Dash: Difference between revisions
>BotK2 (PyPoE/ExporterBot/1.0.0a0: Item exporter) |
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|metadata_id = Metadata/Items/Gems/SkillGemDash | |metadata_id = Metadata/Items/Gems/SkillGemDash | ||
|help_text = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. | |help_text = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. | ||
|dexterity_percent = 100 | |dexterity_percent = 100 | ||
|gem_tags = Spell, Movement, Travel, Blink | |gem_tags = Spell, Movement, Travel, Blink | ||
Line 18: | Line 16: | ||
|cast_time = 0.15 | |cast_time = 0.15 | ||
|required_level = 4 | |required_level = 4 | ||
|quality_type1_weight = | |quality_type1_weight = 1 | ||
|quality_type1_stat_text = 0.5% increased Cooldown Recovery Rate | |quality_type1_stat_text = (0.5-10)% increased Cooldown Recovery Rate | ||
|quality_type1_breakpoints = 2.0 | |||
|quality_type1_stat1_id = base_cooldown_speed_+% | |quality_type1_stat1_id = base_cooldown_speed_+% | ||
|quality_type1_stat1_value = 500 | |quality_type1_stat1_value = 500 | ||
| | |static_cost_types = Mana | ||
|static_stored_uses = 1 | |static_stored_uses = 1 | ||
|static_cooldown = 2 | |static_cooldown = 2.5 | ||
|static_damage_effectiveness = 100 | |static_damage_effectiveness = 100 | ||
|static_damage_multiplier = 100 | |static_damage_multiplier = 100 | ||
|static_attack_speed_multiplier = 100 | |static_attack_speed_multiplier = 100 | ||
|static_stat1_id = | |static_stat1_id = base_deal_no_damage | ||
|static_stat1_value = 1 | |static_stat1_value = 1 | ||
|static_stat2_id = | |static_stat2_id = skill_cannot_be_interrupted | ||
|static_stat2_value = 1 | |static_stat2_value = 1 | ||
|static_stat3_id = | |static_stat3_id = skill_cannot_be_knocked_back | ||
|static_stat3_value = 1 | |static_stat3_value = 1 | ||
|static_stat4_id = | |static_stat4_id = skill_cannot_be_stunned | ||
|static_stat4_value = 1 | |static_stat4_value = 1 | ||
|static_stat5_id = | |static_stat5_id = spell_cast_time_cannot_be_modified | ||
|static_stat5_value = 1 | |static_stat5_value = 1 | ||
|stat_text = | |stat_text = (0-19)% increased Cooldown Recovery Rate<br>(0-57)% increased travel distance<br>This Spell's Cast Speed cannot be modified | ||
|level1 = True | |level1 = True | ||
|level1_level_requirement = 4 | |level1_level_requirement = 4 | ||
| | |level1_cost_amounts = 4 | ||
|level2 = True | |level2 = True | ||
|level2_level_requirement = 6 | |level2_level_requirement = 6 | ||
| | |level2_cost_amounts = 5 | ||
|level2_stat_text = | |level2_stat_text = 1% increased Cooldown Recovery Rate<br>3% increased travel distance | ||
|level2_stat1_id = base_cooldown_speed_+% | |level2_stat1_id = base_cooldown_speed_+% | ||
|level2_stat1_value = | |level2_stat1_value = 1 | ||
|level2_stat2_id = skill_travel_distance_+% | |level2_stat2_id = skill_travel_distance_+% | ||
|level2_stat2_value = 3 | |level2_stat2_value = 3 | ||
|level3 = True | |level3 = True | ||
|level3_level_requirement = 9 | |level3_level_requirement = 9 | ||
| | |level3_cost_amounts = 5 | ||
|level3_stat_text = | |level3_stat_text = 2% increased Cooldown Recovery Rate<br>6% increased travel distance | ||
|level3_stat1_id = base_cooldown_speed_+% | |level3_stat1_id = base_cooldown_speed_+% | ||
|level3_stat1_value = | |level3_stat1_value = 2 | ||
|level3_stat2_id = skill_travel_distance_+% | |level3_stat2_id = skill_travel_distance_+% | ||
|level3_stat2_value = 6 | |level3_stat2_value = 6 | ||
|level4 = True | |level4 = True | ||
|level4_level_requirement = 12 | |level4_level_requirement = 12 | ||
| | |level4_cost_amounts = 6 | ||
|level4_stat_text = | |level4_stat_text = 3% increased Cooldown Recovery Rate<br>9% increased travel distance | ||
|level4_stat1_id = base_cooldown_speed_+% | |level4_stat1_id = base_cooldown_speed_+% | ||
|level4_stat1_value = | |level4_stat1_value = 3 | ||
|level4_stat2_id = skill_travel_distance_+% | |level4_stat2_id = skill_travel_distance_+% | ||
|level4_stat2_value = 9 | |level4_stat2_value = 9 | ||
|level5 = True | |level5 = True | ||
|level5_level_requirement = 16 | |level5_level_requirement = 16 | ||
| | |level5_cost_amounts = 7 | ||
|level5_stat_text = | |level5_stat_text = 4% increased Cooldown Recovery Rate<br>12% increased travel distance | ||
|level5_stat1_id = base_cooldown_speed_+% | |level5_stat1_id = base_cooldown_speed_+% | ||
|level5_stat1_value = | |level5_stat1_value = 4 | ||
|level5_stat2_id = skill_travel_distance_+% | |level5_stat2_id = skill_travel_distance_+% | ||
|level5_stat2_value = 12 | |level5_stat2_value = 12 | ||
|level6 = True | |level6 = True | ||
|level6_level_requirement = 20 | |level6_level_requirement = 20 | ||
| | |level6_cost_amounts = 7 | ||
|level6_stat_text = | |level6_stat_text = 5% increased Cooldown Recovery Rate<br>15% increased travel distance | ||
|level6_stat1_id = base_cooldown_speed_+% | |level6_stat1_id = base_cooldown_speed_+% | ||
|level6_stat1_value = | |level6_stat1_value = 5 | ||
|level6_stat2_id = skill_travel_distance_+% | |level6_stat2_id = skill_travel_distance_+% | ||
|level6_stat2_value = 15 | |level6_stat2_value = 15 | ||
|level7 = True | |level7 = True | ||
|level7_level_requirement = 24 | |level7_level_requirement = 24 | ||
| | |level7_cost_amounts = 8 | ||
|level7_stat_text = | |level7_stat_text = 6% increased Cooldown Recovery Rate<br>18% increased travel distance | ||
