Unique item: Difference between revisions

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>FaceLicker329@legacy41643848
m (→‎Diamond Uniques: list update)
>FaceLicker329@legacy41643848
m (→‎Version History: Added every item to the patch it was released in)
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| align=center|[[Version 0.10.6|0.10.6]] ||
| align=center|[[Version 0.10.6|0.10.6]] ||
* Added four new Unique items, two of which were designed by our Diamond supporters. One of them is a [[Unique Maps|Unique Map]].
* Added four new Unique items, two of which were designed by our Diamond supporters. One of them is a [[Unique Maps|Unique Map]].
**[[Abyssus]]
{{Flatlist|
**[[Aurumvorax]]
** [[Abyssus]]
**[[Soul Mantle]]
** [[Aurumvorax]]
**[[The Coward's Trial]]
** [[Soul Mantle]]
** [[The Coward's Trial]]
}}
|-
|-
| align=center|[[Version 0.10.5|0.10.5]] ||
| align=center|[[Version 0.10.5|0.10.5]] ||
*Added four new Unique items, two of which were designed by our Diamond supporters.
*Added four new Unique items, two of which were designed by our Diamond supporters.
**[[Darkray Vectors]]
{{Flatlist|
**[[Icetomb]]
** [[Darkray Vectors]]
**[[Pillar of the Caged God]]
** [[Icetomb]]
**[[Tabula Rasa]]
** [[Pillar of the Caged God]]
** [[Tabula Rasa]]
}}
*The [[Voll's Protector]] unique item has been changed so that it grants a [[Power Charge]] per target critically struck. This does affect items generated in previous patches.
*The [[Voll's Protector]] unique item has been changed so that it grants a [[Power Charge]] per target critically struck. This does affect items generated in previous patches.
*The [[Silverbranch]] unique item has been changed so that it only grants +1 to bow skills. Old ones will not change unless you use a [[Divine Orb]] on them.
*The [[Silverbranch]] unique item has been changed so that it only grants +1 to bow skills. Old ones will not change unless you use a [[Divine Orb]] on them.
Line 102: Line 106:
| align=center|[[Version 0.10.4b|0.10.4b]] ||
| align=center|[[Version 0.10.4b|0.10.4b]] ||
*Added four new Unique items, three of which are designed by our Diamond supporters.
*Added four new Unique items, three of which are designed by our Diamond supporters.
**[[Bronn's Lithe]]
{{Flatlist|
**[[Carcass Jack]]
** [[Bronn's Lithe]]
**[[Rainbowstride]]
** [[Carcass Jack]]
**[[Rise of the Phoenix]]
** [[Rainbowstride]]
** [[Rise of the Phoenix]]
}}
|-
|-
| align=center|[[Version 0.10.4|0.10.4]] ||
| align=center|[[Version 0.10.4|0.10.4]] ||
*Added four new Unique items, two of which were designed by Diamond supporters.
*Added four new Unique items, two of which were designed by Diamond supporters.
**[[Alpha's Howl]]
{{Flatlist|
**[[Bloodseeker]]
** [[Alpha's Howl]]
**[[Chober Chaber]]
** [[Bloodseeker]]
**[[Thousand Ribbons]]
** [[Chober Chaber]]
** [[Thousand Ribbons]]
}}
|-
|-
| align=center|[[Version 0.10.3|0.10.3]] ||
| align=center|[[Version 0.10.3|0.10.3]] ||
* Added four new Unique items, three of which were designed by our Diamond supporters. One of the Diamond Uniques is an end-game [[Map]].
* Added four new Unique items, three of which were designed by our Diamond supporters. One of the Diamond Uniques is an end-game [[Map]].
**[[Maelström of Chaos]]
{{Flatlist|
**[[Matua Tupuna]]
** [[Maelström of Chaos]]
**[[Nycta's Lantern]]
** [[Matua Tupuna]]
**[[Starkonja's Head]]
** [[Nycta's Lantern]]
** [[Starkonja's Head]]
}}
|-
|-
| align=center|[[Version 0.10.2|0.10.2]] ||
| align=center|[[Version 0.10.2|0.10.2]] ||
* Added four new Unique items, three of which were designed by our Diamond Supporters.
* Added four new Unique items, three of which were designed by our Diamond Supporters.
**[[Chernobog's Pillar]]
{{Flatlist|
**[[Heartbreaker]]
** [[Chernobog's Pillar]]
**[[Le Heup of All]]
** [[Heartbreaker]]
**[[Shavronne's Wrappings]]
** [[Le Heup of All]]
** [[Shavronne's Wrappings]]
}}
|-
|-
| align=center|[[Version 0.10.1f|0.10.1f]] ||
| align=center|[[Version 0.10.1f|0.10.1f]] ||
Line 140: Line 152:
