Metamorph: Difference between revisions
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{{About|the monster|the challenge league|Metamorph league}} | |||
{{historical content|[[Metamorph]] as a mechanic was removed in [[version 3.23.0]].}} | |||
{{ | {{MonsterBox | ||
| name = Metamorph | |||
| rarity = Boss | |||
| image = | |||
| level = 68+ | |||
| location = Map or<br/>[[Tane's Laboratory]] | |||
| quest = {{ql|Pound of Flesh}} | |||
| health = variable | |||
| damage = variable | |||
| aps = variable | |||
| resistance = | |||
| modifier = variable | |||
|metadata_id=Metadata/Monsters/LeagueMetamorphosis/MetamorphosisBoss | |||
}} | |||
A '''Metamorph''' is a monster crafted by combining five [[monster organ sample]]s. The abilities and 3D models constantly change, and depend on the monsters the organs belonged to. For example, using organ from [[Tyrant (unique monster)|Tyrant]] ({{il|Colonnade Map}}) would allow the Metamorph use the 3d model of Tyrant in one of its forms. | |||
Alternatively, a Metamorph could appear randomly in a map while the [[Escaped Experiment]] passive was allocated. These Metamorphs are also known as '''Rogue Metamorphs''' and are comprised of a random selection of enemies and/or bosses found in that map. Their rewards are randomized. | |||
Itemized organs only drop when the meter is full in the | __TOC__ | ||
==Mechanics== | |||
Organs from [[map boss]]es that are Possessed with a {{c|torment|[[Tormented Spirit]]'s Grip}} from map modifiers appeared to apply an increased [[item quantity]] bonus to dropped rewards.<ref>https://www.youtube.com/watch?v=ryeznW-t4Qs</ref> Map bosses who became possessed by a roaming Tormented Spirit did not gain this bonus. | |||
When assembling a Metamorph, the meter at the side indicates {{c|mod|#% more Damage}}, {{c|mod|#% more Maximum Life}}, and {{c|mod|#% chance for Double Rewards}} the Metamorph gains based on the organs used to construct it. Metamorph organs that are higher rarity and item level contributed more towards the meter on the Metamorph menu. | |||
==Drops== | |||
{{Item table | |||
|q_where= | |||
(items.name LIKE "%Catalyst%" AND items.name NOT LIKE "Tainted Catalyst" AND items.class_id = "StackableCurrency") | |||
OR items.name = "Astral Projector" | |||
OR items.name = "Fury Valve" | |||
OR items.name = "Mother's Embrace" | |||
OR items.name = "Warrior's Legacy" | |||
OR items.class_id = "MetamorphosisDNA" | |||
|q_orderBy = items.rarity_id, items.class_id | |||
|drop_level = 1 | |||
}} | |||
Itemized organs only drop from Metamorphs in maps when the meter is full and it contains at least one Unique enemy's organ. | |||
The four Unique Items exclusive to Metamorphs can only be obtained from Metamorphs assembled in [[Tane's Laboratory]].<ref>https://www.reddit.com/r/pathofexile/comments/kpy0l0/100_unique_collection_in_ssf_and_how_i_broke_the/</ref> | |||
Other rewards vary based on the description on the organs used. For example, if the organs state a reward as "Unique Item", using that organ to craft the Metamorph would add generic unique item to the dropped loot when the Metamorph has slain. | |||
==Other variant== | |||
* The Shifting Ire ({{il|Foundry Map}}) (As of [[version 3.23.0]], The Shifting Ire no longer spawns in Foundry and cannot appear during the [[Maven]] pinnacle encounter.) | |||
==Related items== | |||
There were 4 tiers of [[Metamorph Scarab]]s that would cause Metamorph organs to be obtainable in the map. Higher-tier scarabs increased the numbers of organs dropped, duplicated [[Catalyst]]s, or caused all organs to grant rewards. | |||
After the removal of Metamorph mechanic from the game, these were converted to [[Ultimatum Scarab]]s. | |||
==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3. | {{Version history table row|3.23.0| | ||
* Metamorph has been removed from the core game. | |||