|level7_stat1_id = base_cooldown_speed_+% | |level7_stat1_id = base_cooldown_speed_+% | ||
|level7_stat1_value = | |level7_stat1_value = 6 | ||
|level7_stat2_id = skill_travel_distance_+% | |level7_stat2_id = skill_travel_distance_+% | ||
|level7_stat2_value = 18 | |level7_stat2_value = 18 | ||
|level8 = True | |level8 = True | ||
|level8_level_requirement = 28 | |level8_level_requirement = 28 | ||
| | |level8_cost_amounts = 9 | ||
|level8_stat_text = | |level8_stat_text = 7% increased Cooldown Recovery Rate<br>21% increased travel distance | ||
|level8_stat1_id = base_cooldown_speed_+% | |level8_stat1_id = base_cooldown_speed_+% | ||
|level8_stat1_value = | |level8_stat1_value = 7 | ||
|level8_stat2_id = skill_travel_distance_+% | |level8_stat2_id = skill_travel_distance_+% | ||
|level8_stat2_value = 21 | |level8_stat2_value = 21 | ||
|level9 = True | |level9 = True | ||
|level9_level_requirement = 32 | |level9_level_requirement = 32 | ||
| | |level9_cost_amounts = 10 | ||
|level9_stat_text = | |level9_stat_text = 8% increased Cooldown Recovery Rate<br>24% increased travel distance | ||
|level9_stat1_id = base_cooldown_speed_+% | |level9_stat1_id = base_cooldown_speed_+% | ||
|level9_stat1_value = | |level9_stat1_value = 8 | ||
|level9_stat2_id = skill_travel_distance_+% | |level9_stat2_id = skill_travel_distance_+% | ||
|level9_stat2_value = 24 | |level9_stat2_value = 24 | ||
|level10 = True | |level10 = True | ||
|level10_level_requirement = 36 | |level10_level_requirement = 36 | ||
| | |level10_cost_amounts = 10 | ||
|level10_stat_text = | |level10_stat_text = 9% increased Cooldown Recovery Rate<br>27% increased travel distance | ||
|level10_stat1_id = base_cooldown_speed_+% | |level10_stat1_id = base_cooldown_speed_+% | ||
|level10_stat1_value = | |level10_stat1_value = 9 | ||
|level10_stat2_id = skill_travel_distance_+% | |level10_stat2_id = skill_travel_distance_+% | ||
|level10_stat2_value = 27 | |level10_stat2_value = 27 | ||
|level11 = True | |level11 = True | ||
|level11_level_requirement = 40 | |level11_level_requirement = 40 | ||
| | |level11_cost_amounts = 11 | ||
|level11_stat_text = | |level11_stat_text = 10% increased Cooldown Recovery Rate<br>30% increased travel distance | ||
|level11_stat1_id = base_cooldown_speed_+% | |level11_stat1_id = base_cooldown_speed_+% | ||
|level11_stat1_value = | |level11_stat1_value = 10 | ||
|level11_stat2_id = skill_travel_distance_+% | |level11_stat2_id = skill_travel_distance_+% | ||
|level11_stat2_value = 30 | |level11_stat2_value = 30 | ||
|level12 = True | |level12 = True | ||
|level12_level_requirement = 44 | |level12_level_requirement = 44 | ||
| | |level12_cost_amounts = 12 | ||
|level12_stat_text = | |level12_stat_text = 11% increased Cooldown Recovery Rate<br>33% increased travel distance | ||
|level12_stat1_id = base_cooldown_speed_+% | |level12_stat1_id = base_cooldown_speed_+% | ||
|level12_stat1_value = | |level12_stat1_value = 11 | ||
|level12_stat2_id = skill_travel_distance_+% | |level12_stat2_id = skill_travel_distance_+% | ||
|level12_stat2_value = 33 | |level12_stat2_value = 33 | ||
|level13 = True | |level13 = True | ||
|level13_level_requirement = 48 | |level13_level_requirement = 48 | ||
| | |level13_cost_amounts = 12 | ||
|level13_stat_text = | |level13_stat_text = 12% increased Cooldown Recovery Rate<br>36% increased travel distance | ||
|level13_stat1_id = base_cooldown_speed_+% | |level13_stat1_id = base_cooldown_speed_+% | ||
|level13_stat1_value = | |level13_stat1_value = 12 | ||
|level13_stat2_id = skill_travel_distance_+% | |level13_stat2_id = skill_travel_distance_+% | ||
|level13_stat2_value = 36 | |level13_stat2_value = 36 | ||
|level14 = True | |level14 = True | ||
|level14_level_requirement = 52 | |level14_level_requirement = 52 | ||
| | |level14_cost_amounts = 13 | ||
|level14_stat_text = | |level14_stat_text = 13% increased Cooldown Recovery Rate<br>39% increased travel distance | ||
|level14_stat1_id = base_cooldown_speed_+% | |level14_stat1_id = base_cooldown_speed_+% | ||
|level14_stat1_value = | |level14_stat1_value = 13 | ||
|level14_stat2_id = skill_travel_distance_+% | |level14_stat2_id = skill_travel_distance_+% | ||
|level14_stat2_value = 39 | |level14_stat2_value = 39 | ||
|level15 = True | |level15 = True | ||
|level15_level_requirement = 55 | |level15_level_requirement = 55 | ||
| | |level15_cost_amounts = 14 | ||
|level15_stat_text = | |level15_stat_text = 14% increased Cooldown Recovery Rate<br>42% increased travel distance | ||
|level15_stat1_id = base_cooldown_speed_+% | |level15_stat1_id = base_cooldown_speed_+% | ||
|level15_stat1_value = | |level15_stat1_value = 14 | ||
|level15_stat2_id = skill_travel_distance_+% | |level15_stat2_id = skill_travel_distance_+% | ||
|level15_stat2_value = 42 | |level15_stat2_value = 42 | ||
|level16 = True | |level16 = True | ||
|level16_level_requirement = 58 | |level16_level_requirement = 58 | ||
| | |level16_cost_amounts = 14 | ||
|level16_stat_text = | |level16_stat_text = 15% increased Cooldown Recovery Rate<br>45% increased travel distance | ||
|level16_stat1_id = base_cooldown_speed_+% | |level16_stat1_id = base_cooldown_speed_+% | ||
|level16_stat1_value = | |level16_stat1_value = 15 | ||