| align=center|[[Version 0.10.0|0.10.0]] ||
| align=center|[[Version 0.10.0|0.10.0]] ||
* Added two new Unique items, one of which was designed by a Diamond supporter and one which will be given out as a prize for winning races.
* Added two new Unique items, one of which was designed by a Diamond supporter and one which will be given out as a prize for winning races.
**[[Demigod's Triumph]]  
{{Flatlist|
** [[Demigod's Triumph]]
** [[The Blood Reaper]]
}}
* Unique items have been rebalanced (mostly up) in power. We've also changed defensive values on low uniques to generally just be a static bonus, rather than a large percentage that only affects that item.  
* Unique items have been rebalanced (mostly up) in power. We've also changed defensive values on low uniques to generally just be a static bonus, rather than a large percentage that only affects that item.  
* Rarity mods on uniques have generally been increased.
* Rarity mods on uniques have generally been increased.
Line 146: Line 161:
|-
|-
| align=center|[[Version 0.9.13b|0.9.13b]] ||
| align=center|[[Version 0.9.13b|0.9.13b]] ||
* Added another Unique item.  
* Added another Unique item.
{{Flatlist|
** [[Atziri's Mirror]]
}}
|-
|-
| align=center|[[Version 0.9.13|0.9.13]] ||
| align=center|[[Version 0.9.13|0.9.13]] ||
* Added seven new Unique items, five of which have been designed by our Diamond supporters.  
* Added seven new Unique items, five of which have been designed by our Diamond supporters.
{{Flatlist|
** [[Aegis Aurora]]
** [[Bramblejack]]
** [[Foxshade]]
** [[Prism Guardian]]
** [[Queen's Decree]]
** [[The Covenant]]
** [[The Supreme Truth]]
}}
|-
|-
| align=center|[[Version 0.9.12m|0.9.12m]] ||
| align=center|[[Version 0.9.12m|0.9.12m]] ||
* Added two new Unique items, one of which was designed by a Diamond supporter.
* Added two new Unique items, one of which was designed by a Diamond supporter.
{{Flatlist|
** [[Mortem Morsu]]
** [[Taryn's Shiver]]
}}
|-
|-
| align=center|[[Version 0.9.12k|0.9.12k]] ||
| align=center|[[Version 0.9.12k|0.9.12k]] ||
* Added a new unique item, which offers easy access to resistances for players willing to pay the opportunity cost.
* Added a new unique item, which offers easy access to resistances for players willing to pay the opportunity cost.
{{Flatlist|
** [[Goldrim]]
}}
|-
|-
| align=center|[[Version 0.9.12f|0.9.12f]] ||
| align=center|[[Version 0.9.12f|0.9.12f]] ||
* Added three new Unique Items.  
* Added three new Unique Items.  
{{Flatlist|
** [[Cloak of Flame]]
** [[Midnight Bargain]]
** [[Titucus Span]]
}}
|-
|-
| align=center|[[Version 0.9.12|0.9.12]] ||
| align=center|[[Version 0.9.12|0.9.12]] ||
* Added four new Unique items, two of which have been designed by our diamond supporters.
* Added four new Unique items, two of which have been designed by our diamond supporters.
{{Flatlist|
** [[Ashrend]]
** [[Essentia Sanguis]]
** [[Infractem]]
** [[Ondar's Flight]]
}}
|-
|-
| align=center|[[Version 0.9.11g|0.9.11g]] ||
| align=center|[[Version 0.9.11g|0.9.11g]] ||
* Added 13 new Unique items, including four designed by our diamond supporters.
* Added 13 new Unique items, including four designed by our diamond supporters.
{{Flatlist|
** [[Bones of Ullr]]
** [[Brightbeak]]
** [[Carnage Heart]]
** [[Chin Sol]]
** [[Darkscorn]]
** [[Facebreaker]]
** [[Goldwyrm]]
** [[Limbsplit]]
** [[Marohi Erqi]]
** [[Quill Rain]]
** [[Sin Trek]]
** [[Ungil's Gauche]]
** [[Voidhome]]
}}
* Stratified the drop rates of Unique items so that some of them are more common (especially build-enabling ones), and powerful ones are still extremely rare.
* Stratified the drop rates of Unique items so that some of them are more common (especially build-enabling ones), and powerful ones are still extremely rare.
* The drop rates of Unique items are no longer proportional to their item type. A common Unique ring is now as likely to drop as a common Unique weapon.
* The drop rates of Unique items are no longer proportional to their item type. A common Unique ring is now as likely to drop as a common Unique weapon.
