Version 0.9.13b

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Version History
0.9.13
October 31, 2012
0.9.13b
October 31, 2012
0.9.13c
November 1, 2012

Patch notes

These are the official patch notes for version 0.9.13b released by Grinding Gear Games.[1]

Changes

  • Added another Unique item.
  • Finally added the ability to bind "Move only" to a skill slot.
  • DiamondDiamond FlaskLasts 6.00 Seconds
    Consumes 20 of 40 Charges on use
    100% increased Global Critical Strike Chance
    Requires Level 27Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
    , GraniteGranite FlaskLasts 6.00 Seconds
    Consumes 30 of 60 Charges on use
    +1500 to Armour
    Requires Level 27Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
    , RubyRuby FlaskLasts 8.00 Seconds
    Consumes 20 of 50 Charges on use
    +40% to Fire Resistance
    +5% to maximum Fire Resistance
    Requires Level 18Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
    , SapphireSapphire FlaskLasts 8.00 Seconds
    Consumes 20 of 50 Charges on use
    +40% to Cold Resistance
    +5% to maximum Cold Resistance
    Requires Level 18Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
    and Topaz flasksTopaz FlaskLasts 8.00 Seconds
    Consumes 20 of 50 Charges on use
    +40% to Lightning Resistance
    +5% to maximum Lightning Resistance
    Requires Level 18Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
    now display an effect on your character when being used.
  • Added a new flask mod - "of Wardingof Warding
    Suffix
    Removes Curses on use
    " which cancels all curses currently on you and prevents you being cursed while that flask's recovery is in effect. This also puts a visual effect on your character.
  • Spiders that use Flicker StrikeFlicker StrikeAttack, Melee, Strike, Movement, Duration
    Level: (1-20)
    Cost: 10 Mana
    Cooldown Time: 2.00 sec
    Can Store 1 Use(s)
    Attack Speed: 120% of base
    Attack Damage: (142-210)% of base
    Effectiveness of Added Damage: (142-210)%
    Requires Level 10Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.Base duration is 3.00 seconds
    10% increased Attack Speed per Frenzy Charge
    15% chance to gain a Frenzy Charge on Hit
    Buff grants 20% increased Movement Speed

    Additional Effects From 1-20% Quality:
    (0.5-10)% chance to gain a Frenzy Charge on Hit
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    now look different than ones that use Viper StrikeViper StrikeAttack, Duration, Melee, Strike, Chaos
    Level: (1-20)
    Cost: 5 Mana
    Attack Damage: (90-154)% of base
    Effectiveness of Added Damage: (90-154)%
    Hits enemies, converting some of your physical damage to chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.30% less Attack Speed if Dual Wielding
    Each Weapon Hits separately if Dual Wielding, dealing 20% less Damage
    Base duration is 4.00 seconds
    (5-169) to (7-254) Added Chaos Damage
    60% of Physical Damage Converted to Chaos Damage
    60% chance to Poison on Hit

    Additional Effects From 1-20% Quality:
    Base duration is (0.05-1) seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    .
  • Fixed a server crash that could occur when using Phase RunPhase RunSpell, Duration, Movement, Physical, Travel
    Level: (1-20)
    Cost: (8-13) Mana
    Cooldown Time: 4.00 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    Requires Level 34Gain a buff that makes you faster, harder to detect, and grants Phasing, letting you pass through enemies. Performing any skill replaces this buff with one that boosts melee physical damage of skills you use yourself (it will not apply to your melee skills used by totems). Consumes Frenzy Charges to increase duration.Base duration is 1.80 seconds
    Base secondary duration is 0.20 seconds
    (30-39)% increased Movement Speed
    (20-30)% more Melee Physical Damage
    100% increased Skill Duration per Frenzy Charge removed
    Grants Phasing
    100% increased Stealth

    Additional Effects From 1-20% Quality:
    (0.5-10)% increased Movement Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    .
  • The VulnerabilityVulnerabilitySpell, AoE, Duration, Curse, Physical, Hex
    Level: (1-20)
    Cost: (16-33) Mana
    Cast Time: 0.50 sec
    AoE Radius: 22
    Requires Level 24Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding.Base duration is (8.00-11.80) seconds
    +(0-1) metre to radius
    Cursed enemies take (15-30)% increased Physical Damage
    Attacks Hits against Cursed Enemies have 25% chance to inflict Bleeding

    Additional Effects From 1-20% Quality:
    (1-20)% increased Duration of Bleeding on Cursed Enemies
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    curse's additional chance to be stunned now works correctly.

References

  1. Chris (November 1, 2012). "0.9.13b Patch Notes". Official Path of Exile Forums. Retrieved October 5, 2021.