|level16_stat2_id = skill_travel_distance_+% | |level16_stat2_id = skill_travel_distance_+% | ||
|level16_stat2_value = 45 | |level16_stat2_value = 45 | ||
|level17 = True | |level17 = True | ||
|level17_level_requirement = 61 | |level17_level_requirement = 61 | ||
| | |level17_cost_amounts = 15 | ||
|level17_stat_text = | |level17_stat_text = 16% increased Cooldown Recovery Rate<br>48% increased travel distance | ||
|level17_stat1_id = base_cooldown_speed_+% | |level17_stat1_id = base_cooldown_speed_+% | ||
|level17_stat1_value = | |level17_stat1_value = 16 | ||
|level17_stat2_id = skill_travel_distance_+% | |level17_stat2_id = skill_travel_distance_+% | ||
|level17_stat2_value = 48 | |level17_stat2_value = 48 | ||
|level18 = True | |level18 = True | ||
|level18_level_requirement = 64 | |level18_level_requirement = 64 | ||
| | |level18_cost_amounts = 15 | ||
|level18_stat_text = | |level18_stat_text = 17% increased Cooldown Recovery Rate<br>51% increased travel distance | ||
|level18_stat1_id = base_cooldown_speed_+% | |level18_stat1_id = base_cooldown_speed_+% | ||
|level18_stat1_value = | |level18_stat1_value = 17 | ||
|level18_stat2_id = skill_travel_distance_+% | |level18_stat2_id = skill_travel_distance_+% | ||
|level18_stat2_value = 51 | |level18_stat2_value = 51 | ||
|level19 = True | |level19 = True | ||
|level19_level_requirement = 67 | |level19_level_requirement = 67 | ||
| | |level19_cost_amounts = 16 | ||
|level19_stat_text = | |level19_stat_text = 18% increased Cooldown Recovery Rate<br>54% increased travel distance | ||
|level19_stat1_id = base_cooldown_speed_+% | |level19_stat1_id = base_cooldown_speed_+% | ||
|level19_stat1_value = | |level19_stat1_value = 18 | ||
|level19_stat2_id = skill_travel_distance_+% | |level19_stat2_id = skill_travel_distance_+% | ||
|level19_stat2_value = 54 | |level19_stat2_value = 54 | ||
|level20 = True | |level20 = True | ||
|level20_level_requirement = 70 | |level20_level_requirement = 70 | ||
| | |level20_cost_amounts = 16 | ||
|level20_stat_text = | |level20_stat_text = 19% increased Cooldown Recovery Rate<br>57% increased travel distance | ||
|level20_stat1_id = base_cooldown_speed_+% | |level20_stat1_id = base_cooldown_speed_+% | ||
|level20_stat1_value = | |level20_stat1_value = 19 | ||
|level20_stat2_id = skill_travel_distance_+% | |level20_stat2_id = skill_travel_distance_+% | ||
|level20_stat2_value = 57 | |level20_stat2_value = 57 | ||
|level21 = True | |level21 = True | ||
|level21_level_requirement = 72 | |level21_level_requirement = 72 | ||
| | |level21_cost_amounts = 17 | ||
|level21_stat_text = | |level21_stat_text = 20% increased Cooldown Recovery Rate<br>60% increased travel distance | ||
|level21_stat1_id = base_cooldown_speed_+% | |level21_stat1_id = base_cooldown_speed_+% | ||
|level21_stat1_value = | |level21_stat1_value = 20 | ||
|level21_stat2_id = skill_travel_distance_+% | |level21_stat2_id = skill_travel_distance_+% | ||
|level21_stat2_value = 60 | |level21_stat2_value = 60 | ||
|level22 = True | |level22 = True | ||
|level22_level_requirement = 74 | |level22_level_requirement = 74 | ||
| | |level22_cost_amounts = 17 | ||
|level22_stat_text = | |level22_stat_text = 21% increased Cooldown Recovery Rate<br>63% increased travel distance | ||
|level22_stat1_id = base_cooldown_speed_+% | |level22_stat1_id = base_cooldown_speed_+% | ||
|level22_stat1_value = | |level22_stat1_value = 21 | ||
|level22_stat2_id = skill_travel_distance_+% | |level22_stat2_id = skill_travel_distance_+% | ||
|level22_stat2_value = 63 | |level22_stat2_value = 63 | ||
|level23 = True | |level23 = True | ||
|level23_level_requirement = 76 | |level23_level_requirement = 76 | ||
| | |level23_cost_amounts = 18 | ||
|level23_stat_text = | |level23_stat_text = 22% increased Cooldown Recovery Rate<br>66% increased travel distance | ||
|level23_stat1_id = base_cooldown_speed_+% | |level23_stat1_id = base_cooldown_speed_+% | ||
|level23_stat1_value = | |level23_stat1_value = 22 | ||
|level23_stat2_id = skill_travel_distance_+% | |level23_stat2_id = skill_travel_distance_+% | ||
|level23_stat2_value = 66 | |level23_stat2_value = 66 | ||
|level24 = True | |level24 = True | ||
|level24_level_requirement = 78 | |level24_level_requirement = 78 | ||
| | |level24_cost_amounts = 18 | ||
|level24_stat_text = | |level24_stat_text = 23% increased Cooldown Recovery Rate<br>69% increased travel distance | ||
|level24_stat1_id = base_cooldown_speed_+% | |level24_stat1_id = base_cooldown_speed_+% | ||
|level24_stat1_value = | |level24_stat1_value = 23 | ||
|level24_stat2_id = skill_travel_distance_+% | |level24_stat2_id = skill_travel_distance_+% | ||
|level24_stat2_value = 69 | |level24_stat2_value = 69 | ||
|level25 = True | |level25 = True | ||
|level25_level_requirement = 80 | |level25_level_requirement = 80 | ||
| | |level25_cost_amounts = 18 | ||
|level25_stat_text = | |level25_stat_text = 24% increased Cooldown Recovery Rate<br>72% increased travel distance | ||
|level25_stat1_id = base_cooldown_speed_+% | |level25_stat1_id = base_cooldown_speed_+% | ||
|level25_stat1_value = | |level25_stat1_value = 24 | ||
|level25_stat2_id = skill_travel_distance_+% | |level25_stat2_id = skill_travel_distance_+% | ||
|level25_stat2_value = 72 | |level25_stat2_value = 72 | ||
|level26 = True | |level26 = True | ||
