Holy Water: Difference between revisions

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'''Holy Water''' monsters are a type of [[Elemental (monster type)|Elemental]] which can be found in [[The Solaris Temple Level 2]]. They emerge from areas of water.
'''Holy Water''' is a [[water elemental]] that can be found in [[the Solaris Temple Level 2]]. They emerge from areas of water.


==Abilities==
==Abilities==
*Resists Fire
*Resists Fire
*Deals Cold Damage
*Deals Cold Damage
*Casts {{sl|Ice Nova}}
*Casts {{il|Ice Nova}}


==Areas==
==Areas==
*[[The Solaris Temple Level 2]]
*[[The Solaris Temple Level 2]]


{{Navbox Bestiary}}
{{Navbox Bestiary}}


[[Category:Act 3 monsters]]
[[Category:Act 3 monsters]]
[[Category:Elementals]]
[[Category:Water elementals]]

Latest revision as of 00:02, 19 July 2023

Holy Water
Holy Water
Holy Water
Location(s) The Solaris Temple Level 2
Damage Cold
Resistance(s) Fire
Skill(s) Ice Nova

Holy Water is a water elemental that can be found in the Solaris Temple Level 2. They emerge from areas of water.

Abilities

  • Resists Fire
  • Deals Cold Damage
  • Casts Ice NovaIce NovaSpell, AoE, Cold, Nova
    Level: (1-20)
    Cost: (8-23) Mana
    Cast Time: 0.70 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 230%
    AoE Radius: 30
    Requires Level 12A circle of ice expands from the caster.Deals (23-988) to (34-1481) Cold Damage
    Base radius is (2.6-3) metres

    Additional Effects From 1-20% Quality:
    Base radius is (0.015-0.3) metres
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.

Areas