Line 170: Line 230:
| align=center|[[Version 0.9.11c|0.9.11c]] ||
| align=center|[[Version 0.9.11c|0.9.11c]] ||
* Added three new Unique items.
* Added three new Unique items.
{{Flatlist|
** [[Deshret's Vise]]
** [[Springleaf]]
** [[Vaults of Atziri]]
}}
|-
|-
| align=center|[[Version 0.9.11|0.9.11]] ||
| align=center|[[Version 0.9.11|0.9.11]] ||
* Added two new new Unique items designed by our Diamond supporters.
* Added two new new Unique items designed by our Diamond supporters.
**[[Moonsorrow]]
{{Flatlist|
** [[Moonsorrow]]
** [[Rime Gaze]]
}}
|-
|-
| align=center|[[Version 0.9.10f|0.9.10f]] ||
| align=center|[[Version 0.9.10f|0.9.10f]] ||
Line 180: Line 248:
| align=center|[[Version 0.9.10|0.9.10]] ||
| align=center|[[Version 0.9.10|0.9.10]] ||
* Added five new player-designed Unique items.
* Added five new player-designed Unique items.
**[[Ambu's Charge]]
{{Flatlist|
**[[Reaper's Pursuit]]
** [[Ambu's Charge]]
**[[Saffell's Frame]]
** [[Reaper's Pursuit]]
**[[Terminus Est]]
** [[Saffell's Frame]]
**[[Tipua Kaikohuru]]  
** [[Terminus Est]]
** [[Tipua Kaikohuru]]
}}
|-
|-
| align=center|[[Version 0.9.9b|0.9.9b]] ||
| align=center|[[Version 0.9.9b|0.9.9b]] ||
Line 194: Line 264:
| align=center|[[Version 0.9.7|0.9.7]] ||
| align=center|[[Version 0.9.7|0.9.7]] ||
* Added 11 new Unique items.
* Added 11 new Unique items.
**[[Astramentis]]
{{Flatlist|
**[[Crest of Perandus]]
** [[Astramentis]]
**[[Daresso's Courage]]
** [[Crest of Perandus]]
**[[The Ignomon]]
** [[Daresso's Courage]]
**[[Kaltenhalt]]
** [[The Ignomon]]
**[[Lioneye's Remorse]]
** [[Kaltenhalt]]
**[[The Magnate]]
** [[Lioneye's Remorse]]
**[[Meginord's Girdle]]
** [[The Magnate]]
**[[Perandus Blazon]]
** [[Meginord's Girdle]]
**[[Rathpith Globe]]
** [[Perandus Blazon]]
**[[Wurm's Molt]]
** [[Rathpith Globe]]
** [[Wurm's Molt]]
}}
* Made Unique items slightly more common.
* Made Unique items slightly more common.
|-
|-
Line 212: Line 284:
| align=center|[[Version 0.9.6|0.9.6]] ||
| align=center|[[Version 0.9.6|0.9.6]] ||
* Added 28 new unique items.
* Added 28 new unique items.
**[[Araku Tiki]]
{{Flatlist|
**[[Asenath's Mark]]
** [[Araku Tiki]]
**[[Aurseize]]
** [[Asenath's Mark]]
**[[Chitus' Apex]]
** [[Aurseize]]
**[[Crown of Thorns]]
** [[Chitus' Apex]]
**[[Doedre's Tenure]]
** [[Crown of Thorns]]
**[[Fairgraves' Tricorne]]
** [[Doedre's Tenure]]
**[[Geofri's Crest]]
** [[Fairgraves' Tricorne]]
**[[Heatshiver]]
** [[Geofri's Crest]]
**[[Honourhome]]
** [[Heatshiver]]
**[[Hrimnor's Resolve]]
** [[Honourhome]]
**[[Hrimsorrow]]
** [[Hrimnor's Resolve]]
**[[Hyrri's Ire]]
** [[Hrimsorrow]]
**[[Kaom's Heart]]
** [[Hyrri's Ire]]
**[[Lochtonial Caress]]
** [[Kaom's Heart]]
**[[Maligaro's Virtuosity]]
** [[Lioneye's Paws]]
**[[Mightflay]]
** [[Lochtonial Caress]]
**[[Ondar's Clasp]]
** [[Maligaro's Virtuosity]]
**[[The Peregrine]]
** [[Mightflay]]
**[[Sadima's Touch]]
** [[Ondar's Clasp]]
**[[Slitherpinch]]
** [[The Peregrine]]
**[[Wanderlust]]
** [[Sadima's Touch]]
** [[Shavronne's Pace]]
** [[Slitherpinch]]
** [[Sundance]]
** [[Wake of Destruction]]
** [[Wanderlust]]
** [[Windscream]]
** [[Wondertrap]]
}}
|-
|-
| align=center|[[Version 0.9.5|0.9.5]] ||
| align=center|[[Version 0.9.5|0.9.5]] ||
* More than doubled the number of Unique Items in the game.
* More than doubled the number of Unique Items in the game.
**[[Blackgleam]]
{{Flatlist|
**[[Broadstroke]]
** [[Blackgleam]]
**[[Death's Harp]]
** [[Broadstroke]]
**[[Doedre's Damning]]
** [[Death's Harp]]
**[[Dream Fragments]]
** [[Doedre's Damning]]
**[[Eye of Chayula]]
** [[Dream Fragments]]
**[[Ezomyte Peak]]
** [[Eye of Chayula]]
**[[Geofri's Baptism]]
** [[Ezomyte Peak]]
**[[Hrimnor's Hymn]]
** [[Geofri's Baptism]]
**[[Karui Ward]]
** [[Hrimnor's Hymn]]
**[[Malachai's Simula]]
** [[Karui Ward]]
**[[Rigvald's Charge]]
** [[Malachai's Simula]]
**[[The Searing Touch]]
** [[Rigvald's Charge]]
**[[Shiversting]]
** [[The Searing Touch]]
**[[Sidhebreath]]
** [[Shiversting]]
 