|level26_level_requirement = 82 | |level26_level_requirement = 82 | ||
| | |level26_cost_amounts = 19 | ||
|level26_stat_text = | |level26_stat_text = 25% increased Cooldown Recovery Rate<br>75% increased travel distance | ||
|level26_stat1_id = base_cooldown_speed_+% | |level26_stat1_id = base_cooldown_speed_+% | ||
|level26_stat1_value = | |level26_stat1_value = 25 | ||
|level26_stat2_id = skill_travel_distance_+% | |level26_stat2_id = skill_travel_distance_+% | ||
|level26_stat2_value = 75 | |level26_stat2_value = 75 | ||
|level27 = True | |level27 = True | ||
|level27_level_requirement = 84 | |level27_level_requirement = 84 | ||
| | |level27_cost_amounts = 19 | ||
|level27_stat_text = | |level27_stat_text = 26% increased Cooldown Recovery Rate<br>78% increased travel distance | ||
|level27_stat1_id = base_cooldown_speed_+% | |level27_stat1_id = base_cooldown_speed_+% | ||
|level27_stat1_value = | |level27_stat1_value = 26 | ||
|level27_stat2_id = skill_travel_distance_+% | |level27_stat2_id = skill_travel_distance_+% | ||
|level27_stat2_value = 78 | |level27_stat2_value = 78 | ||
|level28 = True | |level28 = True | ||
|level28_level_requirement = 86 | |level28_level_requirement = 86 | ||
| | |level28_cost_amounts = 19 | ||
|level28_stat_text = | |level28_stat_text = 27% increased Cooldown Recovery Rate<br>81% increased travel distance | ||
|level28_stat1_id = base_cooldown_speed_+% | |level28_stat1_id = base_cooldown_speed_+% | ||
|level28_stat1_value = | |level28_stat1_value = 27 | ||
|level28_stat2_id = skill_travel_distance_+% | |level28_stat2_id = skill_travel_distance_+% | ||
|level28_stat2_value = 81 | |level28_stat2_value = 81 | ||
|level29 = True | |level29 = True | ||
|level29_level_requirement = 88 | |level29_level_requirement = 88 | ||
| | |level29_cost_amounts = 20 | ||
|level29_stat_text = | |level29_stat_text = 28% increased Cooldown Recovery Rate<br>84% increased travel distance | ||
|level29_stat1_id = base_cooldown_speed_+% | |level29_stat1_id = base_cooldown_speed_+% | ||
|level29_stat1_value = | |level29_stat1_value = 28 | ||
|level29_stat2_id = skill_travel_distance_+% | |level29_stat2_id = skill_travel_distance_+% | ||
|level29_stat2_value = 84 | |level29_stat2_value = 84 | ||
|level30 = True | |level30 = True | ||
|level30_level_requirement = 90 | |level30_level_requirement = 90 | ||
| | |level30_cost_amounts = 20 | ||
|level30_stat_text = | |level30_stat_text = 29% increased Cooldown Recovery Rate<br>87% increased travel distance | ||
|level30_stat1_id = base_cooldown_speed_+% | |level30_stat1_id = base_cooldown_speed_+% | ||
|level30_stat1_value = | |level30_stat1_value = 29 | ||
|level30_stat2_id = skill_travel_distance_+% | |level30_stat2_id = skill_travel_distance_+% | ||
|level30_stat2_value = 87 | |level30_stat2_value = 87 | ||
|level31 = True | |level31 = True | ||
|level31_level_requirement = 91 | |level31_level_requirement = 91 | ||
| | |level31_cost_amounts = 20 | ||
|level31_stat_text = | |level31_stat_text = 29% increased Cooldown Recovery Rate<br>88% increased travel distance | ||
|level31_stat1_id = base_cooldown_speed_+% | |level31_stat1_id = base_cooldown_speed_+% | ||
|level31_stat1_value = | |level31_stat1_value = 29 | ||
|level31_stat2_id = skill_travel_distance_+% | |level31_stat2_id = skill_travel_distance_+% | ||
|level31_stat2_value = 88 | |level31_stat2_value = 88 | ||
|level32 = True | |level32 = True | ||
|level32_level_requirement = 92 | |level32_level_requirement = 92 | ||
| | |level32_cost_amounts = 20 | ||
|level32_stat_text = | |level32_stat_text = 30% increased Cooldown Recovery Rate<br>90% increased travel distance | ||
|level32_stat1_id = base_cooldown_speed_+% | |level32_stat1_id = base_cooldown_speed_+% | ||
|level32_stat1_value = | |level32_stat1_value = 30 | ||
|level32_stat2_id = skill_travel_distance_+% | |level32_stat2_id = skill_travel_distance_+% | ||
|level32_stat2_value = 90 | |level32_stat2_value = 90 | ||
|level33 = True | |level33 = True | ||
|level33_level_requirement = 93 | |level33_level_requirement = 93 | ||
| | |level33_cost_amounts = 21 | ||
|level33_stat_text = | |level33_stat_text = 30% increased Cooldown Recovery Rate<br>91% increased travel distance | ||
|level33_stat1_id = base_cooldown_speed_+% | |level33_stat1_id = base_cooldown_speed_+% | ||
|level33_stat1_value = | |level33_stat1_value = 30 | ||
|level33_stat2_id = skill_travel_distance_+% | |level33_stat2_id = skill_travel_distance_+% | ||
|level33_stat2_value = 91 | |level33_stat2_value = 91 | ||
|level34 = True | |level34 = True | ||
|level34_level_requirement = 94 | |level34_level_requirement = 94 | ||
| | |level34_cost_amounts = 21 | ||
|level34_stat_text = | |level34_stat_text = 31% increased Cooldown Recovery Rate<br>93% increased travel distance | ||
|level34_stat1_id = base_cooldown_speed_+% | |level34_stat1_id = base_cooldown_speed_+% | ||
|level34_stat1_value = | |level34_stat1_value = 31 | ||
|level34_stat2_id = skill_travel_distance_+% | |level34_stat2_id = skill_travel_distance_+% | ||
|level34_stat2_value = 93 | |level34_stat2_value = 93 | ||
|level35 = True | |level35 = True | ||
|level35_level_requirement = 95 | |level35_level_requirement = 95 | ||
| | |level35_cost_amounts = 21 | ||
|level35_stat_text = | |level35_stat_text = 31% increased Cooldown Recovery Rate<br>94% increased travel distance | ||
