The Magnate

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The Magnate
Studded Belt
Requires Level 16(20-30)% increased Stun Duration on Enemies+(40-50) to Strength
+(20-25)% to all Elemental Resistances
50% increased Flask Charges gained
10% chance to deal Double Damage while you have at least 200 Strength
5% chance to deal Triple Damage while you have at least 400 Strength
Few men cast a longer shadow
than the Great Meginord of the North.
Acquisition
Drop level: 20
Vendor Offer
4x Alchemy Shard
9x Alteration Shard
Metadata
Item class: Belt

The Magnate is a unique Studded BeltStudded BeltRequires Level 16(20-30)% increased Stun Duration on Enemies.

Mechanics

At 400 Strength, both the Double Damage and Triple Damage modifiers have a chance to activate independently. If a hit deals Triple Damage, it cannot also deal Double Damage. Functionally, you have a 5% chance to deal Triple Damage and 9.5% chance to deal Double Damage (due to 0.5% redundancy); with no other sources of Double or Triple Damage, this is effectively a 19.5% more Damage multiplier for Hits.[1]

Non-damaging ailments, fortification and stuns will still benefit fully from the tripled hit damage.

Item acquisition

The Magnate can drop anywhere. It can be chanced.

Recipes

The Magnate can be created from the following recipes:

AmountPartDescriptionMeta
6The WretchedThe Wretched6BeltNecromancers, believe me, are more terrifying than their thralls.Random beltA
7The Dungeon MasterThe Dungeon Master7Belt
Double-Influenced Item
"So desperate was I for control, I turned my entire world into a prison. Now you will share in my agony."
Random double-influenced beltA
6The CacheThe Cache6JewelleryVintage or crafted, Glittering and shiny
Dusty or glittering, huge or tiny
Secured within a chest
or unearthed from your mining
Find jewellery everywhere,
no need for divining!
So why is it so hard
to figure out which one to wear?
This one makes me stronger,
but does it match my hair?
Random jewelleryA
7PrejudicePrejudice7Item
Influenced Item
One who is blinded by their past may only see a sliver of the present.
Random influenced itemA
6Costly CurioCostly Curio6Item
Double-Influenced Item
"Oh no, I couldn't possibly afford this fine artefact. I'm... just looking."
Random double-influenced itemA
8Arrogance of the VaalArrogance of the Vaal8Item
Two-Implicit
Corrupted
Discovery can lead to beauty, or it can lead to ruin.
Random two-implicit corrupted itemA
4Jack in the BoxJack in the Box4ItemTurn the crank,
close your eyes,
and pray to the gods
for a pleasant surprise.
Random itemA
1Singular IncubatorSingular IncubatorStack Size: 10Adds an incubated Unique item to an equippable item
Item drops after killing {0} monsters
Right click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random itemA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Legacy variants

The Magnate has legacy variants.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant


{{c|mod|

3.19.0

(20 to 30)% increased Stun Duration on Enemies

(25-40)% increased Global Physical Damage
+(40 to 50) to Strength
50% increased Flask Charges gained
+(20-25)% to all Elemental Resistances while you have at least 200 Strength

2.6.0

(20 to 30)% increased Stun Duration on Enemies

(25-40)% increased Physical Damage
+(40 to 50) to Strength
50% increased Flask Charges gained

0.11.0

(20 to 30)% increased Stun Duration on Enemies

25% increased Physical Damage
+(40 to 50) to Strength
50% increased Flask Charges gained

Version history

Before the removal of the prophecy system in version 3.17.0, the Magnate could be upgraded to The NomadThe Nomad
Studded Belt
Requires Level 48(20-30)% increased Stun Duration on Enemies+(40-50) to Strength
+(40-50) to Dexterity
(25-40)% increased Global Physical Damage
50% increased Flask Charges gained
+(20-25)% to all Elemental Resistances while you have at least 200 Strength
(40-50)% increased Projectile Attack Damage while you have at least 200 Dexterity
Few men can guide their people like the Great Meginord of the North
by fulfilling the prophecy, The Great Leader of the NorthThe Great Leader of the NorthThe boulder is crushed atop the hill, letting the great leader's people pass.You will defeat Boulderback while holding The Magnate.Right-click to add this prophecy to your character.. Alternatively, it could be upgraded to The TacticianThe Tactician
Studded Belt
Requires Level 48(20-30)% increased Stun Duration on Enemies+(40-50) to Strength
+(40-50) to Intelligence
(25-40)% increased Global Physical Damage
50% increased Flask Charges gained
+(20-25)% to all Elemental Resistances while you have at least 200 Strength
(50-60)% increased Critical Strike Chance while you have at least 200 Intelligence
Few men command an army better than the Great Meginord of the North
by fulfilling the prophecy, The Great Mind of the NorthThe Great Mind of the NorthThe Eternal servant bathes in his own blood, and a master tactician is born.You will defeat Hector Titucius, Eternal Servant while holding The Magnate.Right-click to add this prophecy to your character..

Version Changes
3.19.0
  • A Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it. can be used to obtain the new values of modifiers, but cannot be used to gain new modifiers:
  • No longer has 25-40% increased Global Physical Damage, or +20-25% to all Elemental Resistances while you have at least 200 Strength.
  • Now has +20-25% to all Elemental Resistances
  • Now has 10% chance to deal Double Damage while you have at least 200 Strength
  • Now has 5% chance to deal Triple Damage while you have at least 400 Strength.
2.6.0

The following changes cannot be obtained by rerolling the item's mods with a Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it.:

  • Now has 20-25% all Elemental Resistances at 200 Strength or more.
0.11.0
  • Increased the physical damage mod on The Magnate unique belt. This item now generates with +25%-40% Physical Damage (up from +25%). Existing belts will be unchanged, but their values can be rerolled within the new range with a Divine Orb.
0.9.7
  • Introduced to the game.