* Metamorph rewards from [[Heist]], [[Expedition]], [[Betrayal]], Delirium, [[Legion]] and [[Eldritch Altar]]s have been replaced with Ultimatum rewards. | |||
* Itemised Metamorph Samples will be deleted upon logging in. | |||
* The following Metamorph Uniques have been added to the core drop pool: [[Astral Projector]], [[Fury Valve]], [[Mother's Embrace]], and [[Warrior's Legacy]]. | |||
* The Sextant modifiers that cause an area to contain Metamorph Monsters or cause Catalysts dropped by Metamorphs in your Maps to be Duplicated can no longer roll. Existing Voidstones or Charged Compasses with these modifiers have had this replaced with a modifier that causes your Maps to contain Ultimatum Encounter. | |||
* The Atlas tree passives that previously affected Metamorph encounters have been replaced by ones that affect Ultimatum Encounters. | |||
}} | |||
{{Version history table row|3.20.1| | |||
* Significantly increased the experience gained from killing [[Metamorph]] Monsters. | |||
}} | |||
{{Version history table row|3.20.0| | |||
* We want to improve on the concept that the Atlas Tree allows players to invest into leagues that they enjoy, and have added new clusters to the passive tree for league content that can be blocked through Atlas Passive Skills. We've also increased the chances for such league content to appear. | |||
}} | |||
{{Version history table row|3.19.0| | |||
* Assembled Metamorphs no longer summon minions at various life thresholds. | |||
}} | |||
{{Version history table row|3.14.0| | |||
* Reduced the chance for Map Areas to contain [[Abyss]], [[Strongbox|Ambush]], [[Blight (game mechanic)|Blight]], [[Breach]], [[Shrine|Domination]], [[Essence]], [[Smuggler's Cache|Heist]], [[Legion]], [[Metamorph]] and [[Tormented spirit|Torment]] encounters by 20%. The chance to encounter a Zana mission containing any of these mechanics has also been lowered by the same amount. | |||
}} | |||
{{Version history table row|3.11.0| | |||
* Fixed several '''Metamorph''' skills that were using the wrong visual effects. | * Fixed several '''Metamorph''' skills that were using the wrong visual effects. | ||
{{Version history table row|3.10.0 | }} | ||
* Metamorph, and Tane, can now be found once you reach maps. Each map has a 10% chance to be populated with monsters who can drop [[ | {{Version history table row|3.10.0| | ||
* The "maximum power" effect on the bar to the right of the Metamorph panel no longer plays if it is impossible for the fight to drop an [[ | * Metamorph, and Tane, can now be found once you reach maps. Each map has a 10% chance to be populated with monsters who can drop [[Monster organ sample|Metamorph parts]]. | ||
{{Version history table row|3.9. | * The "maximum power" effect on the bar to the right of the Metamorph panel no longer plays if it is impossible for the fight to drop an [[Monster organ sample|itemised organ]]. | ||
}} | |||
{{Version history table row|3.9.2| | |||
* Fixed a bug which caused Metamorph bosses to become [[freeze|unfreezable]]. They can once again be frozen, however they have a higher ailment threshold relative to map bosses with similar amounts of Life. | |||
* Adjusted a number of Metamorph skills, including the [[Reliquarian]]'s Firestorm, the [[Shavronne the Returned|Shavronne & Brutus]] Hover Slam, [[Tentacle Miscreation]] projectile skills, the tracking Mortar skills (including those used by Oriath zombies and [[Kitava's Herald]]s), [[Burning Ground|Burning]] and [[Caustic Ground]]-creating skills and several others. In general, these will now either deal less damage or be easier to avoid. | |||
}} | |||
{{Version history table row|3.9.0| | |||
* Introduced to the game. | * Introduced to the game. | ||
}} | |||
{{Version history table end}} | |||
==References== | ==References== | ||
{{reflist}} | {{reflist}} | ||
[[Category:Unique monsters]] | [[Category:Unique monsters]] |
Latest revision as of 15:04, 16 April 2024
This article describes historical game content.