|level35_stat1_id = base_cooldown_speed_+% | |level35_stat1_id = base_cooldown_speed_+% | ||
|level35_stat1_value = | |level35_stat1_value = 31 | ||
|level35_stat2_id = skill_travel_distance_+% | |level35_stat2_id = skill_travel_distance_+% | ||
|level35_stat2_value = 94 | |level35_stat2_value = 94 | ||
|level36 = True | |level36 = True | ||
|level36_level_requirement = 96 | |level36_level_requirement = 96 | ||
| | |level36_cost_amounts = 21 | ||
|level36_stat_text = | |level36_stat_text = 32% increased Cooldown Recovery Rate<br>96% increased travel distance | ||
|level36_stat1_id = base_cooldown_speed_+% | |level36_stat1_id = base_cooldown_speed_+% | ||
|level36_stat1_value = | |level36_stat1_value = 32 | ||
|level36_stat2_id = skill_travel_distance_+% | |level36_stat2_id = skill_travel_distance_+% | ||
|level36_stat2_value = 96 | |level36_stat2_value = 96 | ||
|level37 = True | |level37 = True | ||
|level37_level_requirement = 97 | |level37_level_requirement = 97 | ||
| | |level37_cost_amounts = 21 | ||
|level37_stat_text = | |level37_stat_text = 32% increased Cooldown Recovery Rate<br>97% increased travel distance | ||
|level37_stat1_id = base_cooldown_speed_+% | |level37_stat1_id = base_cooldown_speed_+% | ||
|level37_stat1_value = | |level37_stat1_value = 32 | ||
|level37_stat2_id = skill_travel_distance_+% | |level37_stat2_id = skill_travel_distance_+% | ||
|level37_stat2_value = 97 | |level37_stat2_value = 97 | ||
|level38 = True | |level38 = True | ||
|level38_level_requirement = 98 | |level38_level_requirement = 98 | ||
| | |level38_cost_amounts = 22 | ||
|level38_stat_text = | |level38_stat_text = 33% increased Cooldown Recovery Rate<br>99% increased travel distance | ||
|level38_stat1_id = base_cooldown_speed_+% | |level38_stat1_id = base_cooldown_speed_+% | ||
|level38_stat1_value = | |level38_stat1_value = 33 | ||
|level38_stat2_id = skill_travel_distance_+% | |level38_stat2_id = skill_travel_distance_+% | ||
|level38_stat2_value = 99 | |level38_stat2_value = 99 | ||
|level39 = True | |level39 = True | ||
|level39_level_requirement = 99 | |level39_level_requirement = 99 | ||
| | |level39_cost_amounts = 22 | ||
|level39_stat_text = | |level39_stat_text = 33% increased Cooldown Recovery Rate<br>100% increased travel distance | ||
|level39_stat1_id = base_cooldown_speed_+% | |level39_stat1_id = base_cooldown_speed_+% | ||
|level39_stat1_value = | |level39_stat1_value = 33 | ||
|level39_stat2_id = skill_travel_distance_+% | |level39_stat2_id = skill_travel_distance_+% | ||
|level39_stat2_value = 100 | |level39_stat2_value = 100 | ||
|level40 = True | |level40 = True | ||
|level40_level_requirement = 100 | |level40_level_requirement = 100 | ||
| | |level40_cost_amounts = 22 | ||
|level40_stat_text = | |level40_stat_text = 34% increased Cooldown Recovery Rate<br>102% increased travel distance | ||
|level40_stat1_id = base_cooldown_speed_+% | |level40_stat1_id = base_cooldown_speed_+% | ||
|level40_stat1_value = | |level40_stat1_value = 34 | ||
|level40_stat2_id = skill_travel_distance_+% | |level40_stat2_id = skill_travel_distance_+% | ||
|level40_stat2_value = 102 | |level40_stat2_value = 102 | ||
Line 402: | Line 394: | ||
|level20_experience = 342050139 | |level20_experience = 342050139 | ||
|level21_dexterity_requirement = 159 | |level21_dexterity_requirement = 159 | ||
|inventory_icon = Dash | |||
|release_version = 3.7.0 | |release_version = 3.7.0 | ||
|quest_reward1_type = quest | |||
|quest_reward1_quest = Breaking Some Eggs | |||
|quest_reward1_quest_id = a1q4 | |||
|quest_reward1_act = 1 | |||
|quest_reward1_class_ids = Duelist,Ranger,Shadow,Scion | |||
|quest_reward2_type = vendor | |||
|quest_reward2_quest = Breaking Some Eggs | |||
|quest_reward2_quest_id = a1q4 | |||
|quest_reward2_act = 1 | |||
|quest_reward2_npc = Nessa | |||
|quest_reward3_type = vendor | |||
|quest_reward3_quest = A Fixture of Fate | |||
|quest_reward3_quest_id = a3q12 | |||
|quest_reward3_act = 3 | |||
|quest_reward3_npc = Siosa | |||
|quest_reward4_type = vendor | |||
|quest_reward4_quest = Fallen from Grace | |||
|quest_reward4_quest_id = a6q4 | |||
|quest_reward4_act = 6 | |||
|quest_reward4_npc = Lilly Roth | |||
}} | }} | ||
'''Dash''' is a [[blink]] / [[movement]] / [[travel]] [[active skill|skill]] which causes the skill user to quickly move in the target direction. | |||
==Skill functions and interactions== | |||
*Dash teleports the user a [[range|fixed distance]] in the direction of the cursor, which increases with gem level. This is in contrast to {{il|Flame Dash}} and {{il|Frostblink}} teleporting the user up to, but never beyond the cursor. As such, Dash is unable to make precise teleports of varying distance, such as navigating traps in [[The Lord's Labyrinth|The Lord's Labyrinth.]] | |||
*Dash "performs a series of quick teleports" instead of a single teleport, unlike some other [[:Category:Blink (gem tag)|Blink]] skills such as {{il|Frostblink}}. That means you will be affected by area effects that may be harmful, such as the Rolling Meteors during the [[Searing Exarch]] encounter. | |||
*Dash shares a cooldown with other [[:Category:Blink (gem tag)|Blink]] skills. | *Dash shares a cooldown with other [[:Category:Blink (gem tag)|Blink]] skills. | ||