** [[Sidhebreath]]
}}
* Changed how Unique Items are generated so that low level Uniques can still drop in high level areas.  
* Changed how Unique Items are generated so that low level Uniques can still drop in high level areas.  
* Nerfed the [[Divinarius]] unique dagger. Old versions of this item are unmodified.
* Nerfed the [[Divinarius]] unique dagger. Old versions of this item are unmodified.
Line 258: Line 339:
| align=center|[[Version 0.9.3h|0.9.3h]] ||
| align=center|[[Version 0.9.3h|0.9.3h]] ||
* Added four new unique items that can be found (and one for the upcoming ladder competition - see the Beta Status forum).
* Added four new unique items that can be found (and one for the upcoming ladder competition - see the Beta Status forum).
**[[Demigod's Presence]]
{{Flatlist|
**[[Ephemeral Edge]]
** [[Demigod's Presence]]
**[[Silverbranch]]
** [[Divinarius]]
**[[Voll's Protector]]
** [[Ephemeral Edge]]
 
** [[Silverbranch]]
** [[Voll's Protector]]
}}
|-
|-
| align=center|[[Version 0.9.3e|0.9.3e]] ||
| align=center|[[Version 0.9.3e|0.9.3e]] ||
* Added four new unique items.
* Added four new unique items.
**[[Andvarius]]
{{Flatlist|
**[[Blackheart]]
** [[Andvarius]]
**[[Divinarius]]
** [[Blackheart]]
**[[Kaom's Sign]]
** [[Kaom's Sign]]
**[[Lioneye's Glare]]
** [[Lioneye's Glare]]
}}
* Fixed flavour text not being shown on items when linked in game (especially uniques).
* Fixed flavour text not being shown on items when linked in game (especially uniques).
* Fixed a bug where the unique sword [[Redbeak]] would not show its "+100% damage when on low life" mod.  
* Fixed a bug where the unique sword [[Redbeak]] would not show its "+100% damage when on low life" mod.  
Line 276: Line 360:
| align=center|[[Version 0.9.3|0.9.3]] ||
| align=center|[[Version 0.9.3|0.9.3]] ||
* Added some new Unique items. More will be added in subsequent patches.
* Added some new Unique items. More will be added in subsequent patches.
**[[Kaom's Primacy]]
{{Flatlist|
**[[Redbeak]]
** [[Kaom's Primacy]]
**[[Stone of Lazhwar]]
** [[Redbeak]]
** [[Stone of Lazhwar]]
}}
|}
|}



