Sandstorm Visage: Difference between revisions
No edit summary |
No edit summary |
||
Line 4: | Line 4: | ||
|class_id = Helmet | |class_id = Helmet | ||
|base_item = Necromancer Circlet | |base_item = Necromancer Circlet | ||
| | |explicit1 = IncreasedCastSpeedUnique__24 | ||
| | |explicit2 = LocalIncreasedEnergyShieldPercentUnique__32 <!--LocalIncreasedEnergyShieldPercentUnique__33--> | ||
|explicit3 = AvoidInterruptionWhileCastingUnique__1 | |||
| | |explicit4 = SpellCritChanceEqualsWeaponCritChanceUnique__1 | ||
| | |explicit5 = AttacksCannotCritUnique__1 | ||
| | |||
|flavour_text = A fell wind brings death. | |flavour_text = A fell wind brings death. | ||
|flavour_text_id = | |flavour_text_id = |
Revision as of 14:25, 6 January 2023
Necromancer CircletEnergy Shield: (165-224)Requires Level 54, 112 Int(8-10)% increased Cast Speed
(200-250)% increased Energy Shield
Ignore Stuns while Casting
Base Spell Critical Strike Chance of Spells is equal to that of Main Hand Weapon
Cannot deal Critical Strikes with AttacksA fell wind brings death.
Drop restrictedVendor Offer
10x Alchemy Shard
11x Alteration ShardMetadata
Item class: Helmet
Sandstorm Visage is a unique Necromancer CircletNecromancer CircletEnergy Shield: (55-64)Requires Level 54, 112 Int.
Mechanics
- Base Critical Strike Chance of Spells is the Critical Strike Chance of your Main Hand Weapon overrides your spell's base critical strike chance. Additional chance to inflict a critical strike still applies to this new value. This does not affect the critical strike chance of secondary damage dealt by spell skills, such as Herald of Ice's explosions.[1]
- Slayer's Overwhelm notable Base critical strike chance for attacks with weapons is 8% does not interact with Sandstorm Visage: a spell will use the weapon's base critical strike chance even with this notable allocated.
- Sources of additional base critical strike chance still apply to spells; however, Frost ShieldFrost ShieldCritical, Spell, AoE, Duration, Cold
Level: (1-20)
Cost: (30-54) Mana
Cooldown Time: 5.00 sec
Can Store 1 Use(s)
Cast Time: 0.50 secRequires Level 34Place a Frost Shield that drains your energy shield for one second or until you run out, gaining stages while this drain occurs. The Frost Shield takes some damage from hits in place of you and allies while in its area. Enemies in the area are Chilled. You can only have one Frost Shield active at once.Base duration is 10.00 seconds
20% of Damage dealt to you or Allies in Area with Hits by Enemies in Area is taken from Frost Shield's Life before your Life or Energy Shield
60% of Damage dealt to you or Allies in Area with Hits by Enemies outside Area is taken from Frost Shield's Life before your Life or Energy Shield
You gain +(0.1-0.38)% to Spell Critical Strike Chance per Stage while in Area
Frost Shield has (190-910) maximum Life per Stage
Maximum 4 Stages
Gains 1 Stage every 0.3 seconds while you are losing Energy Shield
You lose (150-730) Energy Shield per second
Additional Effects From 1-20% Quality:
(1-20)% increased Effect of Cold AilmentsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. does not appear to work.