*Dash | *Holding or setting Attack In Place teleports the user in the direction opposite of the cursor (Shift key by default). | ||
*While the description states the user "performs a series of quick teleports," Dash has only one [[cooldown|Cooldown Use]] by default. Additional cooldown uses can be gained with {{il|Second Wind Support}} and a [[Dash#Related_helmet_enchantments|labyrinth helmet enchantment.]] | |||
==Gem level progression== | ==Gem level progression== | ||
{{Skill progression | {{Skill progression | ||
|c1_abbr = Increased Cooldown<br>Recovery | |c1_abbr = Increased Cooldown<br>Recovery Rate | ||
|c1_header = x% increased Cooldown Recovery | |c1_header = x% increased Cooldown Recovery Rate | ||
|c1_pattern_extract = (%d+)%% increased Cooldown Recovery | |c1_pattern_extract = (%d+)%% increased Cooldown Recovery Rate | ||
|c1_pattern_value = %d%% | |c1_pattern_value = %d%% | ||
|c2_abbr = Travel<br>Distance | |c2_abbr = Travel<br>Distance | ||
Line 428: | Line 444: | ||
{{Item acquisition}} | {{Item acquisition}} | ||
{{ | ==Ruthless mode== | ||
This item cannot be obtained in leagues with [[Ruthless mode]] enabled. This skill can still be used by equipping {{il|Arborix}}, albeit with an increased cooldown.<ref>https://www.pathofexile.com/forum/view-thread/3320828</ref> | |||
{{Skill enchantment modifier list|query=mods.stat_text_raw LIKE "%Dash%" AND mods.stat_text_raw NOT LIKE "%Flame Dash%" AND mods.stat_text_raw NOT LIKE "%Charged Dash%"}} | {{Skill enchantment modifier list | ||
|query= generation_type=10 AND mods.stat_text_raw LIKE "%Dash%" AND mods.stat_text_raw NOT LIKE "%Flame Dash%" AND mods.stat_text_raw NOT LIKE "%Charged Dash%" | |||
}} | |||
{{ | ==Related unique items== | ||
The following [[unique item]]s are related to Dash: | |||
{{Drop enabled unique item table | |||
|tables = item_stats | |||
|join = item_stats._pageName=items._pageName | |||
|where = item_stats.id LIKE "%grants_skill_dash%" | |||
|large=1 | |||
|base_item=1 | |||
|level=1 | |||
|stat=1 | |||
}} | |||
{{Alternate skill effect list|query= | |||
items.class_id="Microtransaction" | items.class_id="Microtransaction" | ||
AND | AND cosmetic_items.cosmetic_type LIKE "Skill Gem Effect" | ||
AND ( | AND ( | ||
BINARY items.name LIKE "% Dash %" | BINARY items.name LIKE "% Dash %" | ||
Line 444: | Line 475: | ||
==Version history== | ==Version history== | ||
{{ | {{Version history table header}} | ||
{{ | {{Version history table row|3.18.1| | ||
* Improved the behaviour of some travel skills when repeated through Echoing Shrine or the Echoist modifier gained by killing monsters. Flame Dash, Whirling Blades and Dash now repeat in the same direction as the initial use. Shield Charge is now able to repeat, though only the larger area attack performed upon reaching your target is repeated. Attacking in place with Leap Slam now repeats in the same direction as the initial use. | |||
}} | |||
{{Version history table row|3.15.0| | |||
* Now has a Cooldown Time of 2.5 seconds (previously 2). | |||
* Now has 19% increased Cooldown Recovery Rate at gem level 20 (previously 57%). | |||
}} | |||
{{Version history table row|3.11.0| | |||
* Fixed a bug where {{il|Celestial Leap Slam Effect}} and '''Dash''' would cause rain and [[Breach]] type-specific effects (and other similar environmental effects) to vanish. | * Fixed a bug where {{il|Celestial Leap Slam Effect}} and '''Dash''' would cause rain and [[Breach]] type-specific effects (and other similar environmental effects) to vanish. | ||
{{ | }} | ||
{{Version history table row|3.10.1f| | |||
* Fixed a bug introduced in 3.10.1d where using '''Dash''' supported by {{il|Second Wind Support|Second Wind}} on Predictive networking mode could cause desync. | * Fixed a bug introduced in 3.10.1d where using '''Dash''' supported by {{il|Second Wind Support|Second Wind}} on Predictive networking mode could cause desync. | ||
{{ | }} | ||
{{Version history table row|3.10.1d| | |||
* Fixed a bug where the '''Dash''' skill effects were sometimes not visible when using the Predictive networking mode. | * Fixed a bug where the '''Dash''' skill effects were sometimes not visible when using the Predictive networking mode. | ||
{{ | }} | ||
{{Version history table row|3.10.0| | |||
* Now gains 3% increased travel distance per gem level. | * Now gains 3% increased travel distance per gem level. | ||
{{ | }} | ||
{{Version history table row|3.7.4| | |||
* Added Labyrinth Enchantments | * Added Labyrinth Enchantments | ||
{{ | }} | ||
{{Version history table row|3.7.0| | |||
* Dash has been added to the game. | * Dash has been added to the game. | ||
}} | |||
{{Version history table end}} | |||
==References== | ==References== |
Revision as of 17:16, 22 May 2024
Level: (1-20)
Cost: (4-16) Mana
Cooldown Time: 2.50 sec
Can Store 1 Use(s)
Cast Time: 0.15 secRequires Level 4Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.(0-19)% increased Cooldown Recovery Rate
(0-57)% increased travel distance
This Spell's Cast Speed cannot be modified
Additional Effects From 1-20% Quality:
(0.5-10)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Drop level: 5Vendor Offer
1x Scroll FragmentMetadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemDash
Dash is a blink / movement / travel skill which causes the skill user to quickly move in the target direction.
