Gwennen, the Gambler

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Gwennen
the Gambler
Gwennen the Gambler
Area: Any town
Combat area (random)
Functions: vendor
Quests:

Gwennen, the Gambler is a NPC introduced in Expedition league. She is the first Expedition league NPC encountered by the player.

When evacuating with Gwennen, the area may spawns Runic monsters known as Druid of the Broken Circle and Druidic Dire Familiar. The Excavated Chest may contains Astragali, Lesser Broken Circle Artifact, Common Broken Circle Artifact, Greater Broken Circle Artifact and Grand Broken Circle Artifact. Theses currencies can also drop from the league monsters.

As a vendor, she sell items with random rarity. The rarity will be revealed only after the transaction is completed.


Lore

A Kalguur, she is a distant cousin of Tujen. Gwennen can be found in the wild of Act 1 and subsequent combat areas, as well as Act 1 town and after. She can be unlocked as a NPC in players' hideout.

She wants to find the fate of Druids of the Broken Circle and Medved.

Dialogues

Introduction

Now that we've a chance to talk without explosives and monsters around us...I'm Gwennen. Luck is my game. But it's no game. It's deadly serious. You have to believe you're going to win, or you won't/ That's the nature of this life, understand? It is what you make of it. So when you gamble with me, know that it's your fault if you lose. You just didn't believe hard enough.

Luck (1st version)

During the failed rebellion, I once called out with all my heart. An arrow was arcing through the air. My arm was pinned, and I knew I couldn't get out of the way in time. I was dead woman. But Luck answered my earnest request. Another arrow, also on a murderous path, hit the first in midair, and both were diverted, landing on either side of me instead1 That was the first time I knew that Chance itself was a real force in this world.

Failed Rebellion

I didn't say that. You must have misheared.

Luck (2nd version)

During...an unspecified war...I once called out with all my heart. An arrow was arcing through the air. My arm was pinned, and I knew I couldn't get out of the way in time. I was dead woman. But Luck answered my earnest request. Another arrow, also on a murderous path, hit the first in midair, and both were diverted, landing on either side of me instead! That was the first time I knew that Chance itself was a real force in this world.

Tujen

Rog

Dannig

Gods

(Trigger after Act 5 Innocence / Kitava)

Druids of the Broken Circle

I am honour-bound to discover the fate of Medved and the Druids of the Broken Circle. They believed they could see into the future by peering into the past. Hypothetically, that's a power I'd very much like to have, for reasons of chance and profit...but I'm not sure I want it to be true. If Medved and his nature-mystics were right and Time truly is a circle, aren't we all doomed to repeat our lives over and over for eternity? If that is the truth, then there is no luck. No chance, no human will. All life is just a stageplay repeating over and over. I don't think I like that notion.

Medved

His final fate was unknown, but I do know he cast off his peaceful ways and trained with two powerful axes here. We're not fools. We see that the dead rise here in Wraeclast. If Medved is still out there, he'll be extremely dangerous. Conserve your luck, and use it against him if you find him.

Version history

Version Changes
3.15.0
  • Introduced to the game.