Metamorph as a mechanic was removed in version 3.23.0.
Metamorph | |||
Level(s) | 68+ | ||
Location(s) | Map or Tane's Laboratory | ||
Quest(s) | Pound of Flesh | ||
Health | variable | ||
Damage | variable | ||
ApS | variable | ||
Modifier(s) | variable |
A Metamorph is a monster crafted by combining five monster organ samples. The abilities and 3D models constantly change, and depend on the monsters the organs belonged to. For example, using organ from Tyrant (Colonnade MapColonnade MapMap Level: 71
Map Tier: 4
Guild Character: .Small minds demand
the largest structures.Travel to this Map by using it in a personal Map Device. Maps can only be used once.) would allow the Metamorph use the 3d model of Tyrant in one of its forms.
Alternatively, a Metamorph could appear randomly in a map while the Escaped Experiment passive was allocated. These Metamorphs are also known as Rogue Metamorphs and are comprised of a random selection of enemies and/or bosses found in that map. Their rewards are randomized.
Mechanics
Organs from map bosses that are Possessed with a Tormented Spirit's Grip from map modifiers appeared to apply an increased item quantity bonus to dropped rewards.[1] Map bosses who became possessed by a roaming Tormented Spirit did not gain this bonus.
When assembling a Metamorph, the meter at the side indicates #% more Damage, #% more Maximum Life, and #% chance for Double Rewards the Metamorph gains based on the organs used to construct it. Metamorph organs that are higher rarity and item level contributed more towards the meter on the Metamorph menu.
Drops
Item | Drop Level |
---|---|
Metamorph BrainMetamorph BrainCombine this with four other different samples in Tane's Laboratory. | 1 |
Metamorph EyeMetamorph EyeCombine this with four other different samples in Tane's Laboratory. | 1 |
Metamorph HeartMetamorph HeartCombine this with four other different samples in Tane's Laboratory. | 1 |
Metamorph LiverMetamorph LiverCombine this with four other different samples in Tane's Laboratory. | 1 |
Metamorph LungMetamorph LungCombine this with four other different samples in Tane's Laboratory. | 1 |
Abrasive CatalystAbrasive CatalystStack Size: 10Adds quality that enhances Attack modifiers on a ring, amulet or belt Replaces other quality typesRight click this item then left click a ring, amulet or belt to apply it. Has greater effect on lower-rarity jewellery. The maximum quality is 20%. | 1 |
Accelerating CatalystAccelerating CatalystStack Size: 10Adds quality that enhances Speed modifiers on a ring, amulet or belt Replaces other quality typesRight click this item then left click a ring, amulet or belt to apply it. Has greater effect on lower-rarity jewellery. The maximum quality is 20%. | 1 |
Fertile CatalystFertile CatalystStack Size: 10Adds quality that enhances Life and Mana modifiers on a ring, amulet or belt Replaces other quality typesRight click this item then left click a ring, amulet or belt to apply it. Has greater effect on lower-rarity jewellery. The maximum quality is 20%. | 1 |
Imbued CatalystImbued CatalystStack Size: 10Adds quality that enhances Caster modifiers on a ring, amulet or belt Replaces other quality typesRight click this item then left click a ring, amulet or belt to apply it. Has greater effect on lower-rarity jewellery. The maximum quality is 20%. | 1 |
Intrinsic CatalystIntrinsic CatalystStack Size: 10Adds quality that enhances Attribute modifiers on a ring, amulet or belt Replaces other quality typesRight click this item then left click a ring, amulet or belt to apply it. Has greater effect on lower-rarity jewellery. The maximum quality is 20%. | 1 |
Noxious CatalystNoxious CatalystStack Size: 10Adds quality that enhances Physical and Chaos Damage modifiers on a ring, amulet or belt Replaces other quality typesRight click this item then left click a ring, amulet or belt to apply it. Has greater effect on lower-rarity jewellery. The maximum quality is 20%. | 1 |
