Vaal construct (monster type): Difference between revisions

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>Qetuth
(→‎Varieties: added 2 more constructs, split into 2 tables)
>Ezhiel
(Using the term "attack" when referring to spells is incorrect. I would also say that the current presentation standard/table is ill-equipped for mentioning unlisted default monster things like "melee attack".)
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! Name !! Location !! Special Attributes
! Name !! Location !! Special Attributes
|-style="height:40px"
|-style="height:40px"
| [[Vaal Arsonist]] || [[The Vaal Ruins Level 2]] || Resists Fire, Fire Bolt attack
| [[Vaal Arsonist]] || [[The Vaal Ruins Level 2]] || Resists Fire, Fire Bolt
|-style="height:40px"
|-style="height:40px"
| [[Vaal Fallen]] || [[The Vaal Ruins Level 1]], [[The Vaal Ruins Level 2]] || Elemental Status Effects, Resist Elemental, Melee attack  
| [[Vaal Fallen]] || [[The Vaal Ruins Level 1]], [[The Vaal Ruins Level 2]] || Elemental Status Effects, Resist Elemental, Melee attack  
|-style="height:40px"
|-style="height:40px"
| [[Vaal Frostguard]] ||  || Resists Cold, Ice Bolt attack
| [[Vaal Frostguard]] ||  || Resists Cold, Ice Bolt
|- style="height:40px"
|- style="height:40px"
| style="width:200px" |[[Vaal Slayer]] ||style="width:200px" |  ||style="width:300px" | Elemental Status Effects, Resist Elemental, Bow attack
| style="width:200px" |[[Vaal Slayer]] ||style="width:200px" |  ||style="width:300px" | Elemental Status Effects, Resist Elemental, Bow attack
|- style="height:40px"
|- style="height:40px"
| style="width:200px" |[[Vaal Thunderguard]] ||style="width:200px" | [[Entombed Chamber]] ||style="width:300px" | Resists Lightning, Lightning Bolt attack
| style="width:200px" |[[Vaal Thunderguard]] ||style="width:200px" | [[Entombed Chamber]] ||style="width:300px" | Resists Lightning, Lightning Bolt
|}
|}


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! Name !! Location !! Special Attributes
! Name !! Location !! Special Attributes
|-style="height:40px"
|-style="height:40px"
| [[Ancient Construct]] || [[The Vaal Ruins Level 1]] || Ranged attack, Resist Chaos
| [[Ancient Construct]] || [[The Vaal Ruins Level 1]] || Projectile Spell, Resist Chaos
|-style="height:40px"
|-style="height:40px"
| [[Ancient Construct]] || [[The Caverns Level 2]] || Ranged attack, Extra Projectiles, Resist Chaos
| [[Ancient Construct]] || [[The Caverns Level 2]] || Projectile Spell, Extra Projectiles, Resist Chaos
|-style="height:40px"
|-style="height:40px"
| [[Vaal Construct]] || [[Entombed Chamber]] || Ranged attack, Resist Chaos
| [[Vaal Construct]] || [[Entombed Chamber]] || Projectile Spell, Resist Chaos
|}
|}



Revision as of 16:32, 5 October 2014

Constructs are a type of monster left behind by the Vaal. They are found in the ruins of the Vaal civilization in Act 2, as well as in many corrupted areas.

Varieties

Humanoids:

Name Location Special Attributes
Vaal Arsonist The Vaal Ruins Level 2 Resists Fire, Fire Bolt
Vaal Fallen The Vaal Ruins Level 1, The Vaal Ruins Level 2 Elemental Status Effects, Resist Elemental, Melee attack
Vaal Frostguard Resists Cold, Ice Bolt
Vaal Slayer Elemental Status Effects, Resist Elemental, Bow attack
Vaal Thunderguard Entombed Chamber Resists Lightning, Lightning Bolt

Other:

Name Location Special Attributes
Ancient Construct The Vaal Ruins Level 1 Projectile Spell, Resist Chaos
Ancient Construct The Caverns Level 2 Projectile Spell, Extra Projectiles, Resist Chaos
Vaal Construct Entombed Chamber Projectile Spell, Resist Chaos

There are also Serpentine Constructs, a type of Snake.

Uniques