Skill functions and interactions
- Dash teleports the user a fixed distance in the direction of the cursor, which increases with gem level. This is in contrast to Flame DashFlame DashSpell, Movement, Duration, Fire, Travel, Blink
Level: (1-20)
Cost: (8-23) Mana
Cooldown Time: 3.50 sec
Can Store 3 Use(s)
Cast Time: 0.80 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 140%Requires Level 10Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (19.7-1738.6) Base Fire Damage per second
Base duration is 4.00 seconds
Deals (7-659) to (11-988) Fire Damage
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
(0-19)% increased Cooldown Recovery Rate
Additional Effects From 1-20% Quality:
(0.5-10)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. and FrostblinkFrostblinkSpell, Movement, Duration, Cold, Travel, Blink, AoE
Level: (1-20)
Cost: (12-22) Mana
Cooldown Time: (3.00 sec-2.60 sec)
Can Store 1 Use(s)
Cast Time: Instant
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 250%Requires Level 4Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.Deals (9-1144) to (14-1716) Cold Damage
Base duration is 3.00 seconds
+(0-0.3) metres to radius
(15-19)% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area
(80-99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area
(0-38)% increased maximum travel distance
Additional Effects From 1-20% Quality:
(0.5-10)% increased maximum travel distancePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. teleporting the user up to, but never beyond the cursor. As such, Dash is unable to make precise teleports of varying distance, such as navigating traps in The Lord's Labyrinth.
- Dash "performs a series of quick teleports" instead of a single teleport, unlike some other Blink skills such as FrostblinkFrostblinkSpell, Movement, Duration, Cold, Travel, Blink, AoE
Level: (1-20)
Cost: (12-22) Mana
Cooldown Time: (3.00 sec-2.60 sec)
Can Store 1 Use(s)
Cast Time: Instant
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 250%Requires Level 4Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.Deals (9-1144) to (14-1716) Cold Damage
Base duration is 3.00 seconds
+(0-0.3) metres to radius
(15-19)% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area
(80-99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area
(0-38)% increased maximum travel distance
Additional Effects From 1-20% Quality:
(0.5-10)% increased maximum travel distancePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.. That means you will be affected by area effects that may be harmful, such as the Rolling Meteors during the Searing Exarch encounter.
- Dash shares a cooldown with other Blink skills.
- Holding or setting Attack In Place teleports the user in the direction opposite of the cursor (Shift key by default).
- While the description states the user "performs a series of quick teleports," Dash has only one Cooldown Use by default. Additional cooldown uses can be gained with Second Wind SupportSecond Wind SupportSupport
Icon: 8
Level: (1-20)
Cost & Reservation Multiplier: 200%Requires Level 31Supports skills with cooldowns.
Cannot support triggered skills.Supported Skills have (24-5)% reduced Cooldown Recovery Rate
Supported Non-Instant Skills have +1 Cooldown Use
Additional Effects From 1-20% Quality:
Supported Skills have (0.25-5)% increased Cooldown Recovery RateThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. and a labyrinth helmet enchantment.
Gem level progression
Level | Mana Cost | Increased Cooldown Recovery Rate | Travel Distance | Exp. | Total Exp. | ||
---|---|---|---|---|---|---|---|
1 | 4 | 16 | 4 | N/A | N/A | 0 | 0 |
2 | 6 | 20 | 5 | 1% | 3% | 841 | 841 |
3 | 9 | 27 | 5 | 2% | 6% | 3099 | 3940 |
4 | 12 | 33 | 6 | 3% | 9% | 7433 | 11373 |
5 | 16 | 41 | 7 | 4% | 12% | 22895 | 34268 |
6 | 20 | 50 | 7 | 5% | 15% | 49725 | 83993 |
7 | 24 | 58 | 8 | 6% | 18% | 95714 | 179707 |
8 | 28 | 67 | 9 | 7% | 21% | 169595 | 349302 |
9 | 32 | 75 | 10 | 8% | 24% | 283759 | 633061 |
10 | 36 | 83 | 10 | 9% | 27% | 453996 | 1087057 |
11 | 40 | 92 | 11 | 10% | 30% | 703128 | 1790185 |
12 | 44 | 100 | 12 | 11% | 33% | 1061223 | 2851408 |
13 | 48 | 109 | 12 | 12% | 36% | 2065870 | 4917278 |
14 | 52 | 117 | 13 | 13% | 39% | 2507110 | 7424388 |
15 | 55 | 123 | 14 | 14% | 42% | 2573731 | 9998119 |
16 | 58 | 130 | 14 | 15% | 45% | 7611351 | 17609470 |
17 | 61 | 136 | 15 | 16% | 48% | 13437908 | 31047378 |
18 | 64 | 142 | 15 | 17% | 51% | 25052147 | 56099525 |
19 | 67 | 148 | 16 | 18% | 54% | 43869436 | 99968961 |
20 | 70 | 155 | 16 | 19% | 57% | 242081178 | 342050139 |
21 | 72 | 159 | 17 | 20% | 60% | N/A | N/A |
22 | 74 | N/A | 17 | 21% | 63% | N/A | N/A |
23 | 76 | N/A | 18 | 22% | 66% | N/A | N/A |
24 | 78 | N/A | 18 | 23% | 69% | N/A | N/A |
25 | 80 | N/A | 18 | 24% | 72% | N/A | N/A |
26 | 82 | N/A | 19 | 25% | 75% | N/A | N/A |
27 | 84 | N/A | 19 | 26% | 78% | N/A | N/A |
28 | 86 | N/A | 19 | 27% | 81% | N/A | N/A |
29 | 88 | N/A | 20 | 28% | 84% | N/A | N/A |
30 | 90 | N/A | 20 | 29% | 87% | N/A | N/A |
31 | 91 | N/A | 20 | 29% | 88% | N/A | N/A |
32 | 92 | N/A | 20 | 30% | 90% | N/A | N/A |
33 | 93 | N/A | 21 | 30% | 91% | N/A | N/A |
34 | 94 | N/A | 21 | 31% | 93% | N/A | N/A |
35 | 95 | N/A | 21 | 31% | 94% | N/A | N/A |
36 | 96 | N/A | 21 | 32% | 96% | N/A | N/A |
37 | 97 | N/A | 21 | 32% | 97% | N/A | N/A |
38 | 98 | N/A | 22 | 33% | 99% | N/A | N/A |
39 | 99 | N/A | 22 | 33% | 100% | N/A | N/A |
40 | 100 | N/A | 22 | 34% | 102% | N/A | N/A |
Item acquisition
Dash can drop anywhere.
