Experimenter

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Revision as of 10:35, 2 December 2014 by >KLIKS (added flesh sculptor)
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Experimenters are a type of monster found in Act 3. They have wand attacks and cast necromantically themed spells.

Varieties

Name Location Special Attributes
Reanimator The Lunaris Temple Level 1 Casts Module Error: Too many skills found with q_where = skill.active_skill_name="Raise Zombie". Please choose only one of the following ids:
ExperimenterBossRaiseZombieInvasion - +(3-10) to Maximum Raised Zombies, Minions have 90% more Maximum Life, Minions deal 30% more Damage (page)
NecromancerRaiseZombie - +(3-6) to Maximum Raised Zombies (page)
and Enfeeble
Mortality Experimenter The Lunaris Temple Level 2 Resists Chaos, Casts Module Error: Too many skills found with q_where = skill.active_skill_name="Detonate Dead". Please choose only one of the following ids:
DetonateDeadRoyale - Deals (10-105) to (15-158) Fire Damage, Explosion deals base Fire Damage equal to 6% of the corpse's Maximum Life, +(0-0.2) metres to radius, Base radius is 2.2 metres (page)
DetonateDead - Deals (15-798) to (22-1197) Fire Damage, Explosion deals base Fire Damage equal to (6-7.9)% of the corpse's Maximum Life, Base radius is (2.2-2.6) metres (page)
and Temporal Chains
Flesh Sculptor The Lunaris Temple Level 3 Resists Chaos, Casts Enfeeble and Module Error: No skills found with q_where = skill.active_skill_name="Projectile Weakness", Detonates Corpses

Uniques