Notable examples:
- Replica DuskdawnReplica Duskdawn
Maelström StaffWarstaff
Physical Damage: 71-147
Critical Strike Chance: (9.52-10.20)%
Attacks per Second: 1.25
Weapon Range: 1.3 metresRequires Level 64, 113 Str, 113 Int+25% Chance to Block Attack Damage while wielding a Staff+10% Chance to Block Attack Damage while wielding a Staff
(40-50)% increased Critical Strike Chance
Gain (10-20)% of Elemental Damage as Extra Chaos Damage
+1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage
+60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently
(120-150)% increased Elemental Damage if you've dealt a Critical Strike Recently"Lab Two suffered significant structural damage in the process of creating
Prototype #77. It is, however, the closest we've come to perfection." is in most cases a straight upgrade over DuskdawnDuskdawn
Maelström StaffWarstaff
Physical Damage: 71-147
Critical Strike Chance: 6.80%
Attacks per Second: 1.25
Weapon Range: 1.3 metresRequires Level 64, 113 Str, 113 Int+25% Chance to Block Attack Damage while wielding a Staff+10% Chance to Block Attack Damage while wielding a Staff
(60-80)% increased Critical Strike Chance for Spells
Gain (10-20)% of Elemental Damage as Extra Chaos Damage
+1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage
+60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently
(120-150)% increased Spell Damage if you've dealt a Critical Strike Recently"The world is not simply black and white,
it is not divided into good and evil.
But black and white, good and evil, do exist,
and we must know how to recognize them."
- Archbishop Geofri. - Void BatteryVoid Battery
Prophecy WandWand
Physical Damage: 35-64
Critical Strike Chance: 8.00%
Attacks per Second: 1.20Requires Level 68, 245 Int(36-40)% increased Spell Damage80% reduced Spell Damage
(10-20)% increased Cast Speed
(50-65)% increased Global Critical Strike Chance
+(40-50) to maximum Mana
+1 to Maximum Power Charges
25% increased Spell Damage per Power Charge"The trick is to give nothingness,
and to receive everything in return."
- Inquisitor Maligaro works well with this helmet, especially with a +1 to maximum Power Charges corruption - ObliterationObliteration
Imbued WandWand
Physical Damage: 29-53
Critical Strike Chance: 7.00%
Attacks per Second: 1.50Requires Level 59, 188 Int(33-37)% increased Spell DamageGain (30-40)% of Physical Damage as Extra Chaos Damage
Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos DamageWe forge order from the world around us
Wielding anarchy and destruction as our tools of genesis. can provide some additional crit chance utility for spells. - TrypanonTrypanon
Great MalletTwo Hand Mace
Physical Damage: 43-88
Critical Strike Chance: 100.00%
Attacks per Second: 0.62
Weapon Range: 1.3 metresRequires Level 40, 131 Str30% increased Stun Duration on Enemies50% reduced Attack Speed
This Weapon's Critical Strike Chance is 100%"Though ingenius instruments have been found,
it seems surgery before thaumaturgy
was not so delicate."
- Icius Perandus, Antiquities Collection, Item 3546 and Replica TrypanonReplica Trypanon
Great MalletTwo Hand Mace
Physical Damage: 43-88
Critical Strike Chance: 100.00%
Attacks per Second: 1.25
Weapon Range: 1.3 metresRequires Level 40, 131 Str30% increased Stun Duration on Enemies-5000 to Accuracy Rating
This Weapon's Critical Strike Chance is 100%"The best place for this prototype would be in the hands of our enemies." both allow spells to have 100% chance to crit without further investment.- This combination can also be used with Marylene's FallacyMarylene's Fallacy
Lapis AmuletRequires Level 40+(20-30) to Intelligence+(80-120) to Accuracy Rating
+(210-240)% to Global Critical Strike Multiplier
+(80-100) to Evasion Rating
(10-15)% increased Light Radius
40% less Critical Strike Chance
Critical Strikes have Culling Strike"Marylene stroked the medallion at her breast before every duel and every cast of the die."
- Victario, the People's Poet; a player will need total 67% increased critical chance on the spell for a Marylene's with no quality to hit 100% chance to crit, or 93% increased critical strike chance with 20% Critical Quality via Unstable CatalystUnstable CatalystStack Size: 10Adds quality that enhances Critical modifiers on a ring, amulet or belt
Replaces other quality typesRight click this item then left click a ring, amulet or belt to apply it. Has greater effect on lower-rarity jewellery. The maximum quality is 20%..