Revision as of 03:24, 13 April 2013

A compilation of all known Uniques. As of Version 0.10.5, there are 129 uniques in total, 32 of which were created by Diamond Supporters. For more information on the purpose and design of unique items, see the Dev Diary on the official Path of Exile website.

The release of Open Beta v0.10.0 brought with it many, many changes to items, as well as a full wipe of all Closed Beta items on the forums. Please bear with us as we work to update the unique item information.

Current Unique Items

Accessories: Amulets · Belts · Rings · Quivers

Armour: Body Armour · Boots · Gloves · Helmets · Shields

Weapons: Axes · Bows · Claws · Daggers · Maces · Swords · Staves · Wands

Other: Flasks · Maps

For a complete listing of every unique item, please view the Full Unique Item Index.

Obtaining a Unique Item

  • Random Drops - Unique items can be found as random drops just the same as any other item. Normal monsters drop items with an item level equal to the monster level, Magic monsters drop items with item level at monster level +1, Rare/Unique monsters drop items with item level at monster level +2.
For example: If a unique item has a base item level of 50 that means it can be dropped by Normal/Magic/Rare/Unique monsters in level 50+ zones, dropped by Magic/Rare/Unique monsters in level 49 zones, and dropped by Rare/Unique monsters in level 48 zones.
  • Drop Rates - The actual drop rates of unique items are unknown to us. The only info we have to go on is:

Chris - "Stratified the drop rates of Unique items so that some of them are more common (especially build-enabling ones), and powerful ones are still extremely rare. The drop rates of Unique items are no longer proportional to their item type. A common Unique ring is now as likely to drop as a common Unique weapon."

  • Orb of Chance - There is a very small chance of upgrading a Normal item into a unique of the same base type when using an Orb of Chance. For example if you want the Andvarius unique ring then you should use an Orb of Chance on a Gold Ring of Normal rarity. Exact success rates for Orbs of Chance are still unknown but if you would like to know more, please visit MonopolyLegend's Orb of Chance Community Log.
  • Event Prizes - Occasionally, unique items are offered as top tier prizes in special Event Competitions. Please note that not all events offer unique items as prizes.

Vendor Recipes

All currently known Vendor Recipes pertaining to unique items.

Recipe: 1× Normal, 1× Magic, 1× Rare and 1× Unique item of the same base type.
Reward: 5× Orbs of Chance (Same reward if all items are unidentified)

Diamond Uniques

Diamond uniques are unique items specially crafted my members of our very own Path of Exile Community. These members were awarded the chance to create their one-of-a-kind items as a special thanks from GGG for purchasing a Diamond Supporter Package during the Closed Beta phase of Path of Exile. Here before you is a list of all known in-game Diamond Uniques and their creators. The number of Diamond Packages sold is over 250 now so you can expect this list to grow substantially in the future unless, of course, some people prefer to remain anonymous.

Extra Notes

  • A unique item, easily spotted by its orange text and orange banner, is one that always spawns with the same mods (sometimes with different values) on the same base item with the same requirements.
  • Unique items may have their mod values rerolled using Blessed or Divine Orbs. Some mods, however, have static values and cannot be changed.
  • Mirrors of Kalandra CANNOT be used on unique items.
  • All mods that include 'when on Low Life' are activated when Life drops below 35%. Mods that include 'when on Full Life' require the player to have 100% of their Life total.
  • Possessing a Keystone passive and equipping a unique item which grants the same Keystone ability will NOT double the effects of the ability - i.e. the effects do not stack. For example, if you have character that has activated the 'Acrobatics' Keystone and is also equipped with the Hyrri's Ire unique armor, that character will have just 20% Dodge and not 40%.
  • Demigod's Presence, a Closed Beta exclusive item, can no longer be obtained as an event reward.
  • The Item Level of the unique affects how many sockets can appear on it. While the stats may be the same a unique with a high Item Level may have a higher selling price.
  • "Gems in this item are Supported by level X [gem]" means they are supported by a Support Gem of level X. That gem (probably) has a mana multiplier, which is applied. "Gems in this item have [property]" is not using a specific support gem, so no there is no mana multiplier.[1]