Prismatic CatalystPrismatic CatalystStack Size: 10Adds quality that enhances Resistance modifiers on a ring, amulet or belt Replaces other quality typesRight click this item then left click a ring, amulet or belt to apply it. Has greater effect on lower-rarity jewellery. The maximum quality is 20%. | 1 |
Tempering CatalystTempering CatalystStack Size: 10Adds quality that enhances Defence modifiers on a ring, amulet or belt Replaces other quality typesRight click this item then left click a ring, amulet or belt to apply it. Has greater effect on lower-rarity jewellery. The maximum quality is 20%. | 1 |
Turbulent CatalystTurbulent CatalystStack Size: 10Adds quality that enhances Elemental Damage modifiers on a ring, amulet or belt Replaces other quality typesRight click this item then left click a ring, amulet or belt to apply it. Has greater effect on lower-rarity jewellery. The maximum quality is 20%. | 1 |
Unstable CatalystUnstable CatalystStack Size: 10Adds quality that enhances Critical modifiers on a ring, amulet or belt Replaces other quality typesRight click this item then left click a ring, amulet or belt to apply it. Has greater effect on lower-rarity jewellery. The maximum quality is 20%. | 1 |
Fury ValveFury Valve Turquoise AmuletRequires Level 40+(16-24) to Dexterity and Intelligence(15-25)% increased Evasion Rating +(15-20)% to all Elemental Resistances Skills fire 2 additional Projectiles (20-30)% increased Projectile Speed Modifiers to number of Projectiles instead apply to the number of targets Projectiles Split towardsA single act of anger travels countless paths of destruction. | N/A |
Mother's EmbraceMother's Embrace Heavy BeltRequires Level 40+(25-35) to Strength+(50-70) to maximum Life +(20-30)% to Cold Resistance Your Minions use your Flasks when summoned Minions have (40-25)% reduced Flask Charges used Minions have (50-80)% increased Flask Effect DurationDrink, my children, and be strengthened. | N/A |
Astral ProjectorAstral Projector Topaz RingRequires Level 40+(20-30)% to Lightning Resistance+(30-50) to Intelligence (20-25)% increased Spell Damage 30% chance to Avoid Elemental Ailments Nova Spells have 20% less Area of Effect Nova Spells deal 30% less Damage to Players with Hits and Ailments Nova Spells Cast at the targeted location instead of around youThe body stands, but the spirit soars. | N/A |
Warrior's LegacyWarrior's Legacy Ruby RingRequires Level 40+(20-30)% to Fire Resistance+(30-50) to Strength (20-25)% increased Melee Damage 30% chance to Avoid being Stunned 20% less Attack Speed Strike Skills also target the previous location they were UsedMake your mark on history | N/A |
Itemized organs only drop from Metamorphs in maps when the meter is full and it contains at least one Unique enemy's organ.
The four Unique Items exclusive to Metamorphs can only be obtained from Metamorphs assembled in Tane's Laboratory.[2]
Other rewards vary based on the description on the organs used. For example, if the organs state a reward as "Unique Item", using that organ to craft the Metamorph would add generic unique item to the dropped loot when the Metamorph has slain.
Other variant
- The Shifting Ire (Foundry MapFoundry MapMap Level: 71
Map Tier: 4
Guild Character: àEver does man look to emulate his creator,
only to match his indifference.Travel to this Map by using it in a personal Map Device. Maps can only be used once.) (As of version 3.23.0, The Shifting Ire no longer spawns in Foundry and cannot appear during the Maven pinnacle encounter.)
Related items
There were 4 tiers of Metamorph Scarabs that would cause Metamorph organs to be obtainable in the map. Higher-tier scarabs increased the numbers of organs dropped, duplicated Catalysts, or caused all organs to grant rewards.
After the removal of Metamorph mechanic from the game, these were converted to Ultimatum Scarabs.
Version history
Version | Changes |
---|---|
3.23.0 |
|
3.20.1 |
|
3.20.0 |
|
3.19.0 |
|
3.14.0 | |
3.11.0 |
|
3.10.0 |
|
3.9.2 |
|
3.9.0 |
|