadnessNothing spreads as quickly as an idea. | 70 | 62 | 62 | 0 | (315-580) | (315-580) | 0 | +(8-12)% to Fire and Cold ResistancesGrants Level 1 Embrace Madness Skill (150-300)% increased Armour and Evasion 30% increased Movement Speed 20% chance to deal Double Damage while affected by Glorious Madness +15 to maximum Fortification while affected by Glorious Madness |
Beacon of MadnessBeacon of Madness Two-Toned BootsArmour: (126-145) Energy Shield: (26-30)Requires Level 70, 62 Str, 62 Int+(8-12)% to Fire and Lightning ResistancesGrants Level 1 Embrace Madness Skill 30% increased Movement Speed (20-40)% increased Effect of Non-Damaging Ailments You have Igniting, Chilling and Shocking Conflux while affected by Glorious Madness Immune to Elemental Ailments while affected by Glorious MadnessNothing spreads as quickly as an idea. | 70 | 62 | 0 | 62 | (126-145) | 0 | (26-30) | +(8-12)% to Fire and Lightning ResistancesGrants Level 1 Embrace Madness Skill 30% increased Movement Speed (20-40)% increased Effect of Non-Damaging Ailments You have Igniting, Chilling and Shocking Conflux while affected by Glorious Madness Immune to Elemental Ailments while affected by Glorious Madness |
Mechanics
All Damage inflicts Poison while affected by Glorious Madness : Hits from BoneshatterBoneshatterAttack, Melee, Strike, AoE, Duration, Physical
Level: (1-20)
Cost: 5 Mana
Attack Speed: 85% of base
Attack Damage: (200-250)% of base
Effectiveness of Added Damage: (200-250)%Requires Level 28Attack enemies with a forceful melee strike that also hurts you. Successive uses will raise the damage dealt both to enemies and you. Stunning an enemy with the strike releases a damaging pulse. Requires a Mace, Sceptre, Axe or Staff.(11-158) to (17-238) Added Attack Physical Damage
+0.2 metres to Melee Strike Range
Gain 1 Trauma the first time this Attack Hits an Enemy
Take (6-194) Physical Damage per Trauma when you gain Trauma
Trauma lasts 6.0 seconds
(2-4)% more Damage per Trauma
Pulse has 15% increased Area of Effect per 0.1s of Stun Duration, up to 400%
Additional Effects From 1-20% Quality:
+(0.05-1)% more Damage per TraumaPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.'s Traumas and Forbidden RiteForbidden RiteSpell, AoE, Chaos, Projectile
Level: (1-20)
Cost: (8-21) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 110%Requires Level 16Lobs an exploding projectile near the targeted location, and extra projectiles toward enemies around you. The projectiles deal chaos damage based on your life and energy shield. Casting this spell damages you.Deals (15-498) to (22-747) Chaos Damage
Deals 5% of your maximum Energy Shield as base Chaos Damage
Deals 12% of your maximum Life as base Chaos Damage
Take 40% of maximum Life and 25% of maximum Energy Shield as Chaos Damage
Fires extra Projectiles at up to (6-7) surrounding Enemies
Additional Effects From 1-20% Quality:
Fires extra Projectiles at up to +(0.1-2) surrounding EnemiesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. will not poisons you, because the modifier can be understand by All damage inflicted by your hits to an enemy inflicts poison.
Item acquisition
Beacon of Madness can drop anywhere. It can be chanced. Beacon of Madness belongs to a special group of unique items called league-specific items, which can be obtained from certain divination cards and other sources in addition to their normal acquisition methods.
Recipes
Beacon of Madness can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
3 | The Shepherd's SandalsThe Shepherd's Sandals3Boots Item Level: 100 Two-Implicit CorruptedHe who watches the flock is himself watched by those with loyalty beyond measure. | Random two-implicit corrupted item level 100 boots | A |
3 | Sambodhi's WisdomSambodhi's Wisdom3Armour Quality: +30%No blade conquers sin; guide a sinner to virtue, unveil their lost sight— your eyes, too, see in everyone the inner child, no matter their might. | Random armour with 30% quality | A |
9 | Fateful MeetingFateful Meeting9League-Specific Item Double-Influenced Item Item Level: 97 Two-Implicit CorruptedSome people act as beacons, illuminating the path for others. I was lucky to meet one such person. - Anton to Zhenya | Random two-implicit corrupted level 97 league-specific item | A |
10 | Time-Lost RelicTime-Lost Relic10League-Specific ItemTime cannot wash away that which cannot be forgotten. | Random league-specific item | A |
1 | Time-Lost IncubatorTime-Lost IncubatorStack Size: 10Adds an incubated League-specific Unique item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. | Random league-specific item | A |
7 | PrejudicePrejudice7Item Influenced ItemOne who is blinded by their past may only see a sliver of the present. | Random influenced item | A |
6 | Costly CurioCostly Curio6Item Double-Influenced Item"Oh no, I couldn't possibly afford this fine artefact. I'm... just looking." | Random double-influenced item | A |
8 | Arrogance of the VaalArrogance of the Vaal8Item Two-Implicit CorruptedDiscovery can lead to beauty, or it can lead to ruin. | Random two-implicit corrupted item | A |
4 | Jack in the BoxJack in the Box4ItemTurn the crank, close your eyes, and pray to the gods for a pleasant surprise. | Random item | A |
1 | Singular IncubatorSingular IncubatorStack Size: 10Adds an incubated Unique item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. | Random item | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Version history
Version | Changes |
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3.16.0 |
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3.10.0 |
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