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[[Image:Sampleequipmentinventory.jpg|thumb|right|300px|An example of the inventory screen with various equipment currently in use.]]
[[Image:Sampleequipmentinventory.jpg|thumb|right|300px|An example of the inventory screen with various equipment and flasks currently in use.]]


'''Equipment''' refers to [[weapon]]s, [[armour (equipment)|armour]], [[accessory|accessories]], [[jewel]]s, and [[flask]]s that a character can use.
'''Equipment''' refers to any [[item]]s that can be placed into equipment slots on the character's inventory screen. These include [[weapon]]s, [[armour (equipment)|armour]] and [[jewellery]], but excluding [[flask]] and [[trinket]].


==Weapons==
==Weapons==
[[Weapon]]s are equipment used to perform [[attack]]s or enhance [[spell]]s. Each weapon has a base damage value range, attacks per second, and base [[critical strike]] chance. [[Quality]] improves the damage values of weapons.
{{Main|Weapon}}
 
Weapons are equipment used to perform [[attack]]s or enhance [[spell]]s. Each weapon has a base damage value range, attacks per second, and base [[critical strike]] chance. [[Quality]] improves the damage values of weapons.


Types of weapons:
Types of weapons:
* [[Axe]]
* [[Axe]]s
* [[Bow]]
* [[Bow]]s
* [[Claw]]
* [[Claw]]s
* [[Dagger]]
* [[Dagger]]s
* [[Mace]]
* [[Fishing rod]]s
* [[Staff]]
* [[Mace]]s
* [[Sword]]
* [[Sceptre]]s
* [[Wand]]
* [[Staff|Staves]]
* [[Sword]]s
* [[Wand]]s
 
==Off-hands==
{{Main|Off-hand equipment}}
 
'''Off-hand equipment''' is a sub-category of [[equipment]] that are equipped in the off-hand slot (right weapon slot), typically alongside other [[weapon]]s, to provide offensive or defensive benefits through [[affix|modifiers]].
 
* [[Quiver]]s
* [[Shield]]s


==Armour==
==Armour==
[[Armour (equipment)|Armour]] is a category of equipment worn on different parts of the body to provide protection and bonuses from [[Affix|magical properties]]. [[Quality]] improves the amount of [[armour]], [[evasion]], and/or [[energy shield]] the item provides.
{{Main|Armour (equipment)}}


Types of armour:
Armour is a category of equipment worn on different parts of the body to provide protection and bonuses from [[Affix|magical properties]]. [[Quality]] improves the amount of [[armour]], [[evasion]], and/or [[energy shield]] the item provides.
* [[Body Armour]]
 
* [[Body armour]]s
* [[Boots]]
* [[Boots]]
* [[Gloves]]
* [[Gloves]]
* [[Helmet]]
* [[Helmet]]s
* [[Shield]]
* [[Shield]]s
 
==Accessories==
[[Accessory|Accessories]] do not implicitly provide protection like armour, but are useful for their supporting role and magical properties. Its [[quality]] can be improved with [[catalyst]]s, which improve the affix values of specific types of modifiers.


Unlike other equipment, accessories do not have [[gem]] [[socket]]s, with the exception of [[Unset Ring]]s, [[Black Maw Talisman]]s, and [[Ornate Quiver]]s.
==Jewellery==
{{Main|Jewellery}}


Types of accessories:
Jewellery does not implicitly provide protection like armour, but is useful for its supporting role and magical properties. Its [[quality]] can be improved with [[catalyst]]s, which improve the affix values of specific types of modifiers.
* [[Amulet]]
* [[Belt]]
* [[Quiver]]
* [[Ring]]


The generic term ''jewellery'' (or ''jewelry'') includes rings, amulets and belts.
Most jewellery does not have [[gem]] [[socket]]s. The ones that do are {{il|Unset Ring}}, {{il|Unset Amulet}}, and {{il|Black Maw Talisman}}, which each gain one socket from their [[implicit modifier]]s. {{il|Stygian Vise}} gains an [[abyssal socket]] from its implicit modifier.