Version History

Version Changes 0.10.6
  • Added four new Unique items, two of which were designed by our Diamond supporters. One of them is a Unique Map.
0.10.5
  • Added four new Unique items, two of which were designed by our Diamond supporters.
  • The Voll's Protector unique item has been changed so that it grants a Power Charge per target critically struck. This does affect items generated in previous patches.
  • The Silverbranch unique item has been changed so that it only grants +1 to bow skills. Old ones will not change unless you use a Divine Orb on them.
  • Fixed a bug where Unique items that grant Conduit did not work correctly.
0.10.4b
  • Added four new Unique items, three of which are designed by our Diamond supporters.
0.10.4
  • Added four new Unique items, two of which were designed by Diamond supporters.
0.10.3
  • Added four new Unique items, three of which were designed by our Diamond supporters. One of the Diamond Uniques is an end-game Map.
0.10.2
  • Added four new Unique items, three of which were designed by our Diamond Supporters.
0.10.1f
0.10.1
  • The Unique bow Death's Harp now has a particle effect for its custom art.
  • Fixed a bug where the Stun Threshold Reduction on Mortem Morsu was not limited to just attacks by that weapon.
0.10.0g
  • Changed the world area of the Vaults of Atziri Unique Map to the same level as its base item type.
0.10.0
  • Added two new Unique items, one of which was designed by a Diamond supporter and one which will be given out as a prize for winning races.
  • Unique items have been rebalanced (mostly up) in power. We've also changed defensive values on low uniques to generally just be a static bonus, rather than a large percentage that only affects that item.
  • Rarity mods on uniques have generally been increased.
  • Burning Arrow is now properly affected by the Point Blank keystone passive and the Chin Sol unique item.
0.9.13b
  • Added another Unique item.
0.9.13
  • Added seven new Unique items, five of which have been designed by our Diamond supporters.
0.9.12m
  • Added two new Unique items, one of which was designed by a Diamond supporter.
0.9.12k
  • Added a new unique item, which offers easy access to resistances for players willing to pay the opportunity cost.
0.9.12f
  • Added three new Unique Items.
0.9.12
  • Added four new Unique items, two of which have been designed by our diamond supporters.
0.9.11g
  • Added 13 new Unique items, including four designed by our diamond supporters.
  • Stratified the drop rates of Unique items so that some of them are more common (especially build-enabling ones), and powerful ones are still extremely rare.
  • The drop rates of Unique items are no longer proportional to their item type. A common Unique ring is now as likely to drop as a common Unique weapon.
0.9.11c
  • Added three new Unique items.
0.9.11
  • Added two new new Unique items designed by our Diamond supporters.
0.9.10f
  • Fixed the Orb of Chance currency item so that it can generate Rare and Unique items at the correct rate (approximately 32 times more often).
0.9.10
  • Added five new player-designed Unique items.
0.9.9b
  • Diminishing returns now applies to the rate that Increased Item Rarity affects magic, rare and unique items (it affects the less common ones more).
0.9.8
  • Most Unique weapons have had new levels and base types assigned to them. Mods have been rebalanced on many of them to take into account their new levels.
    Existing Unique items will not have had their stats or base types changed.
0.9.7
  • Added 11 new Unique items.
  • Made Unique items slightly more common.
0.9.6c
  • Single line flavour text on unique items is now centered correctly.
0.9.6
  • Added 28 new unique items.
0.9.5
  • More than doubled the number of Unique Items in the game.
  • Changed how Unique Items are generated so that low level Uniques can still drop in high level areas.
  • Nerfed the Divinarius unique dagger. Old versions of this item are unmodified.
0.9.3h
  • Added four new unique items that can be found (and one for the upcoming ladder competition - see the Beta Status forum).
0.9.3e
  • Added four new unique items.
  • Fixed flavour text not being shown on items when linked in game (especially uniques).
  • Fixed a bug where the unique sword Redbeak would not show its "+100% damage when on low life" mod.
0.9.3
  • Added some new Unique items. More will be added in subsequent patches.

References

  1. Uniques with support gem effects Path of Exile Forums