Recipes
Dash can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
13 | The CataclysmThe Cataclysm13Level 21 Spell Gem CorruptedThe mighty warriors traded in blows, the nimble archers in arrows, yet it was the brazen thaumaturgists who would bring catastrophe to all. | Random corrupted level 21 Spell gem | A |
6 | The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox." - Ezomyte Proverb | Random level 20 gem | A |
3 | Gemcutter's PromiseGemcutter's Promise3Gem Quality: +20%"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter | Random gem with 20% quality | A |
1 | Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. | Random gem with 1–20% quality | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Quest reward
This item is given as a quest reward for the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
Breaking Some Eggs Act 1 | ✗ | ✓ | ✓ | ✓ | ✗ | ✗ | ✓ |
Vendor reward
This item can be bought at the listed NPC vendors, after completing the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
Breaking Some Eggs Act 1 Nessa | ✓ | ||||||
A Fixture of Fate Act 3 Siosa | ✓ | ||||||
Fallen from Grace Act 6 Lilly Roth | ✓ |
Ruthless mode
This item cannot be obtained in leagues with Ruthless mode enabled. This skill can still be used by equipping ArborixArborix
Assassin BowBow
Physical Damage: (123-143) to (330-355)
Critical Strike Chance: 6.70%
Attacks per Second: 1.25Requires Level 62, 212 Dex+(15-25)% to Global Critical Strike MultiplierGrants Level 30 Dash Skill
Adds (80-100) to (200-225) Physical Damage
Bow Attacks fire 2 additional Arrows if you haven't Cast Dash recently
(20-30)% increased Attack Speed if you haven't Cast Dash recently
(100-160)% increased Evasion Rating if you've Cast Dash recently
(20-30)% increased Movement Speed if you've Cast Dash recently
Travel Skills other than Dash are Disabled
Iron ReflexesThrough droughts, fires, floods and frost,
the ancient giants stand resolute,
while deep in the rich, dark earth,
their grasp stretches ever farther., albeit with an increased cooldown.[1]
Related helmet enchantments
The following helmet enchantments affect Dash.
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
Name | Labyrinth | Stats | Spawn Weighting | |
---|---|---|---|---|
Enchantment Dash Cooldown Count 1 | 66 | Merciless Labyrinth | Dash has +1 Cooldown Use | helmet 100 |
Enchantment Dash Cooldown Count 2 | 75 | Eternal Labyrinth | Dash has +2 Cooldown Uses | helmet 100 |
Enchantment Dash Travel Distance 1 | 66 | Merciless Labyrinth | Dash travels 65% increased distance | helmet 100 |
Enchantment Dash Travel Distance 2 | 75 | Eternal Labyrinth | Dash travels 100% increased distance | helmet 100 |
Related unique items
The following unique items are related to Dash:
Item | Base Item | Stats | |
---|---|---|---|
ArborixArborix Assassin BowBow Physical Damage: (123-143) to (330-355) Critical Strike Chance: 6.70% Attacks per Second: 1.25Requires Level 62, 212 Dex+(15-25)% to Global Critical Strike MultiplierGrants Level 30 Dash Skill Adds (80-100) to (200-225) Physical Damage Bow Attacks fire 2 additional Arrows if you haven't Cast Dash recently (20-30)% increased Attack Speed if you haven't Cast Dash recently (100-160)% increased Evasion Rating if you've Cast Dash recently (20-30)% increased Movement Speed if you've Cast Dash recently Travel Skills other than Dash are Disabled Iron ReflexesThrough droughts, fires, floods and frost, the ancient giants stand resolute, while deep in the rich, dark earth, their grasp stretches ever farther. | Assassin Bow | 62 | +(15-25)% to Global Critical Strike MultiplierGrants Level 30 Dash Skill Adds (80-100) to (200-225) Physical Damage Bow Attacks fire 2 additional Arrows if you haven't Cast Dash recently (20-30)% increased Attack Speed if you haven't Cast Dash recently (100-160)% increased Evasion Rating if you've Cast Dash recently (20-30)% increased Movement Speed if you've Cast Dash recently Travel Skills other than Dash are Disabled Iron Reflexes |
Alternate skill effects
Dash has the following alternate skill effects:
Item | Effect(s) |
---|---|
Divergence Dash EffectDivergence Dash EffectSkill Gem EffectYour Dash becomes a Divergence Effect. | Your Dash becomes a Divergence Effect. |
Myrmidon Dash EffectMyrmidon Dash EffectSkill Gem EffectYour Dash becomes a Myrmidon Effect. | Your Dash becomes a Myrmidon Effect. |
Wild Dash EffectWild Dash EffectSkill Gem EffectYour Dash becomes a Wild Effect. | Your Dash becomes a Wild Effect. |
Version history
Version | Changes |
---|---|
3.18.1 |
|
3.15.0 |
|
3.11.0 |
|
3.10.1f |
|
3.10.1d |
|
3.10.0 |
|
3.7.4 |
|
3.7.0 |
|