Holy Water: Difference between revisions
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'''Holy Water''' | '''Holy Water''' is a [[water elemental]] that can be found in [[the Solaris Temple Level 2]]. They emerge from areas of water. | ||
==Abilities== | ==Abilities== | ||
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==Areas== | ==Areas== | ||
*[[The Solaris Temple Level 2]] | *[[The Solaris Temple Level 2]] | ||
{{Navbox Bestiary}} | {{Navbox Bestiary}} | ||
[[Category:Act 3 monsters]] | [[Category:Act 3 monsters]] | ||
[[Category: | [[Category:Water elementals]] |
Latest revision as of 00:02, 19 July 2023
Holy Water | |||
Location(s) | The Solaris Temple Level 2 | ||
Damage | Cold | ||
Resistance(s) | Fire | ||
Skill(s) | Ice Nova |
Holy Water is a water elemental that can be found in the Solaris Temple Level 2. They emerge from areas of water.
Abilities
- Resists Fire
- Deals Cold Damage
- Casts Ice NovaIce NovaSpell, AoE, Cold, Nova
Level: (1-20)
Cost: (8-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 230%
AoE Radius: 30Requires Level 12A circle of ice expands from the caster.Deals (23-988) to (34-1481) Cold Damage
Base radius is (2.6-3) metres
Additional Effects From 1-20% Quality:
Base radius is (0.015-0.3) metresPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.