==Trinkets==
* [[Amulet]]s
[[Trinket]]s are a miscellaneous type of equippable items. Currently, they are only available in the [[Heist league]] and provide item drop bonuses for [[Heist]]s.
* [[Belt]]s
* [[Ring]]s


==Jewels==
==Modifiers and achievements==
[[Jewel]]s are a type of item that act much like other pieces of equipment in that they provide various bonuses, but instead are socketed directly into [[jewel socket]]s in the [[passive skill tree]]. Like other equipment, they can be removed and equipped freely at any time.
The mods {{c|mod|if no Equipped Items are Corrupted}} from {{il|Voll's Vision}} and {{c|mod|if all Equipped Items are Corrupted}} mods from {{il|Malachai's Vision}} does not include flask and trinket. The "Geared Up" [[achievement]] also exclude flask, trinket and jewel.


==Flasks==
==Version history==
[[Flask]]s are used to store potions that can be drunk to restore [[life]] or [[mana]]. There are other types of flasks that provide a temporary benefit when imbibed.
{{Version history table header}}
{{Version history table row|0.8.6|
* Reduced drop rate of equipment such that 18% of monsters drop items rather than 23%. Non-equipment drop rates are unchanged.
}}
{{Version history table end}}


==Unique equipment==
==See also==
These equipment types can also be found in [[unique item|unique forms]], with special graphic appearances, graphic effects, and unique bonuses not found on other equipment.
* [[Skill gem]]
* [[Support gem]]
* [[Jewel]]
* [[Rogue's equipment]]
* [[Guide:Best in slot base types]]


[[Category:Equipment| ]]
[[Category:Equipment| ]]
[[ru:Снаряжение]]
[[ru:Снаряжение]]

Revision as of 11:06, 14 December 2023

An example of the inventory screen with various equipment and flasks currently in use.

Equipment refers to any items that can be placed into equipment slots on the character's inventory screen. These include weapons, armour and jewellery, but excluding flask and trinket.

Weapons

Main page: Weapon

Weapons are equipment used to perform attacks or enhance spells. Each weapon has a base damage value range, attacks per second, and base critical strike chance. Quality improves the damage values of weapons.

Types of weapons:

Off-hands

Off-hand equipment is a sub-category of equipment that are equipped in the off-hand slot (right weapon slot), typically alongside other weapons, to provide offensive or defensive benefits through modifiers.

Armour

Armour is a category of equipment worn on different parts of the body to provide protection and bonuses from magical properties. Quality improves the amount of armour, evasion, and/or energy shield the item provides.

Jewellery

Main page: Jewellery

Jewellery does not implicitly provide protection like armour, but is useful for its supporting role and magical properties. Its quality can be improved with catalysts, which improve the affix values of specific types of modifiers.

Most jewellery does not have gem sockets. The ones that do are Unset RingUnset RingRequires Level 5Has 1 Socket, Unset AmuletUnset AmuletRequires Level 5Has 1 Socket, and Black Maw TalismanBlack Maw TalismanTalisman Tier: 1Has 1 SocketCorruptedThe First Ones stalk with us
upon this lifelong hunt,
and cast their contempt
upon those that would make us their prey.
- The Wolven King
, which each gain one socket from their implicit modifiers. Stygian ViseStygian ViseHas 1 Abyssal Socket gains an abyssal socket from its implicit modifier.

Modifiers and achievements

The mods if no Equipped Items are Corrupted from Voll's VisionVoll's Vision
Praetor Crown
Armour: (421-485)
Energy Shield: (51-58)
Requires Level 68, 62 Str, 91 Int+(260-300) to Armour
+(26-32)% to Fire Resistance
+(8-16)% to Chaos Resistance
20% increased Light Radius
(8-12)% increased Maximum Life if no Equipped Items are Corrupted
Regenerate 400 Life per second if no Equipped Items are Corrupted
Righteous men seek virtue like tame pups seeking praise.
and if all Equipped Items are Corrupted mods from Malachai's VisionMalachai's Vision
Praetor Crown
Armour: (161-185)
Energy Shield: (201-258)
Requires Level 68, 62 Str, 91 IntAdds (13-17) to (29-37) Chaos Damage
+(150-200) to maximum Energy Shield
+(32-40)% to Cold Resistance
+(15-20)% to Lightning Resistance
Regenerate 400 Energy Shield per second if all Equipped items are Corrupted
Regenerate 35 Mana per second if all Equipped Items are Corrupted
CorruptedWicked men chase power like stray dogs chase a rat.
does not include flask and trinket. The "Geared Up" achievement also exclude flask, trinket and jewel.

Version history

Version Changes
0.8.6
  • Reduced drop rate of equipment such that 18% of monsters drop items rather than 23%. Non-equipment drop rates are unchanged.

See also

ru:Снаряжение