- This combination can also be used with Marylene's FallacyMarylene's Fallacy
- Bino's Kitchen KnifeBino's Kitchen Knife
Slaughter KnifeRune Dagger
Physical Damage: (150-165) to (296-321)
Critical Strike Chance: (8.82-9.45)%
Attacks per Second: 1.40
Weapon Range: 1.0 metresRequires Level 65, 81 Dex, 117 Int30% increased Global Critical Strike ChanceAdds (140-155) to (210-235) Physical Damage
(40-50)% increased Critical Strike Chance
+(15-25)% to Global Critical Strike Multiplier
+(8-12)% to Chaos Resistance
On Killing a Poisoned Enemy, nearby Enemies are Poisoned
and nearby Allies Regenerate 200 Life per secondCalling it poison would imply
that it was even edible. can allow for crit poison with spells. - The Yielding MortalityThe Yielding Mortality
Imperial StaffStaff
Physical Damage: (217-242) to (371-396)
Critical Strike Chance: (9.10-9.80)%
Attacks per Second: 1.15
Weapon Range: 1.3 metresRequires Level 66, 113 Str, 113 Int+18% Chance to Block Attack Damage while wielding a StaffSocketed Gems are supported by Level 1 Chance to Bleed
Grants Summon Greater Harbinger of Brutality Skill
+5% Chance to Block Attack Damage while wielding a Staff
+(30-40)% to Damage over Time Multiplier for Bleeding from Critical Strikes
Adds (160-185) to (200-225) Physical Damage
(30-40)% increased Critical Strike Chance
has strong synergies with a Battlemage Inquisitor. - Wands tend to have the highest base crit chance if using a rare weapon.
- Being unarmed sets spell crit to zero.[2] Rigwald's CurseRigwald's Curse
Wereclaw TalismanTalisman Tier: 2
Requires Level 28+(24-36)% to Global Critical Strike Multiplier+7% to Unarmed Melee Attack Critical Strike Chance
Modifiers to Claw Damage also apply to Unarmed Attack Damage with Melee Skills
Modifiers to Claw Attack Speed also apply to Unarmed Attack Speed with Melee Skills
Modifiers to Claw Critical Strike Chance also apply to Unarmed Critical Strike Chance with Melee SkillsCorruptedI once thought the First Ones were just
stories made to scare children.
But I've seen what they can do. I've felt it.
And now I must live with that terrible knowledge. has no effect. - Local critical strike chance implicit modifiers (e.g. from corruption) or the Harvest enchantment that grants 1% increased Critical Strike Chance per 4% Quality may be useful.
Item acquisition
Sandstorm Visage has restrictions on where or how it can drop. It cannot be chanced.
Drops from Lycia, Herald of the Scourge when The Chains of CastigationThe Chains of Castigation
Processional RelicRequires Level 64The Herald of the Scourge drops Sandstorm Visage
Rooms are unknown on the Sanctum Map
Cannot be used with Forbidden Tomes below level 75
This item is destroyed when applied to a SanctumUnmodifiable"The mysterious traveller saw the vilified brother chained to a cliff, where all could point and shout and deride him. In one fell swing, she cracked the mountainside, freeing him." - Lycia, the HereticPlace this item on the Relic Altar at the start of each Sanctum run is applied to a Sanctum with a level 75+ Forbidden TomeForbidden TomeArea Level: (68-83)Mundus noster cecidit. Daemones ubique sunt. Librum
hunc in sacrarium conicio, ut forte alius viam inveniat...Take this item to the Relic Altar in the Forbidden Sanctum to enter..
Monster restrictions
This item can be acquired from the following monsters:
Version history
Version | Changes |
---|---|
3.20.0 |
|
References
- ↑ https://www.pathofexile.com/forum/view-thread/3327381/page/3#p24851129
- ↑ QuickStick (December 21, 2022). "Fix unarmed sandstorm visage not setting spell crit to zero". GitHub. Retrieved December 21, 2022.