Praetorian Guard: Difference between revisions
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{{MonsterBox | |||
| name = Praetorian Guard | |||
| image = | |||
| rarity = Normal | |||
| type = Blackguard | |||
| location = [[The Upper Sceptre of God]] | |||
| resistance = Elemental, Chaos | |||
| damage = | |||
| modifier = | |||
| skill = {{il|Shield Charge}} | |||
}}'''Praetorian Guard''' is a type of [[Blackguard]] found in the first phase of the fight against [[Dominus]]. | |||
==Abilities== | |||
* Resists Elemental Damage | |||
* Resists Chaos | |||
* Uses {{il|Shield Charge}} | |||
==Areas== | |||
* [[The Upper Sceptre of God]] | |||
{{Navbox Bestiary}} | |||
[[Category:Blackguard]] | |||
[[Category:Act 3 monsters]] |
Latest revision as of 09:29, 31 March 2018
Praetorian Guard | |||
Location(s) | The Upper Sceptre of God | ||
Resistance(s) | Elemental, Chaos | ||
Skill(s) | Shield ChargeShield ChargeAttack, AoE, Movement, Travel, Physical, Melee Level: (1-20) Cost: 10 Mana Attack Time: 0.50 sec Critical Strike Chance: 5.00% AoE Radius: 8 / 16Requires Level 10Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike.(12-134) to (18-200) Base Off Hand Physical Damage (3-5) to (4-7) Added Physical Damage per 15 Armour or Evasion Rating on Shield 75% increased Stun Threshold reduction on enemies at Maximum charge distance 100% more Damage with Hits at Maximum Charge Distance (90-109)% increased Movement Speed Additional Effects From 1-20% Quality: (1-20)% increased Movement SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
Praetorian Guard is a type of Blackguard found in the first phase of the fight against Dominus.
Abilities
- Resists Elemental Damage
- Resists Chaos
- Uses Shield ChargeShield ChargeAttack, AoE, Movement, Travel, Physical, Melee
Level: (1-20)
Cost: 10 Mana
Attack Time: 0.50 sec
Critical Strike Chance: 5.00%
AoE Radius: 8 / 16Requires Level 10Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike.(12-134) to (18-200) Base Off Hand Physical Damage
(3-5) to (4-7) Added Physical Damage per 15 Armour or Evasion Rating on Shield
75% increased Stun Threshold reduction on enemies at Maximum charge distance
100% more Damage with Hits at Maximum Charge Distance
(90-109)% increased Movement Speed
Additional Effects From 1-20% Quality:
(1-20)% increased Movement SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Areas